[X] Louise needs some combat experience.
---[X] Albion is in a civil war now, a full scale battle should do wonders for the child!
 
[X] Experiment with finding out why this world has so much more raw magic then Tamriel.
I-it doesn't? Everything on Nirn is magical, the planet itself is made of the corpses of dead gods. I would argue that Halkeginia has less magic, seeing as how you hardly see any magical plants or animals in the show that weren't summoned and even most of those seem to be mundane creatures such as mice or frogs for example.
 
I-it doesn't? Everything on Nirn is magical, the planet itself is made of the corpses of dead gods. I would argue that Halkeginia has less magic, seeing as how you hardly see any magical plants or animals in the show that weren't summoned and even most of those seem to be mundane creatures such as mice or frogs for example.
True but everyone including the magical creatures seem to be able to use spells like they are nothing, and for me, that equates to a more magical world with how they can more easily pull off spells let alone some rather large scale feats, that creatures and plantlike can access that magic is another story, just because one world has everything access magic and another only a select few does not mean the one with a select few does not have more magic.

Also unlike nirn the magic is just around in this world and a part of what people are while in nirn it would flow from the sun and stars into life but still not coming from that life and overall world.
 
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True but everyone including the magical creatures seem to be able to use spells like they are nothing, and for me, that equates to a more magical world with how they can more easily pull off spells let alone some rather large scale feats, that creatures and plantlike can access that magic is another story, just because one world has everything access magic and another only a select few does not mean the one with a select few does not have more magic.

Also unlike nirn the magic is just around in this world and a part of what people are while in nirn it would flow from the sun and stars into life but still not coming from that life and overall world.
Neither anime nor manga do a good job showing it, but familiar of zero magic is much more difficult than what you described and is actually closer to a weaker form of Harry Potter magic. Each spell must be cast using an incantation that gets more complex the stronger the spell, which is the reason mages use their familiar's to protect them while casting. Brimir himself had four familiars because some of his spells wound up taking several minutes to cast. The reason flintlock weapons are even useful is because they can be reliably kill mages at range before the mage can cast a spell.

Meanwhile, every single person on Nirn has the ability to learn and cast magic if they study and many creature have their own magical abilities. A lightning bolt can be thrown from the palm of your hands with a simple flexing of willpower and thrust of the hand. Some individuals in Elder Scrolls lore created entirely new realms of existence, an elf achieved divinity by becoming a moon, two nords broke a large island from the mainland by yelling at eachother, and one group created a giant robot god with the ability to deny your existence so firmly that you simply disappear from reality. Nirn is a crazy place with crazy magic. Either way, I am basing this story on the fact that Mundus, the plane where Nirn is located, is an infinite universe in and of itself within a sea of infinite multiverses known as Oblivion and Oblivion itself is within a larger collection of Multiverses known as the Aurbis. TES is a rabbithole of insanity without even getting into CHIM and Vehk's weirdness.

TL/DR: This story takes place within the Aurbis, so I will be attempting to maintain a consistent magical theory. The reason only nobles can use magic in Halkeginia is because they are the only ones allowed to attempt it, combined with a minor increased affinity for magic due to selective breeding.
 
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Neither anime nor manga do a good job showing it, but familiar of zero magic is much more difficult than what you described and is actually closer to a weaker form of Harry Potter magic. Each spell must be cast using an incantation that gets more complex the stronger the spell, which is the reason mages use their familiar's to protect them while casting. Brimir himself had four familiars because some of his spells wound up taking several minutes to cast. The reason flintlock weapons are even useful is because they can be reliably kill mages at range before the mage can cast a spell.

Meanwhile, every single person on Nirn has the ability to learn and cast magic if they study and many creature have their own magical abilities. A lightning bolt can be thrown from the palm of your hands with a simple flexing of willpower and thrust of the hand. Some individuals in Elder Scrolls lore created entirely new realms of existence, an elf achieved divinity by becoming a moon, two nords broke a large island from the mainland by yelling at eachother, and one group created a giant robot god with the ability to deny your existence so firmly that you simply disappear from reality. Nirn is a crazy place with crazy magic. Either way, I am basing this story on the fact that Mundus, the plane where Nirn is located, is an infinite universe in and of itself within a sea of infinite multiverses known as Oblivion and Oblivion itself is within a larger collection of Multiverses known as the Aurbis. TES is a rabbithole of insanity without even getting into CHIM and Vehk's weirdness.

TL/DR: This story takes place within the Aurbis, so I will be attempting to maintain a consistent magical theory. The reason only nobles can use magic in Halkeginia is because they are the only ones allowed to attempt it, combined with a minor increased affinity for magic due to selective breeding.
That doesn't quite answer why Louise has so much Magicka though.
 
That doesn't quite answer why Louise has so much Magicka though.
In canon, Louise cast an AOE spell that destroyed the entire Albionese invasion force. This is unusual for mages in Halkeginia, with the possible exception of void mages. When she talks with Saito about it, they theorize that due to a combination of always attempting to force her magic into something she wasn't elementally aligned to and her never actually succeeding, her willpower reserves grew to be larger than normal. She also says that she might never be able to cast magic again, but this is proven false after she recovers from her exertion. So in essence, her frequent magical 'workout' combined with the already increased strength of being one of the only four void mages, make her abnormally powerful. Add in the fact that the strongest non-void mage mentioned in canon is Karin, who is also the only one mentioned to be able to use shortened incantations, Louise is far from a typical Halkeginian mage.

Also, in terms of raw magical power, your character is terribly weak by Tamrielic standards. Cynric makes up for this with potions, an open mind when it comes to trying new things, and a ridiculous amount of knowledge for somebody his age. To be frank, you guys picked an easy starting world and there are very few serious threats to your survival when it comes to humans. If you had chosen Dark souls, you probably would have been eaten by Quelaag when you inevitably tried to fight her or wandered into the area infested by Taurus and Capra demons.

Edit: If I compared Louise's magicka to yours in numbers, she has an insanely high max of 14,000 magicka compared to your 650 magicka. A standard human with no elven blood or magical training would have roughly 50 magicka if you ignore things such as birthsigns and parents doing profane rituals. Louise unfortunately, or perhaps fortunately, she cannot use it as skillfully as you can and her regen takes a couple days of no casting to refill from empty.
 
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So, give her some item of Magicka regeneration (which is percentage based, I believe?) and she has effectively infinite Magicka?

Can we increase this somehow (significantly and without being "helped" by daedric lords, I mean).
1: To an extent, just remember that white souls only grow to be so powerful before gaining sapience and turning black and you can only layer so many enchantments on an item before you need to use another item. You also can only wear so much clothing and jewelry before it starts to hinder your movement.

2: In Halkeginia? Without sacrificing a town *Cough* Tarbes *cough cough* to Molag Bal? You could get up to double your current magicka by enchanting clothing without running into the above problems. Dark souls has soul reinforcement, which is essentially pulling a Dovahkiin on mortal souls and other worlds have methods of increasing your magicka as well. The only things Cynric brought were to help survive when he arrived, hence the Robes of Featherfall in case he appeared at high altitude.
 
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1: To an extent, just remember that white souls only grow to be so powerful before gaining sapience and turning black and you can only layer so many enchantments on an item before you need to use another item. You also can only wear so much clothing and jewelry before it starts to hinder your movement.
But with her reserves she shouldn't need many items.


2: In Halkeginia? Without sacrificing a town *Cough* Tarbes *cough cough* to Molag Bal? You could get up to double your current magicka by enchanting clothing without running into the above problems. Dark souls has soul reinforcement, which is essentially pulling a Dovahkiin on mortal souls and other worlds have methods of increasing your magicka as well. The only things Cynric brought were to help survive when he arrived, hence the Robes of Featherfall in case he appeared at high altitude.
I don't see any problems with sacrificing a town or two before leaving. Molag Bal is a bigger issue though.
 
But with her reserves she shouldn't need many items.



I don't see any problems with sacrificing a town or two before leaving. Molag Bal is a bigger issue though.
1: I didn't say it would, just throwing the info out there.
2: If you can get the others to vote for it, feel free. Keep in mind the Prince's spheres when attempting communication, you are not a 'Hero' like all the TES protagonists... the Princes are not your friends, so word your requests carefully. Remember that Molag Bal trades in mortal souls for power, Clavicus Vile operates on 'Genie rules' but without actual being required to obey you, and Hermeaus Mora has a penchant for locking his toys away. The other Daedric Lords do not usually give out power, merely advice or artifacts.
 
[X] Your chaurus will soon need bigger food-
- [X] Kill the manticore and feed it to the chaurus.

At last the core
 
Neither anime nor manga do a good job showing it, but familiar of zero magic is much more difficult than what you described and is actually closer to a weaker form of Harry Potter magic. Each spell must be cast using an incantation that gets more complex the stronger the spell, which is the reason mages use their familiar's to protect them while casting. Brimir himself had four familiars because some of his spells wound up taking several minutes to cast. The reason flintlock weapons are even useful is because they can be reliably kill mages at range before the mage can cast a spell.

Meanwhile, every single person on Nirn has the ability to learn and cast magic if they study and many creature have their own magical abilities. A lightning bolt can be thrown from the palm of your hands with a simple flexing of willpower and thrust of the hand. Some individuals in Elder Scrolls lore created entirely new realms of existence, an elf achieved divinity by becoming a moon, two nords broke a large island from the mainland by yelling at eachother, and one group created a giant robot god with the ability to deny your existence so firmly that you simply disappear from reality. Nirn is a crazy place with crazy magic. Either way, I am basing this story on the fact that Mundus, the plane where Nirn is located, is an infinite universe in and of itself within a sea of infinite multiverses known as Oblivion and Oblivion itself is within a larger collection of Multiverses known as the Aurbis. TES is a rabbithole of insanity without even getting into CHIM and Vehk's weirdness.

TL/DR: This story takes place within the Aurbis, so I will be attempting to maintain a consistent magical theory. The reason only nobles can use magic in Halkeginia is because they are the only ones allowed to attempt it, combined with a minor increased affinity for magic due to selective breeding.
In canon, Louise cast an AOE spell that destroyed the entire Albionese invasion force. This is unusual for mages in Halkeginia, with the possible exception of void mages. When she talks with Saito about it, they theorize that due to a combination of always attempting to force her magic into something she wasn't elementally aligned to and her never actually succeeding, her willpower reserves grew to be larger than normal. She also says that she might never be able to cast magic again, but this is proven false after she recovers from her exertion. So in essence, her frequent magical 'workout' combined with the already increased strength of being one of the only four void mages, make her abnormally powerful. Add in the fact that the strongest non-void mage mentioned in canon is Karin, who is also the only one mentioned to be able to use shortened incantations, Louise is far from a typical Halkeginian mage.

Also, in terms of raw magical power, your character is terribly weak by Tamrielic standards. Cynric makes up for this with potions, an open mind when it comes to trying new things, and a ridiculous amount of knowledge for somebody his age. To be frank, you guys picked an easy starting world and there are very few serious threats to your survival when it comes to humans. If you had chosen Dark souls, you probably would have been eaten by Quelaag when you inevitably tried to fight her or wandered into the area infested by Taurus and Capra demons.

Edit: If I compared Louise's magicka to yours in numbers, she has an insanely high max of 14,000 magicka compared to your 650 magicka. A standard human with no elven blood or magical training would have roughly 50 magicka if you ignore things such as birthsigns and parents doing profane rituals. Louise unfortunately, or perhaps fortunately, she cannot use it as skillfully as you can and her regen takes a couple days of no casting to refill from empty.
keeping this all in mind ill be deleteing my vote then and brainstorm up something we can try and do to increase our magicka.
 
"See, they aren't that bad." You hear Cattleya's voice through the door. After a week and a half of Louise's fearful reactions interrupting your work, you requested for the elder sister to help her get over her irrational fear of insects. Honestly, the girl wouldn't last a week in Tamriel if she ran screaming at every large bug.

Opening the door, you can only say one word. "What."
I am beginning to think we are teaching the wrong apprentice here. Do we have room for one extra? I think she'd be most perceptive to our methods and a wonderful influence on her younger sister.

[X] Louise needs some combat experience.
---[X] Albion is in a civil war now, a full scale battle should do wonders for the child!

Hmm, why do I get the impression it ends with round two with the mage from the forest?
 
how is this?
[X] Experiment with potential expansion of our Magicka capacity through extensive spell use and other experiments.
 
how is this?
[X] Experiment with potential expansion of our Magicka capacity through extensive spell use and other experiments.
Rather vague for a plan of action.

1: If casting more spells would drastically increase his capacity, you'd think he would have figured it out by now.

2: The words "other experiments" gives me nothing to go on besides my own ideas, which could run counter to your intentions.

Basically, your magicka is only like a muscle to a certain extent. Eventually a mage plateaus and must use means other than practice to increase their raw power output.
 
Rather vague for a plan of action.

1: If casting more spells would drastically increase his capacity, you'd think he would have figured it out by now.

2: The words "other experiments" gives me nothing to go on besides my own ideas, which could run counter to your intentions.

Basically, your magicka is only like a muscle to a certain extent. Eventually a mage plateaus and must use means other than practice to increase their raw power output.
the main idea really is to try a bunch of different things, see how they fare differently here if there even is any difference.
 
Since the two winning votes aren't conflicting, I will be combining the them.

@Cybandeath, if you get people to vote for that, feel free to suggest it in any upcoming votes. I'd still prefer if you could add some experiment suggestions instead of saying "try a bunch of things." I could make up experiments that work or not, but either way it takes it out of the hands of the players and basically makes it about whether I choose to give you a stat boost.
Adhoc vote count started by PieceThruWar on Jul 30, 2017 at 9:18 PM, finished with 24 posts and 9 votes.

  • [X] Your chaurus will soon need bigger food-
    - [X] Kill the manticore and feed it to the chaurus.
    [X] Louise needs some combat experience.
    ---[X] Albion is in a civil war now, a full scale battle should do wonders for the child!
    [X] You really ought to meet this supposed fiance that your apprentice mentioned.
    [X] Experiment with potential expansion of our Magicka capacity through extensive spell use and other experiments.
 
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Louise Goes To War
With your party assembled in the courtyard, you focus on the man before you. "-ect me to allow you to run off with my child to Brimir knows where?"

"Honestly, I do not expect you to 'allow' anything. I am simply informing you of our departure as a courtesy to MY apprentice." You explain slowly, as if speaking to a child. Judging by the man's continued presence, it would seem you overestimated the corpse-worshiping fool.

Your ever helpful apprentice jumps into the conversation at this point, one finger toward each of you. "Actually, the courteous thing to do would have been to inform, if not request, my father of our expedition before we were headed for the gate." Wheeling around toward her father, she says with her hands on her hips, "Father, I've finally started my actual training and yet you keep attempting to run my instructor off." With the biggest, most ridiculous looking watery eyes, she looks up at the man. Why would you stop me from learning magic when you know how much this means to me? Do you truly hate me so?" Surely, nobody could fall for such melodramatics.

Taking a knee and placing his hands on the girl's shoulders, the duke responds gently. "Now Louise, I'm merely looking out for your best interest. You were kidnapped recently, is it unreasonable of me to want you to be protected?"

"I will be perfectly safe, what do you think we're going to be doing, fighting a war?" Louise counters incredulously, causing you to disguise a chuckle as a cough.

Gesturing to your coughing form, the father whispers loudly, "How can I entrust the safety of my daughter to an sickly old coffin-dodger?"

"Don't forget who lost a fight to that same 'coffin dodger', father." Your apprentice defends before you can escalate appropriately. "Need I remind you who started that exchange?"

Carrying a large object from the house, Cattleya joins in. "Indeed, it was a most shameful display, father. What would mother say about your poor showing?" disregarding the paling and backpedaling man, she sets the pack in front of your apprentice. "I packed all the essentials for you, little Louise."

Glowering at the mirthful look you give her, Louise whines pitifully. "Cattleya! Don't call me that... I'm not little." Of course, her sister simply smiles in response as Louise attempts to don the massive rucksack. "And why'd you have to use suck a huge bag?!"

"I'm sure I have no idea what you mean." Cattleya says, picking the bag up with a small grunt of effort. "What kind of big sister would I be if I let my tiny little sister leave home without proper preparation?"

As you round up the six dog sized chaurus, the girls continue their banter. "If it's so important, you carry it!"

"Now now, somebody needs to stay and inform mother of recent events if she returns."

"Father can do that, you should come with us!" Your apprentice counters, as if six charus and an immensely talented wizard aren't enough company.

Pulling one of the insects from it's perch on a nearby fountain, you hear the elder sister laugh. "You trust him to admit the truth to MOTHER of all people? She'll skin him alive and make me heal him when she hears how he attacked your 'savior'."

"Ok... you have a point there."

"Of course I do, that's why I'm the wise and kind older sister." The woman is almost as humble as you are, impressive.

With a roll of her eyes Louise agrees. "Oh yes, the kindest sister ever, that would explain the bug torture and crushing me to death with this pack." Struggling to rise with the pack on, your apprentice huffs and puffs.

"Those spiders are adorable and you know it! Just look at their big, cute eyes!"

Falling backward onto the load on her back, Louise flails her limbs and shouts out, "It's all the eyes that are creepy! And the legs and the hair and the FANGS AS BIG AS MY FINGERS!"

With a hopeful expression, Cattleya all but begs as she asks, "So... you don't want to take them with you?"

"NO!" Louise shrieks, prompting you to leave before the girls can get into another argument over cuteness or whatever young females talk about these days. "Wait! Help me!"

----------

At sundown that day, a piercing cry was heard throughout the land. "WHAT?!"

Maybe you should have told her about the war plans before leaving the estate? Or not told her at all...

----------

A wizard, six chaurus, and a zombie walk into a town. The girl floats behind you.

After a week and a half of walking, thanks to the ground-bound animals, you arrive in a town called La Roche. Louise quickly learned that, like any intelligent enchanter, your variant of levitate applies force equally across the user's body and equipment. You've heard Neloth's talk of his youth often enough to know that far too many mages suffered broken limbs due to that mistake.

Traveling down the street, you head to the harbor. Flying ships, while interesting, seem rather unimpressive when compared to many of the things you've studied. How is one supposed to be impressed by a boat that floats through air when knowing about the empire's Aethereal exploration vessels in the first era or the flying city of Umbriel? Either way, you ignore the looks garnered by the chaurus and head into the harbormaster's office.

With Louise advising you on the prominent locations from her political studies, you have a decent idea of your prefered options. Thirty minutes and sixty ecu later, you have secured passage aboard a merchant vessel headed for-

Choose 1:

[] Londinium, they'd never expect such a small party to attack their capital!

[] South Gotha, cutting off supplies through Argonian warfare tactics in the forests.

[] New Castle, the prince could probably find a use for your group.
 
[X] Londinium, they'd never expect such a small party to attack their capital!

My first instinct is that this is stupid. But then I remember that they are a complete out of context problem and can summon daedra, open portals to oblivion realms, mind control people, turn water to poison, raise the dead and generally cause everyone a bad time without ever showing their faces on the field of battle.
 
[X] Londinium, they'd never expect such a small party to attack their capital!

My first instinct is that this is stupid. But then I remember that they are a complete out of context problem and can summon daedra, open portals to oblivion realms, mind control people, turn water to poison, raise the dead and generally cause everyone a bad time without ever showing their faces on the field of battle.
I can't decide whether to rate this insightful or funny, so you get a hug. I would be rather disappointed in you guys if you decided to attempt to fight an army of over 70,000 in honorable combat.
 
[X] Londinium, they'd never expect such a small party to attack their capital!

Louise! Use Explosion!!
Considering her current lack of 'So you think you're a void mage: A primer by Brimir le Reimir Yuru Viri Vee Varutori'.... I think she would just get offended at that command. That blasted prayerbook is still in the Tristainian royal vault.
 
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