Who was the better QM?

  • Astra Myst

    Votes: 23 19.2%
  • SVS

    Votes: 97 80.8%

  • Total voters
    120
I want to change perspective, but not sure if now is the time. If we switched, would it be to Archer right after he left or now, after this update?
 
[X] Ask Archer via telepathy if he can use healing magic or failing that teach you healing magic.
 
Does Homura know about Yuma from a past loop?

Oh hey, I know you. Welcome to Mr. Kotomine Kyubey's Wild Ride.

Homura does know of Yuma's existence. Yuma was mentioned as being a possible master to the servant across the river way, way back in day 1, though that was nixed on account of Kyouko being confirmed by Archer on day 3. Now, whether we actually end up seeing Yuma is another story, but she does exist and we do know about her.


Sometimes, a man's got to keep a few secrets.

Edit: Dear Lord in Heaven Above, I thank thee that Kajiura Yuki was the one to do the OST for the Heaven's Feel movies.
 
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A new Assignment
The office building had been abandoned for many years, slated for demolition just as long, yet somehow had never actually been demolished. It was the perfect place for a witch to hide, Asako Komaki had reasoned. She had gone in with full battle garb expecting to find a witch. What she found was something else entirely.

Her footsteps echoed through the tiled hallways as she ran from whatever that thing had been. It... It had looked like another puella magi, an unfortunately tall waif of a girl wielding a giant spear... Komaki didn't recognize her, but she did recognize the other girl who was with her.

The one who was now trying to kill her.

She dodged bolts of golden-coloured magic as she weaved through the halls, up and down the stairs, any direction she could think of to avoid her pursuer, but somehow that girl seemed to know precisely where she was no matter where she ran. She was getting tired. She was slipping, taking more damage with each passing minute. She needed to come up with a plan, and fast.

There was a bolt of searing pain in her arm, but she ignored it and kept running. A second bolt struck her chest, and she fell to the ground, only noticing as she went to pull herself up that she had lost her right arm, along with the warhammer it had been holding. And her aggressor was right on top of her. That girl... Komaki hadn't been expecting that she of all people would have been a puella magi...

"Ah... Hey, Oriko... Let's talk about this, okay? I... I didn't mean all those things I said about you, honest!"

Oriko stared at her, her emerald-coloured eyes unblinking as she asked "So, you didn't mean it when you said I should follow in my father's footsteps and kill myself? Or perhaps, you didn't mean it when you called me a hideous dyke and said that my girlfriend was a repulsive little freak?" A dozen shimmering orbs of magic floated beside her, buzzing like a swarm of angry bees as they charged their magic for attack. "I'm unclear, Asako Komaki; you have said a great many things to me, so perhaps you can tell me which ones you didn't mean."

"Yeah! Both of them! And everything else, actually! I... I'm really sorry about the way I've treated you. I just... Needed to keep up that appearance in school. I didn't mean any of it, honest! Oh gods above, please don't kill me Oriko. I'm sorry!"

For a moment, it looked as though Oriko's gaze l had softened. Her buzzing magic drones ceased their charging, and she replied "Oh, of course. I won't kill you." Komaki could see her warhammer lying on the floor, still grasped in her severed arm. With her remaining hand, she tried, as covertly as possible, to motion for it to come to her.

Blood and broken shards of bone sprayed out in all directions as an arm pierced through her back and out of her chest. In its grasp was her heart, along with the Soul Gem worn above it. Komaki stared in shock as the hand clenched around her heart, crushing it. In her dying moments, she only realized that she had forgotten about the other girl when she heard Oriko say "Of course, there's nothing stopping Lancer from killing you..."

The mortal life of Asako Komaki was ended, but her soul still lived on in the Soul Gem that Lancer presented to her master. Oriko took it. "Lancer, I have a new assignment for you. In the park on the far southwest end of Mitakihara, a witch will be appearing very shortly. In the area is Kaname Madoka, the puella magi who escaped from you four days ago, and two uninvolved civilians. Kill the others, but leave the civilians alive, am I understood?"

"Understood, master. They shall not escape."
 
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[X] Archer! Lancer is already on her way to kill Madoka and your master! Tell your master! If you're still busy with the witch, tell her to get Mami!
 
Day 5 Chapter 12
[X] Change perspective to Archer
[X] Ask Archer via telepathy if he can use healing magic or failing that teach you healing magic.



Your name is Emiya Shirou, and you still aren't quite sure how your master was able to do this previously. Not the actual combat; that part is easy enough. But... Just dealing with the reality marbles that these witches occupy. They're the most bizarre things you've ever encountered, and each one is completely different from the previous. One looked like Russian paper animation. Another was a jungle gym completely shrouded in shadow. And that last one was a rose garden, but in the weirdest way you've ever seen a rose garden look. And the witches too... This most recent one looked like something out of a Godzilla movie, only it wasn't made of rubber and it was actually real. And you killed it.

Just as you've earned a moment of rest after battling the witch, you see a figure approaching your position. She's fairly tall, with a stick-thin frame, armour of black and purple, and silver hair spreading out behind her like the wings of an angel. In her hands is a spear whose tip is easily wider around than her torso. You have a very bad feeling about this.

Archer! Lancer is already on her way to kill Madoka and your master! Tell your master! If you're still busy with the witch, tell her to get Mami!

Yeah, about that...

Being that your master isn't a normal mage, you aren't sure if you'll be able to telepathically communicate with her as you would normally, but you try anyway. For a moment that lingers for far too long, there is no response, but eventually your master connects. "Archer? Is that you? Can... Can servants speak to their masters telepathically?"

"Yes, but it's never come up until just now..."

"I'm sorry; you must be busy, but now that I have you there's a question I have."

"Make it quick, I'm kind of... In the middle of things..."

"You said you can Trace just about anything as long as you've seen it, correct? Have you perhaps seen something that could be used to heal wounds that modern medicine cannot?"

"Yes, I do have one... Why? What happened? Are you alright?"

"I'm fine, but there's a friend of Miki Sayaka's that needs it."

"Right, can we talk about this later? I kind of don't want to die tonight."

"What?"

"The Lancer servant you ran into a few days ago... I'm pretty sure she's right in front of me."

"I'll be right over."

"NO! You can't even touch her! Stay where you are and keep the girls safe! I'll deal with this!"


You terminate your telepathy, confronting the murderous Lancer servant before you. Her face is grim with steeled determination, and she levels her massive spear in your direction. Honestly, you're amazed that she's even able to wield that thing with how frail she looks, but you know better. Even the weakest of servants can often hide a devastating power.

"My master has told me that I would find a witch, two targets to be eliminated, and two civilians. Yet instead, it seems that I have found a servant. Tell me, who are you, and why are you here in the stead of my intended targets?"

You draw Kanshou and Bakuya and take a defensive stance. You aren't letting this thing get through you to your master and her friends. "That's really none of your business, Lancer, but if it's a fight you're looking for I'll gladly give you one."

That was probably the stupidest thing you've ever said.

[ ] Wat do?

HP - 3000
ATK - 200
DEF - 30%
AGI - 3
MP - 4000

Battle:
Kanshou & Bakuya (melee ATK)
Volley of Arrows (ranged ATK)
Broken Phantasm (damage adjusted for each Broken Phantasm)
Rho Aias (priority defend, guaranteed protect against next attack, chance to fail rises after each use)

Special:
Noble Phantasm - Unlimited Blade Works - ???

Other:
Swap battle positions with Homura
Other (write-in an action)
Run away​
HP - 5000
ATK - 800
DEF - 50%
AGI - 5
MP - 3000​



Refer to
Good news everyone! The revamped combat system is finally complete!
for a refresher on how combat mechanics work. It should really be threadmarked as an informational, since I'm sure people will be wanting to go back to it when we're in battle with a servant or meguca.
 
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[X] If she attacks. Rho Aias!
-[X] If she doesn't then Nigurendayo! To a higher place then her and then continue to rapid fire arrows, Djura style!
 
[X] If she attacks. Rho Aias!
-[X] If she doesn't then Nigurendayo! To a higher place then her and then continue to rapid fire arrows, Djura style!
 
Day 5 Chapter 13
[X] If she attacks. Rho Aias!
-[X] If she doesn't then Nigurendayo! To a higher place then her and then continue to rapid fire arrows, Djura style!



You and Lancer circle each other warily, neither you nor she willing to make the first move or give the opponent an opening. The prelude to battle takes only seconds, but to you it feels like time has slowed to a crawl. You can feel the adrenaline pumping through your body, heightening your senses and preparing your body for fight or flight.

Then, Lancer stops. She gives her spear a twirl, bringing it into the desired position, and she launches herself forward. You barely have time to shoot up "Rho Aias!" before her blow connects, breaking against the might of your conceptual defense. The ground beneath your feet gives way under the force of her strike, and already you can see cracks forming on the outermost layer of shielding. She swings again, and again, and again. Seven times Lancer swings her spear down upon the shield of Aias, and with each swing her blows fracture another layer, until you've been left defenseless. Without delay, you jump back as she brings her spear down an eighth time, tearing a deep gouge in the ground as it strikes. It's stuck; she'll need a few moments to pull her weapon out, and that gives you just enough time to think.

You can barely believe what you've just seen. The shield of Aias is a supposedly-impenetrable conceptual weapon of absolute defense. You've only ever seen one other weapon penetrate it before, and that was... And then it hits you; you think you might know who the Lancer servant is. "Your skill with that spear is impressive, and its power is nothing to joke about either." Lancer looks at you, almost as though she's shocked to find you making small talk in the midst of battle. "I've only ever met one spearman before who could penetrate the shield of Aias, and he was wielding the Gae Bolg."

You notice a very slight twitch in Lancer's face, some notion perhaps, that she's heard of that weapon before. If your hunch is correct, it wouldn't surprise you. You press, hoping that maybe you can catch her off-guard if you stall long enough. "I see you're familiar with the Gae Bolg, then, or at least you've heard of it. The weapon of Cú Chulainn, Ireland's Child of Light, the Gae Bolg is a spear whose strike brings with it instant death. But, even as strong as the Gae Bolg is, it's only a copy of another spear; one even more powerful."

"If I'm right, then the spear in your hands is Gungnir, the original from which the Gae Bolg was copied. Which would make you Brynhildr, daughter of Odin and the tragic lover of the hero Sigurd."

"You will not speak his name!" Lancer screams, propelling herself forward towards you with a burst of blue fire. Her reaction cinches it, but perhaps you could have done without enraging her. Kanshou and Bakuya are brought up to your defense, but against Lancer's spear they shatter like glass and you're left defenseless as her next strike, a powerful kick, sends you flying back dozens of meters before you crash into a tree, shattering it and sending wood splinters flying. "You do not have the right to speak his name!"

Lancer waves her hand, conjuring runes of azure fire that shoot blasts of mana in your direction, scorching the grass and blackening the earth. Narrowly, you dodge, but your battle garb is still scorched by the passing flame. You need to take the high ground, to find somewhere that you can hit her from where she can't hit you. You need to run, but in her blind rage Lancer isn't giving you any avenue from which to escape. Every time you try to dart away, either a swing of her spear of a barrage of runic fire cuts you off.

Very well, if getting away won't work, you'll just have to hit her up-close where she can't bring up her defenses. Keeping your footwork light to dodge her incoming attacks, you conjure your bow. You've got one chance to make this barrage count. If it hits, you'll have just enough of a window to break away from the battle and take up a more advantageous position elsewhere. If it fails... well, you'd rather not think about that.

Your arrows fly with all speed, and all you can do is pray.

If the arrows hit [ ] Write-in
If the arrows don't hit [ ] Write-in



NEW
Major character unlocked!
Lancer/Brynhildr - Lancer's identity of that of Brynhildr, a well-regarded warrior from Scandinavia and the daughter of Odin, whose mithril spear Gungnir she wields. The tragic tale of her ill-fated love for the hero Sigurd is well-known though many stories of Norse and Germanic origin, and her normally-reserved demeanor is easily broken by the mention of her beloved.
 
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[X] Brynhildr is not someone you can take lightly. Use Unlimited blade works. If arrows don't hit.

[X] If arrows hit. Caladbolg or Hrunting.
 
[X] Brynhildr is not someone you can take lightly. Use Unlimited blade works. If arrows don't hit.

[X] If arrows hit. Caladbolg or Hrunting.
 
So, is now a good time to say that I know like nothing about Fate? Like, at all?
 
So, is now a good time to say that I know like nothing about Fate? Like, at all?

Long story short, seven mages summon seven spirits of long-dead heroes from history and myth as servants to fight in the Murder Death Kill Holy Grail War for possession of a cup the Holy Grail. Some details change depending on which iteration of Fate you're talking about, but the same general principle applies no matter what. Refer to the Type-Moon wiki for a brief overview of what a servant is, and especially for a more in-depth look at the servants we're currently packing.

Hmm, thinking about it, is there a way to contact Mami and/or Caster?

Homura can ping Tomoe-san telepathically, but that's not something she's going to just do out of the goodness of the QM's heart. She needs [ ] votes.
 
Agreed

[X] Brynhildr is not someone you can take lightly. Use Unlimited blade works. If arrows don't hit.

[X] If arrows hit. Caladbolg or Hrunting
 
Ok, I can do this. Uhh.

[X] Brynhildr is not someone you can take lightly. Use Unlimited blade works. If arrows don't hit.

[X] If arrows hit. Caladbolg or Hrunting.

[X] Contact Homura. You need her to in turn contact Mami and ask for help; another servant would be a tremendous boon, and wouldn't be at a type disadvantage like you.
 
Day 5 Chapter 14
[X] Brynhildr is not someone you can take lightly. Use Unlimited blade works. If arrows don't hit.
[X] If arrows hit. Caladbolg or Hrunting.
[X] Contact Homura. You need her to in turn contact Mami and ask for help; another servant would be a tremendous boon, and wouldn't be at a type disadvantage like you.



Your flurry of arrows strike true and somehow your luck holds out, as this Lancer doesn't have Protection from Arrows as a skill. Lancer is barraged by your projectiles, giving you just enough time to flee as she takes a moment to reorient herself. Priority one is to get to higher ground, and fast. The park grounds are completely torn up, and given the dangerously close proximity of this park to not only your master, but all of her friends as well, the only direction you can take this fight is due north. The buildings there aren't as tall as the ones in downtown or uptown, but in the event that Lancer follows you, you can't afford to let her cut through the heart of the city and potentially pass by your master and her friends.

Hey Archer, I wonder what would happen if you trace Balmung in front if her.

"I'm pretty sure she would try even harder to lob my head off than she's already trying." Siegfried may not be Sigurd, and Balmung may not be Gram, but all the same the similarities of their tales implant in you no desire to see the results.

Once you've reached your building of choice - as expected, it's hardly tall enough for your liking, but it's gotten you away from Lancer for the time being - your next priority is to contact your master and hopefully relay a request for aid to Caster and his master. And while you're at that, you should begin preparations for your third priority as well.

"Master, are you there?"

"Yes, Archer. Is everything going all right?"

"The opposite, actually. I've been forced to flee to higher ground to try and regain the edge against her. Lancer is far more powerful than I thought, and given her identity it doesn't surprise me in the slightest."

"Who is she?"

"Brynhildr; daughter of the Norse god Odin. Her spear tore through my Rho Aias in a matter of seconds."

"I'm unfamiliar with the name."

"That's fine. What matters is that I need backup, immediately. Can you relay a message to Caster's master telling her that I need his assistance?"

"Where are you?"

"On top of a building a little due north of the park. But hurry; I can see Lancer making her way to me as we speak. Tell Caster to look for the big red mushroom cloud."

"Affirmative- Wait, what? No, Archer, you can't deploy a nuke in the city!"


All you need to do now is wait, hope, and pray. Though you doubt it will do much against Lancer, you can still try to harm her, possibly deterring her advance long enough for Caster to arrive. "I am the bone of my sword," you chant, calling upon Caladbolg and nocking it against the string of your bow. The false spiral sword shines with radiant flares of mana as it twists and turns into a more aerodynamic shape, and once you have Lancer in your sights...

"Caladbolg" flies straight and true, screaming through the night sky like a crimson bullet as it tears the sound barrier, leaving arcing trails of mana in its wake. Caladbolg strikes its target, sending a massive shockwave to radiate outwards as a mushroom cloud of mana-infused dirt and debris rockets skyward, signalling to Caster the location of your target. To the east off in the distance, you can faintly hear the echoing voice of Miki Sayaka as she screams "I WANT THAT!", to which you can only shake your head, sighing as you say a second time. "No, you don't."

The battle with Lancer has left you feeling weak and drained of mana, and after using Caladbolg you aren't sure how much fight you can yet muster before your master starts to pay the cost, so when Lancer emerges from the mushroom cloud, clearly damaged but determined not to cease her offensive, you start to lose hope. And then you hear it; a voice which in any other timeline would cause the blood in your veins to freeze, but which in this timeline signals the arrival of help.

"Lancer, it is a most foul occasion that I must make your acquaintance," Gilgamesh says, illuminating the night sky with the golden glow of his Gate of Babylon. "Truly, now that I look upon you I know you as Brynhildr. You have fallen far, daughter of Odin, to have sold your spear to a murderer and her flunky."

Lancer breaks off her advance on you, turning her attentions now towards Gilgamesh. "Another servant? Perhaps you shall be more polite than the last, and tell me your identity."

Gilgamesh shoots Lancer that smirk, crossing his arms in typical Gilgamesh fashion. For moment, you can almost see the arrogant mania of his youth boiling under the surface of his skin as he launches his reply. "You would dare to look upon the King and not even possess the wherewithal to know Him? Truly, I underestimated just how far you had fallen, Brynhildr. Not even the divine blood of your father can save you from this mongrel state into which you have descended."

From one of the portals comes a spear of shimmering silver and purple, similar in fashion to Lancer's own but... More complete, even despite missing the flair and the heart-shaped spearhead. "The spear you wield is indeed Gungnir, but it is a pale imitation of your father's divine weapon; a forgery, brought about by your own twisted delusions of your love for Sigurd. But as a last parting gift, I shall grant you the pleasure of once more feasting your eyes upon the genuine article!"

Gungnir - the true Gungnir - fires from Babylon faster than Lancer can intercept it. Her face contorts in a pained mixture of fury and agony as her arm is torn from her body. Blood stains her silver hair a deep crimson, but you can see that her spiritual core is still intact. Behind her, Gungnir vanishes, only to reappear within Babylon as Gilgamesh readies to fire again. "As your father used his spear to seal you in a death-like sleep in the halls under Mount Hindarfjall, so too shall I use Gungnir, again and again, until your spirit returns to its eternal slumber."

Lancer continues to stare at Gilgamesh, her body overwriting agony with anger as she takes up her own spear, leveling it at him. But before either can make their move to finish the fight, there is a warping of the very physical matter of reality, and Lancer is torn from the space where she had once stood. The lingering aftereffects of the magic employed by a Command Seal can be felt, bathing the space she stood in their radiance.

"I should have seen this coming," Gilgamesh says to you, as Babylon vanishes, returning the night sky to darkness. "I have been so intently focused on the future that I forgot to look at what was right in front of me. You have my apologies, Archer."

"No, no, it's fine." You still can't get over how strange it sounds to hear Gilgamesh apologizing to you. "You chased her off; that's what matters."

"Indeed. But we have learned the identity of our enemy in this battle, and shown her that we are the superior force. When next the three of us meet, we should be careful. I doubt Lancer's master will allow her to face us again without some means of overcoming her disadvantage. But that is yet to come. Go, your master surely needs you."

"Right. And, thank you Gilgamesh." With that, you vanish into spirit form and return to your master.

[ ] Wat do?
 
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