Ok, when they say a Neomah can do fleshcrafting, does that mean he/ she/ it can induce/ take way mutations from a living creature?

It can.

Well, it can certainly introduce. Removing them is more dubious. Some mutations should be too hard for a Neomah to heal away.

(Any such manimulation turns the target into a CoD, of course)-
 
They don't represent things in-setting, but they're written as geeky references to physics concepts as a bonus for nerds. In the same way that the shinma are a set theory joke that reference the essential elements of roleplaying, Malfeas is a fantasy description of a Dyson sphere (many layers of habitable material around a central sun), Cecelyne is both relativity and the lunar regolith (you can't cross her in less than five days and she's a silver desert under a black sky full of stars), Adorjan is hard vacuum (where there is no sound and you die in seconds), Isidoros is a black hole (the Black Boar/Bore(Hole) that Twists the Skies/Spacetime), Cytherea is the Big Bang (the Divine Ignition that created everything and is mysterious because we can't determine everything about it due to lack of experimental plausibility), Sacheverell is determinism... you get the picture.
And Elloge is the holographic principle! :V
 
I'm reading through the Szoreny Charmset, and I really like the Reflection upon Insight Tree. It's very reminiscent of Dorian Gray and Henry Wotton, which is awesome.

The Sharingan charm is also great, though I'm surprised it doesn't come with an upgrade that makes your eyes swirl in a kaleidoscopic whirl and lets you draw characters in your mirror world (as an opposed Socialise vs Awareness roll) if they look into them.


What are the precise limits of Prime Element Wonder? How does it interact with Mercurial Sap Embrace? That charm
Mercurial Sap Embrace said:
Quicksilver sap infuses the Infernal's flesh and leaves silvery streaks in his blood. For each health level worth of his flesh or blood that a character ingests, they take a dose of quicksilver sap.
Since a partial infusion of Quicksilver makes one's blood a poison, should turning your blood completely to quicksilver enhance it further? Perhaps it becomes two doses of quicksilver sap per health level ingested, or perhaps you don't need to lose a health level to extract the first dose?

Is it intended to be Essence 7+ to permakill Dragon Kings for Soul Eating Mirror, or was it Enlightenment 7+ that didn't get converted to Essence?
 
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@EarthScorpion , great new charmset. I was wondering if soething like this was coming when I saw that Lilun had a new soul in her document. It's a bit different from the Twilight/Night that I though you might be going for based on some things you had said about Szoreny earlier, but it still has the Craft/Medine alchemy you talked about. The heart sap poisoning is similar to the Hegra treatment you talked about a while back. Treating heavy metal poisoning as a Crippling effect instead of a Poison effect was a great decision, and helps to differentiate Szoreny from Kimbery. It's interesting that all of Szoreny's Training and healing charms permanently maim mortals unless the exalt either spends considerable resources on curing them or xp on other charms to heal Crippling effects. It's a good toxic person metaphor.

My favorite flavor text is the line about Szoreny not mourning Adrian.

Thoughts on charms: I could see Keris taking Branch and Root Protrusion just so she can have even more limbs. Would Mirror World Evocation be a Geomantic charm in Kerisgame? Should Enviable Heart have a cost of 0m instead of -, like Ancient and Firstborn?

Examples of Szorenian Infernals in fiction that I can think of:

Gilderoy Lockhart from Harry Potter works well for the conman charms.

Westley from The Princess Bride works well for the performance enhancing drugs tree, as well as Accumulation charms to bring him up to the skill levels of his foes in each of their specialities. He clearly has an Envious intimacy towards Buttercup and wants to prove that he loves her more than Humperdink. He even crashes near the end from his Accumulation and needs to rely on his new minions and conning the villain into surrendering.

Dominic Voss from the Webcomic Widdershins is literally empowered by an embodiment of Envy who acts like a Coadjutor and gains in skill when he encounters someone who can do something better than him.
 
Why is it that Fox Tongue Rumour is placed where it is in the charm tree? It seems like a natural growth from Reflection Upon Insight or Silver Tongue Statement, and I don't really get its connection to the "physically or metaphysically poisoning stuff" themes of its prereqs and follow-up charms.

Also, continuing the theme of "Szorezny charms make you great at being Donald Trump", consider activating Slippery Gentleman Susurration with the curse "but her emails!" or "Benghazi!"
 
Thoughts on charms: I could see Keris taking Branch and Root Protrusion just so she can have even more limbs. Would Mirror World Evocation be a Geomantic charm in Kerisgame? Should Enviable Heart have a cost of 0m instead of -, like Ancient and Firstborn?
Honestly, she's probably first going to dip into the Squirming Root Mimicry tree for stealing and the Cinnibar Blossom Inhalation for the alchemy (dammit Keris how many master's workshops do you even have in your body? [1]) If she gets mirror-clones and extra limbs, it'll be lower-priority, and I'm doubtful that she'll dip into his mind-tree at all - the only ones she might want from there are the three leading up to Heartwood's Patronage.

The body-tree Charms will, of course, go to vain and attention-loving Rathan, with his mirrors of ice and mercury and his cold, seeping envy that drags others down (compared to the hot, burning envy of Haneyl that leads her to raise Keris up).

[1] Uh... given Mother of Monsters qualifies her as a fully-stocked Genesis workshop and Flesh-Weaving Tendrils gives her a full set of tools for surgery and manipulation of biological matter in crafting, turning her blood into a master's alchemical lab will bring it up to, like... four. Possibly five, if Vali winds up with a Malfean "I can act as a forge for metalwork and shit" Charm.
Why is it that Fox Tongue Rumour is placed where it is in the charm tree? It seems like a natural growth from Reflection Upon Insight or Silver Tongue Statement, and I don't really get its connection to the "physically or metaphysically poisoning stuff" themes of its prereqs and follow-up charms.

Also, continuing the theme of "Szorezny charms make you great at being Donald Trump", consider activating Slippery Gentleman Susurration with the curse "but her emails!" or "Benghazi!"
It's a truth-poison that blurs the line between honesty and falsehood; following the example of crippling toxins that build up in one's flesh. And it leads organically into poisoning reputations with the follow-up.

And you speak as though it wasn't written with that example explicitly in mind. : P
 
I was wondering if soething like this was coming when I saw that Lilun had a new soul in her document.

Indeed, to go with that, here she is; Lilunu's eleventh soul. Which, at least in Kerisgame, she's going to get at the same time as her tenth - and between the two of them, they show increasing resentment and bitterness in Lilunu.

Hermione, the Image of a Dragon
Demon of the Second Circle
Envious Soul of the Conventicle Malfeasant

The image of Hermione is without flaw; a graceful, snake-like dragon whose silver scales display endless warped refractions and whose eyes are as red as cinnabar. But that is all she is, for she has no flesh and bone. Her voice is but echoes; her form is but reflections. She coils between the mirrors and paintings of the Conventicle Malfeasant, never able to touch the world. She is the twin sister of Antifasi, and when she takes on a human form she resembles an albino version of her sister. There is no kindness between them, though, for she resents how Lilunu dotes over Antifasi. When her cold bitterness overcomes her reason then any surface that reflects or depicts her bleeds mercury; the hateful tears of Hermione.

The Image of a Dragon has ambition beyond measure. She is young, but she sees how her greater self is but a tool of the other Unquestionable and her mercury blood is raised in ire. Lilunu has the power of a fetich soul; how dare they treat her like that? Still, she hides her anger behind her mirror mask, and lets Orabilis see none of her spite - for he would cripple her just as he did Lela if he knew the nature of the viper Hermione. She seeks allies from among the green sun princes who would give her passage into Creation. There, she may be able to find herself a body, and failing that, patsies among the Exalted of the gods who might be weapons of her spite to thrust at the Unquestionable.
 
skree

Vastudoi, The Breathing Worms

Demon of the First Circle
Progeny of the Living Tower


A demon gasps for breath as the air vacates an entire layer; flensing apart it's lungs with merciless indifference. Soon it will die forgotten in some alley of the Demon City. In the air, a gelatinous worm flits free, forcing it's way into the demon's mouth; devouring it's lungs and covering it's mouth with a strange, transparent protuberance, the demon will survive, but it will never breathe freely again.

The Vastudoi are nigh-transparent worms the size of a grown woman's forearm and twice the length, they have two mouths, one is a mass of tendrils around a ring of lamprey-like teeth, the other resembles a fleshy bag that has been attached to it for some unknowable reason. It's body is gelatinous, and it can barely be seen when it lies or floats still in the air, for he Vastudo has the ability to fly, despite the constraints of gravity, moving through the air like it was swimming through some amorphorous mass. It was made by Octavian, the Quarter Prince to give his countless demon legions the ability to fight even in breathless void. It succeeded eminently, and the Vastudo has since become a mainstay of the armies of the Quarter Prince. The power of the Vastudo is to breathe in even the most hostile air; even in the Silent Wind herself, brag the particularly insane of the Vastudoi, although that is a lie. The Vastudo's purpose is to invade the throat of a man or demon, wriggling it's fat, maggot-like body down his throat before devouring his lungs and replacing their function; then it will spread it's bag-like protuberance over their mouth and nose, breathing when they would instead.

The Vastudoi are often highly compassionate, acting with an attitude that is much like that of the ideal physician of Creation; seeing it's purpose equally as a job and a calling, though they may often grow cynical at the rate that their patients tend to die at. It often takes them weeks of painful regurgitation to recreate a patient's lungs, and since they breathe better anyways they often simply do not consider it.

Summoning: (Obscurity 2/4) Demonologists know well of the The Breathing Worms and often summon them to aid the wounded or diseased; they are often summoned alongsides Perroneles and Sesselja and fearsome is the warrior who is host to them all. A Vastudo gains a point of Limit when it must leave a patient that is currently in it's care for any one reason, no matter how reasonable. When a man or woman lies at their deathbed from weak, diseased or wounded lungs with no one to take care of them, then may a Vastudo escape from Malfeas to wriggle into their mouth and bring them the gift of breath once more.
 
Issue: Adorjan doesn't attack your lungs, she's an environmental hazard that does 6 Agg/action. Both demons would die to innumerable wind-borne cuts in seconds. The concept is fine, just, uh, change the fluff. Nobody fights in the Silent Wind. You either ward her away with clamour, or run before she arrives, or die. The only way to get through her alive is with magic that renders you immune to hazards - and even that fails if she notices you and acts directly.
 
Damn...

How on earth do you guys homebrew so well?

I mean, I found it hard enough to get an idea in, like several days.

You did it in, what, an hour?
 
Issue: Adorjan doesn't attack your lungs, she's an environmental hazard that does 6 Agg/action. Both demons would die to innumerable wind-borne cuts in seconds. The concept is fine, just, uh, change the fluff. Nobody fights in the Silent Wind. You either ward her away with clamour, or run before she arrives, or die. The only way to get through her alive is with magic that renders you immune to hazards - and even that fails if she notices you and acts directly.
I actually wrote that later, the concept changed while I was writing it because, "first circle that protects against Adorjan seemed stupid later." :V

Damn...

How on earth do you guys homebrew so well?

I mean, I found it hard enough to get an idea in, like several days.

You did it in, what, an hour?
15 minutes.
 
Quick question about gods, elemental dragons, and the draconic form:

In general, Elementals in canon basically become draconic upon reaching high levels of Essence/Enlightment, with their appearance and size related directly to their Essence level. Gods, on the other hand, take forms related to their positions (with some outliers when gods change jobs and keep their previous forms or at least aspects of them), with the vast majority being humanoid, with some taking aspects of various creatures if not complete animal forms.

Gods also can change from the power of their cults, which is why the Syndics of Whitehall have a angyalka to remind them of who they are and prevent them from fusing into a single entity.

Now, other than the Elemental Dragons (who are Gaia's children and are not exactly gods), the UCS also used to IIRC have a draconic form. Is there anything preventing a lesser god from taking a draconic form, however? Or if an existing god exists but mortal worshippers imagine him in a draconic form, can their prayers alter his nature to a draconic one? I don't mean literally transforming a god into an elemental dragon, just his appearance.

I won't beat around the bush, I'm asking if Mushu from Mulan, I.E. a minor Terrestrial god in the form of a tiny dragon acting as the guardian spirit of some mortal clan, is possible, or if a being that small and weak taking a draconic form will be considered an insult to the Elemental Dragons and be forbidden.
 
I won't beat around the bush, I'm asking if Mushu from Mulan, I.E. a minor Terrestrial god in the form of a tiny dragon acting as the guardian spirit of some mortal clan, is possible, or if a being that small and weak taking a draconic form will be considered an insult to the Elemental Dragons and be forbidden.

So, by my understanding, the shape of a god is by a large part determined by the trappings of their current job. A Bloody Hand (a kind of murder god) always dresses in black and has hands that drip blood; a tiger god is at the very least going to be a catboy/catgirl; a river god is going to be wet and probably have hair that always moves like it's underwater and maybe his laughter tinkles like a brook. Gods don't seem to get all that much choice about that - certainly not at low ranks.

So by the way I look at it, a god'll look draconic if it's part of their job role. And whether that appearance is assigned to a god is political. But, for example, I'd say that there's a good chance that the gods of Immaculate shrines either look like monks or like dragons.
 
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