Character Sheet


Stress
0​
Office Stress
0​
XP
5​

Matsura Asuka
Head Designer for Ohara Airworks
Age 24 (Legally 25)
Year 12 AF (After Flight)


Design Stats
Aerodynamics Engineering - +2
Structural Engineering - +2
Chemical Engineering - +1
Mechanical Engineering - +1
Ballistics Engineering - +1
Electrical Engineering - 0

Personal/Political Stats
Social Skills - 0
Politics Skills - 0
Importance - 2
Income - 1
Investments - Ohara

Resources
Power - 0
Wealth - 2

Designs
Type 1 Series - Military Variation (Designated T1M1)
Type 2 Racer (World Speed Record October 1910-April 1911, 180kph)
Model 2 Scout (Designated T1M2)
Navy Scout Prototype (Drowned Rat)
Dive Bomber B1M1 "Duck"
Machine Gun Carrier R1A "Dragonfly" (World Speed Record May-July 1911, 200kph)
Naval Rescue Water-Landing Supply Plane NR1M0 "Dolphin" (World speed record 240kph)
Rhino Demon Train Hunter
The world's first airliner
The world's first pulsejet airplane

Assets
Slide Rule
Computator (1 Reroll per Routine)

Languages
Albian
Gallian

Familiar Vices
Drinking
Prostitutes
Dancing

Family Life
- Engaged to Arita Yachi, formerly the leading Ace in the Imperial Army. Designated #1 Cutest Army Boy, he's having some serious problems with PTSD right now.
- Taking a second try at dating Mikami Kiho, ex-dockerwork from the south.

Upgrades
- 3 XP to upgrade a stat.

Ohara Airworks
Start Up, Imperial Capital, Akitsukuni

Owner
- Mr. Ohara, Rich. Aircraft Enthusiast. Business guy.

Engineers

Kibe Koume, 26, Office Manager
Tiny & angry, Kibe went to school in Albia, picking up the language, the religion, and a fuckload of swear words. Speaks Albian.
Mechanical +2, Ballistics +1
Office Manager: If Kibe is not assigned to a team, the Office Stress is reduced by 1.

Sakane Jun, 26, Second Team Leader
A soured patriot, Sakane is married and has a young child being raised gender-neutrally. His two brothers who fought in the war.
Structural +2, Aerodynamics +1
Team Leader: If there are any additional projects, Sakane will lead them.
Joinery: Sakane has training in the traditional Akitsukuni carpentry art of joinery, creating complex self-supporting joints with no fasteners or glue. When working with non-monocoque wooden spars or ribs, +1 Structural.

Tezuka Kenji, ???
A stoner with occasional flashes of insight. Nobody really knows what he does, but he's probably useful?
Aerodynamics +2, Chemical +1
Flashes of Brilliance: Each natural 10 rolled by any team Tezuka is assigned to gives +1 forward to the next research roll.

Hasegawa Morio, 26
A hopeless nerd with a photography habit, mostly on account of developing his own film, Hasegawa seems to do nothing but work and stack card houses, but somehow has an incredible attractive boyfriend. Speaks Gallian.
Chemical +2, Ballistic +1
Silent Workhorse: Hasegawa can work on two different projects at once for no cost to Office Stress, providing they use different stats.

Kawamura Yosai, 25.
Serially successful womanizer and incredibly attractive, Kawamura doesn't seem to have much of a personality outside of seducing women. Well, except for that time he seduced Asuka, which nobody talks about. Speaks Dyske.
Structural +2, Electrical +1, Social +1
Easily Distracted: If Kawamura is working on the same team as a female or non-binary employee, the team is at -1d10.

Koide Hatsu, 24.
One of the few female graduates of an Akitsukuni engineering school, Koide is brilliant and incredibly driven, but her first job at Akibara was both humiliating and exposed her to an abusive coworker. Her father is a rich businessman with factories in Joseon, and she's engaged to Ken from Castles of Steel. Speaks Joseon.
Mechanical +2, Structural +1
No Sleep: If you let her, Koide will work herself to death. She can work a second project for no Office Stress, but all her stats will be reduced to 1 for the routine.

Kobayashi Ayao, ???
Disowned heiress of the Kobayashi family, all Kobayashi wanted was a career and to be a modern woman. For her trouble, a cousin threw acid on her, scarring her face, neck, much of her torso, and her left arm. Despite appearing serene and above it all, she's actually an avowed communist activist and baseball player.
Aerodynamics +2, Social +2

Adachi Ren, 24
Adachi learned chemistry from her father, one of the most famous chemical engineers in the country, rather than through formal schooling. She's married, has a kid, and takes spirituality very seriously. Yes, you did the math right, she had Yuki when she was 17. It's 1912, folks.
Chemical +2, Electrical +1
Young Mother: Adachi will cause double Office Stress if she has to work multiple tasks.

Uyeno Sei, Ballistics Engineer, 31.
The oldest member of the crew, this is Uyeno's second career. Her first was as an officer in the Imperial Navy with specialized technical training: her very promising career was cut short by her transition. Her work in a naval arsenal on machine-guns landed her the job here. Briefly dated Satomi (the age range is a bit creepy but again, 1912), she's missing a piece of her ear and is deaf on that side, from an exploding cannon. Recently returned from Varnmark from experimental surgery, she's known for her skill navigating gendered bureaucracy.
Ballistic +3

Mi Kyung-Jae, 23
A recent graduate of the Imperial College of Heijo, Mi is from the recently annexed territory of Joseon. For those keeping track at home, that means he's a Korean national living in Imperial Japan in 1912. We haven't seen much of his personality because he's rightfully terrified of everything around him. He has a specialty in endurance engine design and modification. Speaks Joseon.
Mechanical +1, Chemical +1
Endurance Engines: Mi has an excellent understanding of metallurgy and tolerances. Any engine he works on gains +1 Reliability if a 16+ is rolled.
Pulsejet Wizard: Mi is now one of the world's leading experts on the pulsejet engine. He can be given his own project to custom-craft pulsejet engines, and he gives +1 to any pulsejet-related project.
Joseon National: Mi does not have security clearance to work on any top-secret projects.

Miyoshi Shigeri, 23.
A non-binary person and admirer of Asuka's work, they were in an support role in the Army before joining the company.
Structural +1, Mechanical +1, Aerodynamic +1
Mechanic: Miyoshi has some experience repairing and refurbishing aircraft. They get +1 if assigned on the clean-up phase.


Other Employees
- Ohara Satomi, 22, Mr. Ohara's niece and the company test pilot, Ohara is a general lesbian disaster. She's good at flying planes, driving cars, and kissing girls. She's bad at being patient, being respectable, and sticking to literally anyones conceptions of gender roles. Deeply in lesbians with Coralie D'Amboise.
- Fujkikawa Sotatsu, old, modelmaker. He's an old man and toymaker and we don't see much of him because he locks himself in his workshop a lot. He's friends with Kawamura?

Assets
- Engine Test Rig (Allows engine tweaking and optimization.
- Wind Tunnel (+1 Aerodynamics)
- Rapid Prototype Lab (+1 Clean Up)
Expanded Cast

Akitsukuni Industry
- Homura Mohoko: Head Engine Designer for Kobayashi. First female engineer in the country. A lot of sex appeal.
- Okumura: Head of Akibara aircraft design.
- Yamanaka Hajime: Kobayashi engineer. Young and eager.
- Igarashi Masazumi: Kobayashi engineer. Reserved and experienced.
- Admiral Akibara Toru: Imperial Navy Admiral. Maximum nepotism. Maximum douchebag.
- Lt.Cmnd Akibara Shinzo: The above's son. A hottie but very forward.



Character Families
- Matsura(?) Mizuko: Asuka's sister. Was paralyzed in an accident in Asuka's first flight. Lives Elsewhere and is married now. Can't forgive Asuka, even though she's tried.
- Adachi Motoki: Adachi's husband, an accountant. Legally blind.
- Adachi Yuki: Adachi's 7 year old daughter and wannabe pilot. Very adorable.
- Yachi's Brother: Exists.
- Sakane's Wife: Exists. Drives him a bit crazy, but he loves her.
- Yachi's Brother's Wife: Exists. Is statistically likely to be pregnant.
- Lt. Coralie D'Amboise: Gallian pilot in exile. Satomi's girlfriend. 25. Accomplished bisexual duelist. She flew in the war for a single day, and for her troubles got a hole blown in her cheek and had her left arm paralyzed.

Akisukuni Army & Ex-Army
- Lt. Torio Tanaka: Yachi's former observer as an enlisted man. Was jumped up to fly Ducks and lost a leg on his first mission. A trained painter, married to Torio Saya.
- Captain Amari Shiro: A Dragonfly pilot who ended up flying as Yachi's partner. Kind of delightfully twinky. They sorta slept together at one point, which wasn't great. He lost his previous boyfriend in the April Offensive and turned his plane into a shrine. He was shot in the gut and is still recovering.
- Major Izuhara: Logistics officer, Imperial Army, this bespectled officer stood up to the Caspian Crown Prince and accidentally kicked off the Akitsikuni-Caspian War. The guilt was so much that, after almost a year of running Army procurement, he shot himself in a phone both.
- Captain Nakai Sekien: Army scout pilot. First person to drop a bomb from an airplane, later head of the Duck Squadrons.
- Captain Teshima: A Desk pilot that fought with Yachi. Lost an arm in the process, took over for Major Izuhara after his death. Seems cheery despite it all.
- Captain Nashio: A real piece of shit dude and probably a rapist, he's also a war hero as the second-highest scoring ace on the Akitsukuni side. He was a young shitty kid in way over his head but it's no excuse.
- Lt. Kinjo: Kind of a dumb lump and Nashio's friend, one of the desk pilots. Dead at 19.
- Lt. Okazaki: Yachi's friend from before the war and pilot, he died in a spin in his dragonfly. His death probably hit Yachi the hardest.

Westerners
- Rose & Antoinette Sears: Pioneers of flight. Sisters. Black in 1910s not!America. Yikes.
- Timina Guasti: Famous aircraft designer from Otrusia. Likes big planes and green.
- Prince Protasov Vasilyevich: Crown Prince of Great Caspia. Real dick. You gotta hand it to him though, a decent flier.
- Count von Zeppelin: Invented rigid airships. Runs a successful airline business. Damned impressive.
- Bennhold: Aircraft Engineer. Experimenting with metal aircraft.
- Aileen Middlemiss: Albian reporter for the Artimis Times. Well meaning and oblivious.
Available Tech
  • Materials: Wood, Duralumin, Molded Wood, Wood & Silk Composite, etc
  • All engine mounts
  • All wing types
  • Basic reinforcement
  • Wing warping and ailerons
  • Basic water radiators
  • Flying Wings
  • Semi-Monocoque design (requires at least half the slots have frame pieces)
  • Valved pulsejets
  • Basic weapon mounts and turrets
Tech not Yet Developed
  • Custom engines
  • Monocoque construction
  • Cantilever Wings and associated tech
  • V and T tails
  • Tailless designs
  • Aluminum and titanium
  • Cellulose surfacing
  • Any kind of radar
  • Weapon accessability mods
  • Interruptor gear
  • Geared propellers
  • And Maybe Other Stuff
Akitsukuni
Island Nation

Government
Constitutional Monarchy
- The democratic portions of the government are dubiously legitimate.
- The head of state is the Empress of Akitsukuni. She gives her blessing to newly formed governments.
- The Navy and a small number of families have undue influence on politics.

Economy
Developing Mixed Market
- Most industry is controlled by a small number of wealthy, family-owned companies.
- The state provides most contracts to industry. Consumer good market is anemic.
- Exports are few, mostly cultural.
- Imports are raw minerals, food, oil, and expertise.
- Currently suffering an economic crash after the last war.

Politics
The Diet is currently ruled by a Constitutional Nationalist government. It has a system of nonlocal proportional representation, with representatives appointed by the party in accordance to their share of the vote.
- Constitutional Nationalists: 50%
- Purity Club: 9%
- New Independents: 26%
- Fairness Association: 11%
- United Communist League: 2%
- Monarchists: 1%
- Assorted Fringe Parties: 5%

Demographics
Akitsukuni is mostly very ethnically homogeneous. Around 5% of the population are various minorities, most from nearby countries. Roughly .1% are westerners here for business or in advisory positions.
- Population: 55 Million
- Religion: Mostly Kodo. Roughly 2% of the population follows western religions.
- Wealth: Most wealth is concentrated in the top 5% of the country. Nearly 20% of the population lives in conditions indistinguishable from peasantry.
- Urbanization: Heavily urbanized for a small economy: 35% and rapidly growing.

Military
At Peace
- Imperial Akitsukuni Navy (IAN): The 6th largest in the world, and the most experienced.
- Imperial Akitsukuni Army (IAA): 150,000 highly experienced soldiers, and a considerable reserve.

Aspects
- Poor Resources: Aluminum costs +1.
- Damn Akitsukuni Engines!: Engines have -1 Reliability.



The Main Character Of This Quest Is Nonbinary And Uses They/Them Pronouns.

I Am Putting This Here Because The Next Person To Misgender Them Is Getting Yeeted Into The Trash


Also here's the Gayaverse TV Tropes page, because why not.
 
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Okay so brief update.

I went into shock during a routine blood test because I'm a big baby, and at some point I hit my head and got a concussion. I'm telling you this because it's very funny.

I'm gonna go eat a food now, and then come back and start writing. We're going to do the anti-stress downtime.

Now, a word of warning. The new revamp I'm doing is shaping up to be a bit harsher. As a middle point for that, we'll be rolling 2d5 this time for our stress roll. So get drinking!

In-universe we won't find out what happens with the army for a while, next chapter start actually. But I wanna assure you it'll sell a fair number: the Army has plenty of uses for them in the fighting on the northern islands, for example.
 
Getting so much egg on the face of the navy maybe isn't the best idea, but damn if the story doesn't it make it sound justified and in character.

EDIT: Get well soon QM!
 
15 should more than do it.
True, though if i've been interpretting things right from the past trials, we get more company advances the better the trials go; hence the massive improvement after the dragonfly and the whole "yes the initial order probably matches every other full order we've done, combined" thing :p

<thinks>

...+11 is the breakpoint for a partial in this ruleset, right? And I want to say that 18+ is full success?
11 and 16 in this ruleset, actually; the 3d6 ruleset has 18+ and 22+ as the breakpoints.
 
11 and 16 in this ruleset, actually; the 3d6 ruleset has 18+ and 22+ as the breakpoints.

Ara, so close, but fuck who cares. Sales of any kind > no sales.

--

Yeah. Doctor says it's a mild concussion and probably only knocked a decade off my life. S'all good.

Shit, girl, get well soon then.

Uhhhh, I have the weirdest urge to give you questionable medical advice based on what my mother would say, but that's probably not useful lol.
 
Yeah. Doctor says it's a mild concussion and probably only knocked a decade off my life. S'all good.
That's not really "all good" so I do hope you're exaggerating, because otherwise that would really suck, as assuming an average 78 year lifespan (which is not necessarily accurate, as you are not average to my knowledge) that's more than an eighth of your life shot off, and a much larger portion of your remaining life (1/5 or thereabouts).
Now, a word of warning. The new revamp I'm doing is shaping up to be a bit harsher. As a middle point for that, we'll be rolling 2d5 this time for our stress roll. So get drinking!
What's our current stress level? Because that is definitely worrying.
In-universe we won't find out what happens with the army for a while, next chapter start actually. But I wanna assure you it'll sell a fair number: the Army has plenty of uses for them in the fighting on the northern islands, for example.
It's good that someone's finding use for it, if nothing else it proves the concept to our contemporaries and should add more buffer to the "don't lose the war" protection. Further, if it works out we should be able to market a derivative as a commercial aircraft post war.
 
I was joking about the lifespan thing anyway.

Besides my average lifespan is like... 43 or something. Trans women get it rough lol.

Asuka has 6 stress.
 
May I ask why 2d5, specifically? Does the number vary depending on who's rolling? Is the plan to make it near-certain that a character will experience nervous breakdowns or whatever you call the consequences of failing a Stress check on a regular basis?

[I'm not criticizing, I'm just curious as to the underlying reasoning]

I was joking about the lifespan thing anyway.

Besides my average lifespan is like... 43 or something. Trans women get it rough lol.
Suffice to say that I earnestly hope you beat the odds by avoiding all common leading causes of death, and survive to be offed by something improbable and none-too-unpleasant in, oh, your nineties.
 
Army Aerial Navy Rescue Corps quest.

Enlist in the army, hoping to fly a fighter.
Wash out.
Still want to fly.
Fly or glory?
[^].........[ ]
Get assigned to the dolphin.
Get to saving those sailors soldier. The more experienced sea men got rescue, the less they might get their asses beat by the Caspian navy.
 
Army Aerial Navy Rescue Corps quest.

Enlist in the army, hoping to fly a fighter.
Wash out.
Still want to fly.
Fly or glory?
[^].........[ ]
Get assigned to the dolphin.
Get to saving those sailors soldier. The more experienced sea men got rescue, the less they might get their asses beat by the Caspian navy.
The Dolphin is a double Nat 100 for Army Aerial Navy Rescue Corps quest.
 
Army Aerial Navy Rescue Corps quest.

Enlist in the army, hoping to fly a fighter.
Wash out.
Still want to fly.
Fly or glory?
[^].........[ ]
Get assigned to the dolphin.
Get to saving those sailors soldier. The more experienced sea men got rescue, the less they might get their asses beat by the Caspian navy.

I mean you can still use it to save regular soldiers too. Outside of the whole thing with the Northern Islands, if we could maybe spend a bit of time to add wheels to the bottom so that it can be amphibious instead of a pure flying boat, it could basically do whatever it wanted.
 
May I ask why 2d5, specifically? Does the number vary depending on who's rolling? Is the plan to make it near-certain that a character will experience nervous breakdowns or whatever you call the consequences of failing a Stress check on a regular basis?

[I'm not criticizing, I'm just curious as to the underlying reasoning]


Suffice to say that I earnestly hope you beat the odds by avoiding all common leading causes of death, and survive to be offed by something improbable and none-too-unpleasant in, oh, your nineties.
tempory measure to make the odds a little closer. the new system is more focused on the ststem's idea of self-and-mutually destructive spirals.
 
I'm going to roll the 2d5 to help get rid of any bad luck.

Edit: Ok, I think its official. My luck stat is much higher than yours.
Miner238 threw 2 5-faced dice. Reason: Getting all the bad rolls out Total: 9
5 5 4 4
 
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the new system is more focused on the ststem's idea of self-and-mutually destructive spirals.
There's pretty much a 50% chance we pass this stress check (given my near-nonexistent grasp of statistics), so that sort of spiral is definitely possible now, even probable. We'll almost certainly have to spend less stress in the future, if we don't want to have things go sideways very quickly.
Since I began writing this, Miner did his roll so it's good we're not going to lose anything. Nonetheless, we need to be much more careful about stress in the future.
 
There's pretty much a 50% chance we pass this stress check (given my near-nonexistent grasp of statistics), so that sort of spiral is definitely possible now, even probable. We'll almost certainly have to spend less stress in the future, if we don't want to have things go sideways very quickly.
Since I began writing this, Miner did his roll so it's good we're not going to lose anything. Nonetheless, we need to be much more careful about stress in the future.
I was under the impression that the stress roll came after the downtime updates; that is, whenever we either decide to end them or have them end on account of rolling poorly enough on Vice rolls that we pass out...
 
7-19: Let's Get Fucked Up
You walked into the office with the sad news.

"Everyone, the Navy just cancelled the rescue plane trials. Mr. Ohara is going to see if there are any other buyers, but it looks like the prototype might be the only one."

The entire room deflated. Tezuka let out a quiet "Noooooooooooooooooooooooooooooooo​."

"The Army might buy it, and it might have other applications. But that's not our job. You all did amazing, every one of you. Mr. Ohara is giving us three days off, and as far as I'm concerned that starts now."

You glanced at your watch. 10:42am.

Well, if you're going to drink all day, you might as well start early.

1d20 please.
 
Frak it, let's see if my luck has improved any.

EDIT: Okay, so now rolls stop sucking, I guess? This seems like a full success, assuming the thresholds are the same for whatever we're rolling for.
Ash19256 threw 1 20-faced dice. Reason: Let the shenanigans commence! Total: 16
16 16
 
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