Green Flame Rising (Exalted vs Dresden Files)

What Im trying to convey is that under these rules? Base InfernalMolly is already carrying penalties to her actions.
Just deciding to attack and defend represents a process of stacking a 33% difficulty increase on her chosen second action, as it goes from what would normally be DC6 to DC8.

Scenario 1: One Action In A Turn(Excellency, no buffs)
Full Attack/Full Defense: 20 dice at DC6

Scenario 2: Two Actions In A Turn(Excellency, no buffs)
Attack: -1 dice, +1 DC = 19 dice at DC7
Defend: -2 dice, +2 DC = 18 dice at DC8

Scenario 3: One Action In A Turn(No Excellency, no buffs)
Full Attack or Full Defense: 9 dice at DC6

Scenario 4: Two Actions In A Turn(No Excellency, no buffs)
Attack: -1 dice, +1DC = 8 dice at DC7
Defend: -2 dice, +2DC = 7 dice at DC8

▪▪▪▪▪
Forgive me if it seems a little pedantic.
But mechanically, this appears to be a rather significant nerf to Molly's capabilities and survivability.
In my opinion.


The thing is I have always rolled Multiple Actions like this since it is (as far as I have seen him playing) the intent of the author of the EXvsWoD book. More to the point there is no rule anywhere in the books about Exalts treating Dodge or Parry differently from mortals. There are rules about the type of damage you can soak, there are even rules about how exalts treat multiple attackers (Exalts unlike everyone else natively do not take penalties just for fighting more than one person at once) but there is no part of the splat book that says 'Exalts treat types of action as one action unlike other people'.

So to keep within the system, something I want to do because this system is still new to me, I have to make a ruling on how parry/dodge works for everyone. Given the narrative and mechanical implications of going with the 'action type' ruling I do not feel it would be reasonable to change how I have always been rolling these things.
 
Also its suggesting that we were at mortal risk with Don Juan's rampire covert action teams when we approached them alone.
And against the Fomor servitors accompanying Rhys the Ragged.
And against the malks in Undertown.

Essentially, a single Rampire hit team is now a mortal threat, which is not what I was led to believe by the ExWoD mission statement.
Do recall this was the vision of ExWoD:
Most of those are minor threats, because we can boost our soak easily high enough that it takes extremly unlikely rolls for a regular Malk, Formor or lesser Rampire to actually damage us.
And we have enough health that a few scratches going through are not the end of the world.

But if we stand still and let these people attack us, then yes, everyone is a potential threat.

I have read the vision in ExWoD.
Every Exalt can do shit like that, kill a few surprised vampires while blinding them with sunlight.
It would take a special build to survive after the first shock has passed though, that part of the scene is not in the snippet.

Scenario 1: One Action In A Turn(Excellency, no buffs)
Full Attack/Full Defense: 20 dice at DC6

Scenario 2: Two Actions In A Turn(Excellency, no buffs)
Attack: -1 dice, +1 DC = 19 dice at DC7
Defend: -2 dice, +2 DC = 18 dice at DC8

Scenario 3: One Action In A Turn(No Excellency, no buffs)
Full Attack or Full Defense: 9 dice at DC6

Scenario 4: Two Actions In A Turn(No Excellency, no buffs)
Attack: -1 dice, +1DC = 8 dice at DC7
Defend: -2 dice, +2DC = 7 dice at DC8
That is the correct theory.

But then Molly starts cheating, because she is an Exalt:

Base difficulty of our Defensive Action?
Much lower because we have our folding shield.

Difficulty of everything when we are wet is lower, difficulty if we are just trying to escape from something is much lower, we get additional dice when it's cold, etc.

Most supernaturals outside of Mages don't really get difficulty adjustments like that.

And often enough we don't even have to defend ourselves.
Hitting either VLE or Steelskin is enough to just ignore mooks with handguns or blades, the chance that they wound us is low enough that we don't have to waste actions on them.

And all this before we have even bought many combat-relevant Charms.
We can get the good stuff and be even harder to overwhelm.
Not even the expensive Eye of the Hurricane, we just get the Darkness Charm, or the one for exploding weapons, and suddenly mooks are back to being as good as harmless.
 
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Three types of chi: Yin, Yang and Demon.
You spend Demon Chi on Demon Arts like Demon Shintai and Black Wind.

Thing is, kueijin have what Exalted would classify as overdrive: chi recovery, at least for Demon Chi.
So if they are using a Demon Art like Shintai or Black Wind, they are recovering Demon Chi almost as fast, or faster, than they are spending it.

So while an Exalt is managing Essence in combat, kueijin generally know they wont run out of combat juice.
They might frenzy, but not run dry of juice.
thanks man, that's what I wanted to clarify. This is what I also thought. Some think you need to spend chi every turn you use it.

A pity there had been no update for kuei-jin books. the last version is unofficial apocalypse system Holden Shearer book here
though, I find apocalypse system much easier for storytelling.
 
A mortal threat in that they might be able to inflict some lethal wounds before being turned into red mist, also the alternative is to let Joe the mortal dodge just as well against a vampire with Celerity 4 as against another human and that is much, much more problematic from a mechanical standpoint in WoD and in Dresdenverse alike since it makes super-speed far less useful against mortals, of which there are a lot more of them Exalts.

It should also be noted that a Circle of Exalts is a lot more powerful than the sum of its parts, it's almost midnight for me and I do not have time to write up an example so the best I can do is point you guys to this channel of people including the creator of the supplement playing it (He's in City of the Bull God). They use the multiple action rules with each Dodge or Parry counting as its own action.

Anyway given the very late hour over here I'll talk more about this in the morning.

Good night guys.
thanks for the link I'm watching them now and its fairly fun to listen to have gotten a few good laughs so far. Also a deep sadness that molly has the sensibilities to not mass make fomorians out of the homeless population and stealing animals.
 
thanks for the link I'm watching them now and its fairly fun to listen to have gotten a few good laughs so far. Also a deep sadness that molly has the sensibilities to not mass make fomorians out of the homeless population and stealing animals.
Maybe once we gave our own hell, is there a rule saying that an infernal's hell and associated devils has actually be hellish?
 
thanks for the link I'm watching them now and its fairly fun to listen to have gotten a few good laughs so far. Also a deep sadness that molly has the sensibilities to not mass make fomorians out of the homeless population and stealing animals.
I keep trying to vote for it, but there is a large majority of the thread that doesn't want to do anything that might even possibly look sketchy.
 
I think this makes sense for chaff, but not meaningful NPC enemies.
I think that quote was for mortals fighting each other, but fair enough.

I have to say that I don't see any point to BronzeTingue's write-in. It doesn't send any useful message to Emma-O or anyone else that might here it.

It's just empty posturing that accomplishes nothing.
There is no real message to send here.

We have to sell the fight and its aftermath for Emma-O and that's all there is.
We can't send any message here that will have an impact.

The message that might get through is soul-killing the greater Akuma after we are done with this theatre.
Basically this, though I'd also point out that the message too Emma-O serves a much more useful purpose in impressing the point on Eiko, who didn't take a real loss here and could use some encouragement to shoot straight with us.

The message we could send here is to other supernatural powers that we are a party they can negotiate with.

That's why I propose that Emma-O can returns the hostages and pay reparations, as that.

We do not want to get into a war to the knife with a Yama King. A single combat focused greater akuma could go through Molly and her current allies like a hot knife through butter.

And this is particularly true for a Yama King we may well want to help redeem.
I disagree with pretty much all of this.

To start out, Emma-O is inherently untrustworthy independent of being an awful bastard. He sent his agents here allegedly to set up a meeting to talk about our supposed debt that was only ever a front to attack us. It wasn't a back up plan, it was the goal.

Contrast that with someone like Mab. She's pretty nasty when it suites her, but one thing she doesn't do is establish meetings under the presumption of neutrality and then turn them into traps. She might set you up some other way, but so blunt a betray is the sort of thing that stops people from doing business with you.

Which is why she's makes a point of acting that way; it's not honor or something, it's business.

This is what divides nasty you can work with from nasty you can't if you're willing to set mortality aside for one reason or another.

I have zero faith in the idea that we can sit down with Emma-O's reps and not get overtly attacked at the first plausible and profitable opportunity or that his organization would keep to any terms they weren't actively and consistently forced to comply with.

Negotiating with him right now is an even worse idea, because they've demonstrated a willingness for immediate hostility and already acted on it. If we stop to negotiate they'll stall and stab us in the back.

If we want to deal in the future, which I think is a bad idea on multiple levels, then we still benefit from this approach because we need to stack enough bodies to make clear it's not worth fucking with us before it's even marginally likely to go anywhere worthwhile.

As to going through us like a hot knife through butter; still skeptical on that. Even if I'm wrong we have a knight of the cross with us. Micheal can and has killed at least one guy in Emma-O's own weight class.

The conditions have to be right, but our deal with Uriel made certain aspects of his relationship with us Company Business. I'd bet that keeping a demon king from tearing apart Molly's soul for power is a qualifying event for that.

Greater Akuma can get ten dot disciplines (the, 'Oops, was that Bangladesh?' scale), throw around stupidly large dice pools, and the like. Even if you cut that and restrict them to having nine dot disciplines, they're still going to be able to throw down things like nine dot Black Wind, Iron Mountain, Kai and the like. Elder level Kai includes such effects as 'You take seventy unsoakable unparryable levels of damage' aka, you just die without a perfect defence.

They're basically walking apocalypses by the rules we have for them.
This isn't WoD, it's DF using stuff borrowed from it. Greater Akuma operating like that doesn't fit the setting very well, so I think it's unlikely that they'll be that out of scope with everyone else.

I keep trying to vote for it, but there is a large majority of the thread that doesn't want to do anything that might even possibly look sketchy.
That's an exaggeration. What we're trying to avoid from my perspective are things that are excessively immoral, excessively out of character for Molly, or excessively stupid.

A significant number of the quick asshole paths to power are traps. Not in the sense of the charms themselves betraying us, but in that they have costs beyond the immediate essence involved. For us a significant part of that would be reputation.

PR isn't hand wringing over of strangers like us out not, it's a tool for influencing the benefits available to us from interacting with society at large.

For a non-exalt example, take necromancers. Fantastically powerful, incredibly dangerous, and ultimately shattered by their own incompetence and people they looked down on.

Kemmler was a threat, but his cult couldn't cooperate well among themselves or with others so they ended up dead or scattered to the four winds by the council.

Jumping straight into building a Fomor army that looks suspiciously like the pathfinders isn't something that would make us stronger in the long term, it'd restrict our access to willing and widespread allies by playing into their biases.

I'm not against them with the clarifications we've gotten and within certain practical boundaries, but it's something they needs handled carefully to avoid compromising an incredibly valuable resource in the supernatural world: being known to be powerful and safe to deal with.
 
That's an exaggeration. What we're trying to avoid from my perspective are things that are excessively immoral, excessively out of character for Molly, or excessively stupid.
And you think that anything which happens to give us power over people in the process of helping them is excessively immoral, excessively out of character for Molly, or excessively stupid I know. I disagree and I don't think that we are ever going to agree on this.
 
And you think that anything which happens to give us power over people in the process of helping them is excessively immoral, excessively out of character for Molly, or excessively stupid I know. I disagree and I don't think that we are ever going to agree on this.
Not anything, just the options we've looked at so far because they don't seem to think more than one step in advance.

Suppose we started a strong recruitment drive to get as many of our clued in subordinates stuffed with demons as we can.

What's that look like to anyone who isn't already giving us the benefit of the doubt? How quickly could that perception spread, and how long would it take to change it after the fact?

The consequences in terms of cutting off or mitigating our access to people like Tuzi, the Ordo, and the white council as a whole should be readily apparent.

From the perspective of helping people this is even more relevant, because you can't reach people if they run from you. Recall Pauline's reaction to hearing about the pathfinders, and just seeing Molly.

Even if you were right the mix of cultural and personal PTSD most low grade supernaturals and aware mortals have is highly unlikely to care as much about the truth as it does pattern recognition.

It doesn't cut off all of the sort of charms you're talking about, but if we don't want the consequences of acting like your typical myopic infernal then they'll take more work to use.
 
If we want to buff people, Verdant Emptiness Endowment, Oath of One Hundred Devil Disciples and a Legendary Scholar Curriculum analog (Fell Wisdom Instruction?) are probably the way to go. As these charms don't have significant downsides, the effects are controllable and they wouldn't freak people out that much.

Inner Devils Unchained is a possibility if as DP suggested it can be used to awaken the Po/Khaibit rather than create a regular Bakemono, as while that is a partial transformation it isn't a form of possession and so wouldn't necessarily draw as bad reactions.

Latter-Day Devil Implants, Baptismal Agony Blessing, Spawning Pit Sanctitfication and Chirality Prohibition Index are all likely to draw significant negative reactions as the first three all involve direct possession and CPI straight up mindscrews those subjected to it.

In addition the Paths of Enchantment and Fortune are pretty good for long lasting boosts for others as well.
 
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Elder level Kai includes such effects as 'You take seventy unsoakable unparryable levels of damage' aka, you just die without a perfect defence.
I know that power and it is pretty blatantly a relic of the "White Wolf is shit at mechanics" era.

Shouty discipline allowing relatively young elders to pour out enough damage to make Methuselah - actually fuck it, non-durability/dodge-focused Antediluvians shrivel up and die is very much a bug in the matrix, not a logical and congruent element of the setting.

EDIT - oh yeah other people already pointed this out. Good.
 
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Vote closed, onward we go
Adhoc vote count started by DragonParadox on Mar 24, 2023 at 3:23 AM, finished with 126 posts and 23 votes.

  • [X] No, you are not going to take something like this from one who is not your enemy
    [X] Plan Sending a Scam E(iko)mail
    -[X] No, you are not going to take something like this from one who is not your enemy
    -[X] [Message Stunt] In the ruins of the lobby Molly moved towards Eiko with a feline grace, walking on the surface of the ankle deep water like solid ground.
    —[X] Around her the light of her anima seemed to grow deeper somehow as it flashed among the falling water, like the embers of a cigarette pressed into the flesh of the mundane world.
    —[X] As the green hues water dripped from the broken idols of her armor like tears, she looked down and then up as if search for silent watchers.
    —[X] Finally, she spoke two words: "Do Not". Her voice didn't drip with venom, nor burn with power. There wasn't a shadow of malice or the creeping chill of cruelty.
    —[X] It did however, have an unsettling weight to it. A certainty as inexorable as the sunrise and as alien as the light of distant stars. A touch of something that could not break brushing against a world that would
    [X] Yes, it will help sell the lie... and you are curious what you can make out of it (Gain moderatly hindering body-armor which can soak all damage to the user even fire and sunlight which can also act as a Jade Talisman allowing one to store up to 2 points of Chi)
    [x] Plan a Poetic Message
    -[x] Write in message to send to Emma-O:
    -[x] You lean in close, a smile that is more a bearing of teeth. "Here is the message I want you to send your master, Lady Eiko: There once was a fool who called himself king of night eternal. He stole a piece of jade from a rival, and in his carelessness lost it, for he did not understand it. The piece of jade blossomed into a Green Sun, and the fool coveted its power, although it was not for him. He reached out his arm to try and steal its power for himself, but it had grown too great for him to take, and in his arrogance he had dared to harm those that the Sun had declared under her protection, so to punish him for his presumption the entire arm with which he had reached out was lost to him forever, except for a few weak fingers who were not directly involved in harming what the Sun protected, who were allowed to scurry back to their master as a warning. And the Green Sun declared to the fingers that if their master ever dared again to reach out and harm what she had claimed, there would be no fingers left to scurry back. And if the fool dared to flaunt her decree, to dance along the lines of her words while denying her intent, to play with technicalities and word games like the Fair Folk are won't, or to continually harass her people with only hands he wouldn't miss, the Green Sun would reach out herself. She would seek, and she would hunt, and she would burn that which the fool hadn't meant to reach out, in exactly the time and manner where she could hurt him the most, and continue to do so until either the fool learned his lesson, or he was so weakened by the Sun's burns that he was brought down by one of his ever-hungry rivals, and was no longer a threat to the Sun or her people. Do you understand my message, Lady Eiko?"
    -[x] If she doesn't, strip away the metaphor in the most blunt and brutal way possible. Once she understands, send them on their way. "I have to go get my people back safely, and cremate an arm that doesn't yet know its dead."
    [x] Write in message to send to Emma-O:
    -[x] We were prepared to negotiate in good faith, but that he's messed up that opportunity by attacking while we were waiting to do so. Still, we know mercy, and if he's prepared to surrender the akuma responsible to face our justice and pay reparations, we will consider if his offer is sufficient to halt hostilities here.
 
Arc 6 Post 25: An Old Trick
An Old Trick

3nd of October 2006 A.D.

Rising to your feet and turning back towards Eiko's... body you feel at once powerful, filled with the gift of gab and the gift of gib as it were, and hollow. Never before since that night in Arctis Tor had your inner flames burned so low, but as the light in the room deepens with your mood and water drips upon the forgotten faces mortared into your armor that is clearly not what the akuma filling out of the employee-only door behind the reception desk see. They are weary, eyes jumping from their lady lying corpse-like on the floor, to Lydia, standing like the pale specter of death beside her and at last to you. Garbed in the broken idols of Lanka, water dripping down their cracked faces like the tears of the damned.

Lost 2 Essence (Battle) -> Now at 3/12

As you contemplate the demon-bound wretches born of the ruin of what were once the guardians of the world and the keepers of its peace anger boils in your veins even as pity stirs in your heart, the cunning purpose for which you have played out this show not dulling either, but entwining them into a single proclamation:

"Do Not"

The words do not come from your lips alone, but from the mouths of idols, fanged, twisted and shattered, building one upon the other until it is no merely human voice that proclaims it so but something else.

As though they had planned it in advance the lesser akuma fall to their knees in hopeless supplication, Emma-O their Scylla and you Charybdis.

"Take her away, tomorrow all of you will leave... this city." You doubt any of them had heard the momentary hesitation when you had almost said 'my city' though from her thoughtful expression perhaps Gard had, perhaps more besides.

"Great Lady, that we cannot promise, our wills are not our own in death," one of them, a man who must have been about twenty five when he had died, and probably quite handsome under less harrowing circumstances, though between the lines of strain marring his face and the unearthly light.

If the lobby was not ablaze with the flame of your gaze and the shadows they cast your spies you might have missed the implication of his words that only the living have free will and the dead, or at least the Wan Kuei do not, all the servants of demons. It does not take Usum to put the pieces together, not after writing a book on Yomi and the schemes of its lords. The vampire before you must have been practically dug out of a shallow grave and plied with lies from the first moment of his new life.

"Let this be my gift to you then, you have as much will as you can claw back from the thorned clauses of the Hōki no Gishiki." Your grasp of Japaneses could at best be called patchy, but those words you can speak in all the languages of the Earth, the Rite of Renunciation, the act of surrendering one's will, either before a nightmare sending of the Yama King or before another of his servants. It is not hard to guess which servant must have lead these poor suckers down the path. Monsters making monsters all the way down...

There is no answer, for what answer can they give? Even bound by chains less secure than Eiko herself these least of akuma also have vastly less ability to test the chains. If your words should come to anything at all it will not be for centuries

"By sunrise tomorrow there will be no reason for you to linger," you offer one final assurance before turning your back to them and walking out of the lobby, armor flaking away in the pre-dawn light.

"What the he..ck was that all about?" Harry asks in an urgent whisper, twisting the word around just in time, possibly because dad is around, though more likely because he, unlike you, does not want to draw the attention of the Daimyo of the Dark.

What do you reply?

[] I'll explain later, we still have to deal with her boss first
-[] Write in plan for attacking Southworks

[] So you know how stage magicians draw attention to one thing in order to hide another... (Explain the whole situation with Eiko, the conspiracy etc...)

[] Write in


OOC: I know the stunt had Molly being more subtle here, but she rolled 17 successes while being draped in broken idols singing her praises, subtle tends to take a backseat at that point.
 
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OOC: I know the stunt had Molly being more subtle here, but she rolled 17 successes while being draped in broken idols singing her praises, subtle tends to take a backseat at that point.

BronzeTongue: *So I'll try to be subtle here with my stunt*
Dices and lost idols of the shadows of the yozi: *Hold my beer! I'm going to make other exalts call us out on trying too hard!*


Man, today was not the day of half-assed results. By the way, just a quick recheck, 1 don't counts on the last roll, right? Which means it's past 10 successes?

These lesser Akuma really got an important lesson from this.
 
We need more essence, three is not enough for a serious fight. How much will we obtain back before Next fight????
 
Here we see the effects of having an Exalt with a social build, if you try to be the slightest bit dramatic it goes beyond overacting into the realm of transcendent ham.

We need more essence, three is not enough for a serious fight. How much will we obtain back before Next fight????
We can gain one essence every 15 minutes while immersed in toxic liquids and Rendered Villain Dispersal means we can do using even a bottle or teacup worth of liquid.

[X] So you know how stage magicians draw attention to one thing in order to hide another... (Explain the whole situation with Eiko, the conspiracy etc...)
 
We need more essence, three is not enough for a serious fight. How much will we obtain back before Next fight????
We get 5 at dawn, and 1 for each 15 minutes we spend dispersed in bleach. Assuming half an hour of travel, that's 10 essence at the start of the fight.

@DragonParadox are we certain we are out of the earshot of least akuma and are otherwise unobserved? At the very least, can we move to the car before explaining?
 
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