For the game that I'm doing for @horngeek:

Ys-Avarna
In the wood-essence-saturated waters of the Dreaming Sea, to the south of the island that is Ysyr lies Ys-Avarna; a tributary polity, subjugated to the whims of the sorcerer-lady Ys-Ereshikin - who bound it in chains with her mastery of the Black Art fivescore years ago - as part of Ysyran geopolitical aspirations towards complete dominion over the waters of the Dreaming Sea as to control the trade. Ys-Avarna resisted the conquest, yet could not do much in the face of their own graves rising against them and eventually submitted themselves to the will of the sorcerer that would become their lady. After two hundred years under Ysyran dominion, Ys-Avarna has transformed from an oppressed polity to a crown jewel in the Ysyran expanse, and is now under the administration of Ys-Ereshikin's successor; Ys-Ereshimi, whose militant aspirations towards the southern steppes has filled the hearts and minds of many Ys-Avarnans with dreams of glory and fame in service to the Ysyran war machine.

Ys-Avarna itself is a fertile and beautiful land - emerald grasses and vibrant wildlife, occasionally interrupted by the viridian waters of the Dreaming Sea make the island a jewel in the crown of Ysyr, and it's many villages and townships have achieved much fame in the empire for their craftmanship and skill in shaping the uniquely Avarnan hearthwood - a unique kind of tree that grows exclusively on Avarna and which has the hardness of steel with sufficient cultivation and thaumaturgical treatment - that has become a valuable export declared a property of Ysyr's sorcerer-lords first and foremost, to prevent it from being used by Ysyr's enemies. Ys-Avarna's people are dark-skinned and tall - a result of living on the fertile and sunlit land for so long. The Avarnans came to the island in the year of RY 13; settling the fertile land with scattered villages and townships, finding plenty of resources and thus avoiding resource conflict for several generations; it was not before the sixth generation of Avarnan children had passed that the first signs of war had set their mark on the land. The population of Avarna then was too small to allow for effective warfare, but armour material was plentiful in the form of hearthwood, which led to the development of the Merciless Puppet-Champion - a wooden suit of armour, taller than any man and controlled by a pilot within, with the use of hundreds of strings. Instead of warfare, a system was developed where Merciless Puppet-Champions would duel in order to settle disputes - this system grew obsolete as the population grew and was capable of sustaining regular warfare, but the use of the Merciless Puppet-Champions remained an integral part.

Ys-Avarna has no singular ruler, but it used to have a single code of law, maintained and interpreted by the landastinga - the chief judicial body of the island, which was supported by various, more local folkastinga which ensured judgement for more common crimes, as opposed to the administrative duties often associated with the landastinga. The Ysyran conquest changed this and subjected Ys-Avarna to the legal code of Ysyr, as well as let the island be ruled by Ys-Ereshimi, who mostly rules with a lax, laizzes-faire style to pursue her studies in The Black Art, but occasionally intervenes in judgements made by her appointed magistrates; she has taken no apprentices, but has recruited a fearsome bodyguard of four Ys-Avarnans and their black-lacquered Merciless Puppet-Champions - an unprecedented number of Puppet-Champions. While Ys-Avarna is thus technically an absolute monarchy, subject to the whims of Ys-Ereshimi, it is practically a cluster of city-states, each of them using different systems of government, from tyrrany to even democracy.

Ys-Avarna serves a vital role to Ysyr, for not only does it allow them to more effectively control the trans-Dreaming Sea trade, but also allows them to launch attacks on the southern steppe tribes and serves as a vital harbor between Ysyr and Palanquin, where ships can be maintained, repaired and equipped for various tasks. As such, Ysyr has vested significant military power to ensure that it is well guarded and protected at all times, with a fleet of fifty ships - these consisting of one score and five triremes, bolstered by a strong core of ten quinqueremes, which carry the sorcerous products of Ys-Ereshimi to do it's gruesome work, while fourteen quadremes make a devastating opposition and the single hexareme, that is the flagship - which bears the name of The Queen of Creation And The Waves Upon It's Seas - is captained by Ys-Ereshimi herself. To attack Ys-Avarna head-on would be an exercise in futility and nigh-impossible without magical aid of some sort, and this is before factoring in the workings of the dread sorcerer-queen who rules it.

(And yes, I have reasons that they use triremes now shut up.)
YS-VOYA
The Goddess of Birds and Mysteries
 
The population of Avarna then was too small to allow for effective warfare, but armour material was plentiful in the form of hearthwood, which led to the development of the Merciless Puppet-Champion - a wooden suit of armour, taller than any man and controlled by a pilot within, with the use of hundreds of strings. Instead of warfare, a system was developed where Merciless Puppet-Champions would duel in order to settle disputes - this system grew obsolete as the population grew and was capable of sustaining regular warfare, but the use of the Merciless Puppet-Champions remained an integral part.
Squeeeeeeeeeeeeeeeeeeeeee.
 
It should be noted that for the southern steppe people, we... basically pulled from A Bride's Story wholesale for visual appearance.

To the point where we're just using character images from the manga for my PC and her Solar girlfriend.
 
Namely, that the Dreaming Sea is much more like the Mediterranean in how it operates than the oceans that the Realm normally operates with, IIRC.
Yes, the Dreaming Sea is much smaller than the massive Inner Sea and Western Direction, being far more open to the use of triremes, as well as give me a greater opportunity for Aegean Sea-style shenannigans, which is great and amazing, and also fun to me since the Dreaming Sea is a much more traditional "here there be monsters"-style mysterious ocean. Of course this is with the twist that it's sea-green waters are deeply infused with wood essence due to Wyld-shenannigans and as thus it is also rather like the sargasso sea combined with the Aegean sea, which makes it an absolutely horrible place to be.

DO I SEE

A MAJOR ANTAGONIST FOR DILARA

I THINK I DO

(For context, I'm playing a character from the nomads of said southern steppes)

Do note that Ys-Ereshimi is like E4 compared to your E6 or Aygül's E7, which makes a direct confrontation rather inadvisable for her, though of course then one might make a comment about how she has objectively failed as a mortal sorcerer if she gets into a close combat encounter with a Celestial Exalt without bringing her quirky miniboss squad too. :V

Why do they use mixed-Material Artifacts?
Also, my condolences for the shit they will get from Immaculates for using those.
Chiming Minaret uses mixed-material Artifacts because it was literally all she could scavenge, just like her armour is made of melted-down Shogunate-First Age cutlery and other kitchenware, which @Aleph thinks is some sort of extraordinary crime.

And the Immaculates can give her as much shit as they want - they'll need a few legions if they want to discipline her. :V
 
Do note that Ys-Ereshimi is like E4 compared to your E6 or Aygül's E7, which makes a direct confrontation rather inadvisable for her, though of course then one might make a comment about how she has objectively failed as a mortal sorcerer if she gets into a close combat encounter with a Celestial Exalt without bringing her quirky miniboss squad too. :V

Well, a bit part of the point of this game, I'd say, is that Exalts can't just resolve everything by fighting each other anyways. Dilara and Aygul are working to unite the tribes before they work on directly fighting Ysyr.
 
Are any of you guys watching season 5 of Samurai Jack?

If not, you should get on that 'cause goddamn. (spoilers) It hasn't lost a single step.

Anyway, part of the point of Ex3's combat engine is to let you emulate the kinds of cinematic fights you get in Jack and shows like it, so on that note, in the most recent episode the entire second half was dedicated to an extended cat and mouse chase/fight scene through an ancient tomb between Jack and a group of assassins. It occurs to me that I wasn't sure from an ST perspective if it was more appropriate for scenes like this to be modeled as a set of separate fights having the combatants roll into battle each time, or have it be one fight that spreads out in time and space. Any of you guys care to weigh in?
 
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Yes, actually. I can completely and comprehensively blame him. Goldbugs are just plain wrong. The main supply of pro-gold-standard people these days resides in libertarians, Austrian-school economists, and other people noted for their complete detachment from "how economics works in practice".

I agree that in current economic world order any country that would unilateral switch to gold standard is plain stupid.

Gold has no intrinsic value and you don't want your currency tied to a commodity, least of all one that's actually used for things. And jade is used for a lot of things. Hell, as I already said, jade is deflationary by its very nature because there are tonnes and tonnes of uses for jade and so people are going to take your jade dinars and turn them into Stuff.

Aren't only Realm dragon-blooded capable of turning jade into things on any kind of reliable scale? Also, Empire mines quite a bit of it every year, so it's possible that jade mined minus jade turned into other stuff would give us a surplus, which would make it inflationary - there is no intrinsic nature to jade, especially if pole of Earth regenerate the ores and other natural processes of Creation generate jade in time scales much faster than geological (i.e. strong elemental demanses).

(Also, your "on sufficiently long period of time" is a weasel term - especially when we know for a fact that prices have been much more stable on fiat money than the wild swings they experienced on the gold or silver standards.)

I apologize for not giving it a context, to wit, there is no fiat currency that survived half of Dragon-blood average lifespan in the history of the world. None. Our current fiat dollar, according to CPI figures, has lost over 80% of its value since the Nixon severed the link in 1971. There was some wild swing in the meantime, if I recall. You may call that stable if you want.

(disclaimer: no, the dollar is not going to collapse in coming decade. Investing in gold is not a good investment. It's hedge against losing capital to inflation. No ones is getting rich by putting money in gold, only preventing capital loss relative to fiat currency. There are other assets that are performing better, almost always.)

They've been more stable on modern fiat money. Yes, you're right, Goldbugs are horrible, but there's at least some reason to think, for instance, that fiat currency is something that a pre-modern government (which has pre-modern government tools of state control) can't really pull off correctly. That doesn't make gold better, it just makes the government unable to make (or even know about in some cases) the best choice successfully.

Fiat currency done badly (which is to say done by a country that doesn't have the level of control to prevent run-away inflation that most modern countries have, easily.

Modern states have problem pulling off implementation of fiat currency. Soviet Union was unable to provide stable money for all of its history and it's not like they didn't have sufficient state power. You can find half a dozen defunct fiat currencies in last two decades alone in modern economies.

And again, we are only <50 years into current round of experiments with fiat currencies. If history is any guide, it won't last another 50. The longest running stable monetary system was that of Byzantium - golden soldius defined by by emperor Constantine I that hold stable for 6 centuries and we didn't see anything like it since and, mathematically speaking, won't see for at least 500 years.

It was so popular that it survived long past Byzantium in a sense, because Arabic dinar was a copy. So maybe Jade is not that bad if you want to stick to empirical data answering the question "what worked?". Just food for thoughts, because it going off topic.[/QUOTE][/QUOTE]
 
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I think, while this is a side-path, that I can't necessarily agree on that. You're falling for some kind of fallacy, I'm not sure which one, in assuming that the past circumstances were economically the same as present circumstances.

It'd be like calling "non-slave labor" an experiment because a longer portion of human history has slave labor than doesn't have slave labor.

So no, history really isn't any guide at all? History is a guide for history, which is why I was saying that Jade *might* make sense if we're talking about a pre-modern empire. Because most pre-modern empires didn't use fiat currency for an extended period of time.

Assuming that the same circumstances exist universally, considering how vastly our economic systems (and credit systems, and etc etc) have changed?
 
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I think, while this is a side-path, that I can't necessarily agree on that. You're falling for some kind of fallacy, I'm not sure which one, in assuming that the past circumstances were economically the same as present circumstances.

So no, history really isn't any guide at all? History is a guide for history, which is why I was saying that Jade *might* make sense if we're talking about a pre-modern empire. Because most pre-modern empires didn't use fiat currency for an extended period of time.

Assuming that the same circumstances exist universally, considering how vastly our economic systems (and credit systems, and etc etc) have changed?

I am aware that modern economy with in-built growth (which was/is exponential for three centuries) is nothing like previous history of humankind. I agree that we probably shouldn't generalize, my point is:

All fiat currencies post WW II behave like every other fiat currency in history - losing it value decade after decade.

It might suddenly revers and stabilize over long period of time. It might not cause problems like it caused before, especially if economic growth continue. The heuristic of If it looks like a duck, swims like a duck, and quacks like a duck, then it a duck might be wrong in this instance. But "it's different this time" is speculation, not anything backed by empirical observations.
 
I am aware that modern economy with in-built growth (which was/is exponential for three centuries) is nothing like previous history of humankind. I agree that we probably shouldn't generalize, my point is:

All fiat currencies post WW II behave like every other fiat currency in history - losing it value decade after decade.

It might suddenly revers and stabilize over long period of time. It might not cause problems like it caused before, especially if economic growth continue. The heuristic of If it looks like a duck, swims like a duck, and quacks like a duck, then it a duck might be wrong in this instance. But "it's different this time" is speculation, not anything backed by empirical observations.

Except economists would probably start shitting themselves and panicking if money stopped inflating? Like, economically, deflation and lack of any inflation isn't actually a good thing for a modern economy.

So having as a point against it, "It inflates" kinda comes off as naive.

Edit: For instance, a year with actual deflation: 2009.

Remember how great that year was? If the U.S dollar actually didn't inflate at all for a decade, hotels would have to set up a 'no suicide in our rooms, please' policy to keep from going out of business with all of the cleaning of the walls and the cleaning of the place to get rid of the smell of death.

Edit 2: Also, looking at this table I can't really see how much better things went under 'non-fiat' currency, considering the multiple cases of runaway inflation and horrible deflation that happened from 1914 (gold standard) to 1971:
Historical Inflation Rates: 1914-2017
 
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Except economists would probably start shitting themselves and panicking if money stopped inflating? Like, economically, deflation and lack of any inflation isn't actually a good thing for a modern economy.

So having as a point against it, "It inflates" kinda comes off as naive.

It's not "it inflates", it's "at what point it can't inflate further?".
 
I am aware that modern economy with in-built growth (which was/is exponential for three centuries) is nothing like previous history of humankind. I agree that we probably shouldn't generalize, my point is:

All fiat currencies post WW II behave like every other fiat currency in history - losing it value decade after decade.

It might suddenly revers and stabilize over long period of time. It might not cause problems like it caused before, especially if economic growth continue. The heuristic of If it looks like a duck, swims like a duck, and quacks like a duck, then it a duck might be wrong in this instance. But "it's different this time" is speculation, not anything backed by empirical observations.

You're talking junk here.



We know historic inflation rates. And we know that for all the rubbish you speak of "stability" of currencies linked to commodities - no, no, they're not stable. Not one bit. The fiat currency and its low and fairly stable rate of inflation is far more stable than the non-fiat currency which swings around with spikes of inflation and spikes of deflation (and the spikes of inflation are far higher than the modern ones). The root of your argument seems to be that inflation in itself is "instability" - but that's not true. A stable rate of inflation is a stable currency - one which swings from -10% deflation to +35% inflation to -10% deflation within a decade (see the 1740s) is not stable.
 
It's not "it inflates", it's "at what point it can't inflate further?".

Except, as ES points out, as does my chart, huge inflation isn't actually something that only fiat currencies do. In fact, the largest periods of inflation by percentage occurred before Fiat currency became a thing.

Again, it's a weird place where I'm sorta arguing against both you and @EarthScorpion . I agree with him that fiat is totally better than non-fiat, but don't think that would necessarily mean that the Realm would use a fiat currency, because it's allowed to have bad economics (like just about every other pre-modern state, including, most likely, its rivals and enemies and etc, etc.)

There's that line there that gets sort of blurry and hard to argue about, because it gets into is/ought worldbuilding divides, but.
 
Except, as ES points out, as does my chart, huge inflation isn't actually something that only fiat currencies do. In fact, the largest periods of inflation by percentage occurred before Fiat currency became a thing.

Again, it's a weird place where I'm sorta arguing against both you and @EarthScorpion . I agree with him that fiat is totally better than non-fiat, but don't think that would necessarily mean that the Realm would use a fiat currency, because it's allowed to have bad economics (like just about every other pre-modern state, including, most likely, its rivals and enemies and etc, etc.)

There's that line there that gets sort of blurry and hard to argue about, because it gets into is/ought worldbuilding divides, but.

Oh, as I said it, the Realm is totally justified in using jade currency as a merchantilist tool to extract wealth from the Threshold - especially to get its hands on non-white jade. It's running a currency policy based on beggar-my-neighbour currency exploitation and using its position as Creation's hegemon - not for economic stability.

It's just I want it to sometimes suffer for that with peasant rebellions and the like rooted in economic factors. Not least because that's an excellent background for Eclipse-caste PCs who are deploying ECONOMICS in their glorious rebellion.
 
Again, it's a weird place where I'm sorta arguing against both you and @EarthScorpion . I agree with him that fiat is totally better than non-fiat, but don't think that would necessarily mean that the Realm would use a fiat currency, because it's allowed to have bad economics (like just about every other pre-modern state, including, most likely, its rivals and enemies and etc, etc.)
This reminds me that I could be writing Dragon-Blooded economy Charms right now.
 
This reminds me that I could be writing Dragon-Blooded economy Charms right now.

Huh. I think that's a place where the best thing to do would be to have some way to have garbage-in, garbage-out on it. Like, if you come into a charm with a belief in mercantilism as a system, you will make the best damn mercantilist state imaginable (as a Solar, too, etc, etc)...but it's still going to be a mercantilism state.

Just like if you were some absolute asshole Solar who wanted to make a slave state economy, you could use all of those charms (that currently have no real system) to create the best, most horrible version of the Pre-Civil War South imaginable.

Imagine a human boot stomping on an enslaved face. Forever. Etc, etc.

Because otherwise it seems like the historical basis for everything would start to break down, if there was any way to get to the 'right' option with an economic or political-based charm.
 
You're talking junk here.


We know historic inflation rates. And we know that for all the rubbish you speak of "stability" of currencies linked to commodities - no, no, they're not stable. Not one bit. The fiat currency and its low and fairly stable rate of inflation is far more stable than the non-fiat currency which swings around with spikes of inflation and spikes of deflation (and the spikes of inflation are far higher than the modern ones). The root of your argument seems to be that inflation in itself is "instability" - but that's not true. A stable rate of inflation is a stable currency - one which swings from -10% deflation to +35% inflation to -10% deflation within a decade (see the 1740s) is not stable.

Could you cite your sources? Because I can find several sources that make that unmarked graph suspicious.


The paper itself is here. Now, I would also point out that pre-WW I gold rouble was more stable than next hundred years of USSR currency, despite backward monetary system and economy of Tsar Empire and to this day hold some value, which can't be said about anything paper from that half of the world that was printed during most of XX century, but even sticking to the date from USA: you could expect that your 1800 dollars will be worth (in exchange for real goods) roughly the same in 1900. You couldn't say the same about post WW II world.
 
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Huh. I think that's a place where the best thing to do would be to have some way to have garbage-in, garbage-out on it. Like, if you come into a charm with a belief in mercantilism as a system, you will make the best damn mercantilist state imaginable (as a Solar, too, etc, etc)...but it's still going to be a mercantilism state.

Just like if you were some absolute asshole Solar who wanted to make a slave state economy, you could use all of those charms (that currently have no real system) to create the best, most horrible version of the Pre-Civil War South imaginable.

Imagine a human boot stomping on an enslaved face. Forever. Etc, etc.

Because otherwise it seems like the historical basis for everything would start to break down, if there was any way to get to the 'right' option with an economic or political-based charm.
Ideally, economics Charms would just go "you become really good at establishing an economical policy" or "there will be less objections to your economical policy" and so on. Instead of going "IT'S MERCANTILISM TIME BITCHES", it would go "you could theoretically use this to make a mercantilist state, just like you could use it to make any other kind of policy that could actually work".

This also means that you can be SOLAR LENIN and make THE PERFECT COMMUNIST STATE WHERE ALL OF THE POPULACE IS EQUAL UNDER THE SUN, but it'd likely stop working the moment you were gone because most of it was supported by you throwing GLORIOUS EQUALITY MAGIC at it all the time. :V
 
Ideally, economics Charms would just go "you become really good at establishing an economical policy" or "there will be less objections to your economical policy" and so on. Instead of going "IT'S MERCANTILISM TIME BITCHES", it would go "you could theoretically use this to make a mercantilist state, just like you could use it to make any other kind of policy that could actually work".

This also means that you can be SOLAR LENIN and make THE PERFECT COMMUNIST STATE WHERE ALL OF THE POPULACE IS EQUAL UNDER THE SUN, but it'd likely stop working the moment you were gone because most of it was supported by you throwing GLORIOUS EQUALITY MAGIC at it all the time. :V
I think that this is the wrong exalt, dude.

This should be the alchemical exalted.

P.S. I need that photo where the dude uses that charm that causes rays to shoot up from behind you.
 
I think that this is the wrong exalt, dude.

This should be the alchemical exalted.

P.S. I need that photo where the dude uses that charm that causes rays to shoot up from behind you.

Alchemical Exalted can also be GLORIOUS ROBOT LENIN, but by the very nature of Solar Exalted Charms, GLORIOUS SOLAR LENIN should be a viable thing to design your character as; grand sweeping revolutions and wide policy changes are very thematic for Solars.
Squeeeeeeeeeeeeeeeeeeeeee.
Do note that the Merciless Puppet-Champions aren't actually giant robots - they're more like the Bunraku of @Omicron's excellent quest of that name, which you should all totally go vote in right now.
 
Right now I'm just wondering who to attach to Dawn, Twilight, and Eclipse in the Glorious Solar Soviet. (Obv. Zenith is Lenin and Night is Beria.)
 
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