It Belongs to a Museum

You know it occurs to me that with vampires, elves and Arabyans all mixing together as well as more audiences to come there is a bit of a side job we could get into that would require almost no effort, guaranteeing a safe, magically warded and discreet place to talk to people one would rather not be seen with talking about things of a delicate nature. It's good cover for the magically inclined or even just those seemingly starved for novelty, like wide swaths of the nobility would be. It's also the kind of subtle influence upon which this quest runs not simple money.
Ah so we'll wind up like Sam's Bar in Casablanca
 
In terms of awful pun names, the historic predecessor to the museum was the cabinet of curiosities (wunderkammer) so why not Luther Harkon's Cabinet of Atrocities or Lutr the Sorcerer's Cabinet of Monstrosities?
You know, I was wondering about something suitably neutral, official, understated and subtly menacing like 'The Serpentine Institute' (after the island chain) but I can't deny that there is an appeal in opting for the total opposite!
 
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The Cataphract Kingdom of the Bretonni is a land where the horse nomads rule over the settlers from their stone redoubts, where a mysterious and immortal woman distributes empowering elixirs to the mightiest in exchange for oaths of eternal service.
Not even wrong.

[] Plan whoops all vampires again
-[] New Acquisitionist
-[] Acquire Relic (Vampire Hunter Relics)
-[] Investigate (Neferata's Lahmia)

Basically the same plan I made last turn with the same aims. Hopefully we cam get an Acquisitionist with the Vampire or Necromancy specialty and the Tide of Skjold roll really well in Mousillon.
 
The Cataphract Kingdom of the Bretonni is a land where the horse nomads rule over the settlers from their stone redoubts, where a mysterious and immortal woman distributes empowering elixirs to the mightiest in exchange for oaths of eternal service.

My goodness, this must be the best description of Brettonia ever. I can't decide if it would be more impressive if you spent fifteen minutes workshoppng this one sentence, or if it flowed in a single moment of inspiration.
 
[ ] Plan New Contact, New Huatl
- [ ] New Contact (Citadel of Dusk)
- [ ] Pursue Lead (New Huatl, with Fjolnir)
- [ ] Magical Relics

[ ] Plan New Staff, New Huatl
- [ ] New Museum Staff
- [ ] Pursue Lead (New Huatl, with Fjolnir)
- [ ] Magical Relics

[ ] Old Contact, New Huatl
- [ ] New Contact (Pahtsekhen)
- [ ] Pursue Lead (New Huatl, with Fjolnir)
- [ ] Magical Relics

[ ] New Acquisitionist, New Huatl
- [ ] New Acquisitionist
- [ ] Pursue Lead (New Huatl, with Fjolnir)
- [ ] Magical Relics

I just want to watch lizardmen build stuff for a year while Fjolnir provides commentary like a particularly nautical David Attenborough. And to acquire a bunch of their relics for our audiences' consideration. And to acquire another magically-inclined Contact, I guess, though I could be convinced to spend our Goodwill in some other way, I'm very torn on the Goodwill. Actually screw it, I just can make variant plans. There, done.
 
I love how Pahtsekhen is half convinced that Bretonnia is a plot by his niece. It would be fun to see him put together an exhibition on Bretonnia and how offended Bretonnians would be by what he comes up with.
 
It's not going after a single specimen, but trying to have a complete cross-section of a particular area, so it'd be the work of experts rather than something you can throw skeletons at. If some part of Lustria becomes more available to Telsomar or if there's a major expedition to an unexplored area that the Citadel is involved in in some way, that's likely to increase it.
How does major exhibition map to our mechanics? Would investigating New Huatl with Aelsabrim already count for a potential upgrade or would that be too minor or too already-explored?
 
How does major exhibition map to our mechanics? Would investigating New Huatl with Aelsabrim already count for a potential upgrade or would that be too minor or too already-explored?
Fjolnir would be a better choice than Aelsabrim, he was heavily involved with the original after all. He was there for the planning of taking it, the march upon it, and then living in it as it morphed into the Awakening we know today. Aelsabrim... has been digging up a necropolis. That's not a comparable set of experiences.
 
Developing Aelsabrim as a contact involved handing over a big batch of heretofore unexplored seeds. It's possible we got a collection upgrade from that, versus what we'd have gotten by taking the action earlier.
 
How does major exhibition map to our mechanics? Would investigating New Huatl with Aelsabrim already count for a potential upgrade or would that be too minor or too already-explored?

Probably narrative rather than mechanical. I've got vague ideas of Paht having the option to attach himself to adventures and campaigns of others as a sort of professional looter.

New Huatl is in the Blood Swamps, which is already represented in the collection as part of Paht's meddling in the Citadel of Dusk.

Sorcerers' Islands according to the wiki - I've not read enough Araby stuff to say if that's the correct possessive.

That would be grammatically correct, but apostrophes often get dropped in place names, and it's official policy to do so where I live, so having it looks wrong to me. But I did fix the inconsistency.

(Sorcerers could also be grammatically correct if it's an island where a number of sorcerers just happen to be, rather than belonging to them.)
 
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Probably narrative rather than mechanical. I've got vague ideas of Paht having the option to attach himself to adventures and campaigns of others as a sort of professional looter.
Oh ho.

So that's how he can attach himself to legendary lords. Harkon is easy. Others not so much unless they're vampires he knows.

Maybe ironically like an advisor from total war.

For him his demands is a share of the loot.
 
One thought I had for how to integrate our Lustrian Plant Collection in the Dangers of Lustria exhibit was wall murals. In RL history, churches used to have brightly painted walls with depictions of Saints and pious life (They were removed over idolatry concerns).

My idea is that we could ask our new Illustrator if he could scale up his depictions of the carnivorous plants to wall-spanning paintings and have them serve as background for our Dangers of Lustria exhibit. Then we can have small stations with more detailed information beneath each plant depicted, showing that that man-eating plant actually exists.

(If the prince isn't quite up to painting frescos I'm sure someone with the skill can be found).
 
One thought I had for how to integrate our Lustrian Plant Collection in the Dangers of Lustria exhibit was wall murals. In RL history, churches used to have brightly painted walls with depictions of Saints and pious life (They were removed over idolatry concerns).

My idea is that we could ask our new Illustrator if he could scale up his depictions of the carnivorous plants to wall-spanning paintings and have them serve as background for our Dangers of Lustria exhibit. Then we can have small stations with more detailed information beneath each plant depicted, showing that that man-eating plant actually exists.

'Illustrator' is the descriptor for a reason. He has a knack for depicting things with technical accuracy, but he's not the frescoing entire rooms sort of artist.
 
'Illustrator' is the descriptor for a reason. He has a knack for depicting things with technical accuracy, but he's not the frescoing entire rooms sort of artist.
But could we hire an artist to scale up his book-scale depictions to wall size?

Maybe our resident descendant of Aenarion learns to live out any onsets of megalomania through large scale artistry? (This is me wishful thinking)
 
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Hmm... I wonder if we could publish exhibit books with our Prince's illustrations, to extend the museum's reach? Though, of course, the machinery and the plates needed for printing something like that would probably be an investment in and of themselves!

In any case, good archaeological illustration is worth a huge amount in a pre-photography era - even in a post-photography era, helping to pick out elements in an artefact that fuller images cannot. (Of course, a bad illustration can do the exact opposite - I still have grudges concerning essays that rested upon interpreting illustrations that seemed to suggest details that didn't exist in the original or on correcting misinterpretations elsewhere that sprang from them.) Presumably much of the same applies to botanical illustration, though I can't say I'm anywhere near as familiar!
 
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Now that we've been introduced to the Collections mechanic, would that Pirate Codes (Awakening) idea that's been batted around fall under that?

Also Paht's voice this chapter was wonderfully strong.
 
Huh, this crossover makes much more sense than most Batman-Superman crossovers, because headliners aside, it makes much more sense for Luthor to work with Penguin that it does for him to work with the Joker when all is said and done.

... What do you mean this is not a Batman superman quest? We are playing as the Penguin who works for Luthor, what else can it be?
 
Huh, this crossover makes much more sense than most Batman-Superman crossovers, because headliners aside, it makes much more sense for Luthor to work with Penguin that it does for him to work with the Joker when all is said and done.

... What do you mean this is not a Batman superman quest? We are playing as the Penguin who works for Luthor, what else can it be?
Sooo... when can we expect a vist from Eltharion The Grim?
 
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