An exhiled drow warlock who thinks everything on the surface is hilarious and asks every tavernkeeper she meets if they serve spider cider.
I have to confess, that we had someone else in a party of mine play a stereotypical serf Drow, including the accent.
This bit?Something I noticed in the Sword Coast's Adventurer's Guide: Page 150, starting equipment for Inheritor background. Either some words are missing in the "proficient with" section, or... well, fuck me Inheritor can be so broken with start-gear.
I'm pretty sure that's meant as an apology for your PC becoming the DM's punching bag.Skill Proficiencies: Survival, plus one from among Arcana, History, and Religion.
Tool Proficiencies: Your choice of a gaming set or a musical instrument.
Languages: Any one of your choice.
Equipment: Your inheritance, a set of traveler's clothes, any items with which you are proficient, and a pouch containing 15gp.
Yes, specifically "any items with which you are proficient".
Something I noticed in the Sword Coast's Adventurer's Guide: Page 150, starting equipment for Inheritor background. Either some words are missing in the "proficient with" section, or... well, fuck me Inheritor can be so broken with start-gear.
You're thinking too small, still: Does it say anything about mundane items you're proficient with?Heh heh heh (gets seamanship, gunnery, and wheelock proficiencies)
You have inherited an Letter of Marque, and the responsibility to fulfill certain...tasks...for your Patron.Heh heh heh (gets seamanship, gunnery, and wheelock proficiencies)
You're thinking too small, still: Does it say anything about mundane items you're proficient with?
"Tell you what, you can be proficient with a Spelljammer.""What do you mean I can't be proficient with the Spelljammer ?"
-Gond makes your smoke powder explode in your face for trying to bring firearms to the Realms...again-
-Gond makes your smoke powder explode in your face for trying to bring firearms to the Realms...again-
Being slightly more serious: I imagine what it's supposed to mean by "item" is "Tool / Instrument", and by "Tool / Instrument" ones from the PHB page for things like Artisan Tools and Herbalism Kits and whatnot. In practice it's just, well... they didn't release an Errata, and being D&D if you give players an inch with rules-as-written...
Which is why I specified that table in the PHB specifically. I think it was a case of Wizards having a slight brain fart and forgetting why all their other backgrounds are more specific.In all seriousness, by the book, a player could take proficiency in Apparatus of Kwalish or (worse) Mighty Servant of Leuk-O.
Which is why I specified that table in the PHB specifically. I think it was a case of Wizards having a slight brain fart and forgetting why all their other backgrounds are more specific.
I could see how some people would want this, but uhm, anyone who cares enough to post in this thread? Has probably already designed dozens more characters than has played, and thinks dollcrafting is fun.So when I'm not being an asshole about low art, I spend my time working on Elfgame material. One of the things I've been fiddling with is a stripped down Pathfinder using only rules they've released and some basic houserules. The aim is to make the game more accessible, while sneaking in stealth buffs and updates.
While doing that, I've been kicking around a pregenerated character idea I got from Double Cross and Apocalypse World: playbooks. You would have a pregenerated character with some fluff and a basic, on rails advancement path. But then, you could go to the advanced playbook, pick a character type, and get under the hood with options from a much smaller list than "fucking everything". Feats, stat arrays, spell choices and what have you would be in the playbook, with handy references to what the fiddly bits do.
This would allow for faster character generation, easier reference of the myriad abilities characters have, and surreptitious addition of basic optimization tricks to those who do not have a lust for rag picking.
I could see how some people would want this, but uhm, anyone who cares enough to post in this thread? Has probably already designed dozens more characters than has played, and thinks dollcrafting is fun.
Yeah, but sometimes a ninja doesn't have the time to go diving for splatbooks. The secondary purpose of the exercise would be to streamline the design and play process by having the generically best options selectable, then provide a reference sheet to abilities in back, like 4e power cards.
'Cause if you tell me you've never blanked on a spell interaction or had to go hunting for a wildshape form or needed to show your MC what your shit can do, then I'll tell you you're a liar.