Because it is their bread and butter that is being fucked with, damn it! It's a simple enough deal: if the volcano god is getting angry, you dump some prisoners inside and get him to quiet down. It's the foundation of much of the West's legal code, and it's enough of a benefit for these gods that the relationship has lasted for more than a few centuries, instead of them blowing their top and wiping out anyone nearby. Just because it's a protection racket doesn't mean that they are okay with someone else killing off the goose that laid the golden egg. I mean, yeah, you can stamp your feet and say no, this charm exists solely within the bounds of my white room scenario and attempting to bring in stuff outside of the charm's scope is cheating. But claiming that 'well obviously the gods don't care about all their worshipers getting killed off' is a laughable stretch. You're doing that thing where you're twisting yourself into a pretzel to maintain the purity of your original argument.
Except for your argument to work, you must convince people that
at all times the gods will care enough to give early warning. As
@Hazard and several others have clearly shown, many people think that the gods caring enough is an
exception and this is apparently a reading valid enough that multiple people have come to it independently. And you're still attempting to deny that textualist interpretations are
valid at all when people are pointing out this is a valid textualist interpretation and claim they're "cheating."
It's still pretty rich how you're acting like it's such a big no-no to consider how a Charm might work in the greater the context of the setting instead of just on paper, when last year you gave us reams of words about how it's only logical that the Realm would resort to stuff like Female Genital Mutilation for its citizens just to offset the greater narrative impact of Celestial Bliss Trick?
Ah yes I was waiting for you to fail to impeach me. See, that's different. That was "this is a valid reading of the charm supported by the rules. This leads to sex being a
bad thing. Therefore, because the Realm is fucking paranoid about Solars, it is likely to engage in actions to suppress the idea of recreational sex to minimize things like this happening." An analogous argument with God King's Shrike is "this charm exists, so either the Wyld Hunt should be absurdly good at predicting and suppressing Solars or Creation should have several cities wrecked because over a thousand years of a couple of Solar shards reincarnating. Therefore, the conclusion is that the Charm should be... rewritten to reflect that Solars are unlikely to be able to manage to do more than light a small town on fire with this or the setting should be rewritten to reflect that 'Solar gets through cracks of Wyld Hunt, drops meteor on major city' should be something people practice to deal with.
Both of which don't actually harm my conclusion. So in fact, bringing that up only reinforces my point. The
context of the setting says the Charm as written doesn't make sense. My conclusion is that the
Charm should be rewritten to reflect the setting. You should probably stick to actually arguing on the merits-you'd look a lot more dignified and your points wouldn't be any weaker.
Oh let's not wander too far away from what's actually in the description of the Charm versus what's going in your head! What's written on the tin of the charm is a disaster happens as determined by your ST. What's not written down is "this charm is pretty much Glorious Starfall Nuking, and once put into action is simply an autonomous process that can never be stopped."
Yes, what's
not written down is "this charm can be stopped." What's
not written down is "this Charm isn't actually that bad and a starting Solar Circle or Sworn Brotherhood should be able to prevent the disaster from happening." Two can play this game, and if we play this game it doesn't help you. It doesn't say "someone can see this Charm activate." It doesn't say "the gods of the disaster are aware of what's happening." Playing the textualist game isn't helpful here.
The charm says "a disaster happens" and gives a valid form of this disaster as "a falling star destroys a city." So it's entirely valid for a Solar (we'll call him Fat Man) to declare that "the Tunguska meteor screams down from the heavens and flattens the city of Gem as it explodes in midair." (With about 10 minutes of warning if that.) This is 'what's going (sic) in (my) head.' I'm just taking a perfectly reasonable reading of what you can do with the charm. Unavailing accusations of lack of reading comprehension also don't strengthen your argument because it only convinces people who are
already convinced.
Oh not, not or anyone else. Just you. You specifically. I get that you don't see your reading of God King's Shrike as a Good Thing, but I also believe that you'll disagree with any argument that might say something different because you're really invested in being correct.
I don't know why you think that. The reason I'm not convinced is because your rebuttals, when they aren't character impeachment, involve saying "this is a perfectly valid alternate scenario" at which point I go "okay,
so?" I'm saying that the scenario
@Jon Chung posited
can happen because it is a reasonable reading of the standalone text. Your argument is that there are plenty of things that can go wrong in between that minimize or mitigate the impact. This is
tangential to the point that "what if everything goes as planned without intervention" is
still a valid reading. If you want to counter that, you have to show that either the reading is unreasonable or that everything in the book shows that you will definitely have a magical actor who
can know about it and
will be in position to do something about it with the
right abilities to do something about it.
You have done neither.
Stop. We've already been told that Exalted 3E is not meant to model the Usurpation, the Primordial War, or whatever. It's meant to emulate a game set in the Age of Sorrows. If they wanted to run a game set during either of those two eras, they wouldn't use the 3E rules to model it, they'd make up a different system.
There is a difference between 'not meant to model the Usurpation' and 'the context of the Usurpation and Primordial War are irrelevant.' "Not meant to model" simply means that for one reason or the other, the abstractions made break down when modeling another context. People are using it as a catch-all to go "
nothing about the Usurpation or Primordial War should inform the present or the rules" which is absurd and weakens a lot of potential arguments.
"The game breaks if you try to have 1000 Dragonbloods and 100 Sidereals assassinate 300 Essence 6+ Solars who were poisoned!" is where you go "the game isn't meant to model the Usurpation."
"This Charm in both fluff and mechanics would have made the Usurpation impossible if the brilliant Solars of the First Age had invented it at any time during their reign" is not.
Yes? I don't know where you're getting that I argued that, but I'm getting exasperated that there seems to be such a disconnect between what I'm saying and what you're reading.
Because it's an incredibly common defense that keeps being brought up whenever a charm comes up and people question its effects on the setting and gameplay. "Well this is
just an example you can't assume PCs or NPCs can get access to it!" It's important to establish what we're actually talking about.
I'd like to think I am arguing against his points, it's just that I'm pretty certain it won't sway him. He argued there was no supernatural intervention that could predict the disaster in time, I mentioned that we're in a setting where supernatural intervention is extremely ubiquitous, he argued 'well the powers that be just won't intervene on the behalf of their worshippers,' ignoring the fact that worship has yielded tangible benefits from deities all the time. Because even if they don't like the mortals, they certainly like what the mortals are giving them. It's not something shocking, it's something that's been made clear in the setting many, many times.
I'm pretty sure the response will just be more attempts to justify why a god could not or would not intervene, or else he'll continue to maintain that, because it's not covered in the scope of the charm then it simply cannot happen period.
...Yes, because you're creating a scenario that is "this
can happen." This is insufficient when the assertion you are contesting is that you
can interpret the Charm in a fashion which leads to a starting Solar being able to cripple entire nations they don't like from the word 'go.'
Huh.. so out of chargen a solar can essentially decapitate creation?
This may be worse than creation slaying kick.
I didn't bring up Yu-Shan or the Imperial Manse in my examples versus "nuking a random kingdom the Solar doesn't like" because those places probably
do have people with area-defending perfect defenses and enough supernaturals to detect and deal with any disaster even with minimal or no reaction time. Meanwhile, what I get for that is being accused of making the absolutely most absurd and uncharitable interpretation of the charm because ???