An Unusual Abnormality - Redux (A Lobotomy Corporation x ??? Interactive Quest)

Day 3.29
>"Well, once someone gets my EGO, let them come here. I'd bet they are going to look adorable... Maybe I could teach them tricks and stuff about how to use awesome powers of the sun, too.* It could be pretty fun."

*Considering that, IIRC, EGO actually can get stronger if the wielder bonds with it properly, we might be, in fact, able to teach them something. A proper mindset, at least. :V
>"We'll see. It will likely be a while before we have enough essence to create EGO from you anyway."
>The buzzer goes off, signaling the end of the session.
>"Anyway, I'll see you later. I think we're going to prepare for the Dawn Ordeal soon."
>_
 
Day 3.30
>"Explains why I've only met with six people in the three days I've been here, only two of which I've had repeated interactions with. It will be nice to meet new people, and hopefully make a few new friends."
>"I suppose it would, but I really must be going."

>"Goodbye Alyssa, stay safe out there!"
>"Mhm."
>The door closes behind her as she exits.

>You are by yourself once more
>_
 
3.31
//Sorry for the delay.
>Congratulations! Your tongue is now covered in splinters!

>Sigh heavily over being stuck alone once again.
>Write down a new spellcard. A technique that infuses the ground with nuclear energy, turning it to magma and spewing it everywhere. (Hisoutensoku spellcard, Nuclear Blaze Geyser. 1:42)
>You sigh heavily, before creating a new spellcard to pass the time.

>New Spellcard Created:
>Geothermal - "Nuclear Blaze Geyser"
>>Creates a shockwave of "magma" beams that travels along the ground in front of you.

>wave at the security camera
>You wave.

>You think that you may have an idea for a gift for Alyssa and Archer!
>Maybe a spell-card for them could do the trick.
>You just need to come up with something that's safe for them to use.
>Maybe actually check if they can even use a spell-card in the first place...
> Maybe our ego gift is the ability to use sun magic after all EGO is the Essence of your being
>You consider possible gift ideas for your new "friends", with a spellcard being a strong possibility... Though you should probably make sure they can actually have the magic or divine power to use them first...

>Wait for something to happen.
>You wait.
>You hear muffled clanking footsteps behind the door, followed by the sounds of metal on metal shortly afterwards.
>_
 
3.32
3.33
>change my mind I look out the door window
>You can't see out of this door.

>Make a mental note to check the magic and divine power of our friends.

>Actually, write a physical note to do that on a piece of paper.
>You write a note to yourself.

>Obtained: Note to Self
>>A note addressed to yourself. It reads: "Check the magic and divine power of your friends."

> Knock on the door to see if there is any response before blasting also call out if there is no response
>Do not blast the door.
>If this turns out to be thanks to the Dawn Ordeal that our friend mentioned, blast down the door and start helping out the agents.
>If combat is joined, prioritise using spellcards where possible and only resort to the lethal versions when your out of spellcards, there's a (preferably) 15% chance or less of hitting an agent and/or the situation forces your hand.
>You knock on the door, only for there to be no reply.
>You then consider blasting the door, but hesitate about whether or not you should do so.
>_
 
Day 3.34
>Lie down a bed, continue waiting; presumably for the people to call on you to blast stuff. You did make arrangements Hod, so you should keep patience for a little bit more. Why would they ever pay you anything if you just break out and blast things for free?
Ammending Prosplazs plan
> don't lie down and be ready to shoot if the door is opened
>You decided to wait, but instead of lying down, you take aim at the door, ready to blast at anything if it ever opens.
>...
>...
>...
>You hold this pose for what feels like forever, eventually the door slides open and you nearly fire off a blast before you notice the wide eyed expression of Archer staring down the barrel of your third leg.
>"WHOA!" he shouts, sidestepping away from the door immediately.
>_
 
Day 3.35
> Aim your third leg down to the ground, "Whoops! Sorry, I heard something stomping around outside the door and thought it'd force the door open."
>"It's fine," he grumbles, peeking his head around the doorframe, "You just gave me another reminder of why we tend to be cautious around Abnormalities."
>He enters, "Anyway, they're delivering more furniture for your room."
>_
 
Day 3.36
Nazgul, there was no buzz. Did you forget to put it in? There usually a buzz, before the employe enter our room.
//Let's say there was but Okuu was being a baka and didn't notice due to being so focused on blasting whenever the door opened.

>I need a computer to play Doom.
>"I need to answer the oldest question, can it run Doom?"
>You want to make a request but then you suddenly wonder: What's a computer? Is it one of those things with the screens?

>Run Doom on Third leg
>Your third leg is perfectly capable of Doom. You promptly begin nuking everything in sight, bringing certain Doom to everyone!
>[Doom End.]


>"Thank you very much for this."
>"I think the next item that is going to be required will be either adding a peephole to the door, or having a monitor connected to a camera that is installed on the other side of my door. Unless you prefer to be frightened by my third leg being prepped in case of hostile individuals breaking into my room?"
>"Yeah, whatever..." he answers, "Anyway I'm pretty sure modifying the door in such a manner would be a breach of safety protocol. I'm not sure about the camera either..."

>Notice your note and remember to check him for divine power or magic.
>You remember your note, but you're not sure if you can physically check him for that kind of stuff. You don't really have an innate sense for it as far as you know.

>Ask if there was an incident earlier.
>"There was a Green Dawn, but aside from that nothing out of the ordinary."
>The panel slides open to reveal a couple of boxes with pictures of chairs on them, along with a rolled and folded rug of some kind.
>_
 
Day 3.37
>Fetch the items, then empty out each box and build that chair in turn.*
>Place the chairs on opposite sides of the table, with the table overlapping the yellow and black line in such a way the the chairs are on opposing sides, and put the carpet in a suitable location somewhere in the room, after unfolding and unrolling it that is.
>You fetch the items and begin building the chairs, mentally mapping out where you want them to be.
>You also unroll the carpet.

Furniture
>Description of carpet's appearance, please? Colors, any patterns, etc.
>It's rectangular and predominantly red, with some intricate patterning around the edges.

>"Green Dawn?" Glance at Archer with expression of mild confusion, before turning back to work. "Are there different types of Dawn Events? And what, exactly, does the Green variant entail?"
>"Didn't I till you earlier?" he questions.

Camera and windows;
>"That is sad."
>"You really can't expect people not to get twitchy and nervous when they can regularly hear sounds of combat, screams of murder and metal groaning right there, on the other side of the door."
>"Well, most abnormalities don't really care." he shrugs.

>"so... you guys have robots too?"
>You've heard the word when you asked about Green Dawn earlier but you're not sure what a robot is. Ask this question anyway?
>_
 
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