True, but judging by the start, her flight deck is out of commission and even if it isn't. Her air group was likely spent damaging the Princess. Not to mention, pissing it off enough, that the Princess has decided that Dédalo has to die. However, I am thinking about a series of omakes that center around the USN scrambling to get combat capable ships back into action. Including ones as old as the USS Ticonderoga CG-47, USS Yorktown CG-48, and USS Thomas S. Gates CG-51, USS Paul F. Forster DD-964, various Oliver Hazard Perry class Guided Missile Frigates, USS Kitty Hawk CV-63, USS John F. Kennedy CV-67, plus the largest Aircraft Carrier in the world. Not to mention, increasing defense capabilities of ships, particularly the Aircraft Carriers, from enemy planes. Which means a harken back to WWII, with different guns from 5in/54 Caliber, to 57mm or 40mm, to 20mm, and lastly for last ditch and probably worthless the M2 Browning for defense against aircraft. While the ships with VLS will have their cells stuffed full of Evolved Sea Sparrow Missiles because four missiles per cell thanks to the ESSM equates to a shit ton of missiles.

It will possibly culminate in a major battle against a Water Demon class Abyssal.
I would like to suggest that you not put that material in here and not treat it as an omake of "Belated Battleships."

Old Iron writes material that takes place in TheJMPer's setting- with permission, and he listens to what TheJMPer says.

Skywalker writes material in TheJMPer's setting- with permission, and likewise listens to TheJMPer.

I wrote one story in this setting, again with permission. I didn't write some others- things I wanted to write and still think I could have made a good thing out of. I didn't write those stories, precisely because I listened to TheJMPer. Something I wanted to do, and thought I could make a good story out of, would have conflicted with a plan of his. So I didn't do it.

...

Consider the reception your previous stories have gotten in this thread. And how your writing style conflicts with that of the other people who have written extended stories in this thread (TheJMPer, Old Iron, and Skywalker).

My advice is that you would be far better off starting a thread of your own, and trying to make your stories stand alone on their own merits. This is much better than trying to cram them into someone else's story. Especially when their story contains important principles (like the 'leveling effect') that have given you trouble, and that conflict with the story you want to write.
 
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While very nice on left side, right side has slight problem of characters being not exactly to scale, with Hiei taller than Mutsu.
I was going by the calculations folks had made for character heights re. shipgirls earlier in the SB threads to match up with New Jersey being 6'4".

By that calculation, with Adm. Richardson coming in at 6'2":
Hiei: 5'10"
Mutsu: 5'9"
USS Arizona: 5'5-1/2"
USS Albacore: 4'5" (partially hidden by anchor)
Jintsuu: 5'1"-5'2"
Jane Richardson - avg. 9yr old girl size.

Given the amount of scaling calculation I had to do with proportions relative to Adm. Richardson, I'm not going back to adjust things again. ^_-;
 
He started talking about the Spanish one.

Then launched into talking about ones that:

"However, I am thinking about a series of omakes that center around the USN scrambling to get combat capable ships back into action."

Imply he's wanting to do his own. Not that we don't have the Commiebote omakes on SB, but those are implicitly written with every rule in effect, and don't involve tossing in a bunch of steel hulled ships that were retired to make up losses when it's already been stated in story that all the carriers are being held back. Reviving a few Perrys that were escorting Wisky is one thing.

Kitty Hawk and JFK and such is pushing it a bit more. Probably does fit better as its own thing.

*This is all my own opinion, by no means should this be taken as a rule of any sort.
 
Actually Kitty Hawk would be fairly easy to bring back into service. Easier than you think actually. She's going to be maintained until USS Gerald R. Ford enters service, as for USS John F. Kennedy is also in the reserve fleet, besides. However, the Navy would hold back the ships of steel, until they get enough ship girls to provide escort to bolster the defensive capabilites of the Carrier Strike Group, the reasoning behind this is that the Shipgirls help the AEGIS Ships with tracking Abyssal planes as well as ASW duties, plus they can help vector fighters onto incoming airborne targets, besides just a few Cleveland class Cruiser Girls are all that would be needed, they are a damn good AA platform.

However, what about USS Paul F. Forster? Well, that ship is a Spruance class, not to mention they are modular and some had a single VLS put in, besides she's in use as a STDS, so she can still sail and thus probably be brought back into service with little fuss. Not to mention, any Los Angeles class that is slated to be broken up when this thing kicks off, well, they'd be put right back in service. The first three Ticonderoga class Cruisers will be the biggest pain however, but if they can be brought back into service, well, that's three additional AEGIS Cruisers at your disposal, besides spare parts will be easy to find because Ticonderoga class AEGIS Cruisers are still in service.

However the thing with the Navy deploying Carriers will likely only happen if something pops up that needs to be killed and the Brits tried to kill it, but the attempt got it's teeth kicked in. Not to mention with how crazy the pacific is, I doubt that the Navy would be willing to send Jersey or Mo' to go crack it up.

I already have part of it written, but its from the POV of the spirits ships of steel. In the first part the Abyssals attack Newport News shipyard and the city of Newport News sinking ex-Forrestal at her moorings, putting a couple of bombs into ex-Saratoga, plus one other carrier that is their, and utterly demolishing the yet to be finished Gerald R. Ford. The air raid is repulsed when Langley AFB scrambles three whole squadrons of F-22As.

Now, the real major bit with the Abyssal Water Demon, it's going to be the Aircraft Carrier Water Demon, in the form of either an Abyssalized Forrestal class or an Abyssalized Gerald R. Ford class, it's air wing will be composed of a mix of Abyssal Grumman F8F-1 Bearcats, Helldivers, Douglas XTB2D Skypirates, and lastly F4U-4 Corsairs. If you think that's bad, it's also bristling with 5in/54s, 40mm, 20mm, and 12.7mm AA Guns for defense against aircraft. Running tight escort with the Abyssal Demon will be an Abyssalized North Carolina class Fast Battleship, also in tight escort will be three Portland class Heavy Cruisers and one Brooklyn class Light Cruiser, the outer ring of protection will be composed of ten Sims class Destroyers in their 1944 Layout, yeah. You are going to need a big ship on that, the real big pain is going to be that North Carolina class Fast Battleship, as it has most of the Dakka capability of the Abyssal Task Force, granted the AA Firepower of the Cruisers and the Carrier will be nothing to sneeze at.

It will make it's appearance by cracking open and completely decimating a Convoy with the ironic designatior HX 92, with support from an Abyssal Wolfpack, sinking over half of the ships in a fifty merchant strong convoy and out of ten regular ships, seven are sunk as well. With the ship girls in the convoy all surviving, but taking heavy damage. Basically think of the battle of ON 92 and make it a little bit worse. The sudden appearance of an Abyssal Aircraft Carrier, an Abyssal Supercarrier in fact, makes both the USN and the RN go "Oh shit!" This basically forces the USN's hand, where they are forced to sortie their carriers to be able to kill this thing. Because I mean, let's face it, to even get someone like Jersey close enough to fire her weapons at the enemy, you will need so many escorts and fighters running top cover, it's not even funny. Particularly considering payload here for some of these Aircraft, the Skypirate can carry four torpedoes at once that's nasty shit right their.
 
Now, the real major bit with the Abyssal Water Demon, it's going to be the Aircraft Carrier Water Demon, in the form of either an Abyssalized Forrestal class or an Abyssalized Gerald R. Ford class, it's air wing will be composed of a mix of Abyssal Grumman F8F-1 Bearcats, Helldivers, Douglas XTB2D Skypirates, and lastly F4U-4 Corsairs. If you think that's bad, it's also bristling with 5in/54s, 40mm, 20mm, and 12.7mm AA Guns for defense against aircraft. Running tight escort with the Abyssal Demon will be an Abyssalized North Carolina class Fast Battleship, also in tight escort will be three Portland class Heavy Cruisers and one Brooklyn class Light Cruiser, the outer ring of protection will be composed of ten Sims class Destroyers in their 1944 Layout, yeah. You are going to need a big ship on that, the real big pain is going to be that North Carolina class Fast Battleship, as it has most of the Dakka capability of the Abyssal Task Force, granted the AA Firepower of the Cruisers and the Carrier will be nothing to sneeze at.
In what way is that even remotely in keeping with what's already been written here?

And more to the point, I don't think you know what Omakes are. Omakes are supposed to be side stories. As in stories that take place in the gaps of the main story to fill in little details. Omakes should not bring in a villain that's so massively powerful it overshadows absolutely everything else and forces the main author to drop every shred of plot he had prepared.

If you want to write abyssal CVNs, feel free to go ahead. But it is not a Belated Battleships Omake. Please discuss it in another thread. Feel free to drop a link here if you get your own thread going, but stop cluttering up this one.
 
Okay several things need to be brought up, this fic is set in 2014, so think about things from two years ago.

Paul Foster has been stripped of any useful equipment, and is basically a giant RC test bed. I would practically be easier to build a new ship then to try to recommission her.
The three Dual-arm Ticos would be of marginal use due to the fact of them not having VLS. Same problem with the remaining OHP's.
Mothballed LA's are useless because they start defueling those things as soon as they decommission, plus who wants to poke Abyssals in a 688 boat?
Now an Ohio or a 774... Maybe, but our 688 boats are pretty much worn out.

Also as a matter of courtesy, do not try to guess what ships @theJMPer is or isn't going to bring in, because that is his privilege as the author.
Suggest hint, yes, but don't downright say that it is going to happen this way.
 
I know I've been trying to give Thor the benefit of the doubt, but... *bangs head on desk repeatedly* I hope my being charitable didn't encourage him...
 
*gets author alert*
Oh, what have we he-
*Reponse to thor being a moron yet again*
How the hell have you not been banned yet?
 
Yeah... @Thorthemighty? Might I suggest taking that to the idea thread? I mean, I've mucked around with some omakes, but those are generally hundreds of years in the future. But what you're suggesting doesn't fit here.
 
Excuse me if this doesn't quite make sense, I have a pounding migrane:

Omakes are, fundamentally, something that can be a few things. Complete and utter crack, like a lot of the ones here that aren't by me or Old Iron. The spaceship girls ones are an example- this is not a knock on your work, @Harry Leferts by the way -of what I mean. Non-canon, but clearly meant to be non-canon and for fun. And, hey, who knows the future may happen that way anyway. Another example is ones that are not crack, but don't quite fit in the full canon either.

Like the new Spanish one or the Commiebote ones on SB. They could be canon, but they aren't explicitly such. They fit in the story and universe, but they are not necessarily something that actually happened. Consider them of the 'this could happen, but it also didn't have to happen' variety of storytelling in a universe. Like the old Star Wars Expanded Universe, if you want an example. Fits in the universe, could happen, but didn't until the author (or creator) decides he/she likes them.

Third, there are the canon omakes. These are ones written with the full blessing of the author, and approved by them either before or after posting. The Certain Lady bits are an example. As are Tiger (who is now in the main story) and the Eurobotes bits. The latter is an example of how an omake or omake series can be canon but not necessarily tied to the main story tightly. What I write happens, but it is a side-story meant to flesh out the universe. Show what is happening 'off-screen' if you will, and allows the main author/creator to focus on the main plot without swamping themselves in characters.

This is important, because if you want to do an omake for anything it's good to understand stuff like this. By no means is this comprehensive (again, my brain is in full migrane mode) but it's a good thing to keep in mind.

For instance, I at times contemplated making my Princess in the Eurobotes stuff be an H-39. Why? Because it's something strong enough that you need to see the Eurobotes cooperating to bring her down, but not so strong it overshadows Jersey. Why have I not gone that route? Because JMP had plans with Bisko and Tirp and an H-39 renders them moot. Instead, my Princess is something entirely different that no one has guessed yet.

Still dangerous, but not so powerful it forces any plot reworking on the part of the main story.

Speaking of which, tomorrow I'm going to try and get the next Eurobote bit up. If my head stops trying to stage a rebellion. Ow.
 
Excuse me if this doesn't quite make sense, I have a pounding migrane:

Omakes are, fundamentally, something that can be a few things. Complete and utter crack, like a lot of the ones here that aren't by me or Old Iron. The spaceship girls ones are an example- this is not a knock on your work, @Harry Leferts by the way -of what I mean. Non-canon, but clearly meant to be non-canon and for fun. And, hey, who knows the future may happen that way anyway. Another example is ones that are not crack, but don't quite fit in the full canon either.

Like the new Spanish one or the Commiebote ones on SB. They could be canon, but they aren't explicitly such. They fit in the story and universe, but they are not necessarily something that actually happened. Consider them of the 'this could happen, but it also didn't have to happen' variety of storytelling in a universe. Like the old Star Wars Expanded Universe, if you want an example. Fits in the universe, could happen, but didn't until the author (or creator) decides he/she likes them.

Third, there are the canon omakes. These are ones written with the full blessing of the author, and approved by them either before or after posting. The Certain Lady bits are an example. As are Tiger (who is now in the main story) and the Eurobotes bits. The latter is an example of how an omake or omake series can be canon but not necessarily tied to the main story tightly. What I write happens, but it is a side-story meant to flesh out the universe. Show what is happening 'off-screen' if you will, and allows the main author/creator to focus on the main plot without swamping themselves in characters.

This is important, because if you want to do an omake for anything it's good to understand stuff like this. By no means is this comprehensive (again, my brain is in full migrane mode) but it's a good thing to keep in mind.

For instance, I at times contemplated making my Princess in the Eurobotes stuff be an H-39. Why? Because it's something strong enough that you need to see the Eurobotes cooperating to bring her down, but not so strong it overshadows Jersey. Why have I not gone that route? Because JMP had plans with Bisko and Tirp and an H-39 renders them moot. Instead, my Princess is something entirely different that no one has guessed yet.

Still dangerous, but not so powerful it forces any plot reworking on the part of the main story.

Speaking of which, tomorrow I'm going to try and get the next Eurobote bit up. If my head stops trying to stage a rebellion. Ow.
Can I copy these words mate?...it works as a good reminder on a do and don't in a fic.
 
Omakes are, fundamentally, something that can be a few things. Complete and utter crack, like a lot of the ones here that aren't by me or Old Iron. The spaceship girls ones are an example- this is not a knock on your work, @Harry Leferts by the way -of what I mean. Non-canon, but clearly meant to be non-canon and for fun. And, hey, who knows the future may happen that way anyway. Another example is ones that are not crack, but don't quite fit in the full canon either.

Like the new Spanish one or the Commiebote ones on SB. They could be canon, but they aren't explicitly such. They fit in the story and universe, but they are not necessarily something that actually happened. Consider them of the 'this could happen, but it also didn't have to happen' variety of storytelling in a universe. Like the old Star Wars Expanded Universe, if you want an example. Fits in the universe, could happen, but didn't until the author (or creator) decides he/she likes them.
Another pair of examples of this would be both of my omake (though I'm not sure I posted the first one on SV--it's on SB, though); both were meant purely as non-canonical humor bits, both based around a single joke that popped into my head while reading the thread--CV-66 being summoned by "America, Fuck Yeah!" in the case of the first, and CV-6 showing up just a little bit late in the case of the second. I then spun up a basic setting for the joke, and then used that to spawn some additional jokes to lead into it (Johnston's reaction to early 21st century radio; the general debauchery of the party).

Now, I grant you, the Big E/Afterparty one ended up getting canonized by theJMPer (and I'm still insanely flattered that he did!) as being pretty much exactly when, where, and how CV-6 will finally return--but that's because I set it at a point that gives him all the flexibility he needs to tell the story he wants, while also including something he can point to in response to "Big E when?" questions without having to explain why she would completely throw the story out of kilter. The CV-66 one, while it could, theoretically, have been dropped into the story any time that Johnston's in Puget Sound, was quite clearly meant as noncanon because introducing a Kitty Hawk-class shipgirl would throw the story's balance even more out of kilter than introducing a WW2-era USN fleet carrier; it also could only be an omake to this story, because it used theJMPer's version of Johnston as a viewpoint character and relied on his concept of summoning for the joke to work--otherwise, I'd have likely posted it elsewhere as a shorty gagfic.

@Thorthemighty , while I appreciate your enthusiasm, and I know--from personal experience--how hard dealing with Asperger's can be, your stories probably should be in their own thread or, at least, the KC Fic Ideas thread. I actually liked the first one--it needed polishing from an experience editor and some tweaks, true, but it was a decent yarn of how the early days of the Abyssal War might have been for a DDG--but as mentioned, it really wasn't anything directly dependent on Belated Battleships. Likewise, the one you're describing now sounds like something that might well work as a follow-up to that, but again, it isn't really connected to BB; it'd work just fine as a standalone fic in the KanColle universe.
 
I'm in a similar position, in that both the stuff I did write and the stuff I'm probably not going to end up writing (partially drafted, put on ice) only work in the context of Belated Battleships.

The hapless little DEs living in a barracks ten times the size they need and wondering if it's haunted works because of the core premise that the US is having deeply serious problems summoning capital-class shipgirls, and is short of same.

My other idea is, well, a Belated Battleships-style summoning, some aftermath and the odd bit of antics, plus a few actions that I'd probably try to coordinate with Skywalker now.

If I actually felt like I had a whole new original take on the Abyssal War that didn't exist within the framework TheJMPer created, I'd have started my own thread already. Because that wouldn't be an omake, that'd be me starting my own darn setting.
 
And that ties into why KC is really good for stories. You have one simple conflict- a bunch of chicks who used to be heavily-armed boats fighting against a terror from the Abyss that has the world's shipping lanes in a stranglehold and have usually beaten up conventional forces pretty badly. And every detail within that broad scope is up to interpretation.

You could incorporate the game mechanics in some way, or you can generally throw them out the window. Any ship could become a chick, from Ace Combat's OFS Kestrel to BSG's titular Galactica to a random Star Destroyer or EVE vessel. The Abyssals can be aliens or a weapons experiment gone horribly awry. Shipgirls can randomly show up or have an actual mother and father.

But JMP has set up a specific setting that operates under specific rules. SAMs may rule the skies, but Harpoons aren't doing jack shit to an Abyssal cruiser since they'll miss most of the time. Ships that served long ago and were considered horribly outdated by this point in time now (usually) have a second wind thanks to the Levelling Effect. And sticking to the setting and its rules is what's important. If you don't want to play by those rules, then you're free to make your own rules and start your own tale.

But some people aren't satisfied with that. Some want this specific tale of New Jersey and company to go in a specific direction. Many want the USN's seemingly endless horde of carriers to return, even though this story is mostly about girls with really big guns, not hordes of planes. Some want conventional forces not to be shafted as much. And some think they know more about naval matters only for it to backfire spectacularly.
 
I honestly don't understand why, if they feel inspired to bring in USN carriergirls, people don't just run off and write swarms of stories of cute carriers doing cute carrierthings... :D

I like this one just fine the way it is. I've written my own amateur carrier-ish actions (science fiction flavored) years ago, and it's just plain less fun for me to write and to read.
 
I honestly don't understand why, if they feel inspired to bring in USN carriergirls, people don't just run off and write swarms of stories of cute carriers doing cute carrierthings... :D

I like this one just fine the way it is. I've written my own amateur carrier-ish actions (science fiction flavored) years ago, and it's just plain less fun for me to write and to read.

Agreed, and this is why I have Werewolf.
See links in my sig
 
To be fair, I'm like, the carrier guy and I limit myself to Vicky, Furious and Formidable. And those three are only fleet carriers by virtue of the Brits calling them such, considering their pitiful air wings. And I write them more for how their characters bounce off each other and others, than because OMG CARRIER.

There's a reason I'm pushing for CC!Sara and it's because I want to write her, not write a USN Carrier.
 
Well, the trick to writing carriers is good carrier action, especially in the Kancolle context where the pilots are, by convention, faeries who, by convention, aren't viewpoint characters.

That's a challenge I for one wouldn't try. Whereas gun-armed surface combatants I can do.
 
I have a question... When shipgirls are on the water, they sort of blur between Ship and girl, to the point of where the ship sort of appears around them, and untrained people will see the ship before seeing the girl, yes? Is the steel hull physical, to the point of someone could put their hand on the hull of one of the girls, or would they instead touch the girl?
 
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