I mean at that point if you try to make Attribute exalts into ability exalts you're just making a different Exalt entirely >.> Which feels like a massive error for a system where the entire point is to *port and simplify*, not *remake*.

Most XS Lunar Charms are Ability Charms, because most Lunar Charms are Universals or modes of Universals.

The XS Attributes are far more distinct from the 3e Attributes than the XS Abilities are from the 3e Abilities; XS abilities are a refinement that cuts out some chaff abilities, Attributes work completely differently. The fact that Sagacity holds Lore, Medicine and Occult doesn't really change things because they're all "smart guy" abilities; the fact that there's no such thing as Inteligence because XS only cares if you solve your problems by brute-forcing them, approaching them with cunning, or enduring them is pretty fundamental. Attribute-wise there is no difference in XS when you convert them between a hulk smash Lunar who's also tough, but completely un-subtle, and a powerfully direct thinker who keeps their calm, but has blind spots. And let's not even get started on how XS doesn't want you to raise Attributes much because it wants you to be defined by your approaches, but that means ability Exalts will just not be able to access a lot of their native charms in a much more foundational way than 3e, where it's perfectly reasonable for a character to be tough and charismatic and witty.

To put it another way, they totally remade the Attributes and what they modelled, so yeah, Attribute Exalted do have to be totally remade - and the system wants people to be Ability-based, thanks to Universals.
 
The advantage of random encounter tables and similarly non-narrative content generation methods is that they're unquestionably impartial. Becomes possible to assess objectively whether some group is prepared to defend themselves against statistically plausible levels of trouble, rather than it being purely a matter of ST fiat.
The person who enters and interprets the data isn't though and I would think less of a Storyteller who tried to hide behind that after an unpopular call.
 
As much as Exalted is touted as the game where Consequences Matter, you still have to give those consequences an air of fairness and if something the party did blows up in their face because of something they didn't even know they had to do at the time that wasn't accurately conveyed that's the GM being a rug pulling dick.
 
Are the niobraran exalted still going to get a book in the future? I like weird sea creature stuff so I'm curious.

Also, any good exalted fanfic recommendations? I've seen a bunch on AO3 but they're of varying quality.
 
Also, any good exalted fanfic recommendations? I've seen a bunch on AO3 but they're of varying quality.

I would consider Ascension and Transgression to be a clear leader in exalted fanwork. It is the tale of an Infernal Exalted that covers their rise from an unsophisticated street rat and rogue newly familiar with their exaltation to the heights of power as a sorcerer, demonic matriarch, and seductive schemer. Key features are the excellent worldbuilding for the Demons of Malfeas, corrections to the atrocious 2e version of Lilun, take on the Coadjutor-Infernal relationship, and extensive rules revision.
forums.sufficientvelocity.com

Ascensions and Transgressions: the Tales of Keris Dulmeadokht (Exalted game)

So, this is a thread for Ascensions and Transgressions; my 1-on-1 Exalted game with...

You can also find some quite excellent work by simply searching for the Exalted tag here on Sufficient Velocity. Here is a direct link for ease of access and some noteworthy highlights: exalted

1) Green Flame Rising (Exalted vs Dresden Files)
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Green Flame Rising (Exalted vs Dresden Files) Crossover - Fantasy

Molly Carpenter... neophyte wizard, prisoner of the fey and technically a warlock, now champion of the forgotten Hells whose masters have faded from the universe long ago. If the Yozi could laugh from beyond oblivion they would. Also Harry Dresden did technically set the green fire....

2) A Green Sun Illuminates the Void (ZnT/Exalted)
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A Green Sun Illuminates the Void (ZnT/Exalted)

Scraped from here. A Green Sun Illuminates the Void An Exalted / Familiar of Zero Story {0}...

3) Reincarnation: May Come with Teething Problems (Exalted)
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Reincarnation: May Come with Teething Problems (Exalted) Novel - Fantasy

What’s a Bookwyrm to do? Alina knows that she has been reborn, that she was once a world-bestriding legend in a time of desperate danger. But when an ally of her past imperils her new life and new family, she’ll have to scrape together her former power and magic if she wants to save them...

4) [Exalted] The Dragon Blood, Never Born
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[Exalted] The Dragon Blood, Never Born Fantasy

The index

5) Ravana Quest [Exalted/Aberrant]
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Ravana Quest [Exalted/Aberrant]

Scraped from here. Introductions are in Order Your name is Ravana. You don't have a last...
 
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Are the niobraran exalted still going to get a book in the future? I like weird sea creature stuff so I'm curious.

Also, any good exalted fanfic recommendations? I've seen a bunch on AO3 but they're of varying quality.
Me, @Omicron, @Maugan Ra, and @emeralis00 write this one, it's the logs of our game, starring two Solars and a Sidereal. People say it's good, and it's got some crossover elements with Ascensions and Transgressions, if you liked that one and need a hook XD
 
Are the niobraran exalted still going to get a book in the future? I like weird sea creature stuff so I'm curious.

At this time the only place they appear like they'll be getting any detail is in the Essence companion Pillars of Creation, where Spoken will be one of the antagonist templates along with Hearteaters. There's not really anywhere else in the foreseeable future they'd show up and the book on the Niobraran War was something put aside in the development shuffle.
 
Also, any good exalted fanfic recommendations? I've seen a bunch on AO3 but they're of varying quality.

I think the best two Exalted things on SV are Lonely Devil, a completed short story centering on bonds, martial arts, flamepieces, and trying to make the world a better place and The Last Daughter, a quest (that's nearing its end) featuring a young Dragon-Blooded daughter of the Empress trying to navigate an elite school for young sorcerers as demons, Anathema, forgotten maids, and assassins swirl around her. We're swiftly speeding to the point where Ambraea will find that her mother, the Empress, has vanished... long before Ambraea is well-established. Hopefully she has good friends in high places before she graduates.
 
In practice, they basically exist as a minor historical footnote
We're swiftly speeding to the point where Ambraea will find that her mother, the Empress, has vanished... long before Ambraea is well-established. Hopefully she has good friends in high places before she graduates.
Yeah, she's going to love trying to ask for those favours, there's no one at all who the words will feel like ash in her mouth for.

"And I'm sure you had more pressure on you than most, even by your school's standards," V'neef says. She leans in closer, dropping her voice to keep her words from carrying. "I hope that our honoured mother's well wishes found you before you had to set sail," she says. "It is her habit to send them, after one of her children excels so early in their studies." You realise then, what's been bothering you about V'neef — half of what's been bothering you, at least. She's speaking to you with an air of sisterly confidence. Even if it's for the purposes of winning you over to secure you as a contact in the future, it's not a way you've ever been addressed in your life.

You're not sure you like it.

"I received a letter," you agree. It had been a thing of coolly impersonal formality, but, Dragons help you, you had drunk up every bit of the praise as though it were the very ambrosia of heaven. Beneath it all had been the only message that really mattered: you have not disappointed her, so far.

V'neef nods, her face taking on a sympathetic cast. "You must have been relieved to receive it. For me, I was nearly sick with worry until I heard her say that she was pleased with my progress."

You pause infinitesimally. Your tone is carefully guarded as you ask: "She told you so in person?"

"Yes," V'neef admits, "but the Spiral Academy being in the Imperial City made it easy enough for her to have me attend her, at need." There's a note of humble self effacement in her voice as she says this, casting it as a matter only of practicality.

For one precarious instant, the savage envy trying to claw its way out of your chest is too great for you to trust yourself to reply. It's only then that you truly understand why, perhaps through no fault of her own, more than one of your other half-siblings loathe this woman. You idly stroke Verdigris's head before she can start hissing. "That would have been convenient, elder sister," you say.

Then the next course arrives, and rescues you from having to continue this line of conversation.
 
Coming out of some discussion from the Exalted Discord... oh, a while ago, I've been poking at this write-up for Isidoros's fetich for a while.

I'm not entirely happy with this and definitely feel she's less of a success than Iudicavisse or Noh, but at this point, it's publish or discard and I don't think she's bad enough to discard.



Accrevit, the Lance and the Shield

Demon of the Third Circle
Fetich Soul of Isidoros


When two layers of the Demon City slam together, whole regions are laid to waste. Sometimes these layers fuse into one, but more often they rebound and in this motion the devastation is pulled up into the space between. While it remains in those spaces, it falls under the jurisdiction of Accrevit, she who is the heart of the black boar Isidoros. She exists in many places within Hell. The greatest and oldest of her coalescences rings the sky-rending presence of her greater self, who constantly feeds on the rubble and ruin she has gathered, but she can be found in other places, such as where a titanic hoof has torn through a layer and thrown a pillar of ejecta taller than the Imperial Mountain.

There are great cities in the clouds of debris she rules within the spaces between the layers; their names include Ji Suda, Kashame, Fusu, and what remains of Decanthus which was thrown into Hell by its sun-blessed master in judgement and recently fell out of her orbit. They are all Accrevit. The demons who swarm across her are caught in an endless work to avoid falling back to Malfeas or being caught up in Isidoros's wake and being utterly destroyed. Some poor souls here gaze too deeply into the Black Boar when he comes close, and their eyes forever see his midnight universe; the most unfortunate here learn terrible wisdom and must in their blindness be wary of the eyes of Orabilis who look for illicit sorcerers.

Accrevit takes the human form of a tall, dark-skinned woman dressed in archaic stone armour. When she removes her helm a great mane of blue-white hair escapes, decorated with beads of polished jet and bright amber. Her greatshield is formed of ten thousand roughly-formed rocks orbiting its obsidian boss; her spear is a shaft of terrible dull red light forged by her own hand. She hides her light-devouring pupils and burning irises behind dark glasses or masks, and that is for the best, for to meet her gaze is to see what dwells in the midnight world-lines that lie on the other side of the Black Boar. When she walks the soil of Creation all lines of perspective fall towards her, slowly at first but growing the longer she lingers. There are ancient roads in far-off corners of Creation that still show the warping effect of her tread.

Long ago, when the black boar Isidoros opened his eye for the first time, the demon princess Accrevit was born from the first terrible ray of light to penetrate that midnight universe. If she is to be believed, in that primal innocence she and Isidoros alike were pure of mind and intent, as focussed and direct as the lance she wields. Then one day another who was not Isidoros appeared, and Adcrevit was no longer alone and the newfound storm of the boar's passions shattered all that they had built together.

The lady Accrevit is trapped in her greater self's orbit, detesting his unfocussed sloth, yet can never be freed from it. No matter how far she tries to flee, in the end she will fall back into his company. She has grand and colossal goals that she abandons when she finds some new distraction, and the detritus of her past projects float around her kingdom in the Malfean sky in thick stepped layers around her current one. The scale of her designs is too much for lesser beings to handle: the subjects in her kingdom burn up when they are pulled along in her whims, her forged weapons are too great for lesser beings to lift, her plans are seen from miles away by her foes and pre-empted before they come to fruition. She has waged many century-long wars against Ligier for control of the skies of Hell and oft-times choked light from entire layers but ultimate victory always eludes her. There is always the knowledge that her work will come to nothing in the Boar's maw. Likewise, her time in Creation is always slender, for - barring certain rare astrological conjunctions - she can only enter the world when the fragments of a great city are borne aloft by a cataclysm, and only then for long enough to gather them up herself.

Notes and Abilities: Accrevit wars against her own nature, and the nature of her greater self. She hides her terrible passions behind a facade of cool elegance, and those who observe her from a distance are sometimes fooled. She is wise, but that wisdom simply reveals to her how she fails. For that reason, she is much less active in the affairs of Hell than many of her fellow fetich souls because she trusts not her own judgement.

Sorcerers call upon Accrevit to carry men with them in great endeavours, for the binding aids her in seeing a goal to completion and for that reason she accepts it more than many other mighty demons. She can forge many great weapons of stone even if only the strongest of the Chosen might lift them and colossal structures that dwarf the enterprises housed in them. Still, such proud sorcerers must be wary, for if they should give her a goal it becomes her goal and she will see it through to its invariable shattering. She knows many terrible and secret things drawn from within the realm where the Boar rules, and those who can contain such weighty thoughts within their brains can learn much from her.

Accrevit and the All-Thing: Accrevit is wary of this new great endeavour, fearing pernicious hope. It will be up to the green sun princes to give her reason to risk the revelation of her heart, and she will wait and observe before picking one or two who she might consider speaking to - unless, of course, circumstance brings one into her orbit and they find themselves forever bound. Such situations happen around her more than they should.

Accrevitian Sorcery


Sometimes one of the ever-burning stars of Malfeas are pulled into Accrevit, and she deigns to release them from Orabilis's torment if she finds them interesting. She has never accepted Orabilis's right to set laws on one such as her, and his eyes find no ingress upon her. Such once-star demons are blackened and charred, and — for many of them are lesser demons who thought to reach for the arts of sorcery — they form half-mad schools that dwell upon the ruins of Accrevit and divine terrible secrets from the lidless eye of Isidoros until one of their own eyes reflects only that midnight universe. Such a reprise is temporary, for in time the boar will devour them, but few would return to the layers where Orabilis might find them again.

Some of these heretic demons have been summoned to Creation, where sorcerers — oft-times kindred spirits to these iconoclasts — have learned too the terrible attraction of the boar.

Shaping Ritual - The Eye of the Boar

The sorcerer stared too long into the eye of Isidoros, or into their teacher's own midnight eye. Such terrible power will always draw them back. When the sorcerer spends a scene studying strange and potent celestial celestial phenomena, or the reflection of her own twisted eye, she gains 2 Will.

Additionally, a character who has learned this shaping ritual can purchase Evocations for their twisted eye, or learn variant modes for their own charms themed around the terrible crushing knowledge they beheld. Such Charms use the themes of gravitation, attraction, and impulse, whether literal or metaphorical.

Below is an example Evocation, and an example alternative mode for a universal charm.

Gaze Attracting Rift
Prerequisite
: Force 4

The sorcerer spends one mote as part of a Performance action. If she beats the Resolve of a character who can perceive her demonic eye, his gaze is captured and he cannot look away from her for the remainder of the scene without taking a hard bargain. This renders him effectively blind (+2 difficulty to all actions that require sight) against any character who is not in his frontal arc — in combat, treat this as any character in the same range band or behind him relative to the sorcerer.

Glorious Exalted Bolt
Midnight Universe Eye (The Eye of the Boar):
Jets of terrible power from the sorcerer's twisted eye draw her foes in even as they are crushed. Ignore one soak. Additionally, the weapon gains the pulling tag.
 
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As much as Exalted is touted as the game where Consequences Matter, you still have to give those consequences an air of fairness and if something the party did blows up in their face because of something they didn't even know they had to do at the time that wasn't accurately conveyed that's the GM being a rug pulling dick.
Right, which is why you want those procedures to be clearly visible OOC. Part of what I'm working on for the court-scale rules is defining a properly interactive game-mechanical context for things like:
Article:
They walked for a while, Seven Devil Clever a grey ghost amidst the rangy, leaping gait of the ape-men that accompanied her. When they were well past the crest and downslope, he signaled for her to stop. Did he think the occupiers in their city could hear them whispering all the way out here, leagues away in the forest? A fact worth noting.
"Did you like what you saw?"
"Fantastic, Mangler. They're bottled up tight in there. Do they get out at all?"
"Oh yes. The night makes it look especially dramatic, that's why I chose to show you this vista during the hours of darkness, but don't be fooled. They've been fighting us for years and they're not dead yet. They have excellent light discipline and they are very aggressive about controlling the space outside their walls. They can't use it, but you had better think twice before you try to. There's a reason we're looking at it from so far away. Their operations can range out even as far as this. Wyld Hunts ride much farther, of course."
Source: Ex3 core p.56

...and tying it into the rhythms of play as tightly as, say, Blades in the Dark territorial claims, so that when a new random problem crops up, someone who put effort into preparations has a reasonable chance to catch it early and thus deal with it more easily, while one who did not, can't reasonably protest that they were unaware of the option.
 
Coming out of some discussion from the Exalted Discord... oh, a while ago, I've been poking at this write-up for Isidoros's fetich for a while.

I'm not entirely happy with this and definitely feel she's less of a success than Iudicavisse or Noh, but at this point, it's publish or discard and I don't think she's bad enough to discard.



Accrevit, the Lance and the Shield

Demon of the Third Circle
Fetich Soul of Isidoros


When two layers of the Demon City slam together, whole regions are laid to waste. Sometimes these layers fuse into one, but more often they rebound and in this motion the devastation is pulled up into the space between. While it remains in those spaces, it falls under the jurisdiction of Accrevit, she who is the heart of the black boar Isidoros. She exists in many places within Hell. The greatest and oldest of her coalescences rings the sky-rending presence of her greater self, who constantly feeds on the rubble and ruin she has gathered, but she can be found in other places, such as where a titanic hoof has torn through a layer and thrown a pillar of ejecta taller than the Imperial Mountain.

There are great cities in the clouds of debris she rules within the spaces between the layers; their names include Ji Suda, Kashame, Fusu, and what remains of Decanthus which was thrown into Hell by its sun-blessed master in judgement and recently fell out of her orbit. They are all Accrevit. The demons who swarm across her are caught in an endless work to avoid falling back to Malfeas or being caught up in Isidoros's wake and being utterly destroyed. Some poor souls here gaze too deeply into the Black Boar when he comes close, and their eyes forever see his midnight universe; the most unfortunate here learn terrible wisdom and must in their blindness be wary of the eyes of Orabilis who look for illicit sorcerers.

Accrevit takes the human form of a tall, dark-skinned woman dressed in archaic stone armour. When she removes her helm a great mane of blue-white hair escapes, decorated with beads of polished jet and bright amber. Her greatshield is formed of ten thousand roughly-formed rocks orbiting its obsidian boss; her spear is a shaft of terrible dull red light forged by her own hand. She hides her light-devouring pupils and burning irises behind dark glasses or masks, and that is for the best, for to meet her gaze is to see what dwells in the midnight world-lines that lie on the other side of the Black Boar. When she walks the soil of Creation all lines of perspective fall towards her, slowly at first but growing the longer she lingers. There are ancient roads in far-off corners of Creation that still show the warping effect of her tread.

Long ago, when the black boar Isidoros opened his eye for the first time, the demon princess Accrevit was born from the first terrible ray of light to penetrate that midnight universe. If she is to be believed, in that primal innocence she and Isidoros alike were pure of mind and intent, as focussed and direct as the lance she wields. Then one day another who was not Isidoros appeared, and Adcrevit was no longer alone and the newfound storm of the boar's passions shattered all that they had built together.

The lady Accrevit is trapped in her greater self's orbit, detesting his unfocussed sloth, yet can never be freed from it. No matter how far she tries to flee, in the end she will fall back into his company. She has grand and colossal goals that she abandons when she finds some new distraction, and the detritus of her past projects float around her kingdom in the Malfean sky in thick stepped layers around her current one. The scale of her designs is too much for lesser beings to handle: the subjects in her kingdom burn up when they are pulled along in her whims, her forged weapons are too great for lesser beings to lift, her plans are seen from miles away by her foes and pre-empted before they come to fruition. She has waged many century-long wars against Ligier for control of the skies of Hell and oft-times choked light from entire layers but ultimate victory always eludes her. There is always the knowledge that her work will come to nothing in the Boar's maw. Likewise, her time in Creation is always slender, for - barring certain rare astrological conjunctions - she can only enter the world when the fragments of a great city are borne aloft by a cataclysm, and only then for long enough to gather them up herself.

Notes and Abilities: Accrevit wars against her own nature, and the nature of her greater self. She hides her terrible passions behind a facade of cool elegance, and those who observe her from a distance are sometimes fooled. She is wise, but that wisdom simply reveals to her how she fails. For that reason, she is much less active in the affairs of Hell than many of her fellow fetich souls because she trusts not her own judgement.

Sorcerers call upon Accrevit to carry men with them in great endeavours, for the binding aids her in seeing a goal to completion and for that reason she accepts it more than many other mighty demons. She can forge many great weapons of stone even if only the strongest of the Chosen might lift them and colossal structures that dwarf the enterprises housed in them. Still, such proud sorcerers must be wary, for if they should give her a goal it becomes her goal and she will see it through to its invariable shattering. She knows many terrible and secret things drawn from within the realm where the Boar rules, and those who can contain such weighty thoughts within their brains can learn much from her.

Accrevit and the All-Thing: Accrevit is wary of this new great endeavour, fearing pernicious hope. It will be up to the green sun princes to give her reason to risk the revelation of her heart, and she will wait and observe before picking one or two who she might consider speaking to - unless, of course, circumstance brings one into her orbit and they find themselves forever bound. Such situations happen around her more than they should.

Accrevitian Sorcery


Sometimes one of the ever-burning stars of Malfeas are pulled into Accrevit, and she deigns to release them from Orabilis's torment if she finds them interesting. She has never accepted Orabilis's right to set laws on one such as her, and his eyes find no ingress upon her. Such once-star demons are blackened and charred, and — for many of them are lesser demons who thought to reach for the arts of sorcery — they form half-mad schools that dwell upon the ruins of Accrevit and divine terrible secrets from the lidless eye of Isidoros until one of their own eyes reflects only that midnight universe. Such a reprise is temporary, for in time the boar will devour them, but few would return to the layers where Orabilis might find them again.

Some of these heretic demons have been summoned to Creation, where sorcerers — oft-times kindred spirits to these iconoclasts — have learned too the terrible attraction of the boar.

Shaping Ritual - The Eye of the Boar

The sorcerer stared too long into the eye of Isidoros, or into their teacher's own midnight eye. Such terrible power will always draw them back. When the sorcerer spends a scene studying strange and potent celestial celestial phenomena, or the reflection of her own twisted eye, she gains 2 Will.

Additionally, a character who has learned this shaping ritual can purchase Evocations for their twisted eye, or learn variant modes for their own charms themed around the terrible crushing knowledge they beheld. Such Charms use the themes of gravitation, attraction, and impulse, whether literal or metaphorical.

Below is an example Evocation, and an example alternative mode for a universal charm.

Gaze Attracting Rift
Prerequisite
: Force 4

The sorcerer spends one mote as part of a Performance action. If she beats the Resolve of a character who can perceive her demonic eye, his gaze is captured and he cannot look away from her for the remainder of the scene without taking a hard bargain. This renders him effectively blind (+2 difficulty to all actions that require sight) against any character who is not in his frontal arc — in combat, treat this as any character in the same range band or behind him relative to the sorcerer.

Glorious Exalted Bolt
Midnight Universe Eye (The Eye of the Boar):
Jets of terrible power from the sorcerer's twisted eye draw her foes in even as they are crushed. Ignore one soak. Additionally, the weapon gains the pulling tag.
I like her, the sorcery stuff in particular appeals. Can I ask why you're unsatisfied?

Also, and unrelated, I swear you once made a demon whose sword was an event horizon but now I can't find them. Do you remember this?
 
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As much as Exalted is touted as the game where Consequences Matter, you still have to give those consequences an air of fairness and if something the party did blows up in their face because of something they didn't even know they had to do at the time that wasn't accurately conveyed that's the GM being a rug pulling dick.
I've generally understood the "consequence matter" to mean that there should be some reverberation from the PCs actions rather than their efforts being cancelled out by an intrinsically hostile Creation. I'd be fine with the idea that you save the village from bandits without addressing any of the material conditions that led to the situation and upon your return realise that some of the villagers are now bandits because it held more appeal than farming.
 
Or like, as an example of what I understand to be a pretty typical thing a lot of Solar players want to do: Showing up in a city state, deciding you don't like their government/their social structure/their laws and then immediately decapitating its ruling class by killing the prince and the satrap or something. Even if you decide that a person you like is in charge after the fact, I think it's pretty reasonable for things to kind of go to shit a bit after you leave if you didn't stay to do the hard work of actually aiding the transition and coming to understand what the local culture and the local problems are actually like.

I would not view this as being a rug pulling dick, it's just like, pretty coherent storytelling.
 
Or like, as an example of what I understand to be a pretty typical thing a lot of Solar players want to do: Showing up in a city state, deciding you don't like their government/their social structure/their laws and then immediately decapitating its ruling class by killing the prince and the satrap or something. Even if you decide that a person you like is in charge after the fact, I think it's pretty reasonable for things to kind of go to shit a bit after you leave if you didn't stay to do the hard work of actually aiding the transition and coming to understand what the local culture and the local problems are actually like.

I would not view this as being a rug pulling dick, it's just like, pretty coherent storytelling.
my dawn caste's entire backstory is the ocean of blood that was shed from her inept attempts to fix the world with violence
 
>be dawn caste swordswoman
>arrive at new battle map city
>hungry
>go find noodle vendor
>great bowl, absolutely delicious
>check pockets
>resources 0 + impoverished flaw
>explain to noodle vendor that you cannot pay him in cash, but instead you will take up your demon blade and slaughter his greatest foe
>vendor tells you that the new magistrate's taxes have been impacting his business
>here we go again
>
>belly full, blade sated, leave a burning wreck of a mercantile district behind and go looking for lunch
 
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>be dawn caste swordswoman
>arrive at new battle map city
>hungry
>go find noodle vendor
>great bowl, absolutely delicious
>check pockets
>resources 0 + impoverished flaw
>explain to noodle vendor that you cannot pay him in cash, but instead you will take up your demon blade and slaughter his greatest foe
>vendor tells you that the new magistrate's taxes have been impacting his business
>here we go again
>
>belly full, blade sated, leave a burning wreck of a mercantile district behind and go looking for lunch
FOR THE GRACE FOR THE MIGHT OF OUR LORD
FOR THE HOME OF THE HOLY
 
I've only gotten to do a 'Circle moves in and takes over a country' like once. And we were already running the place three sessions in and couldn't be bothered to inform the failson satrap official to get out off his make believe throne. I think the funniest detail was me terrorizing people with my swarm charms, which manifested as extremely rotund cats.

Would love to do another game that's focused heavily on nation building, only got to sorta do that once.
 
I've only gotten to do a 'Circle moves in and takes over a country' like once. And we were already running the place three sessions in and couldn't be bothered to inform the failson satrap official to get out off his make believe throne. I think the funniest detail was me terrorizing people with my swarm charms, which manifested as extremely rotund cats.

Would love to do another game that's focused heavily on nation building, only got to sorta do that once.
My Solar game right now is about taking over the city-state of Lodea in the south.

Our new eclipse just joined and found out that the city's orphans have been disappearing, which is tilting the balance of power in the city. The legalization of prostitution (essentially at gunpoint) also pissed off the center of the city and thus our fourth of the city now has less welfare.

We had to explain to her that *we* did all of that and we were just at the orphan school earlier that same session.
 
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