//Last parse until morning.
>Clearly, your music set off the alarm. Stop humming.
>
But the ☢ CAUTION!! ☢ sounds make it authentic!
> Check to see if anything changed in the room.
>You glance about. Aside from the new panel, nothing has changed.
> See if you can interact with the panel.
>You walk over to the panel and attempt to interact with it. Tapping on it seems to do nothing, but there's a lot of buttons on the console below it...
>Wonder why there is such a soddy system in place if the containment doors open when the meltdown hits zero.
>You ponder...
>Well, meltdowns are a bad thing. So maybe it's so things in containment can evacuate before things explode...? ...Maybe? Would it still be containment at that point?
> Watch the panel until the timer runs out then check again.
>You step back and watch as the timer ticks down...
>Within moments you hear the room door open. Glancing over, you're surprised to see that it isn't Alyssa.
>Instead, it's a man with a mane of brown hair in a black suit, mounted on his back is what seems to be a coffin. Held in little holders at the man's sides are a pair of strange devices -- one white, and one black -- each inscribed with butterfly-like patterns. They remind you of the black thingamabobs the screaming people earlier dropped when they were panicking at the sight of you.
>He puts on a strained smile, before hastily making his way to the panel, pressing several buttons before a larger one pops out of the console.
>He presses it, and immediately a sound akin to steam being vented is heard as the alarm shuts off. The panel then retracts back into the wall.
>He then takes a deep breath and turns towards you.
>"Uh... Hi..." he speaks, "Your meal should be coming any second now..."
>_