No all that stuff is way too meta and draws on OOC knowledge that PCs just don't have. The Sun, or the Moon, or the Maidens of Destiny, or the Elemental Dragons, or the Deathlords, or the Lords of the Hell, or the Representatives of the Divine Maker Itself or the backer of whatever other exalt type you care to name blessed you with power, and they expect you to use it as you see fit (with various levels of restrictions depending on the particular exalt type you are). You now are a demigod with natural magic that manifests in a number of ways that suit your talents and thus shape how you interact with the world. Batu the Slayer has fighting magic and Nin-Agal the Twilight has crafting magic, while Shrouded Iron the Changing Moon has weird dream magic and Tenya the Casteless has social magic. All can turn their magic to largely whatever ends they please (reliant on time and xp, of course)
 
Slightly random question:

Has anyone made a Martial Art about food, cooking, or being a chef?

If not (and honestly, why would it have been), what are some ideas for what would be involved?

The Form Weapons would clearly be knives / short swords or other cooking implements. Sort of looking for ideas / brainstorming for it.
 
Slightly random question:

Has anyone made a Martial Art about food, cooking, or being a chef?

If not (and honestly, why would it have been), what are some ideas for what would be involved?

The Form Weapons would clearly be knives / short swords or other cooking implements. Sort of looking for ideas / brainstorming for it.

There's a semi-serious style called Orichalcum Chef floating around, not sure if it ever got written, but cooking styles have been a well-worn, sometimes aggravating joke in the fandom.

I can help you brainstorm, but I need to calibrate expectations- is this supposed to be a 'could be found in Creation' style, or a more tongue-in-cheek creation?
 
There's a semi-serious style called Orichalcum Chef floating around, not sure if it ever got written, but cooking styles have been a well-worn, sometimes aggravating joke in the fandom.

I can help you brainstorm, but I need to calibrate expectations- is this supposed to be a 'could be found in Creation' style, or a more tongue-in-cheek creation?
Little of both. The idea is someone taking their cooking skill and skill with magic martial arts and sort of combining the two / elevating the cooking to bullshit levels. Even they don't take it super seriously at first. But it suits them so well that it became something serious.

Basically, it can have puns and stuff, but the actual techniques are entirely something one could find within Creation.

It's explicitly supposed to be somewhere between martial art and ritualized preparation of food, there should be serious crossover between the techniques involved and applications for preparing exotic or absurd foodstuffs. Like a technique to remove poison from something working on creatures, food, or poisoned weapons, or a technique that removes armor, scales, or thick hides and reduces soak.
 
Little of both. The idea is someone taking their cooking skill and skill with magic martial arts and sort of combining the two / elevating the cooking to bullshit levels. Even they don't take it super seriously at first. But it suits them so well that it became something serious.

Basically, it can have puns and stuff, but the actual techniques are entirely something one could find within Creation.

It's explicitly supposed to be somewhere between martial art and ritualized preparation of food, there should be serious crossover between the techniques involved and applications for preparing exotic or absurd foodstuffs. Like a technique to remove poison from something working on creatures, food, or poisoned weapons, or a technique that removes armor, scales, or thick hides and reduces soak.

Gotcha. Next question is, Terrestrial Martial Art or Celestial Martial Art? And are we thinking like Shokugeki No Soma/shonen cooking anime, or something more grounded?
 
Slightly random question:

Has anyone made a Martial Art about food, cooking, or being a chef?

If not (and honestly, why would it have been), what are some ideas for what would be involved?

The Form Weapons would clearly be knives / short swords or other cooking implements. Sort of looking for ideas / brainstorming for it.


I need a Terrestrial Martial Version if only because the Chef in my DB game keeps throwing 15+ successes when he cooks.
 
Gotcha. Next question is, Terrestrial Martial Art or Celestial Martial Art? And are we thinking like Shokugeki No Soma/shonen cooking anime, or something more grounded?
More Celestial Martial Art, and explicitly inspired by Cooking Shonen The Best (Toriko). More grounded than Shokugeki No Soma, but I don't know what you've got in mind for both sides of that so I'm not sure which is more in line with the vague idea in my head.

Like, the techniques should have serious crossover with food preparation / ingredient hunting, because if they don't (and are pure combat techniques), then why didn't the person developing it just use a combat style / technique rather than a cooking based style? The person developing it would already have normal magical martial arts, this one is an expression of themselves / a Celestial Martial Art about cooking damnit.

It's basically the Cooking equivalent to Silver-Voiced Nightingale Style.

Edit: Double checking Shokugeki, actually, yeah, sometimes it should edge into that level of silliness, though barely. Still more grounded though.

It's existed since 1e in one form or another.

exaltedonline / Orichalcum Chef Style
I found that after Shyft mentioned it by name, but that's... it's basically a fighting style that's got a fluffing of cooking to it. It's not really what I'm looking for, though I do appreciate the link. Though the frying pan trick of lighting everything on fire is somewhat appropriate, the others are just... well, refluffed combat tricks.
 
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More Celestial Martial Art, and explicitly inspired by Cooking Shonen The Best (Toriko). More grounded than Shokugeki No Soma, but I don't know what you've got in mind for both sides of that so I'm not sure which is more in line with the vague idea in my head.

Like, the techniques should have serious crossover with food preparation / ingredient hunting, because if they don't (and are pure combat techniques), then why didn't the person developing it just use a combat style / technique rather than a cooking based style? The person developing it would already have normal magical martial arts, this one is an expression of themselves / a Celestial Martial Art about cooking damnit.

It's basically the Cooking equivalent to Silver-Voiced Nightingale Style.


I found that after Shyft mentioned it by name, but that's... it's basically a fighting style that's got a fluffing of cooking to it. It's not really what I'm looking for, though I do appreciate the link. Though the frying pan trick of lighting everything on fire is somewhat appropriate, the others are just... well, refluffed combat tricks.

Gotcha. I'm going to bed shortly, but I'll jot down some notes/ideas.
  • Most CMA have about 9-12 charms, with 3-4 pre-form charms that create a 'core' of the style.
  • I can't speak for 3e design, but in 2e, it's generally accepted that a martial art will try (for good or ill) to be a fully realized combat suite. So damage booster, defense booster, etc. You do not have to do this if you don't want to.
  • Philosophically, you want to approach it as 'everything is kung-fu', from poetry to stonecutting to yes, even cooking.
  • Your basic damage adder is likely going to be based on meat-tenderizing
  • cooking- specifically eating/feasting, is a social activity, so you can extend that into a group/AoE or 'Against Magnitudes' effect, like 'Hunger Surrounds The Table' Technique.
  • The Form Charm is going to either really synergize with the core of the style, or it's going to inform how you want to act. A good example is that with the form active, 'anything that belongs in the kitchen' and 'food' becomes an Improvised Weapon. Related to that, is you likely want a way to speed up weapon readying, simply to make jackie-chan efforts more approachable. Remember though that at least in 2e, combat is in part balanced around 'non-attack' actions. Being able to go from zero to 'beat shit' is an incredibly devastating force multiplier.
  • Ages ago I had an idea for a style based on ritual maintenence of swords, so each charm came with a 'thaum procedure' that allowed you to bless the blade. Charms had a keyword that let them work better if the blades were blessed before each use/drawing. you can use a similar idea here, where certain charms in your style also confer recipes to cook, and give you bonuses for using them on or with recipes.
I'm out of ideas now, I will be around to discuss more later!
 
I found that after Shyft mentioned it by name, but that's... it's basically a fighting style that's got a fluffing of cooking to it. It's not really what I'm looking for, though I do appreciate the link. Though the frying pan trick of lighting everything on fire is somewhat appropriate, the others are just... well, refluffed combat tricks.
Yeah that describes a lot of custom content though, especially when it comes to martial arts styles.
 
Yeah that describes a lot of custom content though, especially when it comes to martial arts styles.
That can suck my nuts. If I'm doin' somethin like this, I'm doin' it right.

Gotcha. I'm going to bed shortly, but I'll jot down some notes/ideas.
  • Most CMA have about 9-12 charms, with 3-4 pre-form charms that create a 'core' of the style.
  • I can't speak for 3e design, but in 2e, it's generally accepted that a martial art will try (for good or ill) to be a fully realized combat suite. So damage booster, defense booster, etc. You do not have to do this if you don't want to.
  • Philosophically, you want to approach it as 'everything is kung-fu', from poetry to stonecutting to yes, even cooking.
  • Your basic damage adder is likely going to be based on meat-tenderizing
  • cooking- specifically eating/feasting, is a social activity, so you can extend that into a group/AoE or 'Against Magnitudes' effect, like 'Hunger Surrounds The Table' Technique.
  • The Form Charm is going to either really synergize with the core of the style, or it's going to inform how you want to act. A good example is that with the form active, 'anything that belongs in the kitchen' and 'food' becomes an Improvised Weapon. Related to that, is you likely want a way to speed up weapon readying, simply to make jackie-chan efforts more approachable. Remember though that at least in 2e, combat is in part balanced around 'non-attack' actions. Being able to go from zero to 'beat shit' is an incredibly devastating force multiplier.
  • Ages ago I had an idea for a style based on ritual maintenence of swords, so each charm came with a 'thaum procedure' that allowed you to bless the blade. Charms had a keyword that let them work better if the blades were blessed before each use/drawing. you can use a similar idea here, where certain charms in your style also confer recipes to cook, and give you bonuses for using them on or with recipes.
I'm out of ideas now, I will be around to discuss more later!
Okay, so, general ideas / brainstorming:

Cooking is about preparation, good cooking takes good preparation, and while one can make do with mediocre or bad ingredients, better ingredients treated with the same amount of skill will still be better. Eating / dining is a social thing, and cooking is almost always for others more than it is for oneself.

Barely Magical - Terresterial Level
Poisonous Stuff - Removing poison from things
Descaling / Skinning - Removing armor, natural or otherwise, flaying skin

Knife-work - Greatly increases speed / rate of attacks, multiplies cooking speed meaningfully
Searing / Roasting / "Cooking" - Light an area on fire

Debone - Crippling effects
Set the Dinner Table - Improvised weapons?
Stuffing - Slow target down due to bloat?

"Enlightening" effects?
Voice of the Ingredients - Greatly increases accuracy, reduce difficulty of working with hazardous substances massively
Food Honor - Significantly increases efficiency of previous techniques


Essence-Using / Explicitly magical - Celestial Level

Essence of Sustenance - Foodstuffs offer greater nutrition / boost healing. Based on the traits of things put into dish multiplied by its Essence. (Reminiscent of Chalcanth). User doesn't get 'full', can 'store' large amounts of sustenance when given the opportunity to indulge.
Essence of Flavor - Foodstuffs that expand Essence recovery or otherwise buff? The greater the traits of the things put into dish, the more powerful they are. (Reminiscent of Chalcanth). Provides Martial Artist Keen (Taste) Technique.
Essence of Dining - Foodstuffs require Virtue / Willpower rolls to avoid consuming, mastery of making meals appealing, resistance to drugs / similar effects
Essence of the Feast - Applying effects to a magnitude / preparing large feasts solo is easier / possible. Explicitly uses legs, elbows and absurdly full pots and such to achieve the effect. Not outright "Feed army with two fish" effect, but similar idea due to using parts of things that would normally be considered inedible.
Essence of Preparation - Penalties / bonuses from the techniques in the style / things its prepared stack better.

Messing with Elemental Essence to achieve effects:
Air - ???
Fire - "Baking" - Speed up cooking, gradually turn up the heat in an area as an environmental hazard of increasing power. Amplifies effects of alchemical solutions in some way, which includes Marinate. Derives from the Searing / Roasting effect or otherwise requires an existing flame effect?
Water - "Marinate" - Able to 'store' multiple alchemical solutions in themselves to use on command and / or in foods, applying multiple poisons to a single weapon
Wood - "Herbs and Spices" - Buff something, increasing its Essence and / or traits. Either striking 'chakras' in living targets or applying essence to non-living ones.
Earth - "Tenderizing and Texturizing" - Cause the target to take (Their own Essence) in damage or penalties, explicitly works off of buffed stats, like what Herbs and Spices buffs

Transcendentally / Extremely Magical
Perfection of Cooking - Foods require Virtue rolls / Restores Virtue Channels
Preparation of Ambrosia - Able to turn things like spells or charms into meals / store them

I need to figure out something for the Elemental Essence Air preparation. That and Essence of Dining doesn't feel sufficiently "Martial-Art-Y" at the moment. It also probably should have another set of "Enlightenment" effects to go from the middle-tier to the third. Even if the character can't use / develop Sidereal Martial Arts, it's an exercise of sorts to figure it out.

Edit: Also, while the Form Charm would definitely have to do with preparation in some way, I don't know how to implement that.

There also doesn't seem to be much of the social aspect of cooking / dining, partially because i couldn't think of a good way to "Martial-Art" it up enough or codify it sufficiently. Any ideas?
 
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Terrestrial is best seen as 'Professional' martial arts. So narrow to a single role within a job like barbeque vs pastries. Celestial Level is 'platonic ideal' of a role. There's no 'Southern Tiger' Style, it's all just Tiger Style. So fundamental truths and expressions of Cooking. CMA don't usually need to worry about 'Elemental' themes, as that's a Terrestrial thing by its nature. There are Terrestrial level CMA, of course, but they're usually All About one Element.

Next, do not, under any circumstances, fuck with essence or willpower recovery unless you know exactly what you're doing. That is a third rail, touch it and die. Speed boosting is also something you need to be very careful with, as it becomes a deciding factor in Exalted combat.

I suppose a question to ask is this: Do you want the user to Fight With Cooking, or Fight While Cooking? Or Both.
 
Terrestrial is best seen as 'Professional' martial arts. So narrow to a single role within a job like barbeque vs pastries. Celestial Level is 'platonic ideal' of a role. There's no 'Southern Tiger' Style, it's all just Tiger Style. So fundamental truths and expressions of Cooking. CMA don't usually need to worry about 'Elemental' themes, as that's a Terrestrial thing by its nature. There are Terrestrial level CMA, of course, but they're usually All About one Element.
That's actually sort of what I was going for, the ideals of each element within the field of cooking. But it was more a useful way to build the techniques and organize thoughts.

Fire = Heat as applied to food, baking or searing, a transformative function.
Water = Liquids as applied to food. Things like Soups / Marinades / Things that are soaked into food, a way to meld flavors.
Wood = Seasoning, Spices, Herbs, and other flavor enhancements, increasing the strength of flavors.
Earth = Force as applied to food, which is almost entirely texture modifications, smoothing out, thickening, tenderizing, etc.
Air = ??? The smell as applied to food? Cold as applied to food?

There's legitimately something else I'm missing that fits for Air, but I can't think of it.

Next, do not, under any circumstances, fuck with essence or willpower recovery unless you know exactly what you're doing. That is a third rail, touch it and die. Speed boosting is also something you need to be very careful with, as it becomes a deciding factor in Exalted combat.
The essence recovery is entirely out of combat, demense or manse sort of recovery, not in-combat, holy fuck no.

I suppose a question to ask is this: Do you want the user to Fight With Cooking, or Fight While Cooking? Or Both.
Both? I think more the latter? I'm not sure where the distinction really lies, especially at Celestial Martial Arts levels of Ideals. They're applying the principles and skills of cooking to combat if that helps explain?
 
Quick Exalted question. How does one go about purifying/removing Shadowlands?
Canonically?

Salt, Loads and Loads of Salt. You have to coat the ground with around the entire perimeter of the shadowland (Or just enough to cut off the portion you wish to cleanse I think.) Once that's done, you have to preform unspecified rites and rituals, along with actually living outside the shadowland. Once the Little bit that you have salted is now of Creation, you then repeat the Process, with a smaller circle.

This takes decades to cleanse even a small area, and is monstrously expensive due to the massive quantities of Salt needed.

Or have Adamant Circle Magic (E5), learn CLEANSING SOLAR FLAMES, and that requires you to be in the geomantic center of the shadowland, and is monstrously essence expensive, and extremely noticeable.

As In, The Realm, the Wyld Hunt, the Siddies, Any Deathknights in the Shadowland will know that something big is happening.

Cleansing solar flames said:
Cost: 50m + 10m per 50 square miles beyond the first
Target: Touched shadowland

This spell must be cast during the day at the geomantic center of a shadowland—that place through which all its Essence flows are poisoned. As the sorcerer casts Cleansing Solar Flames from that point, sunlight pierces the shadowland's miasma, shining warmly upon the caster and collecting in growing clouds until a thunderhead of light rises above her, visible for miles. And then, the sorcerer lifts her head in a piercing cry as the sun-cloud impales her with a bolt of golden lightning that passes through her into the ground and explodes outward in a glittering wave. The solar lightning holds the sorcerer for 10 minutes per 50 miles of shadowland she converts. When she is done, the sun-cloud dissipates, and normal sunlight shines over land that is now severed from the Underworld and fully part of Creation once more.

If the sorcerer is moved or her attention wavers at any time during the cleansing, then this entire spell fails. Black storm winds of deathly Essence rip across the sky and scatter the sun-cloud in a terrifying (though harmless) backlash.
 
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Maybe using Katas as an equivalent concept?
Don't really think that works sadly. Like, I get what you mean, but it's not really a crossover technique of something that applies for both, and all the others are that.

Like, if you can think of a way that katas can be used for cooking as well as combat? All for it. I just can't think of one.
 
Some thought "exercise" of mine that I remembered.

Does this work?

ME said:
Here is a terrible* idea:
If messages aren't delayed, and there is a way to summon a specific demon (I can't remember if there is) then you can make a rudimentary form of future sight (not simulation).
Tell the demon to send you a message when it gets summoned by you.
If something happens you summon the specific one, then around 5 days ago you get a message from it.

At this point you probably get ambushed by Sidereals and angry pattern spiders.



*In several ways.

Note that there are infact ways to summon a specific demon, and there are ways to instantly send messages long distance (I think it was one necromancy spell).
 
Fun solar charm idea- characters loyal to the solar extend how long they can survive with dying injuries- so they can get back to their liege and tell them who 'killed' them. (Or get stabilized and not die.)
 
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