It Belongs to a Museum

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Pirate flags and codes might be worth looking into, I could see the codes fitting with the runestone, like the runestone is the breaking of old codes to follow a new? Flags could look good in the Dread Abyssal exhibit arranged like the ships would be around it at sea, enough accuracy could be interesting for naval buffs.

[x] Plan: Preparations through Peers, Piracy and Plants
 
Technically, we can already grab Chaos stuff? The Tide of Skjold have the Theological (Chaos) specialty. As Norscan pirates who were rejected by the Chaos gods, they'd make an ideal choice to go beat up some other Norscans, steal their (un)holy totems, and bring them back for us to put on display. That's not quite the same as raiding the Realms of Chaos themselves, but it's possible that we might be able to send them on a mission that audacious. That's not the same as expecting them to return soon, safely, or at all from such a mission, of course, nor is it a guarantee of satisfaction for the results of such a mission, but it might be an interesting thing to try at some point. Note that it might take a while for them to be available again, since the current leading plan has the Tide sailing to Mousillon to do piracy, which will keep them busy until the year after next.

Granted, there's a difference between a Chaos Acquisitionist, and a Staff Daemonologist. Having a Daemonologist on Staff is the part that makes it somewhat approximately safeish for us to start grabbing Chaos stuff to put on display, since they'll have better ideas for how to keep the cursed things from escaping containment and causing trouble, and for how to respond if they start doing that anyways. Do recall that we had the option to employ two different Daemonologists earlier this turn. We turned it down, but since they were both Pahtsekhen's former students, it's not at all implausible that we might see them again. In fact, the runner-up from that vote was Bahr the Betrayer, and Boney auto-included the previous runner-up in the last staff vote, so it's nigh-guaranteed that we haven't seen the last of Bahr.

If you're primarily interested in grabbing Chaos loot, note that any of the votes that earn us a Goodwill will give us the option to take another shot at hiring Bahr (and/or a different Daemonologist). That said, since the top four vote options all do New Audience, that part is pretty much guaranteed to happen. Open question whether the thread will be interested in a New Staff pick for the second year in a row, though. Also, consider voting for Plan: Lustrian Magic, since it doesn't keep the Tide busy, which will at least make it possible for you to suggest sending them out to steal Chaos things next year.
I would if I was younger. More of a lurker that comments. Much easier that way to not worry too much.

Though I can be compelled to do random omakes.

A daemon or undead stuck in a cage with a sign saying do not feed would be funny or VIPs including existing rulers visiting the museum for the novelty of it would be funny and some would come just to see if they can get some of them back in exchange for lots of wealth, favors or a substitute to exchange the artifact they want.
 
I would if I was younger. More of a lurker that comments. Much easier that way to not worry too much.

Though I can be compelled to do random omakes.

A daemon or undead stuck in a cage with a sign saying do not feed would be funny or VIPs including existing rulers visiting the museum for the novelty of it would be funny and some would come just to see if they can get some of them back in exchange for lots of wealth, favors or a substitute to exchange the artifact they want.
There's no need to worry! There's no real barrier to participation, and the stakes are charmingly low for the setting. Fire Serpent Island isn't exactly Hush House, but it is nonetheless guarded by powerful metanarrative forces. It'd take an awful lot of questers repeatedly jumping on the "bad decisions" button to derail things badly enough to make it stop being a cozy quiet island, free of the scheduled crises of the End Times.

In fact, since we're so safe... we can probably get away with summoning a few Daemons, right? It probably won't be all that bad, after all. What's the worst that could happen? There are no disasters scheduled, after all... and if we somehow personally cause a few by accident anyways... well, things happen, and it's important not to blame ourselves when they do. After all, since when does anything really bad ever happen to the friendly old mentor figure? Cautionary tales are the things we tell other people, they couldn't happen to us, right? :V
 
There's no need to worry! There's no real barrier to participation, and the stakes are charmingly low for the setting. Fire Serpent Island isn't exactly Hush House, but it is nonetheless guarded by powerful metanarrative forces. It'd take an awful lot of questers repeatedly jumping on the "bad decisions" button to derail things badly enough to make it stop being a cozy quiet island, free of the scheduled crises of the End Times.

In fact, since we're so safe... we can probably get away with summoning a few Daemons, right? It probably won't be all that bad, after all. What's the worst that could happen? There are no disasters scheduled, after all... and if we somehow personally cause a few by accident anyways... well, things happen, and it's important not to blame ourselves when they do. After all, since when does anything really bad ever happen to the friendly old mentor figure? Cautionary tales are the things we tell other people, they couldn't happen to us, right? :V
It's more a matter of things I want to do in RL and I'm just satisfied for the quest to run it's course as I read it in terms of priority.

Playing more warhammer 3 got me wondering if daemons get roped in to becomes museum specialists too. Bit of a meme where even the dark gods treat the museum as an agreeable location of neutrality to show off their greatness. Of course that also leads to visitors getting disclosures that for some exhibits there's a likely chance of death, injury or damnation so sign these waivers before you go in.
 
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It's more a matter of things I want to do in RL and I'm just satisfied for the quest to run it's course as I read it in terms of priority.

Playing more warhammer 3 got me wondering if daemons get roped in to becomes museum specialists too. Bit of a meme where even the dark gods treat the museum as an agreeable location of neutrality to show off their greatness. Of course that also leads to visitors getting disclosures that for some exhibits there's a likely chance of death, injury or damnation so sign these waivers before you go in.

I mean you could probably do it, the cost would be ruinous to keep them manifested but there is no reason a bound daemonhost couldn't be compelled to the task. Not sure if the logistics and er... diplomatic consequences would be worth it.

The elves for instance will tolerate the undead because they have had little trouble with the undead, not so daemons.
 
I mean you could probably do it, the cost would be ruinous to keep them manifested but there is no reason a bound daemonhost couldn't be compelled to the task. Not sure if the logistics and er... diplomatic consequences would be worth it.

The elves for instance will tolerate the undead because they have had little trouble with the undead, not so daemons.
It could be argued they can tolerate it if the daemon stays imprisoned rather than be summoned to cause trouble elsewhere in the world.

A chaos dwarf with a similar goal to the museum owner would be more suited to that task.
 
Is there a class of items we could ask for from
[ ] Arms and Armour (optional: specify what sort, eg: bows, spears, siege weapons)
that would qualify (or likely qualify) for the Sea Elves' 'Naval Warfare' tag?

I don't really know if the ship-board weapons of Ulthuan are their own 'thing' enough to qualify as a category we can ask for or if they're using bolt-throwers and bows that wouldn't be differentiated from the land-based versions (i.e., mechanically they'd just have a 'Warfare/Weapons' tag rather than the 'Naval Warfare' we currently want). Or that, if they do differ enough, that Aelsabrim is able/willing to supply specialist naval arms to us through this option.
 
Is there a class of items we could ask for from
[ ] Arms and Armour (optional: specify what sort, eg: bows, spears, siege weapons)
that would qualify (or likely qualify) for the Sea Elves' 'Naval Warfare' tag?

I don't really know if the ship-board weapons of Ulthuan are their own 'thing' enough to qualify as a category we can ask for or if they're using bolt-throwers and bows that wouldn't be differentiated from the land-based versions (i.e., mechanically they'd just have a 'Warfare/Weapons' tag rather than the 'Naval Warfare' we currently want). Or that, if they do differ enough, that Aelsabrim is able/willing to supply specialist naval arms to us through this option.

There's at least one relic in most categories that would qualify. For example, the Eagle Claw Bolt Throwers and their derivatives would have a naval warfare tag, as would the spears and bows used by the Lothern Sea Guard.
 
Double-posting, but since Albion came up and Mousillon is looking like it'll be picked for virtue of being a relatively soft coastal vampire target within a category of mostly inland or able-to-strike-back targets, there is another "coastal and small enough that hitting back at Luthor would be a hilariously bad idea for them if they could even do it" vampire group in Albion, if we want something to follow up the raid with another in a few turns. They're also kind of assholes even by vampire standards, so we don't need to feel bad about raiding them.
 
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Yeah, the whole Dark Shadows campaign took place in 2520 IC. This quest started in 2522 and it's been seven years. Effectively, anything in canon that hasn't been ruled as too stupid to be true (End Times, *cough*) has happened. The End Times itself was supposed to have happened last turn, chronologically. We've quietly sailed past the end of the setting, so there's nothing left on the timeline to wait for.
 
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We actually can't just pick Audiences as we want. We need to rely on existing connections and the academics are the only untapped connection left. We are doing them this turn because our new Patron almost pushed us to a new goodie and a new audience will get us the rest of the way there.
Oh okay. Its about maxing out the museum social network. I get it, that makes sense.

Honestly I was thinking about this last night. I really like how entirely casual year voting is for the museum. There is zero pressure about getting one thing or the other, its all "yeah okay man" cause its easy to get next year
 
Honestly I was thinking about this last night. I really like how entirely casual year voting is for the museum. There is zero pressure about getting one thing or the other, its all "yeah okay man" cause its easy to get next year
The joys of being an immortal assigned to a prestige project whose only management is permanently distracted arguing with himself.
 
I've been thinking about Manann and Mathlann and Stromfels, and, well, a thought has occurred to me.

It's generally accepted, both in universe and out of universe, that Manann and Mathlann are the same person. After all, they have similar names, identical domains, and rule the same ocean. They have to be.

Because if they weren't the same person, they'd be at war with each other—and if gods are at war, there should be signs of conflict. Signs like terrifying natural disasters, such as storms, floods, and tsunamis, all resulting in an unimaginable death toll.

Uh.

The Great Ocean is dangerous and capricious region, capable of switching between calm seas and fierce storms in a moments notice. Ships are sunk by the score, sailors know that death is just a breeze away. And Manann/Mathlann is also noted to be capricious, one day blessing a crew because they mounted an albatross on the prow of their ship and the next cursing them for killing a sacred animal.

But what if Manann isn't capricious? What if there actually are two different gods, the human Manann and the elven Mathlann, competing over the same territory, with differing tenets and strictures? Prayers to one god are anathema to the other, and it is only fickle fortune that ensures the "correct" god hears your plea for mercy. Salvation or shipwreck, dependent on which side of the war for the ocean you inadvertently find yourself on. If you follow Mathlann's strictures to the letter, but find yourself under Manann's gaze, then no amount of prayer will save you.

This theory casts the Treaty of Amity and Commerce in a darker light, as it suggests that the high elves were able to pull off a coup and steal the entire human cult of Manann, switching them over to the worship of Mathlann. The "true believers" got cast out as exiles, forced to worship the human god of the sea under the name of "Stromfels". They didn't remove the "unfavourable" parts of their god, they rejected Him entirely in favour of a different god. A more profitable god. Mathlann of the Cytharai, son of Ellinill, rather than Manann of the Old Gods, son of Taal and Rhya.

So now prayers to Manann are actually redirected to Mathlann, empowering the elven god, whilst Manann is relegated to the fringes of society, a ferocious and vengeful god who seeks to sink any who bend the knee to His rival. And He has found a home and a loyal following in the undead of the Vampire Coast.

That is why Harkon can wield the Lore of the Deep.

That is why the Tide sought to insult the Asur with their theft of the runestone.

That is why priests of Stromfels crippled the Merwyrm, known to the elves as the "Daughter of Mathlann", and allowed for it to be slaughtered.

Because Manann, now known as Stromfels, is at war with Mathlann, and the Vampire Coast is His kingdom.

Or maybe they are the same person, and He really is just Like That.
 
Another possibility is that Manaan and Mathlann are the same god, but Stromfells isn't, or at least isn't now. That the treaty wasn't an offer at marienburg's clergy per-say, but that it was an offer to Mathlaan/Manaan himself. That he had already grown enough from his roots that he could have more bountiful worship through an ocean of seagoing trade than he could through an ocean of war and piracy. But that to guarantee this, he would have to abandon the parts of himself that pushed for piracy, wrecking, etc. And that Mathlaan took the deal, and abandoned that part of his territory in exchange for the rest of his territory growing with the increase in sea traffic.

But a concept cannot remain abandoned long in the Aethyr, so either the concepts he abandoned coalesced into a new god, vengeful at being abandoned, or something came to occupy the free real that was left behind. Thus arose Stromfells, fiercely opposed by Mathlaan/Manaan whose new power source he constantly diminishes by preying on the trade that now sustains them.

Though honestly the most likely explanation is that Manaan/Mathlaan/Stromfells are probably the same god, and are just really capricious because they are a presonification of the sea, and the sea is capricious. It's in their nature to be inconsistent and unpredictable, for is the sea not inconsistent and unpredictable? Sometimes they aid you, and sometimes they destroy you, but can you not say the same about the sea? It is likely inherent to being a god of the ocean that you are capricious due to the nature of the conceptual territory you occupy. And it would remain inherent unless technology/magic advances enough to where storms, tidal waves, etc. are so predictable that that feeling of uncertainty is no longer associated with the sea.
 
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Another advantage with being undead I guess is when you want to I dunno find the WHF version of Atlantis or the sunken city of R'lyeh, you have undead options to get there other than getting from your mortal to long lived contacts of lost ships carrying goodies that got sunk for you to go locate and find over the years and there should be plenty.
 
So when will we get around to adding Kroxigor and Slann skeletons to our Lizardman display?

We even have the palanquin to put the Slann on!
 
What random weird trinkets without getting too weird could you think of to add to the collection? Settra's pedicure set? Sigmar's gilded baby teeth kept in a bag? Maybe one of Aenarion's shampoo collection?
 
So when will we get around to adding Kroxigor and Slann skeletons to our Lizardman display?

We even have the palanquin to put the Slann on!

Kroxigar I think might be possible but would be very rare but for Slann I have no idea. I really don't think a Slann Skeleton would be lying around, so if we want one we would have to get one killed.

Actually i am curious now. @Boney From talking with Fjolnir we know that they have fought Slann before but do we know if they have ever killed a Slann ever? If they did what kind of response did the lizardmen have in reaction to that?
 
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