A Villain In A World Of Heroes

I would say that we should get a height advantage somehow, but the wolf will probably cut through any tree that we will climb. So i think that our best chances for killing it are in trapping it (by using the ice spell?) inside a fire.
[X] Use pebble to distract the wolf while you set up a trap
-[X] The "trap" is nothing more than a bunch of flammable material gathered in one place (so that we will burn it when the wolf enters)
I might think of a better plan later, but this is the best i got for killing it. Fleeing is also a possibly, if we can buy enough time with a distraction.
 
This may or may not be relevant, but I forgot to include this,

"It has thick grey fur and large glowing red eyes, it is seems to prowling through the clearing at the moment."
 
[X] Use the Ice spell to hit the wolf in the mouth, freezing its teeth, then charge in to shatter them with as strong a blow as possible. If it doesn't run away after that, hit it with fire, then put your back to a tree and prepare to defend yourself.
 
[X] Use the Ice spell to hit the wolf in the mouth, freezing its teeth, then charge in to shatter them with as strong a blow as possible. If it doesn't run away after that, hit it with fire, then put your back to a tree and prepare to defend yourself.
 
Question, does casting the spell only require focus and a little bit of time, or is there a mana problem? Answered, partially, and I thank you for that, but I currently see no reason why we can't just

[X] Fire a barrage of Icebolts at it's head while moving into a better defensive position. Then, if it survives the constant barrage and starts coming at you, keep it up if you can, but prepare to meet it with your sword. Utilize the Wide-area nature of your fire spell if it starts dodging the Icebolts.

The problem I see with the other Icebolt plan is that it assumes
A.) That we are accurate enough to hit specifically the teeth.

B.) That the teeth are made of a material that will shatter when frozen, when, since they are made out of calcium and rather large anyway, they will almost certainly not shatter at all, or the water/blood inside the teeth will expand and shatter them for us, precluding the need to get close. It's not like it can use it's frozen teeth anyhow.

C.) That we are strong enough to shatter Ice formations with our arms (This one might be plausible, depending on how much we participated in the leather-working process)

D.) That that Wolf is just going to sit there and let us shatter it's teeth, when it would just see us coming and claw us to death, because freezing something's teeth will almost certainly make it notice you, and wolves, especially what basically amounts to Dire Wolves, are pointy on five ends, not one.

While my plan could certainly be better, any plan that involves us getting close except to deliver a Coup-De-gras is a bad plan that will tempt the Dice gods.
 
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Question, does casting the spell only require focus and a little bit of time, or is there a mana problem? Because I currently see no reason why we can't just

There is mana involved, but it is minimal, which is why spells are used in the first place. Firing two fireballs with a spell is less tiring then lifting a pebble without one.
 
What is our firing rate for spells? How many ice bolts per second, assuming that 0.5 IB.P.S would be one every two seconds? Is there a significant difference in casting time between the fire and ice spells?
 
[X] Fire an Icebolt at it's head while moving into a better defensive position.
[X] Fire more icebolts if you can while it charges at you.
-[X] When it is close enough create a fireball in it's path, hopefully it will both deal damage and the light will disorient it.
--[X] After it passed through the fireball, stab it in the neck or head with your sword.
 
[X] Fire an Icebolt at it's head while moving into a better defensive position.
[X] Fire more icebolts if you can while it charges at you.
-[X] When it is close enough create a fireball in it's path, hopefully it will both deal damage and the light will disorient it.
--[X] After it passed through the fireball, stab it in the neck or head with your sword.
 
Some things about canines. They can't really stand and fight against us since we will be hitting it in the head with a slab of iron. Charge doesn't work since we can move aside faster than it can change direction. What it will try to do is slowly, at least slowly for it, try to enter our range and tackle us.

Given that this is forest, we can easily use trees to our advantage. Not only that it is bigger than us, but as tetrapod he will have incredibly hard time running in circles.

In other words, we can just play ring-around-the-rosie around a tree.

As for weaknesses, we should target either eyes or front paws. Eyes should be obvious enough, with wolves not being able to truly protect them. Front paws are really easy to reach and damage, and without them canine loses what little maneuverability it had.

I would advise to go for the front paws. It is easy and safe, although it takes a little bit more time to kill wolf that way.

By the way, using ice against creature that has fur and apparently eats mages may prove unwise.
 
By the way, using ice against creature that has fur and apparently eats mages may prove unwise.
Since ice bolts are actually shards of ice moving at fast velocity, they are actually a physical attack. We aren't just freezing the wolf (which might not be effective), we are firing shards of ice at it.

I would advise to go for the front paws. It is easy and safe, although it takes a little bit more time to kill wolf that way
The reason I didn't specify where we aim after the first bolt is because for an untrained person like Cadra firing at anywhere other than the center of mass has a high chance of missing. At least when the target is moving.

Remember that we aren't exactly sharpshooters (right now).

In other words, we can just play ring-around-the-rosie around a tree
The problem with that is that one mistake will get us killed, let's see how this update goes and we can use this plan later. Right now we have the element of surprise.
What it will try to do is slowly, at least slowly for it, try to enter our range and tackle us.
This is a good point, I'll adjust my vote.

[X] Fire an Icebolt at it's head while moving into a better defensive position.
[X] If it charges
-[X] Fire more icebolts if you can while it charges at you.
--[X] When it is close enough create a fireball in it's path, hopefully it will both deal damage and the light will disorient it.
---[X] After it passed through the fireball, stab it in the neck or head with your sword.
[X] If it advances slowly
-[X] Back down while firing icebolts at the wolf, don't run back since it's a guaranteed way of falling down, so move slowly.
--[X] Try to shoot it's legs to slow it down even more.
 
Well, its eyes and fur where singled out as something important. Probably has nigh/heatvision with eyes while fur provides it with some sort of protection, probably mythical in nature if mages are indeed something it eats for powering up.

Or maybe i am looking too much into it. Sometimes big wolf is just a big wolf.
 
No, you're probably right, the older and more successful ones almost certainly have spell resistance. We lucked out, comparatively, by coming across one that hasn't eaten anybody yet... and I just realized that this is an abstracted version of a leveling system. The wolves level up by eating magical phenomenon, while we level up by becoming more powerful magical phenomenon.
 
Or can we level up by eating the fenric?

And we have to take a chance. Nothing pleases the dice spirits more than putting it all on the line, taking the big chances. They are unhappy with us right now, we need to appease them with a sacrifice of courage.
 
[X] Fire an Icebolt at it's head while moving into a better defensive position.
[X] Fire more icebolts if you can while it charges at you.
-[X] When it is close enough create a fireball in it's path, hopefully it will both deal damage and the light will disorient it.
--[X] After it passed through the fireball, stab it in the neck or head with your sword.​
 
[X] Fire an Icebolt at it's head while moving into a better defensive position.
[X] If it charges
-[X] Fire more icebolts if you can while it charges at you.
--[X] When it is close enough create a fireball in it's path, hopefully it will both deal damage and the light will disorient it.
---[X] After it passed through the fireball, stab it in the neck or head with your sword.
[X] If it advances slowly
-[X] Back down while firing icebolts at the wolf, don't run back since it's a guaranteed way of falling down, so move slowly.
--[X] Try to shoot it's legs to slow it down even more.
 
[x] Use the fireball spell to ignite a ring of flames surrounding the wolf.
-[x] Light flames in front of it to cut it off when it tries to run.
[x] Kill it with icebolts once you've got it trapped.
 
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[x] Use the fireball spell to ignite a ring of flames surrounding the wolf.
-[x] Light flames in front of it to cut it off when it tries to run.
[x] Kill it with icebolts once you've got it trapped.
I'm not sure that we can "ignite a ring of flames surrounding the wolf" fast enough, the wolf might charge out of the ring before we complete it.

In addition, fire isn't an impenetrable barrier. If he jumps through the flames and charges at us we will be in troubles.
 
*Game Master signal*
Question: In magically impotent creatures (Cows, normal wolves, non-magi), is there anything opposing attempts to physically influence them with magic? Because we can basically pull off enough telekinesis to give a normal person a stroke, easily. And if this Dire wolf doesn't have any magic resistance right now because it's young and all, couldn't we give it a stroke too? Or does that require more concentration than we have right now?
 
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We must win over the beast with our charm!
[x]"Heel, beast! I am your new master now, obey me!"
-[x] When that inevitably fails, discourage its inevitable aggression with the sharp bit of iron you brought along for this very purpose.
--[x] Repeat until pacified.
---[x] If pacification results in death, eat the heart and take the pelt.
 
Question: In magically impotent creatures (Cows, normal wolves, non-magi), is there anything opposing attempts to influence them with magic?

As far as you know, no.

Because we can basically pull off enough telekinesis to give a normal person a stroke, easily. And if this Dire wolf doesn't have any magic resistance right now because it's young and all, couldn't we give it a stroke too? Or does that require more concentration than we have right now?

A standard Fenric Wolf may or may not have magic resistantence, and it may or may not be weaker for younger ones, you don't know.

Also, you can't do that for several reasons: you know very little about how the body works and haven't even heard of this "stroke" thing, you have no fine control, you can't even move a pebble in more then one direction, and even that requires effort, you would have difficulty finding the heart and pulling on it, unless you were cutting it open and looking at it, it's very difficult and almost impossible to control things you can't see, especially since you don't have magical senses, and it does require concentration.

Edit: Also, Dire Wolves are very different from Fenric Wolves, Fenric Wolves are much stronger.
 
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