[X] Jefardi
Caladbolg II is far stronger in terms of pure damage output compared to Hrunting last time I checked, so we should probably have Archer use it. I doubt we need Hrunting's tracking on a target as large as Walpurgisnacht
 
Eh, while I'm glad that Jefardi has pulled off Lancer, I'll still keep with my own vote ^^ If only so that we don't seem like a hivemind :D
Also, Jefardi? Good work. Like, utterly. You've stood up and performed.
 
Day 47 Chapter 8
[X] Jefardi



"Getting tired?" you ask Assassin.

"No, but I am worried for you, master."

"Don't be," you say. "We'll have plenty of time to worry when that thing finishes righting itself." Caster's fetters have done their job preventing Walpurgisnacht from moving any further inland, and your hope is that when it is ready, that will be enough to keep collateral damage to a minimum. But more immediately, you also hope another pair of city blocks is nothing to be worried about.

You're quite fortunate to have Saber with you right now. Perhaps Archer could have done a similarly effective job at disrupting the incoming city blocks being thrown at you; in fact, knowing all the tricks he has up his sleeve, he probably could have. But having Saber around to do this job allows Archer to concentrate his efforts where they really shine. As Saber slashes with her sword, sending wave after crashing wave of water into the oncoming city blocks, Archer can concentrate on loosing his "Caladbolg!" directly into Walpurgisnacht's face.

Saber's slashes of water do their job, and Caster follows up with several volleys of swords from his golden portals. With the largest chunks of two city blocks reduced to fist-sized shards at the largest, that just leaves Mikuni Oriko to deflect the falling debris with an array of barriers. A rain of stone and steel falls down upon the team, and Mikuni Oriko intercepts it, hands raised in defiance to the falling doom, and her drones respond, knitting their buzzing golden forms together in a glowing golden lattice that spans the field of battle.

Your defender is breathing heavily as the last of the rubble crashes and breaks against her barriers; physical strain, to be sure, and not strain brought on from taxing her Soul Gem. As the rubble shifts, and Mikuni Oriko heaves the fallen buildings off of her barriers, she looks up at the battle taking place in the sky. She must see the same thing you do. Lancer is going to burn herself out like this. "Lancer, with this Command Seal, I recant my earlier order! Do not see Walpurgisnacht as Sigurd any longer!" A flash of red shines through the clothing on her back as the command takes effect; but Mikuni Oriko isn't done yet. "And by my next Command Seal, Lancer, calm yourself and withdraw from the aerial battle at once!"

"What the fuck are ya thinking?" Kyouko demands as she recoups the loss of her Soul Gem's clarity from another use of her massive spear. "Yer pulling Lancer out now? Why?"

"I am not 'pulling her out,' Sakura-san," Mikuni Oriko says. "I am giving her a chance to clear her head. Lancer will continue the attack with her runes."

Fire meets fire above your heads, as the flames from Lancer's Sowilo rune meet the flames from Walpurgisnacht's mouth. Between the two, Rider and McRemitz-san's blue Lancer continue to ride on lightning as they make with their own attacks.

"Troias Tragōidia!"

"Gáe Bolg!"


A "Tiro Finale!" joins the fight as Tomoe-san once more fires off a blast from her cannon, before consulting her Soul Gem and deciding a cleanse is in order. Your count isn't perfect, but you're fairly confident that makes one Grief Seed expended by Tomoe-san as well. No one could fault you for not having a perfect count; your attentions have been elsewhere in this battle, and there are still familiars whose forms you rice arrows must seek.

Assassin and Berserker continue to be spinning terrors with those short swords Archer gave to them, and together they tear through the familiars in their path with complete ease. Kirika's claws corral them, while also serving to protect you and the others - the more stationary members of the team especially - from attacks on their flanks by familiars, and combined with the fire and electricity from Nagatsuki Miyuki's pistol the two work in tandem to drive the enemy familiars into the path of no escape. Clawed chains rattle, fire, ice, and electricity scorch, freeze, and crackle, and blades rip and tear.

Your arrows of ice fly, meeting up with a barrage of ice from Nagatsuki Miyuki's pistol and forming an even larger barricade, as Assassin strikes down another familiar. By your count, that makes another four familiars taken down, leaving you and the team just seven left to deal with, just one-third of the total that had once opposed you. It's short, bloodless work, just as vital to the success and survival of your team as the battle taking place in the skies above. You only wish, thanks to the familiars' annoying habit of reverting to puddles of bubbling, corrupting ichor once felled, that it were a less hazardous task. But then, what reason do you have to expect for safety to be a consideration in a fight like this?

McRemitz-san's blade of light leaps from her arm, spearing Walpurgisnacht to round out what feels like one more 'turn' of combat; you have no clear indicator, but you're assuming that the rotations of Walpurgisnacht's body are as good an indicator as any as to how long the battle has been going on for. Despite how hectic everything has been so far, you would be remiss to estimate that any more than a handful of minutes has passed, if that.

This will mark the third time now that Walpurgisnacht has thrown a pair of city blocks your way. You hope it doesn't keep escalating the way you think it will. You aren't sure Saber and Caster can move fast enough to deal with any more than that. You hope they can, and Caster's precognition and Saber's speed and reflexes willing the pair will continue to be enough.

Buildings; defense; offense; familiars; and repeat. This battle has become worryingly predictable. It's only a matter of time now before Walpurgisnacht does something unpredictable. It still hasn't shown you the flood of corruption Mikuni Oriko's visions promised.

[ ] Wat do?
(2)​
 
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Also, Jefardi? Good work. Like, utterly. You've stood up and performed.
Quite. I'm surprised anyone was able to step up and get plans out the door in the absence of Enetious. Usually we've been up shit creek without a paddle when he's a no-show. Many thanks.

Thank you. Truly, thank you.

I think I was in a unique position when it came to this whole quest. I was freshly caught up from going beginning to end right when someone needed to step up, which meant my committment to the Quest was as about as high as it was going to be. If, say, I had been following it for six months and we had the issue of lack of voting, I'd imagine it would be harder for me to step up and do what I've been doing.

Really, what happened is when SVS put out the call for all of us to pick a pair or trio and write their actions, I figured that we weren't going to coordinate for shit and decided to try and coordinate it. Less chance of mess-up. All the long posts I did about a week ago were actually me logicking out what to do, because just sitting there, trying to write it out was not working for me.

It's kinda fun to do this in a quest... actually have my opinion have weight ahaha

Though, I'm not gonna lie, this is uniquely terrifying for me. I've never done voting like this where I wasn't just following someone else's vote and this sounds like a broken record, but it's... interesting doing this at the tail end of a quest where so much hinges on what happens next, even if my votes have been pretty much the exact same and only minor variations. It feels like a pop quiz for everything I've binged

I'll get a new vote out within 12 hours.
 
What's Wally's range on her ability to grab buildings? I mean, even if Caster's restraints haven't stopped her from turning, they have stopped her from moving farther into the city, haven't they?
 
What's Wally's range on her ability to grab buildings? I mean, even if Caster's restraints haven't stopped her from turning, they have stopped her from moving farther into the city, haven't they?
Wally's range is as far as her eyes can see. It's telekinesis; she doesn't need to have moved to pick up buildings.
 
@SVS question; UBW takes a turn to set up, correct? Also did we ever tell Miyuki what to expect with it off camera? I don't think we ever did on camera but it would make sense that we did.
 
Right. We vote to use it now and it'll go off at the tail end of the turn, with us having full use of it next turn. Miyuki... Probably got told about it. It never happened that we're aware of, but there's no reason for me to rehash the "It's a labyrinth!" twist multiple times.
 
[X] TURN 8, VOTE V1.0: WALPURGISNACHT - EMIYA

--[X] Defense:
----[X] Caster
------[X] Primary is mulching the debris from whatever buildings Saber mulches.
------[X] Keep holding down Walpurgisnacht from advancing into the city.
----[X] Saber
------[X] Book of Water and uses that to chop incoming buildings and fire attacks from a distance.
------[X] Watch her reaction when a world of swords appear

--[X] Offense:
----[X] Bazett
------[X] Range attacking Walpurgisnacht with Claíomh Solais
----[X] Archer
------[X] UNLIMITED BLADE WORKS
---[X] Mami & Oriko
------[X] Railgun & keeping barriers in place to protect from errant rumble. Barriers to protect Archer's reality marble summoning.
----[X] OG!Lancer & Rider make another attack run. Gae Bolg while Rider continues to use Akhilleus Kosmos.
----[X] Lancer
------[X] Rune attacks on Walpurgisnacht
----[X] Kyouko
------[X] Giant Spears at Walpurgisnacht

--[X] Familiars:
----[X] Lancelot
------[X] Sword Blender
----[X] Assassin I'm so proud of her
------[X] KEEP DOING THAT THING AND KILLING FAMILIARS!!! DO NOT GET HIT, USE THAT A+ RANKED AGILITY YOU SPIFFY POISON GIRL, USE IT WELL!!!!
----[X] Kirika:
------[X] Continues doing her job, protects the waifu and sisteru; may create chains of claws to help out familiar fight.
----[X] Miyuki
------[X] Primarily is going to be helping out Assassin and Lancelot while they kill them.

--[X] Other
----[X] Homura
-----[X] Specifically watch for new tricks emerging or new attack patterns (highest priority)
-----[X] Secondary, help out with familiar fights with Isa arrows if needed.
-----[X] Watch Saber reaction when a world of swords appear
-----[X] HAVE EVERYONE CLEANSE, NEXT TURN IS GOING TO SUCK

UBW deployment. Have everyone cleanse because shit is about to hit the fan.

I got nothing else to add.

Thoughts, concerns, suggestions? ALSO VOTE OR I'LL TAG YOU IN ANOTHER POST
 
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There aren't many familiars left, so there isn't a lot of pressure to stop cleansing after the buildings are taken care of.

[x] Jefardi
 
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