Pff, I'll spare you the stat blocks as they're unnecessary, but this seems relevant. And very [Drafty]. Brr.


AkarsasIya, the Demon Fists of Hell

Split from the Thousand-Handed [rest of the 2cd's title], these demons had an interesting history within the Demon City. Desiring loyalty and security, [demon] believed the most obvious solution was to only trust his own hands, bound at the flesh to his servants and serfs.

Initially only intended for simple, rote tasks, Akarsaslya were often used as living aides for any number of convenient jobs- holding fast to walls and bearing torches, opening doors or acting as hangers for coats and all kinds of demon hides. Later on, [2cd] took to grafting these demon arms onto the maimed stumps of his underlings, who lost their limbs in his service. If that service was to be maimed in preparation for loyal grafting, well, few voiced their complaints and lived to repeat them.

But like with many creations of the Demon Princes of Hell, the Akarsaslya spread throughout the layers of Malfeas. Grafts were stolen from bloody stumps, and the living limbs were experimented on, twisted by fleshweaving surgeons and dosed with Malfean combat drugs. Gradually the Demon Fists of Hell separated fully from their progenitor, breeding in the vast warrens of Malfeas's layers.

Now, two dominant strains of these First Circle Demons exist with countless variants- the original pure strain, still loyal to [2cd], and the more popular and widespread 'black market' versions. The former are in normal proportion to a human's forearm, with burnished Malfean brass skin and a pair of thin muscular tendrils extending out from their elbow base.
The more common combat species are hypertrophied and often feral, breeding in the warrens and foundations of apartment buildings and sewers. Implanted with organs grown from special lichens and Kimberian corals that producer constant supplies of painkillers and combat drugs. Finally, metal is bolted on and fleshwoven into their skins, while the tendrils bulge with alien strength.
Both versions share the same natural scuttling motion, walking with their fingers and thumbs. On the backs of their hand is a single ruby red eye.

In the wild, Akarsaslya will tend to attach themselves to any other suitable demon- missing a limb or not. Doing so inflicts 1 Lethal Health Level of damage that won't heal until the Akarsaslya is removed. Depending on the demon's temperament, the fist may decide to bludgeon it's new host into unconsciousness and drag it away as a lasting food source.
 
Is that supposed to be a capital 'I' in the middle of the word, or is it encoding-mismatch damage?
 
In the wild, Akarsaslya will tend to attach themselves to any other suitable demon- missing a limb or not. Doing so inflicts 1 Lethal Health Level of damage that won't heal until the Akarsaslya is removed. Depending on the demon's temperament, the fist may decide to bludgeon it's new host into unconsciousness and drag it away as a lasting food source.
Add "beaten to death by a pack of rogue arms" to the list of ways to die in malfeas. :lol
 
Add "beaten to death by a pack of rogue arms" to the list of ways to die in malfeas. :lol
"Stop hitting yourself! Stop hitting yourself! Stop hitting your- aaaiieee! Stop hitting myself! Stop hitting myself! Please, for the love of Kimbery, make me stop hitting myself!"

... I'm actually pretty sure that "the wild ones totally latch onto someone and then bludgeon the host unconscious" was one of my ideas when Shyft and I were talking them over.
 
"Stop hitting yourself! Stop hitting yourself! Stop hitting your- aaaiieee! Stop hitting myself! Stop hitting myself! Please, for the love of Kimbery, make me stop hitting myself!"

... I'm actually pretty sure that "the wild ones totally latch onto someone and then bludgeon the host unconscious" was one of my ideas when Shyft and I were talking them over.

That's correct yes.

 
This may be a stupid question, but do committed motes count as spent for the purpose of anima flare? I have always assumed so, but the wording is vague enough for either to fit.
 
This may be a stupid question, but do committed motes count as spent for the purpose of anima flare? I have always assumed so, but the wording is vague enough for either to fit.
My conclusion was that they don't, because otherwise you're going to end up with characters whose animas never go below totemic because they wear super heavy plate and use a grand daiklave. Or just wear super heavy plate that's of the wrong magical material.
 
So, Skipping All the Steps made me think of something:

How would you stat up, say, Carrot's sword?

Thematically, it's not (obviously) magical, it's not a special weapon in most ways - it's just a really nice, really sharp sword.

That cuts through stone pillars, but.

Maybe something like "bypasses Hardness and Soak, requires no attunement?" Excellency-style powers, as it were.
 
So, Skipping All the Steps made me think of something:

How would you stat up, say, Carrot's sword?

Thematically, it's not (obviously) magical, it's not a special weapon in most ways - it's just a really nice, really sharp sword.

That cuts through stone pillars, but.

Maybe something like "bypasses Hardness and Soak, requires no attunement?" Excellency-style powers, as it were.

Doesn't work in the Exalted metaphysics, really.

... but failing that, it's a Behemoth. It's the sword. The first one. It's a living thing, and its purpose in life is to be a sword for a hero. It rarely picks a single hero from a single generation and goes to them. It cares not what it is used for - only that it is used... and if it leads most of its masters to their doom, well, that's a profound statement that knowing when to sheath your sword is just as important.
 
Doesn't work in the Exalted metaphysics, really.

... but failing that, it's a Behemoth. It's the sword. The first one. It's a living thing, and its purpose in life is to be a sword for a hero. It rarely picks a single hero from a single generation and goes to them. It cares not what it is used for - only that it is used... and if it leads most of its masters to their doom, well, that's a profound statement that knowing when to sheath your sword is just as important.
I don't know about the living bits, but I'm pretty sure it actually is the 1st sword.
 
Carrot's sword, IIRC, is explicitly not magical. It's perfectly mundane, despite its age. Indeed, it's been described by a witch as the most non-magical sword she'd ever seen.

It is, however, very efficient at cutting things.
I meant more if the person using the weapon was special, or if the weapon itself had to be. And while you can say it's not special, if it can do things that other weapons can't, then it by definition is special.
 
I meant more if the person using the weapon was special, or if the weapon itself had to be. And while you can say it's not special, if it can do things that other weapons can't, then it by definition is special.

Well, yeah, it's special, but the reason it's special has to do with how Discworld works on narrative physics, at least from my understanding.
 
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