An Unusual Abnormality - Redux (A Lobotomy Corporation x ??? Interactive Quest)

Day 3.10
> "Oh."
I don't have much to add here. Anyone?
>"One of my favorite three meals of the day!"
>Proceed to nom. On the table, like a bird of culture.
>You let Archer retrieve and hand the food to you, before sitting crosslegged on the table and beginning to nom. He raises an eyebrow as you do this, but doesn't comment on your mannerisms.
>The table creaks a bit under your weight.

>You know, if controlling nuclear energy categorizes me as an Aleph, what would you consider your own organization's category, as you control a method of producing energy that apparently makes my own ability obsolescent?
>"You know the risk level terms we use don't really apply to the corporation itself, right?"

>"Anything interesting happened so far?"
>"Well the day's just started, we might get a meltdown soon, plus we'll have the Dawn Ordeal to deal with in an hour or so. The Sefirot are predicting Green today."
>_
 
Day 3.11
//Sorry for the delay. Decided to take a break from this yesterday.

>"Alright. So hypothetically what would that mean for someone who is unfamiliar with your terms? I dont remember being informed about all these words before now."
>"It was a hypothetical question."
>"It totally should! I've seen humans that are much scarier than any youkai."
>Shudder, while thinking of the beating Reimu gave you.
>You shudder a bit at the memory.
>"Tch. Well, if anything I suppose you could say this company and all of the other Wings are ALEPH class considering the amount of power and influence they hold."

>Continue eating.

>"I think a chair is going to be my next furniture request."
>You continue.
>"I'll see what I can do." Archer replies.

>"Hopefully I'll get to have some fun today... And figure out what the deal with Enkephalin-thing."
Other things
>"So. Any interesting news around, lately? Juicy gossip about your bosses? Entertaining rumors about your new Aleph?"
>"Nothing, really. Extraction just had their department expanded with a new WAW-class. Another magical girl by the looks of it." he frowns, "As if having one wasn't bad enough."

>"Green? What's that one about?"
>"Robots." he says flatly.

>"can you tell me what other abnormalities there are
>"Well, in this department alone you have your nextdoor neighbor the butterfly man, as well as Judgement Bird and a shelter that will probably cause chaos across the entire facility if one of us used it."
>_
 
Day 3.12
>Continue eating.

>"Another bird? What is it like?"
>You keep munching, speaking between bites.
>"Rather tall, and covered in black feathers, though the head is mostly featherless. There's also a bandage over where its eyes are supposed to be. It's the Abnormality that gave Alyssa her gift."

>Shake your head.
>"You live in a place full of youka.. sorry, abnormalities, yet you don't have any interesting rumors to tell? How can you manage to be so boring in a place like this?"
>"Oh, trust me, this place is anything but boring. In fact, I think a bit of boredom would actually be welcome here considering the shit we do on a daily basis."

> "How could a shelter be dangerous to people who are not inside it?"
>"By making its surroundings as dangerous as possible so that it can fulfil its purpose of being the 'Safest Place on Earth'..." he frowns, "I'll let you put two and two together on what that implies..."

>But wouldn't they have to be above or more dangerous than Aleph to be able to capture/contain them? What might be above Alpha, maybe Beta or Gamma seeing as those types of radiation are more dangerous than Alpha radiation?
>"ALEPH is our highest risk level. Anything higher than it would just be considered an even stronger ALEPH."

>Hopefully I'll be able to interact with my neighbors soon. It would be rude of me to just come in without popping by to say hello.

>Oh, so parts that can be used for creating new objects, like the reactor I so want to build, how wonderful.
>You hope you could interact with your neighbors somehow. Additionally, you feel pleased about the possibility of getting some scrap metal to work with.

>The buzzer rings.
>"Well, that's my cue to go to my next assignment." Archer turns to leave, "Enjoy your meal I guess."
>_
 
Day 3.13
//Up extra early today. Stayed awake overnight so that I end up extra tired later on. (All in an effort to correct my sleep cycle, which quarantine has kinda thrown out of wack.)
>"Tell Hod and Alyssa I said 'Hi'!"
>Bid Archer goodbye, and finish the food.
>"I'll tell Alyssa." he answers, "The Sephirah shouldn't be bothered over something minor like that..."
>He leaves, allowing you to finish your food in silence.

>Make another spellcard - bigger, better Giga Flare! It is fine if it leaves you exhausted like Subterrarian Sun, just need an attack that both gives your 100% and keeps collateral damage contained... To one direction, at least.
>Bigger and better how? Making the bullets bigger? Making the shots more dense? Both? Something else entirely?
>Plus you will need to come up with a name for the new card in addition to its description.
>_
 
Day 3.14
>Just making shots much denser and a little bigger would be perfect, probably. Maximum possible focused damage is the goal.
>Name it Solar Flare, I suppose. Unless somebody has a better idea.
>You write out the card...

>New Spellcard Created:
>"Solar Flare"
>>A denser, bigger version of Giga Flare focused more on raw damage output than beauty. Might be considered illegal if this was Gensokyo considering there's a whole "Spellcard must be dodgeable" clause.

>Afterward, flop on the bed, and hope that somebody is going to call upon you to blast something today.
>You flop on the bed.

>Practice with the radiation we apparently passively emit. Can we modulate the types of radiation we emit to different types like infrared, electromagnetic, light, ultraviolet, radio waves, or x-rays? Can we produce different effects from our radiation like EMPs?
>As you lay there, you decide to play with radiation emission from your control rod, firing a small gamma ray burst towards the ceiling.
>You can emit anything a star can, so technically all of the electromagnetic spectrum. You could also emit alpha and beta particles, though not efficiently unless you supplement it with fissionable atoms.
>You haven't attempted an EMP and are unsure if it's possible. Though in theory it might be.
>_
 
Day 3.15
>Ponder if you could possibly manipulate the radiation to send messages through Radio bandwidth, which should also include television and any other broadcasting medium. Might need a radio for feedback in order to know what it is that your modulations are resulting in when converted.
>Consider the possibility of using Nuclear transmutation on objects, for theoretically it should be possible to convert any lighter element to a heavier element through fusion, and as fusion is energy positive up till one reaches Iron, then therefore it should be possible to create material to work with by transmutation of the gasses in the air into matter like Silicon and Iron, or through the CNO cycle, transforming Nitrogen into Oxygen with a hydrogen atom.
>In theory, you could emit radio waves, but you're unsure if you'd be able to do so precisely enough for a secret message.
>Besides, even if you could, you don't think anyone would be able to decipher it.

>If you had a steady supply of fuseable atoms, creation of heavier elements is a given, though the reaction becomes more dangerous and costly the heavier you go.

>An alarm blares, and the wall slides open to show the meltdown console again.
>_
 
Day 3.16
>Do you remember the buttons Archer pressed to stop the meltdown? If you are confident in your memory, press them.
>You do not.

>Consider if the atmosphere provides enough atoms to be used for such a reaction?
>Pure Hydrogen and Helium make up a very small percentage of the atmosphere, so probably not. Fusing anything heavier than those two like Oxygen and Nitrogen would be risky considering the amount of concentration, temperature, and pressure needed to do so.

Examine the console to see if there is any clear labeling for what each button does, or for at least a few of them that are most likely to be frequently used.
//Remember to include the ">". Good thing this was clearly meant to be a command, but if it were more ambiguous it might not have gotten parsed without the ">".
>You examine the console, there are tons of buttons with little characters on them, as long as a big red button covered in glass and a small panel with a shape of a hand on it.

>Otherwise, wait for the someone to show up and and stop the meltdown. Memorize what buttons they are pressing.
>You wait and within moments Alyssa enters the room. She hastily makes her way over to the console and types in several buttons in quick succession before placing her hand on the panel, lining it up with the picture. A green line sweeps over the panel before a small beep is heard and the glass cover swings open.
>She presses the red button and there is a sound of steam hissing as the alarm gradually stops.
>_
 
Day 3.17
>"Hello again." she replies.

>"So, mind explaining what that panel actually does? Seeing as this is the second time it has popped out, I would like to know what it is connected to."
>"It vents the negative energy buildup caused by processing too much Enkephalin at once. It also regulates the release of Qliphoth Deterrence and the power to the containment chamber's systems." Alyssa explains.
>_
 
Day 3.18
>"So, what type of work you were assigned to this time?"
>"Thanks for the paper, by the way. I made a couple of spell cards; can't wait to test them."
>"Attachment. And you don't mean on me, do you?"

> "why do you have the panel inside my room instead of outside?"
>"Ask whoever designed this place." Alyssa frowns, "Though if I were to guess it's to boost energy production by increasing the amount of times agents are sent to the containment units. Abnormalites don't produce any Enkephalin without the presence of a human in their containment, after all."

>"Didn't you say previously that I produce much less negative Enkephalin than usual? Why would you need to vent something that isn't produced as much anyways?"
>"So this occurs for every room in this facility?"
>"When too much Enkephalin is being processed by the facility at once, it causes a negative energy buildup that can affect almost any of the containment units. There are a couple of units that are immune to it, but those are special cases."

>"Do the Seraphim or your Manager have any ideas on how to lessen the occurrence of the meltdowns?"
>"Not that I know of."
>_
 
Back
Top