An Extra Primarch

Should the Quest switch to a Narrative Base?

  • Yes, it will streamline things.

    Votes: 345 40.5%
  • No, I prefer the current system.

    Votes: 127 14.9%
  • Yes, but not until the Crusade begins/Prologue ends.

    Votes: 379 44.5%

  • Total voters
    851
That's stupid. Why is this a choice between a crossover and an arbitrary increase in difficulty? One has no strings attached but is a crossover, the other has strings attached. What the hell.


Saying he wants to insert if deeper is a farce that ignores the crossover is pretty dang base level and that we'd lose more than 80 percent of our current assets and be nigh on unrecognizable if it had never happened.

It also fails to answer the question with respect to that situation.

Ignoring the nature of the warp and the techno bale inherent to of the settings involved that means they can glom.

@SaltyWaffles
Serial critical fail happened which meant we needed a to challenge a primarch, and Eldar battle group, and a horde of or on a space hulk.

This threat was a bunch of soul devouring g interdimensiinal super predators leaning on the darkness emotions in people's souls so they were effective on everything and everyone including the demons. Hearltess. We manage to bust the incursion and stop the run away super accident but not before Malice learned the trick and used it to go from nothing to nightmare.

Delaying the chaos god he oppose cause they cast him off.

We also got replicator and an alliance with the Eldar and super magic crystal which have exploded our growth curve and are basically the sole reason we're a Le to expand as we do and shut down chaos.

There was much acrimony that the heartless and rhe tech basic means chaos is fucked for the near and moderate future towards us in El exchange for and even harder endgame so the gmnin magnamitt is letting go us change that.

Malice either wins and we deal with malice cults a later game hard mode and the need to develop anti Heartress tech which are crystals which we use for everything anyway. Possibly more chances to play chaos against other things as a possible faction more than always chaotic evil.

Or malice just becomes peer and we deal with 5 chaos gods.

Or they somehow fiat win and we deal with having to fight. Chaos more in the mid game and deal with their canon position of always fucckng shit. If in a stronger position.
 
I'm pretty sure the crossover options are the harder ones. There's no such thing as a Chaos God that doesn't make everything worse. I doubt there's such a thing as a Chaos Daemon that doesn't make things worse.
 
That's stupid. Why is this a choice between a crossover and an arbitrary increase in difficulty? One has no strings attached but is a crossover, the other has strings attached. What the hell.
It's not a punishment, it's because the crossover was the reason they haven't been messing with us.

The reason everything has been running so easily is because Malice was distracting them so far, people want to get rid of Malice, and the GM is pointing out that that logically means that since we are getting rid of the distraction they can now move against us.

It's not an arbitrary increase in difficulty, it's the GM being fair and open and honest and pointing out the natural consequences of our decision.
 
Is there any way of knowing when it's capped on votes we've had the vote on malal and whether or not he's shoved into the retconnian with Horus(due to soul destruction) and the sqauts for like two days do you think I should post the question for ilbgar or just delete this post

From the threadmarked post that we are all voting over.

I'll give you until noon on Monday to vote.

Noon, monday.
 
Sorry thank you for pointing it out
On a funny note guess the sqauts have less company in the retconnian
And five chaos God's means we have that much more flavors of soul destruction and they could just say that (insert God is certain to corrupt blank) and then malal would just send his demons there to break it all since he would totally do that
 
Last edited:
That's stupid. Why is this a choice between a crossover and an arbitrary increase in difficulty? One has no strings attached but is a crossover, the other has strings attached. What the hell.
It's not a punishment, it's because the crossover was the reason they haven't been messing with us.

The reason everything has been running so easily is because Malice was distracting them so far, people want to get rid of Malice, and the GM is pointing out that that logically means that since we are getting rid of the distraction they can now move against us.

It's not an arbitrary increase in difficulty, it's the GM being fair and open and honest and pointing out the natural consequences of our decision.
The matter is that there was never really any choice for the Surprise Crossover-bit. The GM just decided that the dice can cause Suddenly Heartless, the dice managed to fall like that and the game is now a crossover.

The fact that we got things from it too was ok...ish. As it was, the crystals and the replicator were all things that were somewhat suitable to the greater setting, but even then it was always a bit out of the left field.

However, the GM decided that this should also be followed with Malal gaining control over Darkness - which he some time ago informed in-thread far before schedule and all. This brought a negative reaction and now he put this vote down like this: we aren't choosing if Malal has darkness or not, just how far the Darkness helps him. Superior, equal or canned.

The last of them is followed with an immediate Chaos Action against us, you notice.
 
Yes cause in their eyes we are responsible for the worst chaos good noticing he could do something other than whine and they'll blame us and treat us as a high qaulity threat like big poppa Emps

[/post]
Also having a need for power to deal with malal means they likely start more wars plots and more murder orgies plots and plagues to feed war against malal and a lot more open so they're easier one on one encounters but there will be a lot more active corruption since they can't afford to be as patient
 
Last edited:
[x] Sealed Away. The Four cooperate long enough to seal Malice away. Chaos Gods start nudging large quantities of Orks and similar threats towards you in 5 Turns. Xenos polities have a far higher chance of becoming hostile and/or Chaos corrupted.
 
Well, I am happy with either upgrade or seal, a incentive I have nothing against spicing up Malice/Malal and the idea of Chaos heartless is interesting and can be an understandable consequence of the event. (Seriously, what are the chances of that 1s chain happening?)

Back to other matters, we where told that we would start receiving certain amount of praise from the Eldar, so I want to know some things about this.

First, how would this affect relationships with other factions of Eldar like the DE, the Exodites, or the Harlequins?

I know that most DE consider will be made out of those that consider other Eldar weak and cowards for ignoring their desires, organizing more until they become a faction that collects slaves and survive out of the psykic energy of their pain.

The same way that soulstones make use the savior of Eldar, our psykic batteries would help a lot for those Eldar trapped on the warp when the fall happened so they wouldn't need to feed of others' emotions to survive, right?

Though I don't know if they could fill the batteries or if they would need to have others charge them, which would be the same tech that they use on their slaves. Still, I think that it is an idea worth exploring.

About the Exodites, I wonder if they would appreciate Imperial tech like the Knight worlds do, or have them receive tech from the Eldar since we could go around the racism that, I think, they have in cannon.

And the Harlequins, well, I know that they still aren't a thing, and that they do whatever their gods command with no other objective in mind that the survival of the Eldar race, so maybe we will have some of them showing up on our planets to give shows or defending those that are strategically important for the defense of the Eldar? *Shrug* Not exactly sure when they start being relevant or if we can expect something from Cerogach anytime soon.

Secondly, how would this make the Necrons and how would the Eldar see us if we managed to make some allies among them/with them all?

I know that they don't necessarily hate Eldar (their hate is on the Old Ones), but some Eldar dedicate to destroying tomb worlds and they got spooked by our tech moment ago.

What would they need for an alliance, biological bodies?

Thirdly, how much can be improve the spirit stones and what can we expect from that? Only more resistance or other things like instant teleportation to safety or some influence on the materium?

No need to answer with OCC knowledge.

The Dark Eldar would lose a pretty big number, but a lot of them are simply too far gone to really care about you. Still, it would help the Craftworlders get their population up to about a third of all the Eldar. The Harlequins are going to be fairly willing to help your polity out. The Exodites are going to vary somewhat, but a lot of them are aware that their race fucked up, and badly, so while they aren't looking for hand-outs, they certainly aren't going to outright ignore any offers you make.

Soulstones could eventually be safely teleported, but you're going to want higher ranks in that first, as being in the Warp leaves them highly vulnerable.

The Necrons are going to have a bunch of different factions when they wake up. An omnicidal faction, an isolationist faction, and a faction that wants to restore their race. Currently, only the leaders retained any major traces of their old selves. There's quirky ones, but they're not really full people. The first might be persuaded into Enemy Mine situations, the second would simply wish to be left alone, and the last would probably appreciate help in regaining their souls. A [Heart] crystal would be helpful there, as that would help them regain their individual personalities.
 
Last edited:
The Dark Eldar shouldn't really exist yet, and neither to be honest, should the Harlequins. The Webway Eldar apparently don't even notice the Thirst of Slaanesh for centuries as they don't go outside much and the wards on the Webway protect them from it while inside (they may, or may not, even still be able to reincarnate). It's only as they get older that it starts to become a real issue for them, and eventually someone invents pain eating. The Exodites should need soulstones a smuch as anyone else.

As a side note, it seems that the Eldar may be able to do the same with the power of emotions other than pain and terror. There's a world that is conquered during the Great Crusade where the Eldar get the local humans to worship them, which may be for a similar reason.
 
Last edited:
The Dark Eldar shouldn't really exist yet, and neither to be honest, should the Harlequins.

Well, currently they're the Webway Eldar, but most of them would have become the Dark Eldar. The proto-Harlequins are busy relocating the Black Library, so that they can receive guidance from Cegorach. Many of them consider him their last real hope to restore their species to anything resembling it's former glory. They used to be able to play with star systems. Now they've been scattered across the Webway and their few not-Eye of Terror holdings. Even with the stuff you've made, their population alone is going to need millennia to recover.
 
[X] Sealed Away. The Four cooperate long enough to seal Malice away. Chaos Gods start nudging large quantities of Orks and similar threats towards you in 5 Turns. Xenos polities have a far higher chance of becoming hostile and/or Chaos corrupted.
 
Well, currently they're the Webway Eldar, but most of them would have become the Dark Eldar. The proto-Harlequins are busy relocating the Black Library, so that they can receive guidance from Cegorach. Many of them consider him their last real hope to restore their species to anything resembling it's former glory. They used to be able to play with star systems. Now they've been scattered across the Webway and their few not-Eye of Terror holdings. Even with the stuff you've made, their population alone is going to need millennia to recover.

The proto-Harlequins are probably the remnants of the pre-Fall priesthood of Cegorach.

Interestingly, there are still un-Fallen Eldar survivors living on the Crone Worlds at this point. Asurmen will recruit the Asura, the first Pheonix Lords and the first Aspect Warriors from that population.

I wonder if we could rescue any of them. Certainly the opportunity to raid the place for high end pre-Fall Eldat warptech would be interesting.
 
Last edited:
The matter is that there was never really any choice for the Surprise Crossover-bit. The GM just decided that the dice can cause Suddenly Heartless, the dice managed to fall like that and the game is now a crossover.

The fact that we got things from it too was ok...ish. As it was, the crystals and the replicator were all things that were somewhat suitable to the greater setting, but even then it was always a bit out of the left field.

However, the GM decided that this should also be followed with Malal gaining control over Darkness - which he some time ago informed in-thread far before schedule and all. This brought a negative reaction and now he put this vote down like this: we aren't choosing if Malal has darkness or not, just how far the Darkness helps him. Superior, equal or canned.

The last of them is followed with an immediate Chaos Action against us, you notice.

I don't recall bitching about what we got out of happy fun box of existential nightmares and managing to diplomacy, orks, chaos,and eldar. I recall much jubilation.

And random game breaking inheritance or nightmare due to getting really really fucking lucky or unlucky is an inherent part of the setting caus so of how the warp works.

It's a piñata of joy and nightmares and we got a nightmare and pulled joy out of it kicking and screaming. Like say if you found a space hulk with a man of iron version of an Acu with the serial numbers filed off on the Rok and we had to desperately scramble to reboot it and kil it with the Daot technology scientist desperately holding on and we get to keep the wreckage and its function super three d printing.

Or if we found an unlucky Rok with super displaced Krork.


There immediate chaos action because people can't have nice things and our super nice things are getting to the point where if they could they would try dropping our planets into the warp.

The dark eldar shouldn't exist but the Eldar who do aren't much better.
 
Well, currently they're the Webway Eldar, but most of them would have become the Dark Eldar. The proto-Harlequins are busy relocating the Black Library, so that they can receive guidance from Cegorach. Many of them consider him their last real hope to restore their species to anything resembling it's former glory. They used to be able to play with star systems. Now they've been scattered across the Webway and their few not-Eye of Terror holdings. Even with the stuff you've made, their population alone is going to need millennia to recover.
Speaking of Cegorach, is there any way for us to contact him?

Depending on how things go and the decisions we make very soon, we might have some important matters to discuss.
 
Back
Top