I liked previous one better. :(
Okay, changes done:


Sorry, I'm going with what the original plan-maker liked. Also, don't worry. Its not like this will be the last power armor -type we will make. As the technology advances, I think we might be able to ask Neablis to change the aesthetic too to something more fitting.
This is much less edgy. I still prefer my idea, but this one is way less objectionable to me.
After a little discussion we've specifically decided on something a little bulky looking because it's the very first power armor we've made.

I also wouldn't mind if the QM chooses to split the design-vote from the plan.
The design is like my least priority in the plan (as shown by how my original version did not have one at all)
 
I will note that Cia is culturally an imperial, the Imperium of Man is solely responsible for keeping Khorne from being able to claim sole ownership of skulls as an aesthetic by the sheer amount of edge they engage in. :V
Sure, but at this point she's spent a few decades with Vita and co. and none can resist Anexa's fashion style. Plus, Vita mostly made the armour.
After a little discussion we've specifically decided on something a little bulky looking because it's the very first power armor we've made.

I also wouldn't mind if the QM chooses to split the design-vote from the plan.
The design is like my least priority in the plan (as shown by how my original version did not have one at all)
That's valid. I just also don't want people to feel like they're voting for an aesthetic they dislike because it comes attached to sound ideas, or that they need to vote for Plan: Summon Slaanesh and toss ourself in the nearest black hole just because it has the best armour pic.
 
Yeah, but we require confirmation to do that from Neablis first. @Neablis, separating power armor aesthetic has been brought up here in the thread, after at least some people saying that they like the plan but not the aesthetic. Do we include it with the plan-vote or separately?
@Neablis should we split the action vote from the appearance vote?
I wasn't expecting this to be a flashpoint, but it seems to be. So, Cia's armor appearance will be a separate vote. The vote will be open for at least another 24 hours, so you have time to make the switch.
 
[X] Plan: Surely Nothing Bad Could Happen In A Place Named Vorthryn
[X] Plan: Onwards to Vorthryn (Now With New Power Armor Aesthetics)

[X] Write-in (power armor aesthetic): Reference pic
-[X] While you think that black is objectively the best color, Cia has her own preferences too. And black and red do go well together. The end product for your power armor is quite intimidating, a black armor with red accents. Especially when combined with the aura of strength its mechanical-yet-clean bulwark conveys. Cia's new absolutely enormous sword adds to the intimidation factor quite nicely too.
 
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I wasn't expecting this to be a flashpoint, but it seems to be. So, Cia's armor appearance will be a separate vote. The vote will be open for at least another 24 hours, so you have time to make the switch.
Very well, separating the votes. The plan-name is now a little bit nonsensical as it doesn't have the aesthetics, but it can't be changed at this point due to how the vote-tally works without invalidating all the votes for it thus far.
EDIT2: Due to Neablis confirming that the votes are now separate, removing the aesthetic from the vote.
[X] Power armour aesthetic: Red heavy plating
And my the votes for the plan and my own current choice for aesthetics for ease of copying for those who want to use them:

[X] Plan: Onwards to Vorthryn (Now With New Power Armor Aesthetics)
[X] Power armour aesthetic: Red heavy plating
 
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I don't think we'd want Living Space on anything?

It'd force us to crew them instead of remote-controlling them (and costs more BP).
True and good call. Also, I didn't actually buy living space on them, that's a copy error from the spreadsheet I used for the calcs - all credit to @Nightlord256 for the spreadsheet, all blame to me for the edit error.

The BP price does not include living space. For reference:



For reference, Nightlords original I copied from is here.

Aside from the "don't include living space" feedback, anything else to note?

And it'll still be even safer to us outside of our flagship.
We're struggling with action economy with the current crash-research program we've been seeing. It would take several construction actions to build the lab into a ship that could come with us, or we'd be forced to leave the lab behind when we leave Denva again, whenever we get around to going back to Denva and getting around to the tech.

This seems like acceptable risk to me, given the overbuilt psychic shielding the Spark has, and that we're further emphasizing counter-warp research. If we're gonna do external build actions, I'd rather focus on stuff that fights differently than we do to counter orks and eldar or mobile factories.
 
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True and good call. Also, I didn't actually buy living space on them, that's a copy error from the spreadsheet I used for the calcs - all credit to @Nightlord256 for the spreadsheet, all blame to me for the edit error.

The BP price does not include living space. For reference:



For reference, Nightlords original I copied from is here.

Aside from the "don't include living space" feedback, anything else to note?


We're struggling with action economy with the current crash-research program we've been seeing. It would take several construction actions to build the lab into a ship that could come with us, or we'd be forced to leave the lab behind when we leave Denva again, whenever we get around to going back to Denva and getting around to the tech.

This seems like acceptable risk to me, given the overbuilt psychic shielding the Spark has, and that we're further emphasizing counter-warp research. If we're gonna do external build actions, I'd rather focus on stuff that fights differently than we do to counter orks and eldar or mobile factories.

Presenting: The Okula, or, 'Oops, all sensors'.

Okula - Frigate (2775 VBP, 100 CP, 100 RP), Hull: (1000, 2200m x 600m), Engines: 7 Gravities, Shields: Light, Armor: Light, Hull Equipment (400 BP): Warp Drive, Void Abacus, Psychic Shielding: 40 HP, Combat Equipment (1000 BP, 1000 Size): Superb Sensors

Tried using the spreadsheet, had some trouble with it, not sure I got it working correctly. Will need to go through and double check the numbers later.
 
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Technically couldn't we replace all our manufactories with repair bays, and then if we need manufactories we could use the repair bays to turn some of the repair bays back into manufactories?
 
If you post - or dm me - the spreadsheet you did I can give it the once-over.

It's just the usual - the sensors didn't show up, while a bunch of the other combat equipment did despite not being present, along with living space. And a whole lot of extra commas.

Edit: Oh, and I had the gravities set too high.
 
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Okula - Frigate (2550 VBP, 100 CP, 100 RP), Hull: (1000, 2200m x 600m), Engines: 8 Gravities, Shields: Light, Armor: Light, Hull Equipment (400 BP): Warp Drive, Void Abacus, Psychic Shielding: 40 HP, Combat Equipment (1000 BP, 1000 Size): Superb Sensors

That would be a great science ship, would probably want to get some cramming to get a light lance and some point defense on there.

Also a frigate maxes at 7 gravities. The spreadsheet doesn't stop you from entering an invalid speed. A drop-down is in the works.
 
That would be a great science ship, would probably want to get some cramming to get a light lance and some point defense on there.

Also a frigate maxes at 7 gravities. The spreadsheet doesn't stop you from entering an invalid speed. A drop-down is in the works.
I would prefer to try to get stealth into the dedicated sensor platform than weapons. Backup weapons are rarely bad, but sneaky is synergistic with perceptive.
 
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