Green Flame Rising (Exalted vs Dresden Files)

"Jesus Christ," you mutter, splashing some water onto your face. Hopefully the Lord will understand taking His name in vain after seeing that.
It's only in vain if you don't want his attention, and I think this of all situations needs some Jesus.

Since we got 10 successes due to empathy being a key ability, do we get anything extra?

Reading the charm the results we got seem more like the 3+ level and not the 5+ level.

Still a lot of good information, don't get me wrong. I'm just trying to get a handle on what to expect from this charm at the high end.
 
It's only in vain if you don't want his attention, and I think this of all situations needs some Jesus.


Since we got 10 successes due to empathy being a key ability, do we get anything extra?

Reading the charm the results we got seem more like the 3+ level and not the 5+ level.

Still a lot of good information, don't get me wrong. I'm just trying to get a handle on what to expect from this charm at the high end.

Since you got so many successes I did not do a followup roll on if Molly could get the implication, she just did.
 
Infernal "I know everything about you and your past" charms are fun. Once homebrew is allowed, Imma gonna write a bunch more.
 
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Infernal "I know everything about you and your past" charms are fun.
"OK kids, Let's stick out brain in the trauma ocean again and see what nibbles!"

Seriously, I am having second thoughts about using this on Mab. I am now absolutely doubting that we can see whatever horror lies in the darkest corner of Mab's shame and NOT react in a way Mab can't notice. Knowing Mab's greatest shame sounds extremely dangerous to life and limb.
 
"OK kids, Let's stick out brain in the trauma ocean again and see what nibbles!"

Seriously, I am having second thoughts about using this on Mab. I am now absolutely doubting that we can see whatever horror lies in the darkest corner of Mab's shame and NOT react in a way Mab can't notice. Knowing Mab's greatest shame sounds extremely dangerous to life and limb.

To be fair a part of why Molly reacted the way she did was because of who she is, a child of a loving family with a happy childhood. The very idea that someone's father would do that is a gut punch. Add that she witnessed it first hand and you get what you saw in the update.
 
"OK kids, Let's stick out brain in the trauma ocean again and see what nibbles!"

Seriously, I am having second thoughts about using this on Mab. I am now absolutely doubting that we can see whatever horror lies in the darkest corner of Mab's shame and NOT react in a way Mab can't notice. Knowing Mab's greatest shame sounds extremely dangerous to life and limb.
"OK kids, Let's stick out brain in the trauma ocean again and see what nibbles!"

Seriously, I am having second thoughts about using this on Mab. I am now absolutely doubting that we can see whatever horror lies in the darkest corner of Mab's shame and NOT react in a way Mab can't notice. Knowing Mab's greatest shame sounds extremely dangerous to life and limb.
She might also notice us using the charm outright as well, or have such a high DC that we barely get anything from her.

That said, I wonder if this counts as magical enough for IPM to work on. If we can use it to resist the trauma of wizard sight and then offload the memories from it to the part of Molly's soul that was made out of Usum then we might be able to do the same for this.

@DragonParadox would that work?
 
And here we see one of the primary reasons the White Court are still monsters. Without this sort of multi-generational trauma most of them could probably live fairly well adjusted lives.
 
She might also notice us using the charm outright as well, or have such a high DC that we barely get anything from her.

That said, I wonder if this counts as magical enough for IPM to work on. If we can use it to resist the trauma of wizard sight and then offload the memories from it to the part of Molly's soul that was made out of Usum then we might be able to do the same for this.

@DragonParadox would that work?

No, it would not, it is not someone else trying to manipulate Molly, it's her reacting to the results of using one of her own charms.
 
"OK kids, Let's stick out brain in the trauma ocean again and see what nibbles!"

Seriously, I am having second thoughts about using this on Mab. I am now absolutely doubting that we can see whatever horror lies in the darkest corner of Mab's shame and NOT react in a way Mab can't notice. Knowing Mab's greatest shame sounds extremely dangerous to life and limb.
I've been looking for a way around this, and there aren't any great options beyond what I assume will be a willpower or etiquette roll to avoid showing our thoughts in an environment where we can't just leave.

At least we'll know what we're in for now, so that's something.
 
Error....what just happened? Wtf is ghoul blooded?
She wanted a book, but didn't want to stick her own neck out to get it. She talked friend of hers, a young ghoul who had not yet come into their power, into stealing it for her. The young ghoul got caught by her father and he, knowing that she was the mastermind behind it, decided that the best way to punish her was to murder her friend.

Now she bares that guilt with her always. She refuses to make friends her Father can casually kill and refuses to let others take risks for her.
 
Error....what just happened? Wtf is ghoul blooded?
We know from the Jade dogs that not everyone with ghoul heritage is born with all of their supernatural attributes grown in. At least some of them live normal human lives until something wakes them up fully.

Eric was probably one of those; either the child of a servant, or more likely someone kept around specifically to grow up with Isabela as her starter minion.
 
She's sorry she did not take the risk herself so she became a risk taker and she avoids making friends weaker than her father.

Very interesting motivation there, that speaks of empathy, of not willing others to be hurt, even if only a little, she's definitely not a lost cause if that is what we get from this charm.

I do not generally like doing re-votes like this, but you guys just got a hell of an insight into her motivations.

No, no, don't worry, this is absolutely the correct time to redo a vote, the new information can change approach a lot, it is good to not bull rush through with our old plans if this can allows us to be far better on this iteration.
 
I've been looking for a way around this, and there aren't any great options beyond what I assume will be a willpower or etiquette roll to avoid showing our thoughts in an environment where we can't just leave.
Etiquette+Manipulation. Presuming maximized dicepools and adjusted DCs, Molly could be screaming on inside and still look like she is having the time of her life.

On average, at least. Swingy dice be swingy.
 
Etiquette+Manipulation. Presuming maximized dicepools and adjusted DCs, Molly could be screaming on inside and still look like she is having the time of her life.

On average, at least. Swingy dice be swingy.
Yes, but that sounds like an opposed roll if I ever heard one and Mab is likely to throw a LOT of dice at the problem.

And I cannot imagine a situation where we fail and Mab DOESN'T kill us. Her greatest shame is the sort of thing that knowing likely puts you on her "Kill instantly" list.
 
And I cannot imagine a situation where we fail and Mab DOESN'T kill us. Her greatest shame is the sort of thing that knowing likely puts you on her "Kill instantly" list.
Don't panic. A failed composure roll doesn't mean that your opponent automatically knows all of your secrets. Unless you fail by outrageous degree, they just see you squirm.

And people expressing discomfort or fear in Mab's presence isn't exactly an unusual reaction.
 
Don't panic. A failed composure roll doesn't mean that your opponent automatically knows all of your secrets. Unless you fail by outrageous degree, they just see you squirm.

And people expressing discomfort or fear in Mab's presence isn't exactly an unusual reaction.
No, but she has the sort of social rolls that I wouldn't put it past her to be able to distinguish extremely nuanced flavors of squirming.

It isn't a far bridge from superhuman social ability and experience to 'This isn't normal fear. This is someone suddenly learning some new reason to be afraid.' and to "Oh, and what did you just learn that you are hiding from me?" to "The price of that secret is your life."
 
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No, but she has the sort of social rolls that I wouldn't put it past her to be able to distinguish extremely nuanced flavors of squirming.
That's what maximized dice pools are for. Excellency + DC adjustment accounts for sixteen dice alone. Alchemy 3/4 grants another 4, and I am not sure if people remember, but you are allowed to spend a WP for +1 autosux. There is also some other stuff, but eh, we'll talk about that once it is actually time.

Mab rolled twenty dice last time. She'll prep for this convo, giving her probably in the range of +4-6 dice. That's manageable to beat, nvm to not lose too badly.
 
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Very interesting motivation there, that speaks of empathy, of not willing others to be hurt, even if only a little, she's definitely not a lost cause if that is what we get from this charm.
Indeed. This is a twisted, and deeply traumatized teen, who has a lot of issue from her upbringing. But still salvageable, that's for sure.
Mab rolled twenty dice last time. She'll prep for this convo, giving her probably in the range of +4-6 dice. That's manageable to beat, nvm to not lose too badly.
She probably also has difficulty adjusters. Ours are probably better (and yeah, definitely need CCC), but she still likely has more than dice adders.

Also, in the future we have a chance to be able to get true resurrection. We might well earn Isabella's undying loyalty not just through turning her into some kinda mutant, but also by bringing the kid back.
 
That's what maximized dice pools are for. Excellency + DC adjustment accounts for sixteen dice alone. Alchemy 3/4 grants another 4, and I am not sure if people remember, but you are allowed to spend a WP for +1 autosux. There is also some other stuff, but eh, we'll talk about that once it is actually time.

Mab rolled twenty dice last time. She'll prep for this convo, giving her probably in the range of +4-6 dice. That's manageable to beat, nvm to not lose too badly.
Against a mortal I would be like sure. Against Mab I am deeply concerned that it isn't remotely enough to make it worth rolling the dice when success MAYBE gives us an edge that is absolutely extremely dangerous to employ and failure means making an extremely deadly and powerful enemy we cannot afford to consider killing.
 
She probably also has difficulty adjusters.
Yeah, just don't expect too much of her on that front. Everything that was convenient, she used during our first meeting.

Also, in the future we have a chance to be able to get true resurrection
I am not sure. I don't think DF actually allows true ress?

Yeah, that's the angle I am more receptive toward. We have a pretty reasonable chance of winning the roll or at least gracefully losing, but what exactly sux actually gives us? How that is going to help?

Big IDK on that.
 
She probably also has difficulty adjusters. Ours are probably better (and yeah, definitely need CCC), but she still likely has more than dice adders.
I doubt she has difficulty adjusters those are a really big deal. And before anyone comes in about how Mab is a big deal she is generally known for power not effortless supernatural skill. She is skilled, but it's the kind of skill that comes from always having multiple overlapping plans. Not the sort where she takes it for granted that she can convince a mortal to sell their first born over the course of a single conversation.
 
I doubt she has difficulty adjusters those are a really big deal.
Easy and convenient adjusters are a really big deal. Stacking -4 with two charms is a big deal. -1 or -2 with a great expenditure of resources and time or involvement of hired help, meanwhile, is pretty realistic.

With fortune 4-5 it is extremely realistic, but DP might actually nerf that one like he nerfed divination. It is pretty powerful, for mortal sorcery.

...Or maybe not. DP allowing indestructible materials for alchemy 1 fucks with my estimation of reasonable for this game.
 
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