1. It is better for some things. Not for avoiding the lower tail of results (excluding nat 1s).1: And as I pointed out, that difference makes best of two better than the best of one with higher mod. Superpowers can make you better at your job, this should not be a surprise.
2: There is no need to stack them, unlike in your Seer Gwen proposal. Eldar seer handles everything but military, strategist Gwen handles military.
3: It seems pretty well in hand considering we have all of the resources we need to do it and explicit QM confirmation that we can recruit an eldar seer. A level 25 farseer - thats the diviner strategist option from the eldar - would take multiple boons and not be fully subordinate to Vita, so strategist gwrn is the easier path to an optimal crew.
4. I don't see any time limit, do you? I disagree about the potency, by the way. The big attraction, nat 1 protection on all rolls, comes at level 10 anyways so that's easy to reach, and protection for critical non mil rolls is had immediately. Slow growth isn't a problem.
5. It's never obsolete, that's absolutely silly. The questmaster has repeatedly said that both classes are supposed to be viable, don't downplay that. But now we can have both classes if we just make Gwen the strategist.
And what other jobs? Neablis's last word on alternative jobs an elder could have if seer was off the table was that we could have a non-crew liason who could show up in some scenes.
We don't get an extra crew slot because you decide to use one on a common military commander - literally common, that was your argument as for why we could count on getting one.
But neablis has been clear that not all crew candidates are created equal. If you want a GOOD strategist, you will have to search harder than that. If you settle for less, you get less.
You've been comparing two crew members to one crew member this whole time to argue that Gwen being a strategist is unnecessary.
This was always a biased comparison. And now that we have confirmation that we can get a seer from the eldar, it is an irrelevant comparison.
Strategist Gwen + Eldar Seer is on the menu.
2. To about the same effect as seer gwen helping a regular strategist, but with fewer perks and a lower bonus.
3. We don't need a stretegist diviner if we have a diviner already, for one; for another, the level 25 was for the really high powered ones. Neablis spoke of one path being 9 levels; so a level 10 could be beginning on their path. And as I said we could get a beginner and train them... if we really want a diviner strategist; once we have a seer the diviner strategist is saving us one or two roll covers every three turns in lieu of having other perks.
4. The time limit is bad things happening and us not having the best resources. If levelling up to 10 and 20 for the multi protection and reflex protection takes longer than normal, we'll be at turn 80 or 100 by then. And by then the diviner strategist will have given us some value, but not nearly as much as a seer who can do what they do almost as well plus a lot of other things.
5. They are both viable! One is better in the short term then falls off. If we were gearing up for fighting a WAAAGH right now I'd go for strategist gwen no doubt. She's the stronger option for the next 10~15 turns. I'm just saying that if we were to pick seer gwen then a strategist diviner would be less powerful than one with another skillset, since they could lean on Gwen for divination.
Perhaps someone with a talent for ambushes, or asymmetrical warfare, or officer education.