- Location
- Nova Scotia
- Pronouns
- She/Her
I am not making a statement on quality or on which listings are decent. You said most of the listings are for paid games, I'm just saying that that isn't true.
I am not making a statement on quality or on which listings are decent. You said most of the listings are for paid games, I'm just saying that that isn't true.
Ah, okay - I actually think that's pretty neat. Opens up more avenues with the Deathlords, but from what I understand some of them being undead Solars could potentially be a thing?
The big general changes areHow so? Can't say that I'm the most familiar with the Deathlords in prior editions.
It's actually quite funny, most of them don't want to blow up reality, it's just that the last time they slacked off enough The Lion got shoved into their pain armor.1) Getting away from the Thousand Dooms. Each Deathlord still has a plan to doom Creation, but most of them are very long term plans
The big general changes are
1) Getting away from the Thousand Dooms. Each Deathlord still has a plan to doom Creation, but most of them are very long term plans.
2) Not universally abusive. Even the worst of them have redeeming qualities, and all of them know it's not smart to intentionally piss off their Abyssals.
>be the Mourner in the Ruined TempleI love how Eye and Seven Despairs went from "The guy who is personally invested in ruining their Deathknights unlives" to "They're literally Rick and sometimes they'll just take you on a twenty minute adventure after waiting for you to wake up all night"
Yeah, Crystal Chameleon is a lot of fun.Sovereigns are eating good with Crystal Chameleon style, which I really should have expected.
It's easily the best MA for them now, and completely viable even with the Terrestrial tags. You could make some very scary Sovereign builds with that shit.Sovereigns are eating good with Crystal Chameleon style, which I really should have expected.
I would recommend running a game yourself rather than only waiting.Yep, they are a minority. I put the role looking for a text only game, and still waiting, tough. Happens.
[ ] Plan Tepet Usala's Youngest-[X] Social connections
-[X] Kindness, even to those beneath you
-[X] Remarkable, even for those of the deepest moral character.
-[X] The brilliance of your mind. When your peers struggle to learn, you understand it in moments. If you can't remember something, it's because you didn't bother to learn it.
-[X] You are simply lazy. At least, that is what your parents say. And your teachers. You won't argue. When your peers labor, you relax. Surely there's nothing wrong with taking life at a slower pace?
Wrong thread, but also what quest is this?[ ] Plan Tepet Usala's Youngest
-[ ] Air
-[ ] House Tepet
-[ ] Tepet Usala Theresa
-[ ] Write in - Assign 9 dots in backgrounds. None may be higher than 3.
Can I get some dot assignment recommendations that make sense given the traits in the quote and house tepet matriarch upbringing.
Essence Fever
This is a proper description of the protagonist by the QM.Alright. It looks like our protagonist is a young woman of brilliant mind and deep compassion, and uses that compassion to make friends with everyone. She inspires those around her to be the best that they can, and uplifts herself in the process. Which is good, because she simply isn't very ambitious. She has goals, but pursues those goals with a carefree attitude compared to her parents and peers. When pushed too far, she retreats.
How so? Can't say that I'm the most familiar with the Deathlords in prior editions.
Article: He was not alone in this frozen time. A vast figure clad in black armor draped with tarnished chains, stood in the temple's entry, too large to have crossed its threshold. The figure's masked face watched him with rapt attention.
"Well then, is it the old god of the temple, come at last to deliver me? Or are you come to ferry my soul away? Well, have at it, I'm not afraid of you!"
A lie. Even outside his flesh, the presence of the spirit caused the boy to shiver. Long familiarity with danger told him that he was in the presence of one of the world's true terrors.
The figure spoke, voice reverberating in the darkness: "No god I, and no shepherd to your soul. I am here to recruit."
"Recruit for what?"
"In a place beyond the world you know, a great war of my making is brewing. I seek lieutenants of uncommon talent to further my design."
The boy barked a bitter laugh.
"I think you've made a mistake, lord. I'm nobody. See here, where my talents landed me."
The boy felt the apparition's attention shift momentarily to his dying body, then to the cruel tools and ghoulish faces of his killers.
"I do not make mistakes. You came from nothing but have taken much. Your name commands fear in the dark corners of this city. You are clever. Observant. An assiduous judge of character, and not afraid to get your hands dirty. In you, I see the potential for great things. This life has given you no opportunity to realize it, but I give you that opportunity now. I give you honor as a prince among the dead. I give you the respect of your few peers and the obedience of your lessers. I give you the loyalty of a general, if you give me the loyalty of a soldier."
My favorite thing about 3e's changes to the Deathlords is that they've removed the same boring twist from like half of them.
Abyssal Subordinate: "Why are you doing what you're doing?"
Deathlord: "I'm doing what I'm doing for love of the game/for statecraft/for honor/out of genuine religious belief."
Abyssal Subordinate: "Ah, okay."
Deathlord, later: "PSYCHE! My sympathetic motivation was a lie to conceal that I'm actually just EVIL and CRAZY!"
"I've got a great idea for our Bishop, let's give him 7 infected wangs, THIS IS GREAT COMMENTARY AND NOT AT ALL WEIRD"God there was just so much weird sex shit (and misogyny, and homophobia) in the 2e Deathlords. The Eye and the Lover got the worst of it but I don't think any of them made it through unscathed.
Artifact Tent I made while prodded to paroxysm of rage over the number of Artifact Weapons.The Collapsible Palace of Infinite Comfort (*** to *****( §))
A common miracle, even in the fallen Time of Tumult, it resembles nothing more than a large silk bag filled with tent poles made from the Magical Materials while deactivated.
By Committing 10m and issuing a command to rise, the bag unfurls itself in a flurry of activity as poles rise and bundles of cloth emerge from Elsewhere.
After about five minutes, it will raise into a massive tent made of cloth woven with magical materials.
While the exact specifications on size and the number of floors will vary per any given example of this Artifact, each one has a similar interior - With every amenity that the Prince of the Earth could desire while roughing it out in the elements – there is a fully functional kitchen with stoves that light themselves with Essence, but no food or ingredients, enough bedrooms for 15 people and wide-open communal spaces full of plush couches and fireplaces with boxes full of games and diversions.
The magic woven into the cloth prevents damage or deprivation from mundane environmental hazards, within reason.
It could stave off the heat of the desert or the wind and rain of a summer storm but would not resist the effects of a forest fire or a hurricane whipped up by the Storm Mothers. The design of the palace varies per Artifact and the Magical Material it is made from, with Silver Pact often favoring giant yurts made of animal hide inscribed with Moonsilver and the Dynast's preferring giant pagodas of Cloth-Of-Jade.
Examples from the First Age are rated at 5 dote Artifacts and follow the usual requirements for First Age Artifice as found in Arms of the Chosen pg:116. When desired, the owner of this artifact must simply order the Palace to collapse and it will return to its dormant state, ready to carry. These Orichalcum marvels were truly grand – they had servants, either golems or bound spirits, ready cater to their master's every whim, with devices that could conjure up food and ingredients as desired and a full suit of esoteric First Age entertainment systems. Mean fair by the standards of the First Age, and proof that ancient Chosen could humble themselves.
Oh, I wasn't aware that the manuscript was available yet. Is the book currently in the backing phase? Can't say I was all that interested in Abyssals before, but you've done a pretty good job of making me intrigued.
I think "interesting" isn't really the problem. She's an evil undead witch queen lurking in a sinister tower made of crimson ice who subjects people to cruel and elaborate tests to teach them that love is futile. She sends deathknights out to undermine specific lives, destroy relationships, spread the fear and despair of life in her bespoke, meticulously crafted way. She's like a fairytale villain who you can work for or fight against, I think that works very well.I absolutely understand the necessity of changing the Lover's entire deal but I cannot help but feel what they gave her in 3e was just not that interesting.
I absolutely understand the necessity of changing the Lover's entire deal but I cannot help but feel what they gave her in 3e was just not that interesting.
Oh, I wasn't aware that the manuscript was available yet. Is the book currently in the backing phase? Can't say I was all that interested in Abyssals before, but you've done a pretty good job of making me intrigued.