All of it. It's a fucking good book with items such as Mistweaver; a shogunate-era reaver daiklave with command over the mists, made by a scavenger who failed his third return from the fog-shrouded Valley of Golden Needles, to Mela's Coil, a set of armour forged in the early days of the shogunate to glorify Mela, now used by the Wyld Hunt a thousand times through history, a venerable relic of the Immaculate Faith, disappearing on one fateful Wyld Hunt, it's final resting place unknown, to the great concern of Lookshy and Dynasty alike.

It also contains genuinely powerful and useful warstriders like Emerald Chevalier, again built in the Shogunate by the young daimyo Ghashara Steel-Petal, it's upper body like a beautiful woman of jade and it's lower body four-legged and equine, now lying in some unknown grave waiting for someone to reforge it or Karvara, the Walking Devil Tower; an ancient god-beast imprisoned in an armoured prison of Moonsilver, it's spine carved in to make way for fuselage and controls woven with the threads of it's nervous system.

But that is not all! There are siege weapons like the lightning ballistae or implosion bows! Ancient automata like the Brass Legionnaires or the Jade Steed! Mighty ships of the line like Horizon Endeavour or a long-lost Chariot of Aerial Conquest.

It is a very good book and it is absolutely worth your money.
So, for the first time ever, Exalted has a good Artifact book.

Someone check, can you hear the sound of seven trumpets?
 
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And it's nice to every Exalt! Lunars get several mentions of their doings and deeds! Vast amounts of artifacts are from the Shogunate or made by Dragon-Blooded! Even old figures like Facet Raven or Devon are mentioned and we see the return of such wonders as The Forgotten Blade (in a truly terrifying form, even).

But most importantly of all, and watch out when I say this because it's crazy; we get the Ultimately Useful Tube.

Hell. Yeah.
 
Autochthon is already the Special Primordial because he's the one who 100% sided with the Incarnate Rebellion, made the Exalted, and has been handed credit for countless other things.
You're really confusing twee "Specialness" with "has a defined role in the backstory," and I think you honestly have a bigger axe to grind with that latter part of unwanted focus than really making him conform to what everyone assumes the primordial condition entails. Besides, I never said that only the Yozis have the tiered soul-structure, just that Games of Divinity called-out it for them exclusively in the context of "the organization of the Demon Realm," and no indications have been given in any direction but the briefly-noted state of Autochthon that this was or can be meaningfully changed.

The rest of your post is honestly just griping that everything defined about Autochthonia, even in nutshell format, doesn't hew hard enough into your established model for "how things should work." Look, I understand you've had a lot of success with this Infernals stuff, but it's not the only possible game in town. One Primordial, out of two-dozen odd Yozis fitting your qualifiers for "distinctive," a handful of unspecified dead ones and one wildcard, showing that unbroken primordials do not have to be so aggressively defined by a specific soul layout to the exclusion of all other factors and characterization, is not an inherently bad concept, no matter how much you insist that this is the sole-interesting aspect to be found. Hell, claiming "their minions have minions!" is the only meaningful distinction to make for Exalted's primordials compared to literally everyother mythological or fantasy titan out there is the most reductionist shit I've read in a long while.

The setting is a kitchen sink, its concepts can exist outside of the box you personally built to contain it.

Games of Divinity gives nothing to indicate that the soul hierarchy was something forced on them by their imprisonment and that'd be a pretty important detail.
Demon-summoning and the Surrender Oaths, as I mentioned. The three tiers of demons exist in GoD because the spells were written in the Corebook, and the relevance tied to the Yozis came after. So this means one of two things in-setting: either the bindings of the oaths arbitrarily split all denizens of the Demon Realm into three neat classifications, or that soul-structure is a notable element of the Yozis themselves, mentioned nowhere else except as an allusion to co-location tricks. Even Gaia, the only other free primordial, has never had any of her sub-souls mentioned beyond the Five Elemental Dragons, and even that is a crap-shoot definition depending on which books you take at face-value.

The Yozis are repeatedly referred to as primordials, but not every primordial need to fit the ironclad definitions cast onto the Yozis by everything that places them in the context of "being in hell." Personally I think that's better for everyone, since it allows Malfeas to sit on its niche of codified demon-summoning relevance, without demanding everything else try to ape it with none of the established backdrop for why that shit even exists in the first place.
 
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Writing with an eye towards plot hooks isn't a bad thing in a game as homebrew-heavy as Exalted can be.
Agreed, the thing I liked about the series is that one game could easily have my PC fighting against say Gem to free their slave, to the next game having them being the decedant Bride of The Despot whose every whim is attended to by the most beautiful slaves of he can purchase for her.

The toolbox approach has always been to the benefit of the series, and like how railroading a plot-line in kind of fell flat. Looking at you, Return of the Scarlet Empress.
 
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Any modern stuff, or is it all historical?
And a lot of this seems to include to tag "Lost to history" so your PC can randomly turn up with the thing.
Lots of modern stuff! Razor Dancer and Wise Steel are a pair of Soulsteel short daiklaves forged right here in the Time of Tumult by a terrible witch-queen from the souls of two heroes, and one who wields the weapons finds themselves mimicking the martial art practiced by the souls within; the Burning Branch is the spear of the hero Shirazi Ako who died heroically against a Moon-Demon and his weapon was brought back to the Blessed Isle where his daughter Atena placed it by his memorial and as the weapon was watered in the tear of his descendants, so did mortal wood become the core of a great, unbreakable branch of Green Jade which they uprooted and turned into a weapon against the Anathema, now lost on some Wyld Hunt. Meanwhile, Midnight Thorn is a Green Jade chain shirt, treated with the mystical inks of foreign tribes of the east, originally worn during the disastrous Iselsi rebellion, now lost in the jungles of the Caul.

There are oceans of stuff!
 
Lots of modern stuff! Razor Dancer and Wise Steel are a pair of Soulsteel short daiklaves forged right here in the Time of Tumult by a terrible witch-queen from the souls of two heroes, and one who wields the weapons finds themselves mimicking the martial art practiced by the souls within; the Burning Branch is the spear of the hero Shirazi Ako who died heroically against a Moon-Demon and his weapon was brought back to the Blessed Isle where his daughter Atena placed it by his memorial and as the weapon was watered in the tear of his descendants, so did mortal wood become the core of a great, unbreakable branch of Green Jade which they uprooted and turned into a weapon against the Anathema, now lost on some Wyld Hunt. Meanwhile, Midnight Thorn is a Green Jade chain shirt, treated with the mystical inks of foreign tribes of the east, originally worn during the disastrous Iselsi rebellion, now lost in the jungles of the Caul.

There are oceans of stuff!
Good, Exalted always had a bit of a problem with making its artifacts intresting. For all their talk of a Daiklave being special, everyone bloody-well had one!

So what are the armor artifacts like? Anything stand out from the rest?
 
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Good, Exalted always had a bit of a problem with making its artifacts intresting. For all their talk of a Daiklave being special, everyone bloody-well had one!

So what are the armor artifacts like? Anything stand out from the rest?
Sozen, the Cataphract of Keys is a set of armour forged before the fall of the first Solar Deliberative which draws into the legend of a demon lord that does not exist, has never existed. The wearer becomes Sozen, their anima tainted with the vitriol of the Demon City, their legend as the greatest thief Hell will ever know.
 
Sozen, the Cataphract of Keys is a set of armour forged before the fall of the first Solar Deliberative which draws into the legend of a demon lord that does not exist, has never existed. The wearer becomes Sozen, their anima tainted with the vitriol of the Demon City, their legend as the greatest thief Hell will ever know.
Huh. Now that is a weird one.
 
Sozen, the Cataphract of Keys is a set of armour forged before the fall of the first Solar Deliberative which draws into the legend of a demon lord that does not exist, has never existed. The wearer becomes Sozen, their anima tainted with the vitriol of the Demon City, their legend as the greatest thief Hell will ever know.

And also one of the most ruthless Fire Lords the Fire Nation ever saw. :V

(Sozen, Sozin, same difference.)
 
What are you're opinions on Dissonance? It feels to me like Sidereals really got screwed over in regards to a lot of the artifacts, but it haven't finished reading everything.
 
! Razor Dancer and Wise Steel are a pair of Soulsteel short daiklaves forged right here in the Time of Tumult by a terrible witch-queen from the souls of two heroes, and one who wields the weapons finds themselves mimicking the martial art practiced by the souls within
It's implied that said witch is the Lover Clad in the Raiment of Tears, too.
 
What are you're opinions on Dissonance? It feels to me like Sidereals really got screwed over in regards to a lot of the artifacts, but it haven't finished reading everything.
Well, it was mentioned that Sids are pretty bad at Evocations. Considering their other infrastruvture advantages, I don't think it's too bad. And you need to have some splats bad at Evocation or "being good at Evocations" stops feeling special.
 
Well, it was mentioned that Sids are pretty bad at Evocations. Considering their other infrastruvture advantages, I don't think it's too bad. And you need to have some splats bad at Evocation or "being good at Evocations" stops feeling special.
I agree with this. Liminals in particular are noted as being only neutral with soulsteel, and dissonant with all other magical materials - this makes them even worse than Sidereals at Evocations. It also means that currently, only Solars and Abyssals are resonant with soulsteel.

I'm guessing that depending on what limbs Liminals have at any moment, they may be able to be better with Evocations, like an artifact's former wielder - that seems to be implied a bit in the Ask the Devs thread in Onyx Path.
 
This is all Discord's fault. And it is doubly @Revlid's fault.

But really it's @Omicron's fault, and we know it.

Lady Noone, Marchioness of the Scar
Greater Dead
Baptised in the River of Fear

Shadows gather, moving like living things. Flames die. Moths and other night-insects gather, filling the air with the flapping of their wings. There is the masked face of a woman in the darkness, as pale as the moon overhead. She does not speak, but gently removes her mask. The fear grips onlookers and they see their nightmares taking form, creeping in through the walls and ceiling. Terror seizes them. The woman puts her mask back on - and now the darkness is only shadows again.

The ghost who goes by the name Lady Noone is one of the lesser nobility serving the Daimyo of Withering Years in the South. She dresses in a tattered black cloak which hides her power from onlookers, making her seem like one of the Lesser Dead. In the service of her master she holds a march in the sands of the east of his domain, riding a spider-like creature of the Rivers that she tamed. The Daimyo and the First and Forsaken Lion are great foes, and she watches the border for movements from Dead Gem. Sometimes she sneaks into the land of the living on moonless nights, taking her pleasures in that decadent city.

Like many of the Baptised, Lady Noone has lost much of who she once; recollections washed away by the screams of the terror-wind. She believes she was one of the Contagion Dead, from the lost cities of the once fertile plains of the Far South. The scars on her face and hands suggest she died of some such disease - and her presence spreads hysteria and panic like a sickness. The mask she customarily wears contains her presence, but even then blood runs cold when she passes unseen.

A reclusive spectre by nature, Lady Noone is always scrupulously polite and even kind, unleashing the horrors upon those who catch her ire by hurting the weak or vulnerable. For all that, there is a sick fascination in her that she tries to dampen and cannot; the cold nightmare creature she became in the River. She tries to direct her nature at those she believes deserve her darker side. When she lets go of her restraint, her full bulk unfolds from under her cloak. The fear in the air becomes thick enough that men drown on dry land, screaming as their nightmares eat at their minds.

Necromancers summon Lady Noone as a spy and a thief. She is a flitting ghost who can move between shadows in the blink of an eye, and patient enough to sit and watch a building for days. Though she is weak by the standards of the Greater Dead, she is more amenable to negotiations than many. Because she hides that side of her, none of the tomes that mention her associate her true form with her more common face, instead believing them to be different ghosts. Some of the exorcists of Gem know of her, though they believe her to be a benevolent Lesser Dead.
 
For arms of the chosen, are there a lot of good "tool" artifacts?

Not the modern day analogues in lost age. Artifacts that serve a modern day purpose, but in an interesting way
 
I'm guessing that depending on what limbs Liminals have at any moment, they may be able to be better with Evocations, like an artifact's former wielder - that seems to be implied a bit in the Ask the Devs thread in Onyx Path.

I've heard this as well. Take a Dragon's hands and his Daiklave and wield it like your own!

I really like Arms. There's a lot of material both mechanical and in terms of fluff that's really striking and can serve as inspiration for a lot of things.

I can't wait to hear all the inevitable Karvara stories.
 
Karvara, the Walking Devil Tower; an ancient god-beast imprisoned in an armoured prison of Moonsilver, it's spine carved in to make way for fuselage and controls woven with the threads of it's nervous system.

Due to the limitations of First Age power sources, it requires either an external connection to a Manse or it has a maximum active duration of 300 seconds under pilot control.
 
Due to the limitations of First Age power sources, it requires either an external connection to a Manse or it has a maximum active duration of 300 seconds under pilot control.
Booo!!!

Though seriously, even the picture is one of the most blatant examples of EVA Expy since basically any anime with a quiet blue-haired girl.
 
MORE CECELYNE LAW CHARMS!

Natural Law
Cost: (+3m)
Mins:Essence 3
Type:
Keywords
:Obvious
Duration: 1 Scene
Prerequisite Charms: Counter-Pronouncement Of Enthymemic Law

The laws of Cecelyne are not guaranteed by the will of the people. Rather they are woven into the very fabric of creation. To go against them is no mere heresy, it is impossible. Whenever the Infernal uses this charm's prerequisite, they may pay an extra 4ms to activate this charm.

Natural Law adds an external penalty to all prescribed actions equal to the Infernal's (Essence + Lore). Should a charm be used which removes extrernal penalties this creats a roll off.

(Will add this to my earlier post tonight so it doesn't need to be threadmarked)

Based on @greensun 's armor of law charm and @MJ12 Commando 's talk about how he would do cecelyne law charms a few weeks back
 
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