[] Glass Cannon
(Aether, Clockwork, Crystal, Electricity, Thermal, Artillery, Personal, Adjustable)
A ranged hand cannon capable of liquefying the very earth. Technically, it wouldn't be turning anything to glass unless you shot at sand. You feel the name still works despite that little detail. The fact that it can be used as a weapon is just an added bonus; your primary objective is to open up the possibility of proper army-sized audience exploitation in the future.
You might be able to merge it with Skybreaker, but you aren't certain.


Sound kinda neat, it's an actual weapon and it has some nice future potential. A good combination of short and long term benefits. My only issue is that it sorta overlaps with Skybreaker in purpose, since that's also a potential weapon. Merging is neat, but nothing decisive.

A construction/offensive option. Solid choice

[] Lightweight
(Aether, Crystal, Electricity, Personal, Adjustable)
A device virtually useless on its own, Lightweight would let you almost completely shut off gravity in an adjustable area. The maximum size should be enough to fit an entire keep inside. As with virtually every other project you'll create while you have an audience to work with, it won't ever require additional fuel.


Ehh. Some cool possiblities there, nice mobility and a way to shut down an army. Possibly Empowered too, speed is pretty useless just floating in the air.

A mobility/control option. Another solid choice.

[] Aten
(Aether, Clockwork, Crystal, Thermal, Adjustable, Aligned)
A mirrorlike disc with a radius of approximately five meters, Aten would be capable of directed flight, albeit at a relatively low altitude. During the day, it would also be capable of incinerating any poor fools directly beneath it at middling ranges. You're pretty sure you won't even need to bother with railings as long as you make it automatically move to support you.


Maybe I'm missing something, but this seems like a terrible option. Like, Lightweight will do flight better (more, higher, faster; just takes a bit more work), and Glass Cannon burn things better, and either is more versatile. Doesn't seem like something to build off of. That said, it can be used immediately, so good for short term benefits. Especially if we want to leave this region soon.

A mobility/offense option. Like Skybreaker functionally, but not as cool. Not my choice

[] Prometheus's Gift
(Aether, Crystal, Modular, Adjustable. Optional: Clockwork, Automaton, Personal)
The most powerful miniaturized perpetual energy generator you can make with the knowledge you have access to. On its own, it accomplishes absolutely nothing, but you should be able to use it as a power source for your future inventions. It should suffice for at least a few ordinary projects. You're hoping to give it spider-like legs and some rudimentary defenses as well, but that's strictly secondary to your main objective.


Lost of potential here, but no immediate benefit. I'm not sure how good this is, honestly. We've not really had much issue with power, but that's something pretty special itself. @Alivaril how rare is that, and how much of a problem is energy normally?

Without that info, I can't really estimate the value. It might be amazing, or it might be meh. As it is, I think it's not good enough to make up for the lack of short term rewards. We're still in the easily fucked phase, and this does nothing for that.

Pure support option.

[] Wraith Field
(Crystal, Aether, Personal, Worn)
A device to temporarily pull you and everything close enough to you — say, within a meter or three — into the Void. You'll need to build some form of propulsion once you're in there, but travelling inside it should let you effectively navigate through solid objects. You'll need to set up safeties to ensure you don't return inside a wall, of course; you get the feeling doing so would be distressingly fatal.


This seems like it could have some really good synergy with Skybreaker. Neat if we want to go for a stealthy thief route, but it seems we're going more for bombastic and eye-catching. So neat in principle, but I don't think it synergies well with our play-style. Not much to build off on either. It might be rigged as a fuck you to close range opponents, as a one-way trip to the void.

A mobility/short-range combat option, maybe. Decent, but I don't think it's a goo fit for our style.

[] Titanian
(Aether, Clockwork, Crystal, Fabric, Personal, Automaton, Automated, Toggled, Worn)
A two-layer suit of armor. The inner layer is an almost scandalously form-fitting dress capable of dampening the force of most incoming attacks in addition to telling reality that no, those bullets can't pierce the cloth it's made of, thank you very much. The golden outer layer can break apart on command to form a swarm of small, flying warclocks, half of whom would block incoming threats while the other half would seek out and destroy any weapons attacking you. The users of any such weapons, if any, would be left alone.


It's a defensive option. That's good. We don't really have that. It's pretty cool, in my opinion. Maybe we can make the robots into construction/logistics robots a la Factorio eventually, but probably not. So it's not something that will be much stronger in the long term. Still, it's unique in that it does something that Skybreaker doesn't do, which isn't the case for the other option except the generator.

Defense option. Also, always have the swag.



Hmm, so here's a prelinary rating:

Top tier: Glass Cannon, Titanian, Lightweight
I like Glass Cannon because it's a good offense and helps in constructing mega-projects. Probably my top pick.
Titanian does something we really want, especially if we keep prancing about in front of large groups of angry people.
Lightweight is nice, but ultimately, its function doesn't help diversify as much as the other top picks. It also doesn't have the sheer coolness of the other two.

Mid tier: Prometheus's Gift
Can't judge Gift yet, but it's lacking a use right now, and the other option seem more useful later on.

Bottom tier: Aten, Wraith Field
Maybe I just don't get Aten, but for me, everything it does can be done better by something else.
Wraith Field just doesn't synergies with our style, and I want to keep the musical number coming (best part of the quest so far).
 
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[] Glass Cannon
(Aether, Clockwork, Crystal, Electricity, Thermal, Artillery, Personal, Adjustable)
A ranged hand cannon capable of liquefying the very earth. Technically, it wouldn't be turning anything to glass unless you shot at sand. You feel the name still works despite that little detail. The fact that it can be used as a weapon is just an added bonus; your primary objective is to open up the possibility of proper army-sized audience exploitation in the future.
You might be able to merge it with Skybreaker, but you aren't certain.

Sound kinda neat, it's an actual weapon and it has some nice future potential. A good combination of short and long term benefits. My only issue is that it sorta overlaps with Skybreaker in purpose, since that's also a potential weapon. Merging is neat, but nothing decisive.

A construction/offensive option. Solid choice

[] Lightweight

(Aether, Crystal, Electricity, Personal, Adjustable)

A device virtually useless on its own, Lightweight would let you almost completely shut off gravity in an adjustable area. The maximum size should be enough to fit an entire keep inside. As with virtually every other project you'll create while you have an audience to work with, it won't ever require additional fuel.

Ehh. Some cool possiblities there, nice mobility and a way to shut down an army. Possibly Empowered too, speed is pretty useless just floating in the air.

A mobility/control option. Another solid choice.

[] Aten

(Aether, Clockwork, Crystal, Thermal, Adjustable, Aligned)

A mirrorlike disc with a radius of approximately five meters, Aten would be capable of directed flight, albeit at a relatively low altitude. During the day, it would also be capable of incinerating any poor fools directly beneath it at middling ranges. You're pretty sure you won't even need to bother with railings as long as you make it automatically move to support you.

Maybe I'm missing something, but this seems like a terrible option. Like, Lightweight will do flight better (more, higher, faster; just takes a bit more work), and Glass Cannon burn things better, and either is more versatile. Doesn't seem like something to build off of. That said, it can be used immediately, so good for short term benefits. Especially if we want to leave this region soon.

A mobility/offense option. Like Skybreaker functionally, but not as cool. Not my choice

[] Prometheus's Gift

(Aether, Crystal, Modular, Adjustable. Optional: Clockwork, Automaton, Personal)

The most powerful miniaturized perpetual energy generator you can make with the knowledge you have access to. On its own, it accomplishes absolutely nothing, but you should be able to use it as a power source for your future inventions. It should suffice for at least a few ordinary projects. You're hoping to give it spider-like legs and some rudimentary defenses as well, but that's strictly secondary to your main objective.

Lost of potential here, but no immediate benefit. I'm not sure how good this is, honestly. We've not really had much issue with power, but that's something pretty special itself. @Alivaril how rare is that, and how much of a problem is energy normally?

Without that info, I can't really estimate the value. It might be amazing, or it might be meh. As it is, I think it's not good enough to make up for the lack of short term rewards. We're still in the easily fucked phase, and this does nothing for that.

Pure support option.

[] Wraith Field

(Crystal, Aether, Personal, Worn)

A device to temporarily pull you and everything close enough to you — say, within a meter or three — into the Void. You'll need to build some form of propulsion once you're in there, but travelling inside it should let you effectively navigate through solid objects. You'll need to set up safeties to ensure you don't return inside a wall, of course; you get the feeling doing so would be distressingly fatal.

This seems like it could have some really good synergy with Skybreaker. Neat if we want to go for a stealthy thief route, but it seems we're going more for bombastic and eye-catching. So neat in principle, but I don't think it synergies well with our play-style. Not much to build off on either. It might be rigged as a fuck you to close range opponents, as a one-way trip to the void.

A mobility/short-range combat option, maybe. Decent, but I don't think it's a goo fit for our style.

[] Titanian

(Aether, Clockwork, Crystal, Fabric, Personal, Automaton, Automated, Toggled, Worn)

A two-layer suit of armor. The inner layer is an almost scandalously form-fitting dress capable of dampening the force of most incoming attacks in addition to telling reality that no, those bullets can't pierce the cloth it's made of, thank you very much. The golden outer layer can break apart on command to form a swarm of small, flying warclocks, half of whom would block incoming threats while the other half would seek out and destroy any weapons attacking you. The users of any such weapons, if any, would be left alone.

It's a defensive option. That's good. We don't really have that. It's pretty cool, in my opinion. Maybe we can make the robots into construction/logistics robots a la Factorio eventually, but probably not. So it's not something that will be much stronger in the long term. Still, it's unique in that it does something that Skybreaker doesn't do, which isn't the case for the other option except the generator.

Defense option. Also, always have the swag.



Hmm, so here's a prelinary rating:

Top tier: Glass Cannon, Titanian, Lightweight
I like Glass Cannon because it's a good offense and helps in constructing mega-projects. Probably my top pick.
Titanian does something we really want, especially if we keep prancing about in front of large groups of angry people.
Lightweight is nice, but ultimately, its function doesn't help diversify as much as the other top picks. It also doesn't have the sheer coolness of the other two.

Mid tier: Prometheus's Gift
Can't judge Gift yet, but it's lacking a use right now, and the other option seem more useful later on.

Bottom tier: Aten, Wraith Field
Maybe I just don't get Aten, but for me, everything it does can be done better by something else.
Wraith Field just doesn't synergies with our style, and I want to keep the musical number coming (best part of the quest so far).
I'll just say the advantage of Aten is not that it's good eventually. It's a subpar mobile base, but it is a mobile base. In a single project. It provides immediate mobility, which may allow us to get more or better projects, or to flee dangerous areas.

Titanian provides immediate defense,which may allow us to seize more dangerous opportunities. I'd say it gives less of an advantage than Aten, but also doesn't become irrelevant as easily. A better flying fortress is just a few cohesive projects away. A better armor....? I have no idea.

Prometheus's Gift, glass cannon, and Lightweight are all mediocre themselves, but can be used as parts for/to facilitate the building of mega-projects. Lightweight lets us eventually construct a mobile base without Aten's size limits, Glass cannon fixes most of our resource problems for our big surges, and Prometheus's Gift lets us power things without relying on bad power sources or massive surges.

Wraith field feels like it was designed to go in the above category, but it feels like a subterfuge tool or tacked-on ability, not a core function. It goes on the bottom of my list. It's a cool function, but ultimately a luxury.
 
Lost of potential here, but no immediate benefit. I'm not sure how good this is, honestly. We've not really had much issue with power, but that's something pretty special itself. @Alivaril how rare is that, and how much of a problem is energy normally?

@BurnNote You might want to italicize or otherwise color-code your own comments; it made it hard to find your comments at a glance.

Anyway. High-energy sources, especially aetheric ones, are often the most volatile and difficult part of any invention. Incorrectly incorporating them into a given project is one of the leading causes of explosions and detonation-related deaths among Inspired.

According to Inspired's library, gathering adequate aether supplies would also be rather painful; it doesn't seem to be able to coexist with some of the most common pollutants of the modern age, including coal smoke. You also need dedicated equipment in order to gather, store, and even detect it. Most people don't know it even exists, including you until you first made Skybreaker. Most just assume it's "bottled lightning."
 
[4] Glass Cannon

[2] Lightweight

[6] Aten

[1] Prometheus's Gift

[5] Wraith Field

[3] Titanian
 
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[x] Titanian

Dead people dont get to build stuff. Also this quest has a severe shortage of self-animating armor suits.
 
[X] Prometheus's Gift
[x] Titanian

Dead people dont get to build stuff. Also this quest has a severe shortage of self-animating armor suits.

Wrong voting format. We're using Preference voting; use 1 up to 6 instead of X for the options you prefer, where lower numbers mean you prefer that option over the others.

Example said:
[3] Glass Cannon

[5] Lightweight

[6] Aten

[4] Prometheus's Gift

[2] Wraith Field

[1] Titanian
(Favorite Titanian, next favorite Wraith Field, next Glass Cannon, etc.)
 
[6] Glass Cannon
[5] Lightweight
[3] Aten
[4] Prometheus's Gift
[2] Wraith Field
[1] Titanian
 
(Aether, Clockwork, Crystal, Thermal, Adjustable, Aligned)

A mirrorlike disc with a radius of approximately five meters, Aten would be capable of directed flight, albeit at a relatively low altitude. During the day, it would also be capable of incinerating any poor fools directly beneath it at middling ranges. You're pretty sure you won't even need to bother with railings as long as you make it automatically move to support you.

[1] Aten

While this option does not excel in any area like the other choices, it offer's enough of the things we most need right now. If we get a whole bunch of loot, like we are presumably about to, we will be able to carry much more of it away than any other option would allow. If people shoot at us later, we can fly upwards, and they will quickly have a hard time hitting us.

This can form the core of our flying fortress, vastly increases our maneuverability and allows us to take our lab with us where ever we go. We will no longer have to place ourselves at risk sleeping in inn's if we don't want to, we can just park ourselves in the sky every night. When we are traveling, we previously had to watch our surroundings, this will let us tinker and travel at the same time.

We can also mount additional guns on the Aten as we make them, they will not be titan-sized, but we can probably still create a few respectable options later.

[2] Titanian

Provides personal protection, which we sorely need.

[3] Prometheus's Gift

Would be really useful, but I would prefer to get something that we could use right away for more than charging our staff.

[4] Lightweight

This one is pretty neat, but It would probably require several other projects to see it some to full use.

[5] Wraith Field

This has good long term usage with other projects, but we can already use Skybreaker to get to places and traveling though Void sounds kind of dangerous besides.

[6] Glass Cannon

This does one things and does it well, but since we don't want to kill large numbers of people, it seems kind of wasteful to make a device for converting ground into usable matter when we can bring said matter along with us instead.
 
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[3] Glass Cannon

[6] Lightweight

[4] Aten

[1] Prometheus's Gift

[5] Wraith Field

[2] Titanian
 
[] Glass Cannon

Accelerate future projects. Little immediate use. Potential benefit of consolidation with skybreaker.

Risky, but opens up a lot of options if we do this again.

[] Lightweight

Serve as a part for a specific future project. Little immediate use

Risky and locks us on to a single path (flying fortress) for a bit, but that path is really good.

Take this if we want a better Aten, but at a delay before we get it.

[] Aten

Immense immediate use. Potentially overshadowed. Unlikely to be possible to expand much.

A safe option that allows us to seek out opportunities easily, but needs several such to be worthwhile.

[] Prometheus's Gift

Serve as a part for most any future project, including ones where we have no big surge. No immediate use. (Though we could build something to attach to it quite easily.)

Very risky, but opens up a lot of options without needing a huge surge.

[6] Wraith Field

A cool project, but it has a weak immediate use and won't be useful except as an add-on to already completed projects. Sad 6.

[] Titanian

High immediate use. Unlikely to be overshadowed soon.

The safe option. Allows us to defend from most attacks and increases the safety of doing this again, but not the rewards.



I haven't decided on a ranking yet.
 
[1] Aten
[2] Titanian
[3] Glass Cannon
[4] Prometheus's Gift
[5] Lightweight
[6] Wraith Field

I decided to go with immediate use over eventual potential, then ranked the remaining 3 roughly in order of potential rewards. Wraith field goes last.

EDIT: of note, Glass cannon lets us make said materials. Even if we can transport them, we still need to get them with the other options.

(My primary reasoning was in an earlier post)
 
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Our major goals:
  • Protect ourselves from random ganks and assassination attempts by Empowered
  • Protect ourselves from armies so we can exploit them for high-end builds
  • Medium-size material transport so we aren't limited to top-tier builds (with audiences) and bottom-tier builds (scavenged low-end parts)
  • A more usable and flexible weapon to help us deal with non-pathetic Inspired
To start with, the runners-up:

3: Titanian

This would mostly be useful for protecting ourselves from armies and assassination attempts. It'd probably do a decent chance at both, but it'd also make it Obvious that we're an Inspired, and I have a feeling that right now that would cause more problems than the armor would solve. Also, I suspect that the defensive module can be dramatically improved with a few parts and some extra work, dramatically decreasing the urgency of a defensive build like this.

4: Glass Cannon
5: Lightweight

We don't have anything to do with these yet, they're pretty much useless without each other, and it'll likely take us at least a bit to get another audience-powered major surge.

6: Wraith Field

Doesn't address any of our current major problems. If combined with the defensive module it'd help us survive Empowered assaults, but the defensive module is currently too power-intensive and obvious to be kept up 24/7.

Finally:

2: Aten

Solves material transport which significantly improves our ability to make medium-tier builds, solves the problem of hostile Inspired. Can serve as motive power for a flying fortress build once we do that.

1: Prometheus's Gift

Doesn't do anything on its own, but replaces audience participation for a huge pile of high-tier builds. For example, defense: We could use the Reactor to run the defense module 24/7, solving the problem of getting ganked by Empowered and protecting ourselves from armies. We could probably do that tomorrow, so in my book it counts as "directly solves a problem and is immediately useful". In a more medium term, still before our next audience-assisted major surge, we could power a lesser Lightener or Aten or some other suitable transport, solving that with nothing more than a bunch of warclock scrap. I imagine that it would be the work of moments to build a weapon that uses it, whether that's some kind of aetheric blaster that just opens a tap from the reactor to our targets or some kind of projectile launcher or a lesser Glass Cannon, solving hostile inspired. And so on and so forth. It takes so many things that were previously long-term goals and makes the immediately available, and so it easily takes the first place on my list.

For easy copying and pasting, remember to include your justification:

[1] Prometheus's Gift
[2] Aten
[3] Titanian
[4] Glass Cannon
[5] Lightweight
[6] Wraith Field
 
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Our major goals:
  • Protect ourselves from random ganks and assassination attempts by Empowered
  • Protect ourselves from armies so we can exploit them for high-end builds
  • Medium-size material transport so we aren't limited to top-tier builds (with audiences) and bottom-tier builds (scavenged low-end parts)
  • A more usable and flexible weapon to help us deal with non-pathetic Inspired
To start with, the runners-up:

3: Titanian

This would mostly be useful for protecting ourselves from armies and assassination attempts. It'd probably do a decent chance at both, but it'd also make it Obvious that we're an Inspired, and I have a feeling that right now that would cause more problems than the armor would solve. Also, I suspect that the defensive module can be dramatically improved with a few parts and some extra work.

4: Glass Cannon
5: Lightweight

We don't have anything to do with these yet, they're pretty much useless without each other, and it'll likely take us at least a bit to get another audience-powered major surge.

6: Wraith Field

Doesn't address any of our current major problems. If combined with the defensive module it'd help us survive Empowered assaults, but the defensive module is currently too power-intensive and obvious to be kept up 24/7.

Finally:

2: Aten

Solves material transport which significantly improves our ability to make medium-tier builds, solves the problem of hostile Inspired. Can serve as motive power for a flying fortress build once we do that.

1: Prometheus's Gift

Doesn't do anything on its own, but replaces audience participation for a huge pile of high-tier builds. For example, defense: We could use the Reactor to run the defense module 24/7, solving the problem of getting ganked by Empowered and protecting ourselves from armies. We could probably do that tomorrow, so in my book it counts as "directly solves a problem and is immediately useful". In a more medium term, still before our next audience-assisted major surge, we could power a lesser Lightener or Aten or some other suitable transport, solving that with nothing more than a bunch of warclock scrap. I imagine that it would be the work of moments to build a weapon that uses it, whether that's some kind of aetheric blaster that just opens a tap from the reactor to our targets or some kind of projectile launcher or a lesser Glass Cannon, solving hostile inspired. And so on and so forth. It takes so many things that were previously long-term goals and makes the immediately available, and so it easily takes the first place on my list.

For easy copying and pasting, remember to include your justification:

[1] Prometheus's Gift
[2] Aten
[3] Titanian
[4] Glass Cannon
[5] Lightweight
[6] Wraith Field
I'm skeptical of Aten having the power to be the motive power for a full flying fortress, unless combined with I.E. Lightweight. Good point about Titanian.

I don't think Prometheus's gift is quite that good, but it's definitely pretty useful. (We still need resources to make things, and it only subs for small parts of audience benefits.)

Reordering my list in light of this:

[1] Aten
[2] Prometheus's Gift
[3] Titanian
[4] Glass Cannon
[5] Lightweight
[6] Wraith Field
 
If we end up going Titanian, when we are incognito, maybe we could wear the inner layer, then carry around the outer layer with us in a bag in case we need it? The outer parts do move on their own.
 
I'm skeptical of Aten having the power to be the motive power for a full flying fortress,
It wouldn't, not without Lightener making the fortress draggable, but we're not going to have the bulk resources for a flying fortress without Glass Cannon so the limitation isn't an issue right now. Note how Inspiration sheepishly backed off to a glider or small helicoptery thing, with more coming later, when we asked it if a flying fortress was buildable in a single session. A load limit of 6k pounds is more than enough to transport us and any resources we're going to want to use before we build the Glass Cannon.
I don't think Prometheus's gift is quite that good, but it's definitely pretty useful. (We still need resources to make things, and it only subs for small parts of audience benefits.)
As far as I know, audience participation is necessary for three things:
  • Invulnerability, so we don't die horribly when our signature perpetual-energy aether reactors explode during the construction process
  • Matter transmutation, since our top-tier builds use a shit-ton of Crystal and the stuff is difficult to come by
  • Telling reality that our builds are indestructible
The last one is important for fail-deadly things like the Lightener and defensive tools like Titanian, but tools like Glass Cannon or overland transport don't need artifact-tier durability. Prometheus' Gift totally replaces the first one. That leaves matter transmutation as the last major benefit of having an audience, and even that's apparently not too hard to deal with.

edit: Indestructibility is also important for aetheric reactors. I'm sure that Skybreaker would ruin the surrounding landscape if it went up. The Promethean Reactor replaces those reactors and obviates that requirement.
If we end up going Titanian, when we are incognito, maybe we could wear the inner layer, then carry around the outer layer with us in a bag in case we need it? The outer parts do move on their own.
Fair point. Might be a bit hard to carry, though. @Alivaril How does Titanian handle its own weight? I'm guessing that the inner layer is unpowered and there to be super-durable, while the layer of warclocks on the outside provides the strength to lift itself? Or are the warclocks built to be weightless/levitating so the outer layer is weightless?
 
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It wouldn't, not without Lightener making the fortress draggable, but we're not going to have the bulk resources for a flying fortress without Glass Cannon so the limitation isn't an issue right now. Note how Inspiration sheepishly backed off to a glider or small helicoptery thing, with more coming later, when we asked it if a flying fortress was buildable in a single session. A load limit of 6k pounds is more than enough to transport us and any resources we're going to want to use before we build the Glass Cannon.
I did vote for Aten first. I was just pointing that out.
As far as I know, audience participation is necessary for three things:
  • Invulnerability, so we don't die horribly when our signature perpetual-energy aether reactors explode during the construction process
  • Matter transmutation, since our top-tier builds use a shit-ton of Crystal and the stuff is difficult to come by
  • Telling reality that our builds are indestructible
The last one is important for fail-deadly things like the Lightener and defensive tools like Titanian, but tools like Glass Cannon or overland transport don't need artifact-tier durability. Prometheus' Gift totally replaces the first one. That leaves matter transmutation as the last major benefit of having an audience, and even that's apparently not too hard to deal with.
Huh. You probably have the better interpretation than me, because that isn't remotely what I thought it did.

Stuff below here is contingent on my Interpretation

I think an audience enhances what we can do in general, which includes the capability to construct better things than without one.

For instance: even if we weren't at risk of being harmed by the explosions, didn't care about the indestructible bit, and had all the materials, we couldn't have made skybreaker without an audience.

So we can't make high-tier stuff without a surge in any case

Furthermore, I don't think the invulnerability is only needed for energy sources. They may be the most volatile pieces in most things, but I doubt they are even near the only ones.

Except this bit: Also, most of our tools do need that durability. Transport always benefits massively from defense and we tend to be in a terrible situation if it's destroyed. And we don't want tools exploding when something hits them.
 
Fair point. Might be a bit hard to carry, though. @Alivaril How does Titanian handle its own weight? I'm guessing that the inner layer is unpowered and there to be super-durable, while the layer of warclocks on the outside provides strength?

You're tentatively planning on having the outer layer be disproportionately light in weight for its component materials so as to make the flight of Warclocks significantly easier. That and so you don't need to worry about wearing heavy armor. It should definitely be light enough for you to carry around in a bag.
 
[2] Glass Cannon

[6] Lightweight

[3] Aten

[1] Prometheus's Gift

[5] Wraith Field

[4] Titanian

I don't really like the Titanian's aesthetic, would much prefer some kind of improved discreet personal shield over the overt armor for previously stated reasons, otherwise it would be my #2, but I really like the super generator idea, even better if it gets spider legs and personal lasers for locomotion and defence.
 
I think an audience enhances what we can do in general, which includes the capability to construct better things than without one.
Hm. I think that we might be disagreeing about "better".
You know, if we're going for a flying machine, we should power it with an Aether engine, like what Skybreaker uses. Seeing as that thing's damn close to being a perpetual motion machine.
Most of that is due to how Skybreaker was made. A pliable audience doesn't let you make more advanced technology, but it does let you permanently tweak certain properties of your creation. In the case of your power generation, fuel that can eternally burn without being burned (used).
Based on this, I think that we can get any effect we want without an audience, it's just that an audience build allows us to remove drawbacks by telling reality to go fuck itself. A power-hungry build gets an infinite reactor, armor that'd normally be too heavy gets impossibly light materials, not having materials isn't an issue, etc. So I'd expect that a no-audience lesser-Aten or lesser-Lightener or lesser-Skybreaker would require fuel, or a no-audience lesser-Titanian would require strength augmentation and the warclocks' flight would be louder and messier.

Except this bit: Also, most of our tools do need that durability. Transport always benefits massively from defense and we tend to be in a terrible situation if it's destroyed. And we don't want tools exploding when something hits them.
I guess. Since we're specifically talking the merits of Prometheus' Gift, though, I think that I have to point at the defensive module. It's ludicrously effective when joined to Skybreaker, and adding a limitless power source cranks its non-ferrous magnetism effect up to insane levels as well. Building a version of it to defend a lesser-Aten should be quite effective.
 
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