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I am legit confused how everyone are pulling so much information out of a single name.
Hey, we got some info about infernals.
(What a wonder, they are Solar mirrors now too!)
That worked so wonderfully for Abyssals.
I am legit confused how everyone are pulling so much information out of a single name.
Fair .I am legit confused how everyone are pulling so much information out of a single name.
TL;DR: confirmation bias is bad.Fair .
But words have meaning, and the fluff does matter .
The choice of naming for Abyssal Castes sent a message about their relationship to the Solars, just as the naming of old Infernals was an attempt to deliberately differentiate them, even though a lot of their foci and abilities remained clearly linked.
In this case, the choice to apparently abandon the previous monikers of Infernal Castes in favor of names that directly mirror Solar Castes would be in and of itself a message as to the direction that development is taking them. Assuming, of course, that this is indeed an actual statement of intent, and not an off-the-cuff remark by a lone developer.
Oh wow, that was certainly useful; now please inform me how a direct word-for-word aping of the Houses of Demon: The Fallen informs Infernals relation to Solars?Fair .
But words have meaning, and the fluff does matter .
The choice of naming for Abyssal Castes sent a message about their relationship to the Solars, just as the naming of old Infernals was an attempt to deliberately differentiate them, even though a lot of their foci and abilities remained clearly linked.
In this case, the choice to apparently abandon the previous monikers of Infernal Castes in favor of names that directly mirror Solar Castes would be in and of itself a message as to the direction that development is taking them. Assuming, of course, that this is indeed an actual statement of intent, and not an off-the-cuff remark by a lone developer.
Somewhere in 2e there's a note that even in the current setting, Heaven has the ability to run everything in Creation to such a degree that no one gets sick, all life gets the necessary amount of food and water to live long, happy and safe lives. But if they do that, then they stop getting as much prayer as they want.
If Penumbra did end up being the final name for the Infernal caste of Eclipses, I wonder what the others would be. I mean, you'd think they'd run out of parts of the day and night.
People are, like, wicked lazy if they can get away with it. Unless you compelled people to pray, like it was a job and if you don't pray you don't eat, then people would shirk their duty to do something else because they don't need to work to enjoy the bounty heaven rains down upon them. But if you are compelling people to pray or you'll take away their food, how is that not slavery? It might be more pleasant slavery, but it sure as hell isn't freedom.That doesn't really make sense, though. If the gods made Creation a utopia then you can bet there'd be ceaseless prayers of gratitude. In a world of peace and plenty people could pray six hours a day, and if the gods made it clear that that was a the payment they expected for their paradise-making then people absolutely would.
People are, like, wicked lazy if they can get away with it. Unless you compelled people to pray, like it was a job and if you don't pray you don't eat, then people would shirk their duty to do something else because they don't need to work to enjoy the bounty heaven rains down upon them. But if you are compelling people to pray or you'll take away their food, how is that not slavery? It might be more pleasant slavery, but it sure as hell isn't freedom.
That assumes that everyone is perfect though, and that includes the gods. As long as everyone acts for the good of the community and doesn't get the idea to abuse the system to their advantage somehow then yeah everything will work like a well oiled machine.That's what a job is. You don't work, you don't get paid.
In this case the work is prayer and the pay is paradise. Pretty good deal for the workers, eh?
With a bit of oversight it wouldn't be hard to get two or three times as much prayer as the gods do in the Age of Sorrows.
Honestly I'd be happy with something along the lines of
"Of the First Age only the barest fragments of knowledge remain, with the most powerful of Yu Shan and Malfeas having sworn mighty oaths to secure it.
Of the Shogunate much more is known even in these fallen times"
The much more vital bits of lore are the Shogunate , the creation spanning dragon blooded empire that immediately preceeds the current era. Whose wonders could be learned and emulated
And when you do find the stuff that is fully functional...This. I really like the idea that the First Age is largely backstory (compared to the Shogunate which is much more recent and important), which is why it can be kept vague. It doesn't matter except in the sense that the power levels then were way bigger, not because Exaltations were more awesome then or whatever but because you had everyone working together and now almost everything that could be salvaged or used to get an advantage has been, and the First Age is more something which you understand from tiny scraps rather than from any real scholarship. Most First Age things should be like... oddities in Numenera. Stuff which has an odd, niche use, because it was part of a much larger system once.
Because the people getting upset probably have know fuck all about Houses of Demon: the Fallen? There's not necessarily crossover between Exalted and the various world of Darkness games, especially regarding one of the more minor properties (as oppposed to stuff like Vampire/Werewolf/etc). They're examining it from a purely Exalted background, and in that background it might indicate negative things depending on your viewpoint (ie, how much you value the original design of 2ed Infernals and dislike the decision for Abyssals to mirror Solars).Oh wow, that was certainly useful; now please inform me how a direct word-for-word aping of the Houses of Demon: The Fallen informs Infernals relation to Solars?
That assumes that everyone is perfect though, and that includes the gods. As long as everyone acts for the good of the community and doesn't get the idea to abuse the system to their advantage somehow then yeah everything will work like a well oiled machine.
The problem with societies that are well oiled utopia machines is that people are the grit that messes them up.
We don't actually know what that means in practice.Anyways, I'm disappointed, but it was a long shot of Infernals ever not being Solar mirrors.
It's also notable that while the design of Infernals was fun and interesting, it had it's own share of issues, especially once transferred to a different combat system. Given how different 3rd edition is, and how it doesn't seem to be reliant on the "here are the 2 charms you need to at least be able to participate", the original design might not be very workable without clunky fixes.We don't actually know what that means in practice.
Seriously, we haven't even seen what Abyssals will look like. Forecasting an entire splat from one fucking word because they're going in a sort of similar direction to a splat that was bad is absurd.
It assumes everyone is acting in good faith. If there's not enough rain one season, why is that? Did someone shirk their prayer duty because there's no visible difference between someone actually praying and someone who's going through the motions? Did the god in charge of rain for the district get drunk or skim the profits off somehow to throw a lavish party? And people still have to do all the farming and normal work, and prayer looks like a very cushy job compared to 'real work'. How many people are going to sit by and be happy doing the hard work when someone else can just sit around lighting incense and talking all day?No, it just assumes that at least a few people are occasionally vaguely competent. Creation generates a fair bit of prayer as it is; it could obviously generate more if it wasn't set up in such a blatantly counterproductive way.
Seriously, if people pray as much as they do when there's unlikely to be any reward for it, imagine how much they'd pray if they had every reason to expect excellent pay.
This sort of adresses my point and doesn't adress it at the same time; but basically my assertion is that the 2e Infernal Caste names don't really... say much about the Castes, like what is it again that the Defiler Caste is supposed to be defiling again? Why is it again that the Malefactor Caste is called that? What is Slayer slaying again? Why is Fiend even called fiend at all?Because the people getting upset probably have know fuck all about Houses of Demon: the Fallen? There's not necessarily crossover between Exalted and the various world of Darkness games, especially regarding one of the more minor properties (as oppposed to stuff like Vampire/Werewolf/etc). They're examining it from a purely Exalted background, and in that background it might indicate negative things depending on your viewpoint (ie, how much you value the original design of 2ed Infernals and dislike the decision for Abyssals to mirror Solars).
This. I really like the idea that the First Age is largely backstory (compared to the Shogunate which is much more recent and important), which is why it can be kept vague. It doesn't matter except in the sense that the power levels then were way bigger, not because Exaltations were more awesome then or whatever but because you had everyone working together and now almost everything that could be salvaged or used to get an advantage has been, and the First Age is more something which you understand from tiny scraps rather than from any real scholarship. Most First Age things should be like... oddities in Numenera. Stuff which has an odd, niche use, because it was part of a much larger system once.