Tzeentch, for example, wanted to get his hands on the crystals. They originated from the same universe as the shadows, and they'd all felt the... shift that had recently occurred as more powerful instances of them came into being. He'd like to be sure there weren't any nasty surprises waiting to occur, and there were more immediate benefits to being able to provide a bit more incentive for worshipers.
It sounds to me like he's trying to prevent us from gaining Crystal God as a domain or stopping/subverting the independent forming Crystal God that seems to be on the verge of forming. It might be smart to rush it's development in as safe a manner as possible to prevent Tzeentch from having much time to mess with it's development.
AN: 15 years until major Waaghs hit from surrounding 9 sectors all at once. Slaanesh is really, REALLY, salty.
Well well well, look it's finally time.
I've got four things for us to do here. The last three might be more risky then we like, just lining out some options I've thought of.
Thing one, we finally start development on the Waaagh Disruptor. A device that breaks up Waagh energy in a set area, weakening large groups of Ork's.
Thing two, we use our ability to see the future combined with our soon to be access to the Webway to cut the head off of forming Waagh's and massively weaken them before the conflict begins.
Thing three, and this and thing four might interfere with each other but this would probably work well with thing two, we use our access to the Webway to start building up Bastion territory in each of the nine sectors before we've really reached those sectors, thus preventing the nine different Waaghs from all hitting the same territory. Basically just servign as a way to thin out the attacks by providing them all with separate targets to hit.
Thing four, we play defense and we cheeeeaaaatttt like actual massive cheaters.
Take a moment to consider my incredibly simple cheating plan. I hope this is both possible in general and something tha actually works against Ork's as we all know that they are weird.
We are a massively powerful Psyker that is so strong we can stop Sector Wide Warp Storms. You know what I bet you is way easier then stopping a Warp Storm? Starting one.
Consider, we know roughly where the Waaaagh's are coming from, roughly when, and we can use divination and Webway Scouts to get a better idea of both. They have to travel through the Warp to get to us and they are currently in places where we have no territory. So, when they start coming to us, we try and throw up Massive Warp Storms in every direction they are coming from and hope that the Warp Storms chews their fleet up for us and massively weakens them for us.
So, what do you all think of my four plans?