A Light from the Shadow (Tolkien CKII)

I'm not going to debate the theology of why God is not responsible for all the evil in the world in the Catholic understanding of the world (because hat is what this is ultimately given Tolkien's own background) since it would take too long and it is late for me

Honestly I just think of Eru as the author. In universe their abilities and intervention in the story are almost the same.
 
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[x] I am a servant of the Mourner and these ruined halls are to be the crucible of the redemption of the orcish race. So speak the Powers. If you want to reclaim them, you shall stay your hands from the orcs that still live here for they have done no wrong to you or yours.
No. of votes: 8
Iandude0, Edkose, Isaacssv558, Mithrandir, Dark Ness, Dirk93, prince84, EricShin

[X] I am Durin's Bane now redeemed and ready to pay my debt to your race. I will welcome you in the halls of your ancestors now nearly pure for Nienna sister of he you call Mahal has smiled on me and sent me to right old wrong.
No. of votes: 18
DragonParadox, Scorpianhead, Night_stalker, veekie, MagusBlack, Dark Abstraction, The king Chad, Derek58, kelllogo, Kir the Wizard, HeWhoAdds, Aabcehmu, NthBelisarius, UbeOne, HanEmpire, Finagle007, durin, Skewfiend


[x] I am a servant of the Powers, sent to right old wrongs and redeem those beyond redemption. I leave you these empty halls if you want them and will simply guide the orcs that live here and done no wrong to the Children to a new home.
No. of votes: 2
Salbazier, Chief18753

[X] I am a servant of the Mourner and these ruined halls are to be the crucible of the redemption of the orcish race. So speak the Powers. If you want to reclaim them, you shall stay your hands from the orcs that still live here for they have done no wrong to you or yours.
-[X] For if you attempt to end the lives of those here who have committed no sin save for who they formally served, (sweep your staff over the fields where the orcish army once stood) I shall have no choice but to impose upon you the same purifying flames that I administered upon your foes.
No. of votes: 1
ThoughtMaster

And thus the first kingdom of Dwarves and Orcs was born.
 
Character Sheet
Character Sheet: Morianor the Redeemed Fire, Evinyatar the Renewer
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Traits

Ainu Incarnate : Even if incarnation limits your possibilities you are still one of the Maiar offspring of Eru's wandering thoughts and few can match your skill : 10 as base skill : Roll 6d5 to determine stats. 50 is the limit for incarnate beings.
Friend of Nienna: +5 Diplomacy; -5 Intrigue
Valaruaka: +5 Martial,-5 Stewardship
Atoner: +5 Learning and Piety
Vigilant: You have reconnected with your memories of the First Age: +5 Martial and Intrigue.

Stats

Diplomacy: 15+26=41 (51): Who would have thought you the diplomat? Yet your voice enchants and your words are chosen with care.
Intrigue: 5+22=27+5: 32 (50): Ever vigilant after your passage into darkness, your eyes are always open.
Learning : 10+14+5=29: (41) The Knowledge of the Aïnur is not those of the Children of Eru, even if you are a shadow of your former self.
Martial: 15+14=31+5:36 (44): You sense your skills in battle lessened but so do the fury they brought.
Piety: 10+16+5=31: (38) "Mercy I show to others, in the hopes mercy will be granted to me."
Stewardship: 5+22=27 (37): You sat with Morgoth as he planned a war beyond all imagination, even from his madness you learned.


Titles
Morianor: Flame in the Dark
Evinyatar: The Renewer
Niennamelda: Beloved of Nienna

 
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The rolls surprised me too: Diplomacy seemed a good fit for the Vala of Compassion but I did not expect it to be the master stat
 
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Character Sheet: Morianor the Redeemed Fire
Huh.

So we're effectively going to play a superpowered Ex?-Balrog Diplomancer who moonlights as Beatstick when necessary and also dabbles (relatively speaking) in other aspects of statecraft?

...
I'm ok with this. :D

Also question: how are you roughly rating/interpreting our statnumbers IC?
 
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Prologue 4
Your kingdom is not great but from humble beginnings can arise the mightiest empires. Still it is unprecedented in all of Arda's history. The first time where the Children of Melkor and the Children of Eru abide in peace with each other. Even if that fails, you know full well you have won a great victory as the Dwarves not only accepted your offer but abided by it, not without some grumbling but with all the good will they could muster. They have reclaimed the rich mansions of Khazad-dûm where their fathers ruled until you awakened and intend to keep it.

As they are not enough, not enough by far to take all the mines for themselves, they are content to occupy the higher levels and some rooms of historical or symbolic importance. They are still more numerous than the Orcs who were devastated by the battle and are reduced to some villages in the depths near what you called your home. You judge yourself lucky for the low number of Dwarves. Knowing their familial habits, you reckon they would take centuries to have the population necessary to fill the ancient city. More than enough to you to accomplish whatever projects you have.

Actually what do you want exactly? You promised Nienna you'll bring the Orcs back from the darkness you helped to plunge them so long ago. How to attain such a goal now your charges are secure. A choice lies upon you to take them and leave for some climes to raise them in seclusion and teach them at your leisure, or to try to cohabit with the Dwarves who have pledged to support your experience.

[] Exodus

[] Cohabitation
 
[X] Cohabitation
An Exodus from the other races is just another type of shadow. One based on lonelyness.
 
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