So, Noncombatant military is next on my list, but which should I do after that? I've got two more ship ones, but I'm trying to spread them out, so the choices are really down to:
Draft Bill:
-The whole two-years-of-service thing. Could introduce it to help keep recruitment up.
-Pros: Greatest direct impact, first of it's kind.
-Cons: It's a law proposal, we may not be ready for it (should probably wait until after the bellows are up)
To Boldly Go:
-Humor and adventure, introduce some potential hero-level units (at least as a group) and make a lot of jokes. Plus, a semi-crossover!
-Pros: Units, boosts our navy a little bit, the most upbeat.
-Cons: Not the most serious
A Taste of Vengeance:
-Internal workings (at least a little) and some internal strife. Nothing serious.
-Pros: Serras gets to be badass.
-Cons: Serras has to be a badass, the situation forces her.