Sinsystems
Patron Librarian
Well that went well, also for some reason the map isn't fully loading for me.
Maybe after this vote, it'll be worth discussing the Riot voting system. I'm actually not very familiar with it, so I don't know what advantages it has, but it seems it scares people a bit.
Actually, riot voting is VERY popular....for votes where you aren't making tactical decisions. It means every voter is significant and contribute to effect. It's best where all options are beneficial and you want different focuses
It's terrible for tactics and strategy, because there are objectively bad actions, objectively bad sequences of actions, and other bad decisions.
Thus, using riot voting for strategy is basically killing the quest yourself, whether people vote and blow everything up after which everyone actually invested leaves, or people don't vote and the quest dies anyway.
Actually, riot voting is VERY popular....for votes where you aren't making tactical decisions. It means every voter is significant and contribute to effect. It's best where all options are beneficial and you want different focuses
It's terrible for tactics and strategy, because there are objectively bad actions, objectively bad sequences of actions, and other bad decisions.
Thus, using riot voting for strategy is basically killing the quest yourself, whether people vote and blow everything up after which everyone actually invested leaves, or people don't vote and the quest dies anyway.
Then we'll do plan voting. The GM already said they weren't that attached to RIOT.
Anyway, the map's borked. It loads, but its a thumbnail for me.
I see, thanks for the info. so, maybe we should switch to traditional votes during tactical battles, and use riot voting between missions? Or something?
Well, as I've said in the past, the main purpose of the riot voting was to encourage voting and participation. In other quests, both quests that I've run and quests that I've played in, there's one or two people who come up with 'the plan', and then everyone just bandwagons with them, without ever trying to come up with their own plan or contribute to the strategy. I wanted to try to create an environment where real discussion and eventually consensus would occur, not just people piling on the first vote they see.
It really does seem to have put a damper on activity though, so you're certainly right about that.
I think the usual solution to this is the 'wait (x) time until voting'. Lets people discuss a bit before can they vote.I wanted to try to create an environment where real discussion and eventually consensus would occur, not just people piling on the first vote they see.
I think the usual solution to this is the 'wait (x) time until voting'. Lets people discuss a bit before can they vote.
Might want everyone inside then in case they start shooting from the roof/upper windows.S4 is not visible right now, his place on the map is simply the last time we saw him. Presumably he went up a floor (calling for backup?).
Also, 35 should try to pin S2 only if 32 fails her stunt attempt. Because if she succeed, that's a wasted action.
35 pinning is to stop them from attacking while 32 moves to stun.
33 is trying to prevent S4 from firing out the door, if it's hiding there.
Might want everyone inside then in case they start shooting from the roof/upper windows.
That should not be necessary, this one already blasted 34 with a healthy dose of plasma, so we can be sure he's not on overwatch.
35's not moving far though, just up to the hole in the wall. She can hit S2 a lot better than 33 or 32. Should probably put a sub-instruction to get to the opposite side of the hole before shooting if she sees anything in the stairwell though.Well, there's not many options. During the alien turn, we only saw one (the other was already outside our line of sight), and I suppose 34 would have warned us if a new one showed up to fire on her. It pretty much has to be S2.
Good point on 35, though. Using 33 to do it then?