Okay - so.
So. Framing the situation in terms of the proposed Turn 12 vampirism/
necromancy necroturgy exhibit.
As it turns out, a few of the sums in
my previous post were off the mark, namely because I wasn't taking into account the final number in the Interest equation for each exhibit: the total of the remaining themes divided by three. This means that if we were to, say, get part of our audience interested in Lustria, the increase would be two-thirds of the value of the tag rounded up - so, in the Lustria tag's case, 17, not the full 25. (I am sure that this has been explained before by someone with a better head for these things than I - apologies for missing it!)
That means that going for Cultivate Audience (Awakening, Lustria) isn't really viable yet - it gets us
further away from the next Goodwill point, not closer to it, and even were we to add the botanical collection to the Dangers of Lustria exhibit right now as well, we wouldn't break even (because the addition of a 4-Interest Lustria tag brings the sum of the remaining themes to 48, which is a multiple of three, meaning that you'd only get 2 more out of fully bringing the tag online).
As such, I think that the best path is to go for New Contact (Pahtsekhen) now to begin our work and assessment of acquiring Lahmian artefacts and try to make up the ground for our necroturge as we go. This means that the ideal case is that we have the Goodwill for them in Year 10 and only have Year 11 with their skills for pursuing leads and the like and 12 purely for researching. Not brilliant but it is what it is.
As for how to make up that ground... Magical Relics is a no-brainer, I think - hits our new 5x Magic/Lustrian Magic tag synergy and can easily be shuffled into Dangers of Lustria. We only need three tags' worth of that to make the next Goodwill, even if we ignore their Lustria tags. (Again,
mea culpa for not recognising all of this on the previous turn!)
If that isn't enough, and the plants on their own can't make up the deficit... There is a backup, and I don't like it at all: temporarily putting the Runestone into either of the two exhibits, using the same Adjust Exhibits action we'd be using on the Magical Relics and Plants. This would be a thematic stretch - you could justify either, using the Runestone as an epilogue of sorts to Harkon's Norscan journeys by demonstrating his continued affinity for that land and its people or using it to make more explicit the undertones of the menace that the Vampire Coast now pose in Lustria, but neither is brilliant. Hopefully it isn't necessary.
As a final action, I'm going to propose what I proposed in that previous post: investigating Harkon the Sorcerer. Showcasing his own magical talents will be crucial for anchoring the thematic point of the exhibit: that the Vampire Coast is the modern-day leader of the global vampiric and
necromantic necroturgic tradition. The clue's rather in the name, in that regard!
[ ] Plan: Year 12 V/N Exhibit - Magical Foundations
- [ ] Spend Goodwill
-- [ ] New Contact (Pahtsekhen)
- [ ] Develop Museum
-- [ ] Investigate (Harkon the Sorcerer)
- [ ] Acquire Relics - via Princess Aelsabrim Fallenstar
-- [ ] Magical Relics
(I'd suggest that for people also hoping to create a vampiric/necroturgic exhibit in Year 12, to mark the tenth anniversary of the museum's opening by fulfilling our primary Patron's aims and educating visitors about the wonderful world of dark magics in the process, including 'Year 12 V/N Exhibit' in a plan name will help to show the proposed direction of travel!)