- Location
- Brittany, France
- Pronouns
- He/Him
Thank you, that was exactly what I was looking for.
First Circle Demon - an Immaculate monk briefly amused a 2CD long ago, so he made a demon to "help" with recruitment for the Order.
If were bringing up the idea of the Internet and IPods...Ill bring up another FCD: Add-BLocker/Email filter.
OK! I'm bored and feeling whimsical.
Therefore I'll write up manses, demesnes, ghosts or first circle demons provided by the thread. Proposals should be no more than 50 words long and should detail the broad concept rather than overly precise details.
OK! I'm bored and feeling whimsical.
Therefore I'll write up manses, demesnes, ghosts or first circle demons provided by the thread. Proposals should be no more than 50 words long and should detail the broad concept rather than overly precise details.
Three Celestial demesnes - one Solar, one Lunar, one Sidereal - that have been tainted by shadowlands.
Ooo! Also also! Plot-hook style writeups - that is; not full writeups, just a paragraph or two on each - of three Celestial Exalt yidak. The kind that aren't generic "breeds" of lesser ghost, or even potent "Underworld Dragons". The kind that are unique themed horrors with names that are known and feared in the Underworld; each as powerful as a Deathlord in its own right.
Three Infernal demesnes in Creation - One aspected to Kimbery,
Two Infernal manses in Creation - A fortress-manse aspected to Malfeas
The City of Lost Demons
Manse: Malfeas 3
When the Demon King Malfeas slams two of his levels together to rid himself of a troublesome itch, the ruin and devastation is titanic. The rubble of the crushed buildings litter Cecelyne and sink into the depths of Kimbery. Sometimes the detritus of the King's pain travels further than others, and occasionally a city block or two will be hurled for five days and fall from the skies of Creation. Crashing down as a meteor, the dense materials of the Demon Realm sink through Creation's surface deep underground. The demons who survive this are trapped in Creation, in the underground ruins of a few Malfean blocks. Creaton rejects them and magma bleeds through around the buildings, while traces of Ligier's flame flicker in the braziers and furnaces of the lost city.
One such fragment of Malfeas' skin landed in the deserts beyond the Great Scar a hundred miles from Gem around 200 years ago, and the City of Lost Demons lies at the bottom of a glassy canyon. It is a mighty fortress of black splintered basalt, with a moat of lava only crossable by perilous thin metal bridges. Once it was part of the flesh of Hidrae, the Scar of Empires, and hence it survived its passage through the skies of Cecelyne better than many. Magma coats the exterior walls and drains through what were once windows. Within the halls smith-demons take ore mined by slaves to try to patch up holes and prevent the collapse of this fragment of the Demon Realm. Demonic warbands roam forth from the city to hunt for unfortunate travellers and the desert tribes to drag back to this underground place of magma and back-breaking labour.
The lord of this enclave is Yulak, a once-blood ape sublimatus with the horns and legs of a mountain goat. From his throne in the heartstone room he ponders the green-flame of Ligier trapped there, and considers how best to keep the fire of the prince of the Yozis alive. As long as the fire burns, his rule here is unquestioned, for he has learned the forbidden arts of sorcery and can draw on its power to cast down his foes. The worship of human slaves feeds it, as does the sacrifice of his rivals, but it slowly fades - and every time he uses it for sorcery, it grows dimmer. He needs more mortal slaves - or else a powerful ally who might be able to fan the fires. His vizier whispers to him, speaking of blasphemous rituals that might be able to open a gate to Hell where they could gather more of Ligier's fire - but Yulak fears to return to that place. He hides his sickness, too, for the flame has given him a slow-acting case of Green Sun Wasting that even his mighty flesh cannot overcome.
The hearthstones of this manse take the form of flames taken from the central fire. They burn without consuming fuel for as long as they last, but they radiate their power and one who holds them too long or draws too deeply on their stands risks catching Green Sun Wasting.
"Blasphemous murderers! Blood crazed fiends. Atonement for the wretches… by the wrath of mother Kimbery. Mercy for the poor wizened child, mercy. Oh please, atonement for the wretches. Lay the curse of blood upon them, and their children, and their children's children for evermore. Each wretched birth will plunge each child into a lifetime of misery… Mercy… For the poor wizened child… Let the pungence of Kimbery, cling like a mother's devotion."Then sometimes sorcerers from the Heptagram or priests of the Immaculate Order arrive.
It's better for the villagers if it's the priests.
They'll only kill them.
A damaged Solar manse, buried under a city that's forgotten its existence.
A Solar manse that was (is?) a hospital, used during the Contagion.
(These could be the same manse.)