Earlier in the thread I was asking around on how Whitewall probably dresses like. Didn't really get a direct answer to that so I said fuck it and decided it's British. So here is my Zenith look exceedingly smug and fancy.

The artist: https://twitter.com/BurningGray

On another point. I started to let my players and myself have fancier caste marks. Like for instance the Zenith can actually takes it off his head and roll it around in his hands like large coin. While my Dawn's caste mark is massive and floats above the head and spews fire. It still has to be easily identifiable, but let's players put in some cute fun quirks to it all. More flavor never hurts.

I support this.
Like for example from another piece of art that just came in. Here is my Dawn's caste mark.

I can't post the rest of the art cause she is naked lol. But it might fit under artistic nudes. I dunno.

Big fancy caste marks are my shit.
This is incredible and I love it. Have you read Kill 6 billion demons? I tend to imagine caste Mark's like that
 
Yeah the system is very well set up to adapt Exalted to. When I say it wouldn't be a simple job I don't mean the two systems wouldn't play nice together, just that there's a lot of Exalted-specific Stuff that'd need transferring.
Origin gives you the core rules for playing and rules for making a basic character, a near-mortal hero just dipping a toe into the world of myth. Hero is the 'advanced rules', the full writeups of the Pantheons and magic that lets you make a Scion in the sense that you probably thought of when you heard the game's pitch, plus some storytelling advice, but a character made with those rules will still use the systems laid out in Origin. Both books are publicly available on DTRPG, yes.
Would you happen to have a link? DTRPG has the old editions as well and I cant tell which origin and which hero corresponds to the latest edition
 
I find myself in the position of wanting to describe the awesome scene I had with @Omicron yesterday where he helped my character realize they're not a girl, nearly murdered me, Exalted

but then remember i still have yet to write-up what happened the session before that

or the one before that

much less update about my game which is going At Pace


life is hard (which is why Drown The Moon's Ao3 is gonna get updated tonight)
 
today in drown the moon: local man hates all his coworkers feeling is mutual, curio becomes the new smashing pumpkins song "centipede with butterfly wings"
 
today in drown the moon: local man hates all his coworkers feeling is mutual, curio becomes the new smashing pumpkins song "centipede with butterfly wings"

Hey now, this't isn't entirely true. Coyote doesn't really hate Orochi at all. If anything, he pities him. Which, now that I think on it, probably just makes Orochi dislike him even more.
 
I find myself in the position of wanting to describe the awesome scene I had with @Omicron yesterday where he helped my character realize they're not a girl, nearly murdered me, Exalted

but then remember i still have yet to write-up what happened the session before that

or the one before that

much less update about my game which is going At Pace


life is hard (which is why Drown The Moon's Ao3 is gonna get updated tonight)

I am really happy to hear that the lookshy game is going well and continues to be an enjoyable experience for those taking part in it. So Navona has with some prodding accepted/grasped that they are not a girl? Interesting I don't think many games would explore something like that, kudos for being original there.

So has @Pale Wolf - Thalia convinced Ekhidna to join the insurgency? Because that's where my mind went when you mentioned @Omicron 's character nearly killed yours before the Exaltation hit.

Regarding Drown The Moon: Words cannot describe how hyped I am to see what fresh disasters the best Lunar circle will unleash on Creation. So yeah eagerly awaiting that A03 update.

today in drown the moon: local man hates all his coworkers feeling is mutual, curio becomes the new smashing pumpkins song "centipede with butterfly wings"

You are a shameless tease who is clearly enjoying themselves immensely. Absolutely nothing wrong with that of course.

Hey now, this't isn't entirely true. Coyote doesn't really hate Orochi at all. If anything, he pities him. Which, now that I think on it, probably just makes Orochi dislike him even more.

I didn't comment on it earlier but I really do enjoy/appreciate the character of Coyote and how you write him. The mix of cynicism - honest concern for others is neat as is his sort of mentor role to Wren and Coyote's combination of morals and legit power. I look forward to seeing how things will develop for the character as the game goes ahead.
 
I am really happy to hear that the lookshy game is going well and continues to be an enjoyable experience for those taking part in it. So Navona has with some prodding accepted/grasped that they are not a girl? Interesting I don't think many games would explore something like that, kudos for being original there.
I'll elaborate later, but Ekhidna helped Navona realize they're neither man nor woman. Then got a pep talk. Then told Navona she came there and is giving her a haircut, razor to their shoulder, so she could kill them if they choose to.

Then they chose to put their faith for the choice (and to join Navona) in the Dragons and received a vision of her Exalting in the arms of a gigantic water humanoid version of Danaa'd.

Which she did.

AND ALSO the night before that Dia Exalted while uncovering a conspiracy of mass murder to build shadowlands, then made out with Navona who pledged their intent to purge and burn the corruption out of Lookshy in terrible revolution and then Thalia carved like 22k grave markers in one night to Exalt as an Earth Caste

it was a lot
You are a shameless tease who is clearly enjoying themselves immensely. Absolutely nothing wrong with that of course.
then why don't you catch up on ao3 WHICH IS NOW UPDATED
 
So my Dr. Doom as an Infernal write up is going very well, and I'm trying to decide what artifacts to give him.

Anyone have suggestions?
 
The King Without Compatriot

Lord of Death
Creature of the Speaker of the Final Silence


On the Cinder Islands in the Southwest, they tell a story. It always begins the same. The lover of an artist, musician, singer, poetess or perhaps even a heroine dies tragically. His surviving wife or girlfriend grieves his death for years until she resolves to venture into the realm of the dead to retrieve his soul. Down goes the journey, through crooked caves and wicked ways until she stands face to face with the very king of the Underworld himself. She pleads, but he will not listen, she promises her service but he does not need her, in the end she bargains and he is all ears. It starts simple enough; demonstrate your prowess and I will let him go, so you can be together forever. She succeeds and they leave the Underworld, but there is always a catch. In the end, she can never win. She and her lover will remain with the dead; a subject of the King Without Compatriot and his newest court artist.

Who the King Without Compatriot was in life is unclear, but in death, he has moved beyond such notions regardless. Some say that he was a great and wealthy king murdered by his wife who had taken another lover while he was gone, others say that he was a wretch in life who crawled and clawed his way to riches in the underworld. Others yet say that he was never alive at all, that he is a god, a demon or something stranger still.

The King Without Compatriot is a regal figure; the grave-golden death-mask that covers his face at all times a stately visage. Over his shoulders, he bears an embroidered cloak of forgotten emperors and faded colours and on his head rests a crown from older times still. His royal robes of state flow and fold to winds that are not there and his throne is encrusted with the treasures of dead kingdoms.

As his name implies, the King Without Compatriot is a ruler himself, and his Dead kingdom stretches all over the Dead Cinder Isles, where his rowers prowl the coasts and his soldiers patrol the roads. Due to his pre-eminent position, there are few richer than him, and he sometimes appears in the dreams of mortal rulers, promising them the vast riches of yesteryear for their libations and sacrifice. The King Without Compatriot knows that all the living that rule and serve and fight and love are obsessed; fixated in time despite their vibrancy.

Some want to be loved, some want to be the best, some want to win, some want to have friends but all of them wish the same: a comfortable hearth, to be surrounded by friends, a lavish burial, a name to be remembered. And the King Without Compatriot remembers everything. In his grand palace-complex from which he plans every aspect of his kingdom, he keeps his favourite treasures. On a wall hangs the carefully cleaned blade of the heroine Sagisme whom he once defeated in direct combat, on a pedestal stands the crown of queen Hathopheria, a mortal woman who won his heart in the mayfly seconds before she died.

These treasures, he carefully keeps with him and furnishes to make them stay in the same vibrancy and lifelike condition of their earlier times. He does not lend them out, nor does he care much for their uses. Every day, new monolithic obelisks are raised by his servants, commemorating his uncounted millennia of rule with long lists of kings his eternity has succeeded and outlived and every year, new treasures are added to his treasury. The greatest prize he knows is a hero. Great men and women have come to his realm countless times to challenge him for souls of lovers, weapons of past heroes or simple treasure, and almost every time, they have come to stay with him in his kingdom of dust. Eventually they will wither and die and the King Without Compatriot keeps their shades as royal retainers or members of the Amaranthines, his personal guard.

Although he doesn't know it and would never admit it, the King Without Compatriot is just as obsessed with eternity as the living he fondly looks down upon. To be outlasted would hurt his pride dearly and so the competitions he freely lets heroes challenge him to are never truly fair. What hero can wrestle someone who holds the strength of a hundred of his kind? What philosopher could outwit a man who holds the wisdom of every forgotten age in his royal archives? What singer could impress this being, who has heard the maidens of the stars sing love songs and seen his heart grow weary of them?

Despite his phlegmatic disposition, the King Without Compatriot is far from passive. New dead polities occasionally forms and the King would not have them disturb his royal peace or even worse: threaten his treasury of the ages. Therefore, he is swift to add these to his dominion and scatter their inhabitants among his subjects, destroy their buildings, archives and fetters of memory and erode whatever attachment they had to what they were. In death, they will be subjects of the King Without Compatriot or they will not be at all. When a living ruler catches his eye, he sends agents in the form of ghosts to offer them his overlordship, he visits them in their dreams, reminding them of the vast riches under his command and he tells them of the great deeds of their fathers and their forefathers as well, all of which he has seen with his own eyes and could let them exceed.

The price he demands is sacrifice.

Among the Cinder Isles, even saying the name of the King Without Compatriot is considered taboo. Instead, they say it by implication with titles such as "the wealthy one" or "the final emperor", refusing to swear by his actual name. His finality is considered to be beyond men and even sacrificing priests will look away from the sacrifice that they perform. All the better to not acknowledge him. In this region, he is all but synonymous with death itself, and anyone knows that a ruler who strives too far towards the sun without acknowledging death as his true master, may sleep in his deathbed sooner than later. And so, the King Without Compatriot demands his sacrifice.

Animals are good enough, he will add them to his vast herds of dead animals. Buildings serve as well; past kings have incinerated entire districts and the King Without Compatriot has seen them rise in his dead cities. People and artifacts are even better. Ideally together. The greatest sacrifice of all is a hero with her panoply. Such a sacrifice he would welcome with open arms, like a father greets a daughter.

His dead aristocracy play games, competing for the favour of their unvanquishable king, gathering greater sacrifices with which to please him, just to catch his eyes in the light of the court for a few seconds in their immortal unlives. Recently, the King Without Compatriot has secured several Monstrances, although no more than a Circle of Deathknights. It is unknown if he has yet to Exalt any, but in his dead mind, the idea of ruling the living directly is ever more at the forefront. After all, the living remember him plenty as their ruler in death, how greatly they shall remember him as a ruler in life as well. His would no longer be a kingdom of memories and has-been, it would be an Empire of All-Time; has-been and will-be.

The King Without Compatriot as a Liege: The King Without Compatriot has most certainly secured himself enough Monstrances to create at least half an Abyssal Circle. Such Deathknights could take great advantage of the King Without Compatriot's great treasury of artifacts, but would also find that he has many roles for them. Abyssals might find themselves appointed as spokespeople to the living or general of his forces in the underworld, given the task of subduing the dead polities that occasionally challenge his eternity. They might become governors in his name, given their own palaces from which to plan budgets, appoint scribes and erect monuments. Of course, if the King Without Compatriots truly took it upon himself to take command of the living world of the Cinder Isles, it is easy to see the use for Deathknights to subdue conquered provinces and lead his armies, as well as to battle the heroes of the living, such as the Lunar Exalted of the Bronze Tide.
 
I'm on a Darksouls kick so I got some thoughts. :p



Dark Souls in Exalted

So I finally started playing Dark Souls, and I beat the first game and making my way through the next two. I've been a fan of the Lore before I ever played it. I feel it's a pretty perfect setting to port into Exalted.

So I want to start a thread discussing some of the options. Before I was cribbing the idea of the painted world and made a minimultiverse based around paintings within paintings, but after fully playing the game I really want to make use of the actual setting locals. Now we will be talking about spoilers too, and while I haven't beaten Dark Souls 2 and 3 and Bloodborne and Demon Souls I know the spoilery stuff.

A lot of things need to be addressed. One older Idea I had based off the original opening cinematic was maybe the preFirst Flame Protohollows could be immortal shells of a pacified Primordial Race, immortal mindless empty beings. After the Flame they recieved souls. I'm split on the idea, maybe the discovery of the Flame lead to life and souls being given to these beings, or all of these humanoids were literally given a shard of one of the Lord Souls, usually a splinter of Gwyn's soul for the race of the Gods/Vassal Knights, or a piece of the Dark Soul. But if all the Lords gave splinters of their soul and not just the Pygmy for the whole of humanity and Gwyn for an elite few, but also a small clan ensouled by Izalith and the Dead given a form of antilife by Nito. So maybe given souls turned these primordial husks into humans and Lords (I guess I'll call the nameless nonhuman race of kinda giants Lords).

So if the Protohollows were only given souls by the Lords that poses some questions, like Gwyn has kids and even older relatives, like his Uncle Allfather Lloyd. Cold the old relations between these primordial beings just be the fantasy of the 4 Lords, so maybe Gwyn wasn't related to Lloyd or even his first kids were not his kids but the fantasy fabricated this, or maybe the older relatives were dreamed to be connected and the children were born after the flame was discovered? Perhaps they were related and after receiving souls they had some memories return from before they became these Hollow like beings, maybe only remembering their names and relations and personality.

So before souls they are inhuman. Then with souls the Lords are maybe those who received the spirits of Gods as their souls and thus mighty and of a singular soul, ranging for slightly larger than most humans to colossal giants for the Royal Family of Gods. The race of Izalith could have been of the same as the Lords, or maybe they were different unique race that eventually were replaced by Demons, maybe their souls came from Elementals or Devas. Nito's is more confusing, his people were the dead, so in a world separated from the Underworld of Creation maybe Nito gave of his soul to bring sapience to the dead. Least changed with the different theories are the Pygmies people. I like to think the Furtive Pygmy was just considered a Pygmy of the Gods, so short for Gods and Giants is normal height for humanity. The race of the Pygmies received a portion of the Dark Soul, I like to think that this was the Po, and Humanity in the Souls verse is tied to humans are the only ones with a Po soul, and maybe the only ones with a dualistic soul. Maybe the Pygmy found the dregs and unsouled protohollows ignored by the other Lords and gave them Po's and in the age of the First Flame after receiving a Po they naturally develop the Hun. I'm also a fan of the idea that Manus is the Furtive Pygmy, and his suffering was the Catalyst for bringing to fore his might and birthing the Abyss. Humanity is emotions and desires and wants and anger. In the Realm of Dark Souls you don't naturally form ghosts, they are tied to curses or divine accidents or gifts. But souls are material things, the Po is a viscous lump of Humanity, and the Soul is a luminous mote that if unharvested can crystalize.

Humans are like the Humans of Creation until the time periods were the Undead Curse Manifests, so maybe the Undead just become more like the Immortal Primordial Husks. The Everlasting Dragons seemed to be Transcendent Buddha figures, living in an immortal age separated from Desire and Disparity. In an interview that Miyazaki said that the Flame brought life to the World dragons changed, so the Gaping Dragon needed to eat rather than just exist. I like think then that maybe the Everlasting Dragons were a set group of Immortals, but the flame was discovered and the Gods brought War, after some Dragons were slain then new dragons started to be born and breed, and with the capacity to reproduce they were imperfect but given the quality of change and potential. Thus Seath is younger than the Everlasting Dragons, he was long lived but not immortal without the Stone Scales but he was fertile. One theory I had was Gwyndolin was a child of Seath and Gwyn, Seath after all was pale with snakes for legs like Gwyndolin and also a being of strong Lunar resonance. I like to think also Gwyn's unnamed wife was a Lunar Goddess, and perhaps Sorcerer in general was perceived as feminine by the Gods as they didn't fight on the front lines in battles but worked as support, as the Witches burned the Archtrees rather than fight the Dragons.

So this realm of Dark Souls humans are mostly the same, they can't channel essence normally, but they have those skilled in combat (maybe even supernaturally skilled), they have Sorcerers (like creations Sorcerers), Pyromancers (I think I will make it something else but similar to Sorcerery revolving around a cultivated flame. Different but close to it like Necromancy, limited to the theme of flame but can represent symbolic flame and passions too), Miracles (This is an interesting idea, so the Divine charms of the Gods were the powers of Miracles but those who weren't the Gods lets say they developed a related form of magic that uses rote scripture to channel the stories of the Godly Miracles. Like Pyromancy it's like Sorcerery but not quite), and also Necromancy (Nito had Necromancers all over the Catacombs).

My idea is Pyromancers need to have their personal flame lit by a teacher, and this becomes like a personal artifact. I'm thinking they can develop three levels of Pyromancy based on the strength of the flame, so a Descended Flame as the first level, a Resplendent Flame as the next level, and the Highest Level being the Ascendant Flame. Pyromancy was an offshoot of the Flame Sorceries used in the War in the age of Ancients. So maybe its like a mix of Sorcerery and Evocations. Sorcerery required research and mental cultivation, but Pyromancy was more about your connection with your personal flame, and it was spread by the Witches on the Bordermarches of Civilization.

Miracles could originally the Divine Panoply Charms of the Gods, and a form of Faith based Sorcerery like power derived from it. I liked the idea that Sun in the Souls Universe was a great Miracle, maybe one of the most powerful ever cast, by Gwyn. The Miracles the Undead Use are thus several times removed derivative powers drawing strength from the stories of Great Divine Miracles which carved the World from the stone of history. Maybe so instead of Occult like Sorcery uses maybe Integrity could be the base of Miracle casting, since we don't have a Faith Trait. Maybe integrity and Charisma is used, but you need an appropriate Intimacy to represent the Faith needed to cast the Miracle.

Now for NPC's and Player Character talk. So maybe Souls work like Solar Experience, acquiring them gets you Soul Experience during each chapter, with Unique souls being not limited by the chapter? You don't see it much in game and they don't super clarify much so lets say only supernatural beings can wield Souls, it is the currency of the End of the World used by Gods and Monsters. So let's say you need awakened essence use to channel souls, so that is one of the big changes if you become undead, you can now harvest souls from those you slay, and Gods even did this as it was the Ancient Tradition of the Lords in the War of the Ancients to even take the souls of fallen comrades to help in battle (Ornstein and Smough follow this tradition in harvesting the Soul from whoever dies first in that battle, and the Nameless King absorbs the soul of his Dragon when slain). But how easy is trading souls? Is it just a natural power you automatically get you can manifest souls and transfer it to others?

I'm thinking Bonfires will be a type of Manse in this world, a Sacred Fire is Kindled with Humanity, and anchored with a Spiral Sword. The Undead can Link to Bonfires to reform there after Death. I'm not sure how to handle the time it takes to reform, maybe I'll crib the god rules, please if you have an idea share it. In Dark Souls 1 Many Fire Keepers were around, and it may have been an ancient Tradition since before the discovery of the Lord Souls, as a Daughter of Izalith, a Lord in Anor Londo, and even an Ancient Dragon seem to be Firekeepers in this early time period. Later by the time of Dark Souls 2 Firekeepers seem to be rarer as the tradition seems to start dying out without the ancient tradition keepers and patrons, till by the end of the Age of Fire in Dark Souls 3 the World has but one Fire Keeper and one protege. So lets treat Bonfires as like a unique Manse Undead and Unkindled can attune to. They can use these flames as well to digest Soul Experience to help raise traits.

Some Wyld Theories now. Maybe the First Flame could have been an Exaltation, maybe it was even a being like a Solar Exalted who Created 4 Lord Souls and after dying the Exaltation exists as a Fire Linked to the World? Maybe Gwyn Linking the Flame was binding the Exaltation to a state of not finding a Host? Maybe the Lord Souls were 4 Exaltations? Gwyn could fragment chunks of a Lord soul to give power to Exalt his Vassals. Or not.

Maybe the Archtrees are the results of Hollows and Giants at the end of an Age turning into trees and evolving and growing in an epoch of Darkness?

I absolutely love the Primordial Serpents. Maybe they are an immortal Race from the dawn of time, maybe immortal behemoth Children of the Dragon's Shadow? And Frampt went Rogue and chose to side with his friend Gwyn, he genuinely like humanity but he is still cold enough to ice his friends and compatriots to follow Gwyn's goal of prolonging the Age of Fire. One of my Ideas is they are all heads sharing the same body. But Serpents are said to be imperfect Dragons, so maybe the Serpents were beings who couldn't transcend to become Dragons in a state of Nirvana but instead dwell in immortal bodies representing Want and the Material world. Serpent Men and the Lesser Dragons were also said to be the descendents of Dragons. And the Undead could cultivate Dragonlike Traits by joining their Covenant. Maybe in the Age of Dark some Undead become passive and evolve into Trees and then Archtrees, some transcend desire and learn to start evolving into Dragons, and the Hollows grow in power but eventually lose their souls and minds and the cycle starts anew when they rediscover the Embers of the First Flame.

With Slave Knight Gael we see the Dark Soul can be linked to the Blood, and this is backed up perhaps by the first game as it seems you bleed humanity into Bonfires to kindle them or to reverse Hollowing. So maybe the Blood Retains the Po?

I need to research more on Demon Soul's Boletaria and the Bloodborne verse but there is so much to play with there as well. Maybe the Ancient One in Demon Souls is the Bed of Chaos grown to into being its own Primordial? And Bloodborne is after Humanity recedes into a Painted World, loses the Soul Arts and with it the associated curses, but discovers Blood Arts as the Blood Awakens and strengthens their humanity.

So PC Undead have the Options of Sorcerery (Pyromancy, Miracles and Necromancy as well), Martial Arts (maybe the tradition of Martial Arts are Secrets of the Gods but Undead have awakened essence and can learn to harness them too), and Evocations. Artifacts I like to think are a big part of this splat. Their Realm however is lacking a lot of the Magical Materials of Creation. Lets say the Gods had access to a very small amount of Adamant (Seath), Orichalcum (Gwyn's Solar Legacy, I would say Ornstein for instance had Orichalcum armor), Moonsilver (Gwendolin used this), Soulsteel (Nito's Domain) and Starmetal (I'll get back to you on this). But they had their own forms of Magical Materials like the Bones and Scales of Dragons and most commonly Titanite. Titanite could be seen as a distant cousin to Jade. Maybe souls Crystalize in Primordial Ore Created Basic Titanite which resonate with strength and durability and agelessness. The variants of Blue Titanite could represent Magic, and Mental Traits and Patterns, White Titanite could represent the Divine/Passiveness/Light/Dark, and Red Titanite could represent Flames/Passions/Chaos. And Demon Titanite could represent Ferocity/Chaos/Destruction. Still working on this.

I'm also experimenting with the Idea that Artifacts in Dark Souls were even used by those who couldn't attune to them and thus had to grow stronger to use them, or maybe they even had full attunement and half attunement were you could use them but they weren't featherlight.

Still considering any other powers for the undead, I like to think they develop their own unique charms only after their bodies swell and mutate with age and Souls, so maybe their native charmsets are not immediately available and they actually are different for each Undead. As they evolve into essentially the bosses of the Game and Lords of Cinder.

Gods However I see as the Gods of Creation but incarnated into physical flesh. They can die and grow and change like humanity but have long lives like the Exalted. I see essentially two categories of Lords. Let's call the first category Nobles for now, they are the Lords who form the Knights and basic body of the race of Lords. They are larger than men and have awakened essence and can cultivate skills and power, like the incomparable Dragonslaying Knight Ornstein. Then we have the Gods, who perhaps are those who are related to Gwyn through blood and marriage, maybe Gwyn bestowed greater portions of souls on the Gods so they grew larger than the Noble Class, and they were worshipped as Gods by humanity after all, and for good reason as this Class could wield the original Miracles which shaped the World. The Nameless Blacksmith was so potent his slabs of Titanite formed into Demons after he Died, and they brought life and magic and light to the World. So lets say Lords in General could access their own personal charms much like spirits, had physical bodies but were not immortal. And the Gods were beings with Divine Panoply Charms akin to the Celestial Gods of Yu-Shan.

We also have the Giants who are mysterious and may even be different beings in the different games. In Dark Souls 2 we see Dragons with the souls of Giants which could represent experiments to animate/recreate the Ancient Dragons using the Might Souls of Giants or could more curiously represent the idea that Giants and Dragons have the same souls. Maybe Giants are the Reincarnated Ancient Dragons, that would explain their often stonelike qualities, and the classic Dark Souls notion of those with Strong Souls often develop colossal stature. Another idea I had was maybe Giants are the Ignoble Class of Lords Large and mighty but with less potential with magics and miracles. Or perhaps Giants are the descendents of Lords and Humanity, or an offshoot of the Gods separated from their Culture.

One of the big issues I have is which setting of Dark Souls to use in the game because I love the cultures of each!? What is the length of Time between each game? We don't know how long the Age of Fire lasted, but the War of Ancients maybe that was a long time. Long enough for Gwyn to age as he has, or maybe Gwyn appears old because it took his youth to achieve the Lord Soul he Wields. The Robes of Quelana are from before the Age of Fire, so maybe that isn't before the First Flame, maybe it just means before the Age of Ancients Ended with the Slaying of the Everlasting Dragons. But we get this idea that about a Millenium passed after Gwyn disappeared to Link the Flame. Lordran is on the Decline with the Undead Curse but we get the Idea that it was an Ancient City by the time Gwyn left, and I like to think Gwyn ruled for a long minute after slaying the Dragons rather than just a hundred years or so. I mean Anor Londo is massive.

We get the idea with snippets and clues by the time of Dark Souls 1 the Undead Curse has been around for over a hundred years, maybe around even three hundred years ago, as talks of things like Big Hat Logan existing hundreds of Years ago and creating Legends of his deeds. Oolacile in my mind came about after Gwyn left but before the Undead Curse. The Abyss and fall of New Londo seems to be tied with the Legacy of the Abyss left by Manus, ultimately engineered by Kaathe whispering into the ears of the Peaceful Sorcerers of Oolicile and then whispering into the corrupting the Four Kings.

But then Drangleic and Lothric are built upon the Ruins of Lordran right? Lordran Existed in the North of the World, which is hinted as the Land of Giants in Demon Souls. And it seemed to be the Kingdom of the Gods, but they also had humans dwelling in the lesser cities, Its like if Olympus existed as a nation with the other Greek Citystates, which I guess was what God of War was About. Lordran may have been somewhat distant from the other Kingdoms of Man, as the Undead pilgrimaged there. In Dark Souls 3 we have the revelation of the Ringed City, the City given to the Pygmies for Helping with the War of Ancients, but also to maybe quarantine humanity. Could the fact that the Ringed City was put at the Ends of the World represent maybe humanity spread from the Ringed city to cover all of the World but Lordran existed farthest from it? So since Humanity grew and multiplied they became the center of the World and it made Lordran seem like the distant land at the ends of the world?

We still don't know much about the Undead Curse, but the Undead seem to be anchored to the burden of Linking the Flame and they seem tied by Fate (maybe the strong miracles of Gwyn) to seek the Land of Ancient Lords. Lordran crumbles after Dark Souls One but how much time has passed since we have Drangleic? Enough time for multiple Civilizations to rise and fall. I believe the hyperbole of countless was used. Drangleic being the last civilization to crumble there, but how long does it take for a magically huge super infrastructure to collapse? Hundreds of Years? A Thousand? Only a Hundred? Though maybe the Ruins were aided by Apocalypse as Creation had one 700 years ago and it snuffed out Civilization and created a lot of Ruins. Were the Undead a Thing from the rise and Fall of Drangleic? I was getting the impression the Curse was on the rise again after a period of dormancy, but if King Vendrick never linked the Flame then it should mean the curse never went away and it multiplied. So maybe King Vendrick was one of the first Undead of that Cycle, or could it be when he collected his powerful Soul he wasn't even Undead at first, just a mortal who grew in power and souls? But how long since Lordran to Drangleic if multiple nations arose? Well over a Thousand years?

Last we have Dark Souls Three and it seems the World is in a worse state than ever before. Is most the World Undead at this time? If all the World is undead would Linking the Flame kill off humanity or would people just become alive rather then undead and thus free to have children? How many years would you roughly estimate from Drangleic or Lordran to now? Its odd we still have archeological evidence to link back to even the first days when even back in Drangleic's age it was mostly wiped off from the face of the Earth. Astora is gone by this time right, but was Catarina also long gone? I wonder if Astora was a Kingdom with a King or if it was more like a Principality, maybe with a lot different Nobles rather then just one Noble Dynasty. There was a theory Undead Prince Rickert was the son of the Unnamed King, who is said to be the Firstborn Son of Gwyn. There seems to be a lot of implications that the Lords of Anor Londo seemed to be the progenitors of a lot of the various Royalty of the World.

And what of the Mysterious Lands of the East? I often wondered maybe the East was a land removed from the Gods of Anor Londo, and maybe they even had their own Gods?

This is a big post and I'm still tweaking things, but any Thoughts?

I wonder if Priscilla and Yorkha are sisters? My Theory is Priscilla is a child of the Nameless King and Seath, she is an albino too, and Yorkha is the last Daughter of Gwyn and Seath making them half sisters as well an aunt who is younger than her niece.
 
A gift for @EarthScorpion to be used with his Taira.

The Taari

Far west from the great and eternal empire of Prasad lies the Sublime Shahdom of Taira. Traditionally, Taira was divided into many realms and religions, one of which was Perswha. Dreaming Perswha, sweltering in heat and mysterious under the moon, many serenades have been sung to her beauty and her history. However, every twelfth of Ascending Fire groups assembles in all of western Prasad to sing sorrowful songs of regret. These are the Taari, refugees that fled from the forces of Zamash when great Perswha was sacked, her temples desecrated, her libraries burned and their own witch-queen slain. Where Zamashi still talk of vanquishing the slaves of the witch-queen and putting the anathema to the sword, Taari weep bitterly; strangers in a land where they are not even known by their own name.

Three hundred years ago, the forces of Zamash conquered Perswha and subjected its inhabitants to harsh laws that illegalized their native rites and faith, seeking to eradicate their beliefs in entirety. A group of Perswhans gathered up as many scriptures and holy books as they could carry, said tear-filled goodbyes to loved ones that would not follow and fled in a great exodus. Their great journey came to an end when they reached the western frontier of the empire Prasad and petitioned the reigning rani-satrap for the right to stay, which he granted on certain conditions: proselytization was disallowed, they were restricted to living in urban "Tairan Quarters" and they would be loyal to the Prasadi throne. The restrictions were harsh, but the alternative was continuing the journey or returning to a home that was no longer home. They accepted and became the Taari jati.

Immediately, the problems were evident: The Taari were unfamiliar with Prasadi castes and initial meetings between the Taari and native jatis could quickly turn violent. Often dubbed moon-worshippers and devil-votaries, Taari temples were often desecrated and the Taari themselves, who had no caste at all were considered little better than the Corporal Caste. Strangers in a strange land, the Taari persevered. First, conversion was no longer considered. Over time, the Taari turned inwards and conversion was transmitted by blood alone. The holy scriptures were adhered to more zealously than ever before; no self-respecting Taari would not be seen without the sword they were all supposed to carry. As time passed, their reputation changed: What had been moon-worshippers to native jatis became master blacksmiths and what had been poor immigrants to the throne became a loyal people of warriors; raja-servants who would suppress any revolt, no matter the cost.

In the modern day, the Taari have a well-established and fierce reputation as servants of the throne. To less loyal jatis, they are devilish moon-worshippers who enforce the will of the rani-satrap without compunction, fear or compassion. Immigrant brutes who bear wickedly curved swords because they are barely better than roadside bandits. To loyal jatis, royal representatives and wealthy merchants, they are an almost mythically loyal people of warriors, in whom combat flows in the blood. Their strange traditions are seen as the quaint affectations of a proud and powerful martial race that would serve Prasad no matter the cost of following the rani-satrap's orders. Neither of these views are particularly accurate, but those are the illusions the Taari have come to labour under.

That Shining Moon

If you were to ask any given Prasadi what he thought of the Taari, his first thought would be "moon-worshipper". It's not hard to see why. Taari temples have no roofs and always contain a pond inside, in which the moon can be reflected. Many Taari prayers contain references to the moon and their most holy rites must be performed under the full moon, but no self-respecting Taari and arguably most Taari that do not respect themselves either, would call themselves moon-worshippers. In fact, the notion is outright blasphemous to many. The core of the Taari teachings were formulated by the prophetess Gawdashtandha and later compiled in The Authoritative Decree on the Morality of Truth.

During the reign of the witch-queens, new versions were regularly compiled, which contained statements from influential priests, but the version used by the Taari has come to be considered sacred and immutable and has not seen a new compilation in at least two hundred years. An integral part of Taari beliefs is that of the Principle of Joy, an ephemeral and universal principle in all of Creation that the world inherently seeks to turn towards good. In Taari theology, the moon - who is called Mah - is the foremost agent of the Principle of Joy; a trickster-heroine that turns the desire for evil to trick others against itself. In serious tellings of the stories, she is a calculating character who turns evil against itself, step by step; in less serious versions, her antics are often the root of many ribald jokes. It was this reverence for the moon that let the Perswhan witch-queen bind demons to her service, for only in the light of the moon can a demon lord be beckoned to Creation and made to serve.

The Authoritative Decree is the ultimate authority on doctrine, theology, ethics and how Taari are supposed to behave. Any Taari knows this and it is drilled into every child from their very birth. To contradict the scriptures is to contradict the very foundation of their existence. Or so the elders would have you believe, say younger Taari. After the conquest of Perswha, authorities relaxed towards the residents for a few hundred years and culture flourished. As a result of ethnic conflicts, however, a new pogrom began and new waves came to Prasad and to the Taari, where the cultures both melted and came into conflict. Where the older Taari were already establishing their fearsome reputation as warriors, the younger group had already experienced being an oppressed ethnic group once and many had become shrewd businessmen. To the Prasadi, they became merchants and moneylenders but to the Taari, they became something even worse: reformists.

Taari believe that Mah ever so often incarnates into a person to guide the whole community of followers of the Principle of Joy, a transgressive culture-hero much like Mah herself; a witch-queen. To the old Taari, the last witch-queen is dead and gone, the final incarnation of Mah that laid the road for their exodus into Prasad. To them, the final authority on all matters holy is the Authoritative Decree and nothing else. It has effectively become the last and only witch-queen of the Taari. To the reformists, who follow the texts less zealously, the Authoritative Decree is simply a compilation, nothing more. This internal struggle is complicated further by the throne's policy of favouring what they see as a more traditional sect of the Taari, the warriors that have already served them well, rather than the merchants they see as untrustworthy and even occasionally parasitic. Traditionally, this has created an elaborate ethnic hierarchy wherein the "Old Taari" dominate and exclude the "New Taari", which are relegated to building their own temples in the most destitute regions of the Tairan Quarters. A few years ago, however, something changed: a new witch-queen announced herself.

Taira has been gripped by civil war for twenty years, and Perswha has torn itself free from Tairan authority, ruled by a witch-queen who claims to be the daughter of the last and latest incarnate of Mah. She calls Sabah II, the pretender that loosely rules the Tairan throne, an incarnation of evil itself, calling the distant Taari in Prasad to return to what she sees as their ancestral home and help her exterminate every last of their oppressors. The issue has divided the already split jati even further. A quiet call for heroes steadily ripples out from reformist communities; they need one of the Exalted to represent them at the royal court of the rani-satrap. They are tired of staying in Prasad and wish to fight. Taira for Tairans, the slogans go; a pure Perswha once again, a community tired of waiting shouts.

People and Periphery

The Old Taari have a long and complicated relationship with Prasad. They are most common in the western reaches, although there are communities as far as Kamthahar itself. Beyond their reputation as warriors, they also have a reputation as blacksmiths and weaponsmiths, serving to make some of the finest blades in the entire empire, to such a point that both the popular "Tairan dagger" and "Tairan scimitar" are curved blades named not for import from Taira, but from their Taari making. Indeed, one of the current primary contestants for the title of heir to Prasad, Ophris Samvayarga, carries a jade Tairan scimitar he commissioned from a Taari master blacksmith, of which he is exceptionally proud.

The New Taari have a different relationship. Rather than working with metals and bladework, they have taken a valuable but loathed position as businessmen, moneylenders and investors. This has made some of them very rich, but means that those who cannot enrich themselves this way are condemned to an even worse treatment in the slums of the Tairan Quarters. When revolt and riot grip a city in their iron grip, the temples of the Taari are often targeted, but not as fast as the manors of the New Taari are set to the torch and their inhabitants subjected to gruesome punishments. In the former case, the promise of Old Taari warriors is frequently enough to dissuade any would-be arsonists, but the less martially inclined New Taari are rarely so lucky.

However, split as they are, the New and Old Taari are still one jati and the residents of the city of Lokahati still speak with horror of the Great Revolt, where the six New Taari manors were burnt and their inhabitants flayed and hanged above the gates to the quarter, after which the speaker for the Old Taari declared the necessity of blood revenge, and the sword-bearing Taari turned the bloody tide of riot back on the rioters, the massacre continuing for days before the satrapal garrison was strong enough to subdue both parts. When the riots were finally subdued, the city had lost more than half of its population and the Tairan Quarter had been completely emptied, every Taari found dead in the clashes.

Despite the common outside portrayal of the Taari as monolithically honourable warriors and occasionally snickering usurers, who nonetheless both keep to the faith of their ancestors regardless of the situation, the truth is far more muddied. The Taari perceive themselves as constantly under threat from their bloodlines withering on the vine. A child is only Taari if both parents are Taari as well, although rare edge cases of conversion by half-children exist. As a result, the Taari do their best to mark themselves as separate; wearing distinctive colourful embroidered jackets and round felt caps, never shaving their beards or hair, setting their beard in curls and pillars. Orthodox Taari care far more about this, but even more moderate or reform-oriented Taari distinguish themselves this way.

It is common wisdom that the Taari will never leave their faith. The Taari elders will tell you this, any man or woman who knows the Taari will tell you this and even the rani-satrap is sure of it. It's also wrong. Due to the consistent fear of bloodlines withering away, the Taari simply refuse to acknowledge conversions away. Sons or daughters who raise talk of conversion will find themselves pressured as hard as possible away from the topic and can be monitored for weeks, months or even years for any signs. In more than one case, more orthodox young men have performed honour killings on both women and boys who tried to convert, although this practice is heavily frowned upon. However, this refusal to acknowledge conversion has led to a steady and small periphery of self-dubbed Pure Taari, who have come to embrace aspects if not the entirety of the Pure Way, converting away from the traditional ways of the community in favour of the dominant religion. Strife between Taari and Pure Monks are common.
 
Dark Souls in Exalted

So I finally started playing Dark Souls, and I beat the first game and making my way through the next two. I've been a fan of the Lore before I ever played it. I feel it's a pretty perfect setting to port into Exalted.

So I want to start a thread discussing some of the options. Before I was cribbing the idea of the painted world and made a minimultiverse based around paintings within paintings, but after fully playing the game I really want to make use of the actual setting locals. Now we will be talking about spoilers too, and while I haven't beaten Dark Souls 2 and 3 and Bloodborne and Demon Souls I know the spoilery stuff.

A lot of things need to be addressed. One older Idea I had based off the original opening cinematic was maybe the preFirst Flame Protohollows could be immortal shells of a pacified Primordial Race, immortal mindless empty beings. After the Flame they recieved souls. I'm split on the idea, maybe the discovery of the Flame lead to life and souls being given to these beings, or all of these humanoids were literally given a shard of one of the Lord Souls, usually a splinter of Gwyn's soul for the race of the Gods/Vassal Knights, or a piece of the Dark Soul. But if all the Lords gave splinters of their soul and not just the Pygmy for the whole of humanity and Gwyn for an elite few, but also a small clan ensouled by Izalith and the Dead given a form of antilife by Nito. So maybe given souls turned these primordial husks into humans and Lords (I guess I'll call the nameless nonhuman race of kinda giants Lords).

So if the Protohollows were only given souls by the Lords that poses some questions, like Gwyn has kids and even older relatives, like his Uncle Allfather Lloyd. Cold the old relations between these primordial beings just be the fantasy of the 4 Lords, so maybe Gwyn wasn't related to Lloyd or even his first kids were not his kids but the fantasy fabricated this, or maybe the older relatives were dreamed to be connected and the children were born after the flame was discovered? Perhaps they were related and after receiving souls they had some memories return from before they became these Hollow like beings, maybe only remembering their names and relations and personality.

So before souls they are inhuman. Then with souls the Lords are maybe those who received the spirits of Gods as their souls and thus mighty and of a singular soul, ranging for slightly larger than most humans to colossal giants for the Royal Family of Gods. The race of Izalith could have been of the same as the Lords, or maybe they were different unique race that eventually were replaced by Demons, maybe their souls came from Elementals or Devas. Nito's is more confusing, his people were the dead, so in a world separated from the Underworld of Creation maybe Nito gave of his soul to bring sapience to the dead. Least changed with the different theories are the Pygmies people. I like to think the Furtive Pygmy was just considered a Pygmy of the Gods, so short for Gods and Giants is normal height for humanity. The race of the Pygmies received a portion of the Dark Soul, I like to think that this was the Po, and Humanity in the Souls verse is tied to humans are the only ones with a Po soul, and maybe the only ones with a dualistic soul. Maybe the Pygmy found the dregs and unsouled protohollows ignored by the other Lords and gave them Po's and in the age of the First Flame after receiving a Po they naturally develop the Hun. I'm also a fan of the idea that Manus is the Furtive Pygmy, and his suffering was the Catalyst for bringing to fore his might and birthing the Abyss. Humanity is emotions and desires and wants and anger. In the Realm of Dark Souls you don't naturally form ghosts, they are tied to curses or divine accidents or gifts. But souls are material things, the Po is a viscous lump of Humanity, and the Soul is a luminous mote that if unharvested can crystalize.

Humans are like the Humans of Creation until the time periods were the Undead Curse Manifests, so maybe the Undead just become more like the Immortal Primordial Husks. The Everlasting Dragons seemed to be Transcendent Buddha figures, living in an immortal age separated from Desire and Disparity. In an interview that Miyazaki said that the Flame brought life to the World dragons changed, so the Gaping Dragon needed to eat rather than just exist. I like think then that maybe the Everlasting Dragons were a set group of Immortals, but the flame was discovered and the Gods brought War, after some Dragons were slain then new dragons started to be born and breed, and with the capacity to reproduce they were imperfect but given the quality of change and potential. Thus Seath is younger than the Everlasting Dragons, he was long lived but not immortal without the Stone Scales but he was fertile. One theory I had was Gwyndolin was a child of Seath and Gwyn, Seath after all was pale with snakes for legs like Gwyndolin and also a being of strong Lunar resonance. I like to think also Gwyn's unnamed wife was a Lunar Goddess, and perhaps Sorcerer in general was perceived as feminine by the Gods as they didn't fight on the front lines in battles but worked as support, as the Witches burned the Archtrees rather than fight the Dragons.

So this realm of Dark Souls humans are mostly the same, they can't channel essence normally, but they have those skilled in combat (maybe even supernaturally skilled), they have Sorcerers (like creations Sorcerers), Pyromancers (I think I will make it something else but similar to Sorcerery revolving around a cultivated flame. Different but close to it like Necromancy, limited to the theme of flame but can represent symbolic flame and passions too), Miracles (This is an interesting idea, so the Divine charms of the Gods were the powers of Miracles but those who weren't the Gods lets say they developed a related form of magic that uses rote scripture to channel the stories of the Godly Miracles. Like Pyromancy it's like Sorcerery but not quite), and also Necromancy (Nito had Necromancers all over the Catacombs).

My idea is Pyromancers need to have their personal flame lit by a teacher, and this becomes like a personal artifact. I'm thinking they can develop three levels of Pyromancy based on the strength of the flame, so a Descended Flame as the first level, a Resplendent Flame as the next level, and the Highest Level being the Ascendant Flame. Pyromancy was an offshoot of the Flame Sorceries used in the War in the age of Ancients. So maybe its like a mix of Sorcerery and Evocations. Sorcerery required research and mental cultivation, but Pyromancy was more about your connection with your personal flame, and it was spread by the Witches on the Bordermarches of Civilization.

Miracles could originally the Divine Panoply Charms of the Gods, and a form of Faith based Sorcerery like power derived from it. I liked the idea that Sun in the Souls Universe was a great Miracle, maybe one of the most powerful ever cast, by Gwyn. The Miracles the Undead Use are thus several times removed derivative powers drawing strength from the stories of Great Divine Miracles which carved the World from the stone of history. Maybe so instead of Occult like Sorcery uses maybe Integrity could be the base of Miracle casting, since we don't have a Faith Trait. Maybe integrity and Charisma is used, but you need an appropriate Intimacy to represent the Faith needed to cast the Miracle.

Now for NPC's and Player Character talk. So maybe Souls work like Solar Experience, acquiring them gets you Soul Experience during each chapter, with Unique souls being not limited by the chapter? You don't see it much in game and they don't super clarify much so lets say only supernatural beings can wield Souls, it is the currency of the End of the World used by Gods and Monsters. So let's say you need awakened essence use to channel souls, so that is one of the big changes if you become undead, you can now harvest souls from those you slay, and Gods even did this as it was the Ancient Tradition of the Lords in the War of the Ancients to even take the souls of fallen comrades to help in battle (Ornstein and Smough follow this tradition in harvesting the Soul from whoever dies first in that battle, and the Nameless King absorbs the soul of his Dragon when slain). But how easy is trading souls? Is it just a natural power you automatically get you can manifest souls and transfer it to others?

I'm thinking Bonfires will be a type of Manse in this world, a Sacred Fire is Kindled with Humanity, and anchored with a Spiral Sword. The Undead can Link to Bonfires to reform there after Death. I'm not sure how to handle the time it takes to reform, maybe I'll crib the god rules, please if you have an idea share it. In Dark Souls 1 Many Fire Keepers were around, and it may have been an ancient Tradition since before the discovery of the Lord Souls, as a Daughter of Izalith, a Lord in Anor Londo, and even an Ancient Dragon seem to be Firekeepers in this early time period. Later by the time of Dark Souls 2 Firekeepers seem to be rarer as the tradition seems to start dying out without the ancient tradition keepers and patrons, till by the end of the Age of Fire in Dark Souls 3 the World has but one Fire Keeper and one protege. So lets treat Bonfires as like a unique Manse Undead and Unkindled can attune to. They can use these flames as well to digest Soul Experience to help raise traits.

Some Wyld Theories now. Maybe the First Flame could have been an Exaltation, maybe it was even a being like a Solar Exalted who Created 4 Lord Souls and after dying the Exaltation exists as a Fire Linked to the World? Maybe Gwyn Linking the Flame was binding the Exaltation to a state of not finding a Host? Maybe the Lord Souls were 4 Exaltations? Gwyn could fragment chunks of a Lord soul to give power to Exalt his Vassals. Or not.

Maybe the Archtrees are the results of Hollows and Giants at the end of an Age turning into trees and evolving and growing in an epoch of Darkness?

I absolutely love the Primordial Serpents. Maybe they are an immortal Race from the dawn of time, maybe immortal behemoth Children of the Dragon's Shadow? And Frampt went Rogue and chose to side with his friend Gwyn, he genuinely like humanity but he is still cold enough to ice his friends and compatriots to follow Gwyn's goal of prolonging the Age of Fire. One of my Ideas is they are all heads sharing the same body. But Serpents are said to be imperfect Dragons, so maybe the Serpents were beings who couldn't transcend to become Dragons in a state of Nirvana but instead dwell in immortal bodies representing Want and the Material world. Serpent Men and the Lesser Dragons were also said to be the descendents of Dragons. And the Undead could cultivate Dragonlike Traits by joining their Covenant. Maybe in the Age of Dark some Undead become passive and evolve into Trees and then Archtrees, some transcend desire and learn to start evolving into Dragons, and the Hollows grow in power but eventually lose their souls and minds and the cycle starts anew when they rediscover the Embers of the First Flame.

With Slave Knight Gael we see the Dark Soul can be linked to the Blood, and this is backed up perhaps by the first game as it seems you bleed humanity into Bonfires to kindle them or to reverse Hollowing. So maybe the Blood Retains the Po?

I need to research more on Demon Soul's Boletaria and the Bloodborne verse but there is so much to play with there as well. Maybe the Ancient One in Demon Souls is the Bed of Chaos grown to into being its own Primordial? And Bloodborne is after Humanity recedes into a Painted World, loses the Soul Arts and with it the associated curses, but discovers Blood Arts as the Blood Awakens and strengthens their humanity.

So PC Undead have the Options of Sorcerery (Pyromancy, Miracles and Necromancy as well), Martial Arts (maybe the tradition of Martial Arts are Secrets of the Gods but Undead have awakened essence and can learn to harness them too), and Evocations. Artifacts I like to think are a big part of this splat. Their Realm however is lacking a lot of the Magical Materials of Creation. Lets say the Gods had access to a very small amount of Adamant (Seath), Orichalcum (Gwyn's Solar Legacy, I would say Ornstein for instance had Orichalcum armor), Moonsilver (Gwendolin used this), Soulsteel (Nito's Domain) and Starmetal (I'll get back to you on this). But they had their own forms of Magical Materials like the Bones and Scales of Dragons and most commonly Titanite. Titanite could be seen as a distant cousin to Jade. Maybe souls Crystalize in Primordial Ore Created Basic Titanite which resonate with strength and durability and agelessness. The variants of Blue Titanite could represent Magic, and Mental Traits and Patterns, White Titanite could represent the Divine/Passiveness/Light/Dark, and Red Titanite could represent Flames/Passions/Chaos. And Demon Titanite could represent Ferocity/Chaos/Destruction. Still working on this.

I'm also experimenting with the Idea that Artifacts in Dark Souls were even used by those who couldn't attune to them and thus had to grow stronger to use them, or maybe they even had full attunement and half attunement were you could use them but they weren't featherlight.

Still considering any other powers for the undead, I like to think they develop their own unique charms only after their bodies swell and mutate with age and Souls, so maybe their native charmsets are not immediately available and they actually are different for each Undead. As they evolve into essentially the bosses of the Game and Lords of Cinder.

Gods However I see as the Gods of Creation but incarnated into physical flesh. They can die and grow and change like humanity but have long lives like the Exalted. I see essentially two categories of Lords. Let's call the first category Nobles for now, they are the Lords who form the Knights and basic body of the race of Lords. They are larger than men and have awakened essence and can cultivate skills and power, like the incomparable Dragonslaying Knight Ornstein. Then we have the Gods, who perhaps are those who are related to Gwyn through blood and marriage, maybe Gwyn bestowed greater portions of souls on the Gods so they grew larger than the Noble Class, and they were worshipped as Gods by humanity after all, and for good reason as this Class could wield the original Miracles which shaped the World. The Nameless Blacksmith was so potent his slabs of Titanite formed into Demons after he Died, and they brought life and magic and light to the World. So lets say Lords in General could access their own personal charms much like spirits, had physical bodies but were not immortal. And the Gods were beings with Divine Panoply Charms akin to the Celestial Gods of Yu-Shan.

We also have the Giants who are mysterious and may even be different beings in the different games. In Dark Souls 2 we see Dragons with the souls of Giants which could represent experiments to animate/recreate the Ancient Dragons using the Might Souls of Giants or could more curiously represent the idea that Giants and Dragons have the same souls. Maybe Giants are the Reincarnated Ancient Dragons, that would explain their often stonelike qualities, and the classic Dark Souls notion of those with Strong Souls often develop colossal stature. Another idea I had was maybe Giants are the Ignoble Class of Lords Large and mighty but with less potential with magics and miracles. Or perhaps Giants are the descendents of Lords and Humanity, or an offshoot of the Gods separated from their Culture.

One of the big issues I have is which setting of Dark Souls to use in the game because I love the cultures of each!? What is the length of Time between each game? We don't know how long the Age of Fire lasted, but the War of Ancients maybe that was a long time. Long enough for Gwyn to age as he has, or maybe Gwyn appears old because it took his youth to achieve the Lord Soul he Wields. The Robes of Quelana are from before the Age of Fire, so maybe that isn't before the First Flame, maybe it just means before the Age of Ancients Ended with the Slaying of the Everlasting Dragons. But we get this idea that about a Millenium passed after Gwyn disappeared to Link the Flame. Lordran is on the Decline with the Undead Curse but we get the Idea that it was an Ancient City by the time Gwyn left, and I like to think Gwyn ruled for a long minute after slaying the Dragons rather than just a hundred years or so. I mean Anor Londo is massive.

We get the idea with snippets and clues by the time of Dark Souls 1 the Undead Curse has been around for over a hundred years, maybe around even three hundred years ago, as talks of things like Big Hat Logan existing hundreds of Years ago and creating Legends of his deeds. Oolacile in my mind came about after Gwyn left but before the Undead Curse. The Abyss and fall of New Londo seems to be tied with the Legacy of the Abyss left by Manus, ultimately engineered by Kaathe whispering into the ears of the Peaceful Sorcerers of Oolicile and then whispering into the corrupting the Four Kings.

But then Drangleic and Lothric are built upon the Ruins of Lordran right? Lordran Existed in the North of the World, which is hinted as the Land of Giants in Demon Souls. And it seemed to be the Kingdom of the Gods, but they also had humans dwelling in the lesser cities, Its like if Olympus existed as a nation with the other Greek Citystates, which I guess was what God of War was About. Lordran may have been somewhat distant from the other Kingdoms of Man, as the Undead pilgrimaged there. In Dark Souls 3 we have the revelation of the Ringed City, the City given to the Pygmies for Helping with the War of Ancients, but also to maybe quarantine humanity. Could the fact that the Ringed City was put at the Ends of the World represent maybe humanity spread from the Ringed city to cover all of the World but Lordran existed farthest from it? So since Humanity grew and multiplied they became the center of the World and it made Lordran seem like the distant land at the ends of the world?

We still don't know much about the Undead Curse, but the Undead seem to be anchored to the burden of Linking the Flame and they seem tied by Fate (maybe the strong miracles of Gwyn) to seek the Land of Ancient Lords. Lordran crumbles after Dark Souls One but how much time has passed since we have Drangleic? Enough time for multiple Civilizations to rise and fall. I believe the hyperbole of countless was used. Drangleic being the last civilization to crumble there, but how long does it take for a magically huge super infrastructure to collapse? Hundreds of Years? A Thousand? Only a Hundred? Though maybe the Ruins were aided by Apocalypse as Creation had one 700 years ago and it snuffed out Civilization and created a lot of Ruins. Were the Undead a Thing from the rise and Fall of Drangleic? I was getting the impression the Curse was on the rise again after a period of dormancy, but if King Vendrick never linked the Flame then it should mean the curse never went away and it multiplied. So maybe King Vendrick was one of the first Undead of that Cycle, or could it be when he collected his powerful Soul he wasn't even Undead at first, just a mortal who grew in power and souls? But how long since Lordran to Drangleic if multiple nations arose? Well over a Thousand years?

Last we have Dark Souls Three and it seems the World is in a worse state than ever before. Is most the World Undead at this time? If all the World is undead would Linking the Flame kill off humanity or would people just become alive rather then undead and thus free to have children? How many years would you roughly estimate from Drangleic or Lordran to now? Its odd we still have archeological evidence to link back to even the first days when even back in Drangleic's age it was mostly wiped off from the face of the Earth. Astora is gone by this time right, but was Catarina also long gone? I wonder if Astora was a Kingdom with a King or if it was more like a Principality, maybe with a lot different Nobles rather then just one Noble Dynasty. There was a theory Undead Prince Rickert was the son of the Unnamed King, who is said to be the Firstborn Son of Gwyn. There seems to be a lot of implications that the Lords of Anor Londo seemed to be the progenitors of a lot of the various Royalty of the World.

And what of the Mysterious Lands of the East? I often wondered maybe the East was a land removed from the Gods of Anor Londo, and maybe they even had their own Gods?

This is a big post and I'm still tweaking things, but any Thoughts?

I wonder if Priscilla and Yorkha are sisters? My Theory is Priscilla is a child of the Nameless King and Seath, she is an albino too, and Yorkha is the last Daughter of Gwyn and Seath making them half sisters as well an aunt who is younger than her niece.

I've never played Dark Souls so it's hard for me to comment here. My knowledge is all through osmosis. But here goes...

My first inclination is to try and fit the DS setting inside the Exalted setting, rather than merging them from first principles. I think that's likely to produce better results.

I like the idea of a naturally soulless race that only achieves true life when given a soul by some external power. If they're a primordial race, perhaps they were driven underground during the war and the transplanted setting is underground. Maybe DS humanity is one of the varieties of darkbrood that the Mountain Folk struggle against.

That said, the constant decay and guttering light of the DS-verse as I understand it points to the Underworld. Maybe Gwyn was a Deathlord, and the First Flame was the corpse of a Primordial. There's some thematic similarity between absorbing a Lord Soul and devouring a dead Third Circle.

If DS humanity is actually a primordial race of soulless beings, or at least the segment of that race that has human souls / Pygmy-granted souls, you could just have pyromancy and miracles and such be part of that primordial race's Charmset.
 
A gift for @EarthScorpion to be used with his Taira.

Niiiiiiice.

Honestly, it makes me want to update Taira to 3e (because it kind of has to be moved and tweaked because the geography of the area has been shifted a bunch and the border with Harbourhead is plot-important for the role of Harbourite highlanders), and taking advantage of Prasad being in the same general area to make some ties there.

Because if Taira is Aztec-Iran having the Thirty Years War, Prasad is well placed to get its France all up in that civil war.
 
Honestly, it makes me want to update Taira to 3e (because it kind of has to be moved and tweaked because the geography of the area has been shifted a bunch and the border with Harbourhead is plot-important for the role of Harbourite highlanders), and taking advantage of Prasad being in the same general area to make some ties there.
oh my god yes please
 
Has anyone done write ups on The Caul in this thread? What like to see other peoples homebrew material on it. Cause I'm currently working on a very dumb homebrew for that area that makes it more like.

The Zone from S.T.A.L.K.E.R
 
Squeeee

The combination of lunar religions and joy-based teachings is very much my jam, and makes me want to dig into the real-world cultural roots you're drawing on to give these a fair representation.
Check out any book writen by Mary Boyce on Zoroastrians and the Parsi. I would go for Zoroastrians: Their Beliefs and Practices, by the aforementioned as one of the chief resources on Zoroastrianism. Specifically the chapters Under the Il-Khans, Rajahs and Sultans, Under the Safavids and Mughals and Under the Qajars and the British are of interest to you. You might also be interested to get Alexander Histories and Iranian Reflections: Remnants of Propaganda and Resistance by Parivash Jamzadeh, if only because it's a fantastic book and deals with how cultural memories of conquest can become embedded, change and find themselves influencing and influenced by theology. Also, check some resources on Medieval Jewry as well as the Sikh, both of these were lesser inspiration sources, so I don't really have a specific book to recommend, but they were definitely there! Although admittedly, parts of this write-up are just dumb Persian multilingual references. "Mah" just means moon, for example, but to be fair, that's not much better than her canon name, so at least I've got that down lol.
 
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