Alright apparently I can do a plan this time:
[X] Plan
Chaos Drifting:
-[X] Infrastructure (5/5 Dice, +27) 100 Resources:
--[X] Karachi Planned City (Phase 5) 532/816? 20 RpD, 3 dice + 1 Tib dice 80R 99% ADC 19
--[X] Postwar Housing Refits (Phase 3) 30/150 10 RpD, 2 die 20R 96% ADC 13
-[X] Heavy Industry (5/5 Dice, +34) 180 Resources:
--[X] U-Series Alloy Foundries (Phase 6) 68/455 4 dice 160R 22% ADC 32
--[X] Second Generation Continuous Cycle Fusion Plants (Phase 6) 248/270 1 dice 20R 100% ADC 1
-[X] Light and Chemical Industry (4/4 Dice, +29) 80 Resources:
--[X] Flexible Superconductor Development (New) (Tech) 0/120 25 RpD, 1 Die = 25 R 19% ADC 36
--[X] Laser Printing Plants 0/150 20 RpD, 2 Die = 40 R 78% ADC 20
--[X] White Goods Programs 115/200 15 RpD, 1 Die = 15 R 67% ADC 21
-[X] Agriculture (6/6 Dice, +29) 125 Resources:
--[X] Wildlife Restoration (New) 0/180 25 RpD, 2 Die = 50 R 41% ADC 29
--[X] Salvebrush Development (New) 0/80 20 RpD, 1 Die = 20 R 83% ADC 16
--[X] Kingsfoil Development (New) 0/80 20 RpD, 1 Die = 20 R 83% ADC 16
--[X] Bioplastics Development (New) 0/80 20 RpD, 1 Die = 20 R 83% ADC 16
--[X] Terrain Retention Projects (New) 0/160 15 RpD, 1 Die = 15 R 1/2 Median ADC N/A
-[X] Tiberium (13/7 Dice, +39) 310 Resources:
--[X] Karachi Planned City (Phase 5) 1 Die, Cost is in Infrastructure
--[X] Enhanced Harvest Tiberium Spikes (Phase 3) 7/180/360 20 RpD, 4 Dice = 80 R 100%/67% ADC 1/23
--[X] Tiberium Glacier Mining (Stage 13) (Updated) 38/165 30 RpD, 2 Dice = 60 R 99% ADC 9
--[X] Tiberium Inhibitor Deployment (Updated) Blue Zone 2 (Eastern Seaboard of the United States) 57/75 30 RpD, 1 Die = 30 R 100% ADC 1
--[X] Tiberium Inhibitor Deployment (Updated) Red Zone 1 (Mediterranean) 0/100 30 RpD, 2 Die = 60 R 100% ADC 4
--[X] Tiberium Inhibitor Deployment (Updated) Red Zone 2 (Central Africa) 0/100 30 RpD, 1 Die = 30 R 59% ADC 23
--[X] Tiberium Inhibitor Deployment (Updated) Red Zone 3 (Caspian Sea) 0/100 30 RpD, 1 Die = 30 R 59% ADC 23
--[X] Liquid Tiberium Power Cell Deployment (Phase 3) 4/125 20 RpD, 1 Die = 20 R 22% ADC 34
-[X] Orbital (9/9 Dice + 4 AI Dice, +34) 495 Resources:
--[X] Fluyt-Class Impulse Shipyard 0/600 45 RpD, 7 Dice = 315 R 58% ADC 25
--[X] Lunar Homesteading (Phase 4) 42/220/440 30 RpD, 4 Dice = 120 R 100%/15% ADC 4/31
--[X] Aldrin Planned City (Phase 3) (Updated) 730/850 30 RpD, 2 Die = 60 R 99% ADC 10
-[X] Services (4/4 Dice, +35) 85 Resources:
--[X] Wet AI Development (Tech) (MS) 171/240 30 RpD, 1 Die = 30 R 97% ADC 7
--[X] Projected Hardlight Development (Tech) 0/60 15 RpD, 1 Die = 15 R 100% ADC 3
--[X] Gene Clinic Expansions 134/240 20 RpD, 2 Die = 40 R 100% ADC 5
-[X] Military (6/6 Dice + AA Die, +31) 125 Resources:
--[X] Reclamator Hub Red Zone 8 South (Eucla) 223/250 20 RpD, 1 AA Die = 20 R 98% ADC 6
--[X] Thunderbolt II Missile Development (Platform) (Munitions) 0/60 15 RpD, 1 Die = 15 R 99% ADC 5
--[X] Ground Forces Zone Armor (Set 2) (Phase 4) (High Priority) 117/285 20 RpD, 2 Die = 40 R 62% ADC 23
--[X] Stealth Disruptor Deployment 0/160 15 RpD, 2 Die = 30 R 72% ADC 21
--[X] Unmanned Support Ground Vehicle Deployment 134/240 20 RpD, 1 Die = 20 R 33% ADC 30
-[X] Bureaucracy (4/4 Dice, +29) 450 Resources:
--[X] Administrative Assistance Reclamator Hub Red Zone 8 (Eucla) 2 Die
--[X] Epsilon Eridani Expedition Funding (New) (Mad Science)
---[X] Assign one time grant 400 R
---[X] (-50 Resources per turn)
-[X] 100+180+80+125+310+495+85+125+450 = 1950/2395 = 1510+885
Done. I'm not waiting for the last second to do the Stealth Disruptors and I want as much practical experience with our Tib tech as possible so one more round of Energy Plants because they are also Liquid Tib Refineries now. Also Thunderbolt because our Munitions department has nothing to do.