That doesn't make an ounce of sense. If the neighborhoods all have to hire their own mercenaries and vigilanties to defend themselves, then that means that they have their own trained and equipped defense forces to assault other neighborhoods and fight off the mercenaries hired by the Council, meaning that the Council wouldn't actually be in control of the city, ever, because whoever controlled the city would be the ones who came out on top the last time things exploded into violence.And this is what your entire effortpost misses. Nexus is a libertarian city. It has no standing army - the Council of Entities hires mercenaries when it needs to. It has no watch - it's up to neighbourhoods to hire their own mercenaries or form local vigilante groups. It doesn't pay most of the Council's employees - instead, they're sold the rights to collect revenue from their role, so bribes are a fundamental part of life in Nexus. "Gratuitous Violence" is only what Nexus forbids - lynching a baker who's been adding sawdust to flour is, therefore, perfectly legal. As per Scavenger Sons, revenge-killings are the third most common cause of death in Nexus.
To whit:
"Nexus is no stranger to escalating feuds and even states of near-war as entire districts clash over events blown far out of proportion and aggravate by parties on either side seeking to set things 'right'. If the bloodletting escalates too far, the council can and will step in with paid mercenaries to quell the crowds."
*It's never made a great deal of sense to me that Nexus wouldn't allow slave labour. It's a normal part of commerce in creation and they're not freeing slaves so why not allow it in the city?
You caught me there, I should dig that out.
(...)
But we're writing after China Mieville and Bas Lag became a thing. We can use the insight that Mieville had, that the city at the centre of the world, with all its plots and gods and bribes, is not, a place of liberty. It's the metropolis, as in, the metropole which is not the colony.(...)
Because the city at the centre of the world is a place of power and riches, and it needs things from other places. And those places are not as powerful as it is, and thus, by the normal way of things, it becomes an empire.(...)
That doesn't make an ounce of sense. If the neighborhoods all have to hire their own mercenaries and vigilanties to defend themselves, then that means that they have their own trained and equipped defense forces to assault other neighborhoods and fight off the mercenaries hired by the Council, meaning that the Council wouldn't actually be in control of the city, ever, because whoever controlled the city would be the ones who came out on top the last time things exploded into violence.
Well, in that case, its entire existence is based on fiat and should work however you want it to.Nexus is a million pop city that somehow exists without an empire to feed it.
It never made sense.
Well, my head-cannon was that Emissary was ronin Sidreal that made Nexus in large-scale social experiment in maximizing freedom of choice, because metaphysics and paradoxes of Free Will in world guided by Loom of Fate drove him half-insane.
Not necessary and not always. This "normal way of things" you speak of is kind of not a thing at all.
Probably because if you do have enough mercs to be an army, Emissary comes to whittle it down until you don't.
Maybe the Emissary is really Saturn and has for the lulz (you know, as the Maidens are wont to do) removed Nexus's Ending, and the city has not collapsed in on itself, been conquered, or been abandoned as it logically should because it is metaphysically incapable of doing so. The Council continues to hire mercenaries to protect the city, despite knowing that nothing can possibly threaten Nexus's existence thanks to the Emissary, just because they feel like they should keep up appearances.Probably because if you do have enough mercs to be an army, Emissary comes to whittle it down until you don't.
Sure, you'd drive them off the first time, but then the Emissary would show up and feed you your own parents.That doesn't make an ounce of sense. If the neighborhoods all have to hire their own mercenaries and vigilanties to defend themselves, then that means that they have their own trained and equipped defense forces to assault other neighborhoods and fight off the mercenaries hired by the Council, meaning that the Council wouldn't actually be in control of the city, ever, because whoever controlled the city would be the ones who came out on top the last time things exploded into violence.
See the post just above yours.Sure, you'd drive them off the first time, but then the Emissary would show up and feed you your own parents.
Seems like if you were going to do that you wouldn't use a city.
People go to Nexus because Nexus is where the money is, and they can make it rich there. Those who are rich then have power. That power then will then be structured by their interactions with other people of power who live near them (IE in Nexus) and that then will create an effect on the world around them, IE an empire.
Nexus is a million pop city that somehow exists without an empire to feed it.
It never made sense.
Probably because if you do have enough mercs to be an army, Emissary comes to whittle it down until you don't.
You would use large city with tightly paced population, because you need sufficient, but still decentralized population to observe deviations from Loom of Fate design caused by miniscule, but cascading choices made by Free Willed agents.
Stop right here.Terms like "empire" have an actual meaning as descriptions of specific forms of human political, economic, and social interaction, which is not "us) and that then will create an effect on the world around them, IE an empire". Switzerland and Hong Kong have lots of oligarchs and lots of money, but I don't think that Empire of Switzerland is remotely an possibility and Hong Kong expansion is also dubious.
In other words: it is possible to be rich without being expansionary military power; Rome was one of the richest (if not the richest) cities in the medieval Europe and Papal states were never largest or most militant of Europeans countries.
If it's just Lookshy, why wouldn't Lookshy just collect all the trade wealth itself and cut Nexus out of the deal or reduce it to a manufacturing plant?
It was build on remnants of First Realm infrastructure that could sustain ten times number of inhabitants and owns massive amount of fertile farmland around it's three rivers as per Scavengers Sons description.
Well, that answers the question of "how Nexus exists" to my satisfaction, though it still doesn't answer why massive, violent riots even occur, let alone are common (since violence would disrupt trade), or why the Council even bothers hiring armies to protect the city, since logically the Emissary could and would simply crush anyone who has the balls in either case.Indeed. Break the Dogma, and that's it for you. Even the Council cannot change it.
THE DOGMA
No taxes shall be raised, save by the council
None shall obstruct trade
None shall bring an army into Nexus
No one shall commit wanton violence
None may falsely claim the council's name or sanction
None shall harbour a fugitive from the council's wrath.
Also, it should be noted that as per the sidebar in Scavenger Sons:
"For the most aprt, the council members should probably exceed the capabilities of the players' characters in each councilor's area of speciality. If your story involves epic characters, they ay be superior to the council, but you and your players should decide where to draw that line."
(emphasis in the original)
The council, as originally conceived, are more potent than young Solars in their area of speciality. These are potent motherfuckers. Lady Kratz, the Astrologer, for example, has multiple sorcerers in her personal entourage and the council relies on her astrological skills - and there is no indication that she is a Sidereal.
"Most people in Lookshy view trade with disdain..."
"Traders and merchants can therefore expect a grudging welcome from this proud military bastion."
"Lookshy-based traders often receive more respect from their competition than they do from their fellow citizens, many of whom look down on them for sullying themselves with such matters as trade and interest rates."
Song era China would like to say hi. Scholars were landed as a result of their scholarship, not the other way around (at least in theory, and there was some mobility there in following Tang dynasty.)
Culture - in this case, Confucism - is a very powerful force.
"Most people in Lookshy view trade with disdain..."
"Traders and merchants can therefore expect a grudging welcome from this proud military bastion."
"Lookshy-based traders often receive more respect from their competition than they do from their fellow citizens, many of whom look down on them for sullying themselves with such matters as trade and interest rates."
The Scavenger Land I don't really have a good take on right now is Lookshy, though I kind of both love and hate what they are now. Like, Shogun total Sparta doesn't make any goddamn sense, but I do like the giant essence essence weapons they have and stuff, but I'm still trying to figure them out from there.
Nexus is the headquarters of the Guild, and the Guild in the biggest international power outside the Realm. Just have them lead the defense against the Realm instead of Lookshy.The problem here is with the ridiculous construction of Lookshy. It beggars belief that a city could maintain this sort of warrior culture disdain for commerce in the face of so much business and so much "new money" for seven centuries out of sheer cultural stubbornness.
If the writers want me to believe in a Lookshy like this, they need to give it (pre-Perry) Japanese-style isolationism, which also means giving up its whole foreign policy and position in the Confederation of Rivers. Frankly, that would probably work better - you could even move it to the West and make the Japan parallel even clearer. Lookshy as the closed city / nation that views itself as only legitimate continuation of the Shogunate and has been able to resist foreign influences due to its warrior culture and Shogunate arsenal - ready for Commodore Solar to open up.
In theory this creates a problem for "well then how do the Scavenger Lands stay independent?" but that really isn't a problem - there's lots of territory the Scarlet Empire doesn't control, or only controls weakly. As the most economically productive region outside the Blessed Isle, it's perfectly reasonable that the Scavenger Lands would have been able to resist the Empire. Especially if that productivity isn't in the form of easily-extractable natural resources but instead based on commercial and industrial development.
The problem here is with the ridiculous construction of Lookshy. It beggars belief that a city could maintain this sort of warrior culture disdain for commerce in the face of so much business and so much "new money" for seven centuries out of sheer cultural stubbornness.
If the writers want me to believe in a Lookshy like this, they need to give it (pre-Perry) Japanese-style isolationism, which also means giving up its whole foreign policy and position in the Confederation of Rivers. Frankly, that would probably work better - you could even move it to the West and make the Japan parallel even clearer. Lookshy as the closed city / nation that views itself as only legitimate continuation of the Shogunate and has been able to resist foreign influences due to its warrior culture and Shogunate arsenal - ready for Commodore Solar to open up.
In theory this creates a problem for "well then how do the Scavenger Lands stay independent?" but that really isn't a problem - there's lots of territory the Scarlet Empire doesn't control, or only controls weakly. As the most economically productive region outside the Blessed Isle, it's perfectly reasonable that the Scavenger Lands would have been able to resist the Empire. Especially if that productivity isn't in the form of easily-extractable natural resources but instead based on commercial and industrial development.