Green Flame Rising (Exalted vs Dresden Files)

*Look at the entire update*

And that, people, is why you ask goddamn questions before entering.

Fucking hell, one mote, is it really that goddamn difficult.

We would not be there if we had asked the question, we would have gotten a *that's not a cow*, and then the statue would still have the disk.
 
But we would have learned that, since the question Yog wanted to ask was related to why it was acting like that.
No we wouldnt. Because it wasnt.
The spirit/servitor was explicitly, by its own testimony, reacting to Molly, not the sacred cow, and the Crown question would have been focused on the servitor. The question would not have warned us about the Trojan cow, or the vampire inside it.

The Crown of Eyes is a terrifyingly potent tool, but it has to be aimed properly.
 
@DragonParadox
We can't make two attacks against a target until we have the charm for it. Do those stack onto one action without any sort of penalty? Cause the net change of strength+2 damage to strength+4 doesn't seem like it'd be worth it if our attack difficulty is messed up.
It's not two attacks the Flank or attack from behind maneuver is a difficulty reducer on attacks that relies on your and your enemy's positions. The reason why it has one action attached to it because it assumes that you move behind them or to their side.

Also that's why it says as normal because it doesn't have an attack by itself it's just a movement action that's why it also has weapon attack as normal essentially has everything as normal because it's just a movement action that puts you in a advantageous position.

I don't think you would increase the difficulty of our actions because we have to move towards them anyway and he's already moving towards the building I just have to call it out because that's how Maneuvers work you declare what you're going to do then have it happened I'm going to thrust our sword into his back as he moves towards the building.

The action involved in that is movement and Thrust is one attack and it is just one attack that requires one action. It also causes the bleeding effect for lack of another word and you take one or more levels of lethal damage every turn if someone uses the thrust maneuver on you successfully with three or more successes.
 
[X] Kill the vampire, that should make it damn clear you are not working with him
-[X]Full out attack we are likely going to be resting in bleach anyway so wounds don't matter that much.

And

[X] Kill the vampire, that should make it damn clear you are not working with him
-[X]Full out attack we are likely going to be resting in bleach anyway so wounds don't matter that much.
-[X]When you kill him use Murder is Meat for essence recovery.
 
I'm guessing Blampires taste disgusting, like black licorice.

[X] Kill the vampire, that should make it damn clear you are not working with him
-[X]Full out attack we are likely going to be resting in bleach anyway so wounds don't matter that much.
-[X]When you kill him use Murder is Meat for essence recovery.
 
[X] Kill the vampire, that should make it damn clear you are not working with him
-[X]Full out attack we are likely going to be resting in bleach anyway so wounds don't matter that much.
 
[X] Kill the vampire, that should make it damn clear you are not working with him

[X] Kill the vampire, that should make it damn clear you are not working with him
-[x]Full out attack we are likely going to be resting in bleach anyway so wounds don't matter that much.

The advantage of 2 ox body.

[X] Kill the vampire, that should make it damn clear you are not working with him
-[x]Full out attack we are likely going to be resting in bleach anyway so wounds don't matter that much.

[X] Kill the vampire, that should make it damn clear you are not working with him
-[x] Full out attack we are likely going to be resting in bleach anyway so wounds don't matter that much.

[X] Kill the vampire, that should make it damn clear you are not working with him
-[x]Full out attack we are likely going to be resting in bleach anyway so wounds don't matter that much.

[X] Kill the vampire, that should make it damn clear you are not working with him

[X] Kill the vampire, that should make it damn clear you are not working with him
-[x] Full out attack we are likely going to be resting in bleach anyway so wounds don't matter that much.

[X] Kill the vampire, that should make it damn clear you are not working with him
-[x]Full out attack we are likely going to be resting in bleach anyway so wounds don't matter that much.

[X] Kill the vampire, that should make it damn clear you are not working with him
-[x]Full out attack we are likely going to be resting in bleach anyway so wounds don't matter that much.

[X] Kill the vampire, that should make it damn clear you are not working with him

[X] Kill the vampire, that should make it damn clear you are not working with him
-[X]Full out attack we are likely going to be resting in bleach anyway so wounds don't matter that much.
Might I interest any of you in [] Plan Might of the Chosen it is essentially the same thing but it grants A reduced difficulty to hit him and extra damage and only uses one essence as well as if we do hit him even if he survives he takes one extra lethal damage every turn after that from Little Sparks of green flame eating away in his chest.
 
Might I interest any of you in [] Plan Might of the Chosen it is essentially the same thing but it grants A reduced difficulty to hit him and extra damage and only uses one essence as well as if we do hit him even if he survives he takes one extra lethal damage every turn after that from Little Sparks of green flame eating away in his chest.
It isn't as if we are voting for the tactics just priorities. If that plan raises the odds without changing priorities I don't see why Molly would follow our vote the dumb way.
 
They would if you were attempting of fight your way out. For CCC to apply you do not just need someone who would technically in a room or other space, Molly needs to attempt to get out.
Okay. I'm a little fuzzy on the line here though.

Drawing a distinction between breaking a trap and escaping it makes sense. If Molly wanted to steal the keys to a prison cell she was locked in but had no intention of actually leaving she's clearly not escaping. How does this work with longer term stuff though?

If Molly was in a prison and wanted to stay to investigate an issue from the inside for example, could she use CCC to arrange for an escape attempt in the future or would it only apply to the part where she actually executes the plan?

I'm not trying to pin you to ruling on a hypothetical here, just want to understand how this might apply here if we want to engineer a CCC trigger.


Given what Molly's base speeds and mobility perks are, actually reaching her targets has never been a problem. Having the actions to touch multiple targets in the same combat turn, on the other hand? More of an issue.
And not something that extended reach would help with.

If this guy had multiple subordinates here, having increased reach wouldnt exactly help Molly either.
And its not like we dont already have Mind-Hand Manipulation for unlimited range bashing/grapple attacks.
Actions are an issue, but I'm thinking in terms of interrupts. As fast as we are we can't be physically blocking rpgs from hitting our squishies and cutting minions off at the knees at the same time for example. Another would be parrying stuff.

Extended range isn't exactly the equivalent of having a longer weapon, it lets you use the relevant skill out to that distance as if it was in reach. My read of the rules is that with such an item she could treat every bullet being shot into a 15 foot radius sphere around her like it was being fired directly into her arm's reach as long as she isn't completely impeded from reaching it.

So if we'd had the window open during that rpg strike Molly could have parried both 15 feet from the car without the party even needing to stop. There's also some fun synergy with Molly's speed, especially post RtF.

Consider the situation where you're slower than Molly but also a melee build, like that Outer Knight-whamp combo meal Molly had a while back. Right now she has to get close enough to take hits in order to deal them.

With RtF active running is reflexive and doesn't take an action, so there's no mechanical penalty for doing it under Holden's rules regardless of what else you're attempting.

Add the splendor and Molly can simply maintain a 15 foot gap and stab away while an opponent chases her. At which point if you can't run a 9.37 second kilometer** and fight at the same time you're going to die without getting close enough to even attempt an attack.

Even if someone meets that bar they're probably going to take multi action penalties doing it. Under the rules as applied so far the only real answers are to out range her, out pace her, or fight in an enclosed space where she physically cannot keep out of arms reach even by hovering backwards at max speed.

Incidentally, this is one of those places where we could feasibly take an equal exp melee focus Dawn caste. Their WBS equivalent is downright adorable, They could spend 1 mote a round boosting it and they'd still be ~37 m/s too slow to catch us, and solars have nothing to replicate RtF.

Either they have Sandstorm Wind Attack or we eat them alive in a straight sword fight. Which isn't bad for a 1 dot item.

* That is to say, we've paid for WBS that scene.

** And fly, since she no longer had to come down to kill people in this scenario.
BRR:TA activates automatically with anima.
We spend 1m on Melee Excellency and deliberately flare our anima banner, and all our demon Aspects are active.
Just murder him.

No need to get fancy; 20 dice at DC6 with a demonsword will kill or incapacitate him straight up.
Then just set to Usum to "blend".
We're in a glass pyramid, if something goes wrong and we end up outside the room with our anima up then things could get exciting on the aftermath.

Supposing Nathanial is crunchy and good with ketchup we should come out the other side even on essence.
 
It isn't as if we are voting for the tactics just priorities. If that plan raises the odds without changing priorities I don't see why Molly would follow our vote the dumb way.
It's the difference between a stunt and a not stunt. Say I as a player say I hit him with my sword that is a basic dexterity plus melee roll in mage 20th there are Maneuvers that specifically act as mechanical widgets for stunts that Grant different benefits for using them. Thrust is the difference between I hit him with my sword and I stab him in the Torso with the intent to specifically Gore him so he takes damage over time. So while the vote is on priority I specifically did vote for the priority make sure to attack him so no one believes we're on his side and then voted for a style or avenue of attack.
 
[X] Kill the vampire, that should make it damn clear you are not working with him
-[X]Full out attack we are likely going to be resting in bleach anyway so wounds don't matter that much.
-[X]When you kill him use Murder is Meat for essence recovery.
 
It's not two attacks the Flank or attack from behind maneuver is a difficulty reducer on attacks that relies on your and your enemy's positions. The reason why it has one action attached to it because it assumes that you move behind them or to their side.

Also that's why it says as normal because it doesn't have an attack by itself it's just a movement action that's why it also has weapon attack as normal essentially has everything as normal because it's just a movement action that puts you in a advantageous position.
Yeah, but you're still doing two things that cost an action to do, so I'd assume in absence of contrary rule for collapsing maneuvers that you're supposed to "pay" for them with actions. So with our multi attack this could be potentially interesting, but not something we can stack arbitrary for free.


Might I interest any of you in [] Plan Might of the Chosen it is essentially the same thing but it grants A reduced difficulty to hit him and extra damage and only uses one essence as well as if we do hit him even if he survives he takes one extra lethal damage every turn after that from Little Sparks of green flame eating away in his chest.
I'm glad you've started using the reply function, but mass pings are annoying and generally frowned on.
 
Adhoc vote count started by Anaja on Jan 16, 2024 at 8:10 PM, finished with 52 posts and 18 votes.

  • [X] Kill the vampire, that should make it damn clear you are not working with him
    -[x]Full out attack we are likely going to be resting in bleach anyway so wounds don't matter that much.
    [X] Kill the vampire, that should make it damn clear you are not working with him
    -[x]Full out attack we are likely going to be resting in bleach anyway so wounds don't matter that much.
    -[X]When you kill him use Murder is Meat for essence recovery.
    [X] Kill the vampire, that should make it damn clear you are not working with him
    [X] Plan Might of the Chosen
    -[X] Kill the vampire, that should make it damn clear you are not working with him
    -[X] Melee Excellency
    -[X] Flank or Rear Attacks: Mage 20th Pg. 421 Roll (Normal) Difficulty (- 1/ - 2) damage (Normal) actions 1
    -[X] Thrust: Mage 20th Book of Secrets pg.110 Roll (Dexterity + Melee) Difficulty (Weapon + 1) damage (Weapon + 2) actions 1
    -[X] Stunt: The Golems are supposed to cover him that means they'll turn their attention to me once I do this. A boot falls with enough force to crack concrete shooting towards the back of the black vampire as he makes to run towards the building. In my hand a flash of neon green strikes true. Right into the chest of the living corpse. The flames jut from his from his chest.
    [X] Kill the vampire, that should make it damn clear you are not working with him
    -[x]Full out attack we are likely going to be resting in bleach anyway so wounds don't matter that much.
    -[X]When you kill him use Murder is Meat for essence recovery.
    -[X] spend essence for Melee excellency and BRR:TA
 
[X] Kill the vampire, that should make it damn clear you are not working with him
-[x]Full out attack we are likely going to be resting in bleach anyway so wounds don't matter that much.
-[X] Melee excellency and Wind-born stride activation
-[X]When you kill him use Murder is Meat for essence recovery.
 
[X] Kill the vampire, that should make it damn clear you are not working with him
-[x]Full out attack we are likely going to be resting in bleach anyway so wounds don't matter that much.
-[X]When you kill him use Murder is Meat for essence recovery.
 
[X] Kill the vampire, that should make it damn clear you are not working with him
-[x]Full out attack we are likely going to be resting in bleach anyway so wounds don't matter that much.
-[X]When you kill him use Murder is Meat for essence recovery.
 
[X] Kill the vampire, that should make it damn clear you are not working with him
-[x]Full out attack we are likely going to be resting in bleach anyway so wounds don't matter that much.
-[X]When you kill him use Murder is Meat for essence recovery.
-[X] spend essence for Melee excellency and BRR:TA

[X] Kill the vampire, that should make it damn clear you are not working with him
-[x]Full out attack we are likely going to be resting in bleach anyway so wounds don't matter that much.
-[X]When you kill him use Murder is Meat for essence recovery.

[X] Kill the vampire, that should make it damn clear you are not working with him
-[x]Full out attack we are likely going to be resting in bleach anyway so wounds don't matter that much.
-[X] Melee excellency and Wind-born stride activation
-[X]When you kill him use Murder is Meat for essence recovery.

I don't think we'll manage killing him without Agg, which requires essence or anima flare, but I'll vote for the munchies plans.
 
[X] Kill the vampire, that should make it damn clear you are not working with him
-[x]Full out attack we are likely going to be resting in bleach anyway so wounds don't matter that much.
-[X]When you kill him use Murder is Meat for essence recovery.
-[X] spend essence for Melee excellency and BRR:TA

[X] Kill the vampire, that should make it damn clear you are not working with him
-[x]Full out attack we are likely going to be resting in bleach anyway so wounds don't matter that much.
-[X]When you kill him use Murder is Meat for essence recovery.
 
[X] Kill the vampire, that should make it damn clear you are not working with him
-[x]Full out attack we are likely going to be resting in bleach anyway so wounds don't matter that much.
-[X]When you kill him use Murder is Meat for essence recovery.
 
Okay. I'm a little fuzzy on the line here though.

Drawing a distinction between breaking a trap and escaping it makes sense. If Molly wanted to steal the keys to a prison cell she was locked in but had no intention of actually leaving she's clearly not escaping. How does this work with longer term stuff though?

If Molly was in a prison and wanted to stay to investigate an issue from the inside for example, could she use CCC to arrange for an escape attempt in the future or would it only apply to the part where she actually executes the plan?

I'm not trying to pin you to ruling on a hypothetical here, just want to understand how this might apply here if we want to engineer a CCC trigger.

If what she is actively doing is part of a plan that will help her escape CCC applies, if on the other hand the plan is primarily concerned with getting someone else out then it will not.
 
[X] Kill the vampire, that should make it damn clear you are not working with him
-[x]Full out attack we are likely going to be resting in bleach anyway so wounds don't matter that much.
-[X]When you kill him use Murder is Meat for essence recovery.
 
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