earthboy
(verified ape)
- Location
- NYC
- Pronouns
- He/Him
Spell Points seem reasonably balanced, though they give more flexibility with respect to non-scaling low-level spells (e.g. Shield), and a ton of Divine Smite flexibility to Paladins.hrm. That actually reminds me. I've been looking for variant/homebrew spellcasting rules for 5E other than the Spellpoints variant. Anyone familiar with any? Only thing I've found is I think some psionics stuff.
Some people feel like Sorcerers are under-powered, and use Spell Points as a mild boost to encourage Sorcerers to take some non-scaling low-level spells.
Elemental Evil would have been a fantastic place to fix the Elemental Monk.Yeah, saw those. Bleedin' new spells. Where's the additional options for martials?
Grumble mumble rabble rabble.