Character Sheet


Stress
0​
Office Stress
0​
XP
5​

Matsura Asuka
Head Designer for Ohara Airworks
Age 24 (Legally 25)
Year 12 AF (After Flight)


Design Stats
Aerodynamics Engineering - +2
Structural Engineering - +2
Chemical Engineering - +1
Mechanical Engineering - +1
Ballistics Engineering - +1
Electrical Engineering - 0

Personal/Political Stats
Social Skills - 0
Politics Skills - 0
Importance - 2
Income - 1
Investments - Ohara

Resources
Power - 0
Wealth - 2

Designs
Type 1 Series - Military Variation (Designated T1M1)
Type 2 Racer (World Speed Record October 1910-April 1911, 180kph)
Model 2 Scout (Designated T1M2)
Navy Scout Prototype (Drowned Rat)
Dive Bomber B1M1 "Duck"
Machine Gun Carrier R1A "Dragonfly" (World Speed Record May-July 1911, 200kph)
Naval Rescue Water-Landing Supply Plane NR1M0 "Dolphin" (World speed record 240kph)
Rhino Demon Train Hunter
The world's first airliner
The world's first pulsejet airplane

Assets
Slide Rule
Computator (1 Reroll per Routine)

Languages
Albian
Gallian

Familiar Vices
Drinking
Prostitutes
Dancing

Family Life
- Engaged to Arita Yachi, formerly the leading Ace in the Imperial Army. Designated #1 Cutest Army Boy, he's having some serious problems with PTSD right now.
- Taking a second try at dating Mikami Kiho, ex-dockerwork from the south.

Upgrades
- 3 XP to upgrade a stat.

Ohara Airworks
Start Up, Imperial Capital, Akitsukuni

Owner
- Mr. Ohara, Rich. Aircraft Enthusiast. Business guy.

Engineers

Kibe Koume, 26, Office Manager
Tiny & angry, Kibe went to school in Albia, picking up the language, the religion, and a fuckload of swear words. Speaks Albian.
Mechanical +2, Ballistics +1
Office Manager: If Kibe is not assigned to a team, the Office Stress is reduced by 1.

Sakane Jun, 26, Second Team Leader
A soured patriot, Sakane is married and has a young child being raised gender-neutrally. His two brothers who fought in the war.
Structural +2, Aerodynamics +1
Team Leader: If there are any additional projects, Sakane will lead them.
Joinery: Sakane has training in the traditional Akitsukuni carpentry art of joinery, creating complex self-supporting joints with no fasteners or glue. When working with non-monocoque wooden spars or ribs, +1 Structural.

Tezuka Kenji, ???
A stoner with occasional flashes of insight. Nobody really knows what he does, but he's probably useful?
Aerodynamics +2, Chemical +1
Flashes of Brilliance: Each natural 10 rolled by any team Tezuka is assigned to gives +1 forward to the next research roll.

Hasegawa Morio, 26
A hopeless nerd with a photography habit, mostly on account of developing his own film, Hasegawa seems to do nothing but work and stack card houses, but somehow has an incredible attractive boyfriend. Speaks Gallian.
Chemical +2, Ballistic +1
Silent Workhorse: Hasegawa can work on two different projects at once for no cost to Office Stress, providing they use different stats.

Kawamura Yosai, 25.
Serially successful womanizer and incredibly attractive, Kawamura doesn't seem to have much of a personality outside of seducing women. Well, except for that time he seduced Asuka, which nobody talks about. Speaks Dyske.
Structural +2, Electrical +1, Social +1
Easily Distracted: If Kawamura is working on the same team as a female or non-binary employee, the team is at -1d10.

Koide Hatsu, 24.
One of the few female graduates of an Akitsukuni engineering school, Koide is brilliant and incredibly driven, but her first job at Akibara was both humiliating and exposed her to an abusive coworker. Her father is a rich businessman with factories in Joseon, and she's engaged to Ken from Castles of Steel. Speaks Joseon.
Mechanical +2, Structural +1
No Sleep: If you let her, Koide will work herself to death. She can work a second project for no Office Stress, but all her stats will be reduced to 1 for the routine.

Kobayashi Ayao, ???
Disowned heiress of the Kobayashi family, all Kobayashi wanted was a career and to be a modern woman. For her trouble, a cousin threw acid on her, scarring her face, neck, much of her torso, and her left arm. Despite appearing serene and above it all, she's actually an avowed communist activist and baseball player.
Aerodynamics +2, Social +2

Adachi Ren, 24
Adachi learned chemistry from her father, one of the most famous chemical engineers in the country, rather than through formal schooling. She's married, has a kid, and takes spirituality very seriously. Yes, you did the math right, she had Yuki when she was 17. It's 1912, folks.
Chemical +2, Electrical +1
Young Mother: Adachi will cause double Office Stress if she has to work multiple tasks.

Uyeno Sei, Ballistics Engineer, 31.
The oldest member of the crew, this is Uyeno's second career. Her first was as an officer in the Imperial Navy with specialized technical training: her very promising career was cut short by her transition. Her work in a naval arsenal on machine-guns landed her the job here. Briefly dated Satomi (the age range is a bit creepy but again, 1912), she's missing a piece of her ear and is deaf on that side, from an exploding cannon. Recently returned from Varnmark from experimental surgery, she's known for her skill navigating gendered bureaucracy.
Ballistic +3

Mi Kyung-Jae, 23
A recent graduate of the Imperial College of Heijo, Mi is from the recently annexed territory of Joseon. For those keeping track at home, that means he's a Korean national living in Imperial Japan in 1912. We haven't seen much of his personality because he's rightfully terrified of everything around him. He has a specialty in endurance engine design and modification. Speaks Joseon.
Mechanical +1, Chemical +1
Endurance Engines: Mi has an excellent understanding of metallurgy and tolerances. Any engine he works on gains +1 Reliability if a 16+ is rolled.
Pulsejet Wizard: Mi is now one of the world's leading experts on the pulsejet engine. He can be given his own project to custom-craft pulsejet engines, and he gives +1 to any pulsejet-related project.
Joseon National: Mi does not have security clearance to work on any top-secret projects.

Miyoshi Shigeri, 23.
A non-binary person and admirer of Asuka's work, they were in an support role in the Army before joining the company.
Structural +1, Mechanical +1, Aerodynamic +1
Mechanic: Miyoshi has some experience repairing and refurbishing aircraft. They get +1 if assigned on the clean-up phase.


Other Employees
- Ohara Satomi, 22, Mr. Ohara's niece and the company test pilot, Ohara is a general lesbian disaster. She's good at flying planes, driving cars, and kissing girls. She's bad at being patient, being respectable, and sticking to literally anyones conceptions of gender roles. Deeply in lesbians with Coralie D'Amboise.
- Fujkikawa Sotatsu, old, modelmaker. He's an old man and toymaker and we don't see much of him because he locks himself in his workshop a lot. He's friends with Kawamura?

Assets
- Engine Test Rig (Allows engine tweaking and optimization.
- Wind Tunnel (+1 Aerodynamics)
- Rapid Prototype Lab (+1 Clean Up)
Expanded Cast

Akitsukuni Industry
- Homura Mohoko: Head Engine Designer for Kobayashi. First female engineer in the country. A lot of sex appeal.
- Okumura: Head of Akibara aircraft design.
- Yamanaka Hajime: Kobayashi engineer. Young and eager.
- Igarashi Masazumi: Kobayashi engineer. Reserved and experienced.
- Admiral Akibara Toru: Imperial Navy Admiral. Maximum nepotism. Maximum douchebag.
- Lt.Cmnd Akibara Shinzo: The above's son. A hottie but very forward.



Character Families
- Matsura(?) Mizuko: Asuka's sister. Was paralyzed in an accident in Asuka's first flight. Lives Elsewhere and is married now. Can't forgive Asuka, even though she's tried.
- Adachi Motoki: Adachi's husband, an accountant. Legally blind.
- Adachi Yuki: Adachi's 7 year old daughter and wannabe pilot. Very adorable.
- Yachi's Brother: Exists.
- Sakane's Wife: Exists. Drives him a bit crazy, but he loves her.
- Yachi's Brother's Wife: Exists. Is statistically likely to be pregnant.
- Lt. Coralie D'Amboise: Gallian pilot in exile. Satomi's girlfriend. 25. Accomplished bisexual duelist. She flew in the war for a single day, and for her troubles got a hole blown in her cheek and had her left arm paralyzed.

Akisukuni Army & Ex-Army
- Lt. Torio Tanaka: Yachi's former observer as an enlisted man. Was jumped up to fly Ducks and lost a leg on his first mission. A trained painter, married to Torio Saya.
- Captain Amari Shiro: A Dragonfly pilot who ended up flying as Yachi's partner. Kind of delightfully twinky. They sorta slept together at one point, which wasn't great. He lost his previous boyfriend in the April Offensive and turned his plane into a shrine. He was shot in the gut and is still recovering.
- Major Izuhara: Logistics officer, Imperial Army, this bespectled officer stood up to the Caspian Crown Prince and accidentally kicked off the Akitsikuni-Caspian War. The guilt was so much that, after almost a year of running Army procurement, he shot himself in a phone both.
- Captain Nakai Sekien: Army scout pilot. First person to drop a bomb from an airplane, later head of the Duck Squadrons.
- Captain Teshima: A Desk pilot that fought with Yachi. Lost an arm in the process, took over for Major Izuhara after his death. Seems cheery despite it all.
- Captain Nashio: A real piece of shit dude and probably a rapist, he's also a war hero as the second-highest scoring ace on the Akitsukuni side. He was a young shitty kid in way over his head but it's no excuse.
- Lt. Kinjo: Kind of a dumb lump and Nashio's friend, one of the desk pilots. Dead at 19.
- Lt. Okazaki: Yachi's friend from before the war and pilot, he died in a spin in his dragonfly. His death probably hit Yachi the hardest.

Westerners
- Rose & Antoinette Sears: Pioneers of flight. Sisters. Black in 1910s not!America. Yikes.
- Timina Guasti: Famous aircraft designer from Otrusia. Likes big planes and green.
- Prince Protasov Vasilyevich: Crown Prince of Great Caspia. Real dick. You gotta hand it to him though, a decent flier.
- Count von Zeppelin: Invented rigid airships. Runs a successful airline business. Damned impressive.
- Bennhold: Aircraft Engineer. Experimenting with metal aircraft.
- Aileen Middlemiss: Albian reporter for the Artimis Times. Well meaning and oblivious.
Available Tech
  • Materials: Wood, Duralumin, Molded Wood, Wood & Silk Composite, etc
  • All engine mounts
  • All wing types
  • Basic reinforcement
  • Wing warping and ailerons
  • Basic water radiators
  • Flying Wings
  • Semi-Monocoque design (requires at least half the slots have frame pieces)
  • Valved pulsejets
  • Basic weapon mounts and turrets
Tech not Yet Developed
  • Custom engines
  • Monocoque construction
  • Cantilever Wings and associated tech
  • V and T tails
  • Tailless designs
  • Aluminum and titanium
  • Cellulose surfacing
  • Any kind of radar
  • Weapon accessability mods
  • Interruptor gear
  • Geared propellers
  • And Maybe Other Stuff
Akitsukuni
Island Nation

Government
Constitutional Monarchy
- The democratic portions of the government are dubiously legitimate.
- The head of state is the Empress of Akitsukuni. She gives her blessing to newly formed governments.
- The Navy and a small number of families have undue influence on politics.

Economy
Developing Mixed Market
- Most industry is controlled by a small number of wealthy, family-owned companies.
- The state provides most contracts to industry. Consumer good market is anemic.
- Exports are few, mostly cultural.
- Imports are raw minerals, food, oil, and expertise.
- Currently suffering an economic crash after the last war.

Politics
The Diet is currently ruled by a Constitutional Nationalist government. It has a system of nonlocal proportional representation, with representatives appointed by the party in accordance to their share of the vote.
- Constitutional Nationalists: 50%
- Purity Club: 9%
- New Independents: 26%
- Fairness Association: 11%
- United Communist League: 2%
- Monarchists: 1%
- Assorted Fringe Parties: 5%

Demographics
Akitsukuni is mostly very ethnically homogeneous. Around 5% of the population are various minorities, most from nearby countries. Roughly .1% are westerners here for business or in advisory positions.
- Population: 55 Million
- Religion: Mostly Kodo. Roughly 2% of the population follows western religions.
- Wealth: Most wealth is concentrated in the top 5% of the country. Nearly 20% of the population lives in conditions indistinguishable from peasantry.
- Urbanization: Heavily urbanized for a small economy: 35% and rapidly growing.

Military
At Peace
- Imperial Akitsukuni Navy (IAN): The 6th largest in the world, and the most experienced.
- Imperial Akitsukuni Army (IAA): 150,000 highly experienced soldiers, and a considerable reserve.

Aspects
- Poor Resources: Aluminum costs +1.
- Damn Akitsukuni Engines!: Engines have -1 Reliability.



The Main Character Of This Quest Is Nonbinary And Uses They/Them Pronouns.

I Am Putting This Here Because The Next Person To Misgender Them Is Getting Yeeted Into The Trash


Also here's the Gayaverse TV Tropes page, because why not.
 
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[X] Let's drink!
See if we can convince someone to wear their necktie like a hachimaki. Or do it ourselves, if there are no takers.
 
[X] Let's drink!

One last roll. 3d20. This is where the fun begins.

And this quest has already taught me to change one of the rules. Yay progress!)
 
0-12
When you finally wake up, it's bright blue daylight out again. You're resting on a comfortable little futon in a cozy little room. A paper lantern featuring a very, very lewd illustration swims into your vision.

You cast about for your watch, eventually finding it resting at the foot of your bed, still ticking. They even wound it for you; the service here was incredible.

You were an hour late.

Fuck.

---

ROUTINE ONE COMPLETE

Time for Stress Roll! You have just 1 stress remaining, but left 2 dares undid when you blacked out last night. Meaning you need to roll a 4+ to pass this check without taking a Break.

So roll 2d10!

Then, we'll jump ahead a few weeks to your next job!
 
@open_sketchbook, any advice on how we could avoid biting off more dares than we can chew in the future?
Well, that was one of the rule changes I just made. Basically, now, 1 miss (10 or less) on the d20 for vice will give you a dare, while 2 or more will cause a blackout. 3+ will cause addiction. This will be a lot more reasonable and slow down the game less.

Anyway, you are now 1 XP short of an advance, and you've picked up a new Vice. Congrats! You made it! Time to design more plane.
 
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I guess today, we should take it slow. Or relatively slow.

@open_sketchbook What downsides to stress are there?
too much, and you EXPLODE!

Nah, if you fail a Stress roll, you have to choose from a number of Breaks, which range from having stats go down to compels that force you to do dumb things during a routine.
 
1-1 (THE MAGNIFICENT RACE)
About a Month Later...

You'd settled into the routine of life at the company pretty well. Because new design projects were not exactly coming fast and furious, your time was divided between theoretical design work and assisting in the factory. Once you started demonstrating to the workers there how important it was that they not cut corners, the quality of the aircraft rolling off the line was greatly improving. As you watched out the window, the last of the Type 1Ms was being rolled out into the yard and pushed down to the barge. Now that delievery was complete, you hoped things would pick up in the design office.

You'd toned down the drunken outings, a little, though you were definitely something of a regular at Miss Yukaku's. You'd settled into your new place, and gotten to know the team pretty well. All in all, this was a pretty swell job.

Right now, you were taking a smoke break, feet propped up on your drafting table watching the workers outside. You'd been working on some idle ideas you had for reinforcing future planes more sturdily; nothing concrete yet, but it was good practice while you waited for more work, and maybe you'd hit on something that could be incorporated. The main problem was, unsurprisingly, power; Akitsukuni engines were, at best, underpowered, and at worse bombs waiting to happen.

Just as you were finishing your cigarette, Kibe Koume came storming into the room, slapping a newspaper down in front of you. "Check this out!" She said excitedly.

You glanced over, reading the headline out loud. "Caspian Treachery! Rogue Destroyer Enters Sacred Waters! A Grave Insult to Our Empress!???"

"Not that, dummy! Here!"

She pointed to a smaller article off to the side. ALBIAN CAPITALIST SPONSORS AIR RACE. 350 Kilometer Race To Involve All Nations. Akitsukuni Must Prevail For The Glory Of Our People!

"An air race? And over such a distance too. That's fascinating." You said, finishing the last puff. "Would love to see those machines."

"You just might." You glanced over to see Mr. Ohara in the doorway, smiling. "I just got a telegraph from the Navy's air office. They're putting out a call for a flyer, open evaluations in three weeks. And if we win, the company gets the prize money."

"Prize money?" You glanced the article over quickly. "10,000 Sterling? What's that in yen?"

"720,000-ish." Kobayashi said, without a moment's hesitation.

Fuck that was a lot of money. That was more than the entire Army contract, and it'd be almost pure profit.

You swept your desk clear.

"Well, what are we waiting for?!"

---

Decision 1 - Company Expansion
The company made some money from the last job, enough to pay for an upgrade. What do you get?
[ ] A Wind Tunnel (Gives a bonus to aerodynamics optimization and research.)
[ ] Expanded lumber contracts (Gives bonus to structure optimization and research.)
[ ] A Gun Range (Gives bonus to ballistics optimization and research.)
[ ] A new chemical sciences shed (Gives bonus to chemical research)
[ ] An engine test rig (Allows the tuning and improvement of engines.)
[ ] A new hire.
- [ ] Mechanical Engineer​
- [ ] Aerodynamics Engineer​
- [ ] Ballistics Engineer​
- [ ] Chemical Engineer​
- [ ] Materials Engineer.​
 
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[X ] An engine test rig (Allows the tuning and improvement of engines.)
Having the opportunity to improve our engines may be vital
 
Wind tunnel or engine test rig, I think. Thoughts?

[X] An engine test rig (Allows the tuning and improvement of engines.)
 
I'm leaning towards the engine option. If our country has crappy engines, then we'll probably get some fat contracts if we can put together a good one. Thoughts?

[X] An engine test rig (Allows the tuning and improvement of engines.)
 
I'm leaning towards the engine option. If our country has crappy engines, then we'll probably get some fat contracts if we can put together a good one. Thoughts?

[X] An engine test rig (Allows the tuning and improvement of engines.)
Everyone at this point in time have crap engines so having the ability to improve will aid us greatly
 
Anyway, you are now 1 XP short of an advance, and you've picked up a new Vice. Congrats! You made it! Time to design more plane.
Excellent. I have many many ideas, and since we are a startup, we are allowed some crazy things.
...
Not the BeeGee Special though, that thing will spontaneously combust if you look at it crosseyed. That might be a little too crazy. What sort of engines are we working with for our racer? 350KM nonstop, or with fueling stops along the course?

[X] A Wind Tunnel (Gives a bonus to aerodynamics optimization and research.)
Streamlining! We wants to has it.
 
Excellent. I have many many ideas, and since we are a startup, we are allowed some crazy things.
...
Not the BeeGee Special though, that thing will spontaneously combust if you look at it crosseyed. That might be a little too crazy. What sort of engines are we working with for our racer? 350KM nonstop, or with fueling stops along the course?

[X] A Wind Tunnel (Gives a bonus to aerodynamics optimization and research.)
Streamlining! We wants to has it.
It's not technically nonstop, as you are allowed to land to, say, fix an engine, but the planes are going to be flying over the equivalent of the English Channel so finding your plane and refueling it would be a concern. When we get to step 2, the full requirements of the race will be laid out.

The next step will be picking your engine from a list of local designs. None of them are good. You will need to work around the engine to achieve victory.
 
[X] An engine test rig (Allows the tuning and improvement of engines.)

If we're going to have shit engines we'd better at least be able to test them before we put lives and money on the line.
 
[X] An engine test rig (Allows the tuning and improvement of engines.)
 
The core question here, as I see it, is whether we go forward by mitigating engine badness as well as possible, or by just dealing with it and focusing on aerodynamics. Unfortunately, I can't really tell if we're being told engines are the low-hanging fruit, or that we won't be able to do much about them yet and shouldn't even try.
 
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