Green Flame Rising (Exalted vs Dresden Files)

Well actually, the crown can't predict free will if it's a vision that no one with free will can do anything about then we could see it.

Presumably the various specific people we saw in the vision could exercise their free will to spontaneously decide to go on vacation somewhere else, or simply be somewhere else in the city than they were in the vision.

That means that it's not a vision of the future, it's from someone's head. Someone who know those people's appearance and envisages this happening to them.
 
They are in an alleyway, on ground level.
Ok then.

[X] Plan Industrial Light and Magic
-[X] Capture the pair with the RPGs
--[X] Tiffany uses Lore of light to blind them with a flash of light
--[X] Windborn Stride, pay 1 essence for 10X instant speed amplification
--[X] Slice their weapons with your sword, then use the flat of the blade to bash them.
-[X] Harry veils everyone
-[X] Lydia Opens the Way, and take everyone, van included, into NeverNever to escape from the cops

I am unsure about escaping to NeverNever, but otherwise, I think this is viable. It's advantageous for us not to go after Sandra this moment - we can track her using the crown (with this scene / records / attackers as the foci), and get her in her lair
 
Fly straight up so we can see Sandra from above, then MHM to grab her.

Then we jump into our Hell and leave the witnesses going wtf?.

Or we just grab the shooters and do the same, then use them as Crown focuses to find where she's staying and what her plot is.
I mean do you want to look like superman in the middle of the Vegas Strip? There are a lot of cameras pointed at you at the moment.
This is what ATP is for. Sure it won't hit cameras, but no one will deliberately point them at us after it's on, which will make the footage they do get crappier and easier to squash.

Bonus, we can fly around and try to chase Sandra without worrying about snipers or her seeing us. They don't get to roll till we do something to them, so if we do well enough it's basically have a perfect mental defense up before we turn it on or bust if I understand it correctly. When we see Sandra turn on MHM and drag her into the sky.
 
I urge to deal with the hitmen first, because we canonically know that sometimes Harry's shields are not very effective against modern weaponry.
This is what ATP is for. Sure it won't hit cameras, but no one will deliberately point them at us after it's on, which will make the footage they do get crappier and easier to squash.
This is a very good point, also if Molly is swift enough, she will be able to doctor the recordings with the help of cyberdevils.

@Yog, could you add ATP to your plan?
 
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This is what ATP is for. Sure it won't hit cameras, but no one will deliberately point them at us after it's on, which will make the footage they do get crappier and easier to squash.

Bonus, we can fly around and try to chase Sandra without worrying about snipers or her seeing us. They don't get to roll till we do something to them, so if we do well enough it's basically have a perfect mental defense up before we turn it on or bust if I understand it correctly. When we see Sandra turn on MHM and drag her into the sky.
Yeah, ok. Do we want to take Sandra into our kingdom though?

Otherwise yes, this is superior to my idea.

So, we soar up. Lash uses Lore of Light to neutralize gunmen, Lydia subdues them, Harry veils, we take everyone into our kingdom, including Sandra.
 
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Ok then.

[X] Plan Industrial Light and Magic
-[X] Capture the pair with the RPGs
--[X] Tiffany uses Lore of light to blind them with a flash of light
--[X] Windborn Stride, pay 1 essence for 10X instant speed amplification
--[X] Slice their weapons with your sword, then use the flat of the blade to bash them.
-[X] Harry veils everyone
-[X] Lydia Opens the Way, and take everyone, van included, into NeverNever to escape from the cops

I am unsure about escaping to NeverNever, but otherwise, I think this is viable. It's advantageous for us not to go after Sandra this moment - we can track her using the crown (with this scene / records / attackers as the foci), and get her in her lair
Blind nevernever jumps are considered suicidal. We'd probably survive, but it's potentially very time consuming and costly if it works at all.

There's nothing stopping you from opening a portal directly over a huge pit for example, directly in front of a brick wall, and so on.
Yeah, ok. Do we want to take Sandra into our kingdom though?

Otherwise yes, this is superior to my idea.

So, we soar up. Lash uses Lore of Light to neutralize gunmen, Lydia subdues them, Harry veils, we take everyone into our kingdom, including Sandra.
Not particularly, but there's nothing stopping us from beating her senseless with our mind once we've got her in hand. We're not invisible, people can't pay attention to what we're doing. The payoff for being pierceable by a cheap camera is that dragging a broken body through the streets shouldn't be noted as worth focusing on.
 
Sandra is here as a bait.
The vision showed that someone is trying to kill us, and RPGs clearly confirm that. Sandra being in the open after that cannot be a coincidence. Molly is expected to go after her, a good reason not to do it.

[x] Yog
 
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Sandra is here as a bait.
The vision showed, that someone is trying to kill us, and RPGs clearly confirm that. Sandra being in the open after that cannot be a coincidence. Molly is expected to go after her, a good reason not to do it.

[x] Yog
By that sort of logic we never take advantage of any opportunities ever.
 
Blind nevernever jumps are considered suicidal. We'd probably survive, but it's potentially very time consuming and costly if it works at all.

There's nothing stopping you from opening a portal directly over a huge pit for example, directly in front of a brick wall, and so on.
Ok. Transport them to NeverNever? Just fly straight up for half a minute, while bringing everyone? I really don't want to bring Nemesis-associated beings into our soul.

And can we easily get back anyway @DragonParadox do we have any of our music playing by default in Chicago? Basically what are the odds we get stuck in our kingdom?
@Yog, could you add ATP to your plan?
In my current plan, I am unsure it's actually productive. We can only hide ourselves, and in combat time that's not super-relevant. Might help against snipers or whatever though, yeah.

I'll have to think of changing my plan.
 
By that sort of logic we never take advantage of any opportunities ever.
We are lowish on essence, in public among civilians with cops on the way, with a foe who clearly does not care either about masquerade or collateral damage. And this foe is clearly baiting us. Doing what your foe wants you to do is rarely a good idea.

There are times when springing the trap by jumping into it is the best option, I don't feel like it is this time.
 
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Is there even any point in fighting these guys? Even if we capture them they are unlikely to know anything useful. We might as we jump straight into our kingdom and recover resources.
 
So… they're using potentially/likely soviet-surplus AT weaponry? That might speak for them having overseas connections.
Also, that is potentially an impressive feat of reaction time for all parties involved; according to wikipedia, for the RPG-7, that's… a second or two to react at effective firing range, about double that at maximum firing range, depending on how fast it accelerates. And that's with relatively old munitions.
Actually, did we ID it as an RPG-series specifically, as an AT weapon, or as a rocket generally speaking, and if so, do we know what version?
It wouldn't make (some of) us any less dead if it were to connect, but it does change the potential distance that we would have to cover to reach them.
Yeah, what's the engagement distance? Doesn't matter too much for us, but would for anyone else in our party.
 
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So… they're using potentially/likely soviet-surplus AT weaponry? That might speak for them having overseas connections.
Not really Russia was not shy about selling their surplus everywhere to everyone and usually don't care about people selling second hand.

Of course now a days they don't have surplus, but that is another topic.
 
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Not really Russia was not shy about selling their surplus everywhere to everyone and usually don't care about people selling second hand.
Yeah, assuming it's a -2, -7, or something of that vintage. A -29 or similar, being far (3 decades) newer, would probably be much more carefully controlled.
Still could be an issue for most of the party if they are at longer range. Even the -7 outranges Lydia's Hunter's Bolt or Harry's handgun.
 
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