As a commited BlackGold shipper: their current relationship is only saved from being the worst relationship either of them has by Silvio and Scarlet fucking Maturity.
Ellie needs some self esteem and hobbies, Mona needs a surgical team to remove her foot from her mouth and some communication lessons. They both should probably date other people and learn what a healthy boundary is.

OTOH they're fictional and i wanna see them kiss
 
Very ironically, the safest use for Katie might be to help out at the Apiary with Wolong clones. We've seen how powerful spamming his power is, after all.

But if she did have to go out on the team... It'd really depend on team composition, I imagine. If we assume she has to be with Yara and Yara has to be with Swan for purposes of psychic defenses... Well, that could mean an extra Yara or an extra Black Swan for that team. Nothing to sneeze at.

I'd say the worst two are probably Hydrocity and Multiplex but even then, Hydrocity provides 1 cost Elemental Manipulation for synergy purposes and should combo very well with any Elemental Manipulation build by providing a source, its just not a great standalone. Multiplex mostly just has the issue of being kind of niche compared to Daggermaw as a Transformation tag unless doing specific combos with like Adamant or a Transmutation build ala Giant Slayer.
There could be other Elemental/Energy Manipulation combos we just don't know about, to be fair. I would assume them being so low means it's much easier to get synergies with them. We didn't know about the synergies Daggermaw enabled up until Bitterman revealed them, after all. Who's to say that Hidrocity's dna profile can't easily enable a lot of other shit in the way Mr Hunch and Daggermaw do?
 
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Katie is going to work like a New Dawn summon. She'll send a Buddy on certain missions so you can bring a character's power set without me having to write them in the plot.

Cheating, one might say!
 
Is there anyone with a list of this kind of info? I've got all the DNA profiles from the info post but it's a bit of a hassle to find info mentioned offhand.
That's all I managed to find crawling through the thread.

KNOWN SYNERGIES:
[Energy Manipulation] + [Elemental Manipulation] + [Solar Absorption] = [Fundamental Force Manipulation]

[Transformation] + [Transformation] + [Regeneration] + [Regeneration] + [Fitness] = [Autobiokinesis]
[Clairvoyance] + [Clairvoyance] + [Energy Manipulation] + [Energy Manipulation] + [Ally Empowerment] = [Force Fields]

Found Synergies:
[Transformation] + [Invisibility] + [Energy Manipulation] + [Clairvoyance] + [Clairvoyance] = [Intangibility]
[Biokinesis] + [Fundamental Force Manipulation] + [Space-Time Manipulation] + [Phasewalking] + [Transmutation] = [Reality Warping]

[Invulnerability] + [Teleportation] + [Transformation] + [Clairvoyance] + [Clairvoyance] = [Phasewalking]
[Enhanced Senses] + [Enhanced Strength] + [Clairvoyance] = [Battle Precognition]
[Enhanced Strength] + [Elemental/Energy Manipulation] + [Clairvoyance] = [Telekinesis]

Unknown Synergies:
[Time Manipulation]
[True Telepathy]
[Autonomous Creature Creation]
[Space-Time Manipulation]
[Transmutation]
 
Katie is going to work like a New Dawn summon. She'll send a Buddy on certain missions so you can bring a character's power set without me having to write them in the plot.

Cheating, one might say!
One could say it's working smarter, not harder!

That's all I managed to find crawling through the thread.

KNOWN SYNERGIES:
[Energy Manipulation] + [Elemental Manipulation] + [Solar Absorption] = [Fundamental Force Manipulation]

[Transformation] + [Transformation] + [Regeneration] + [Regeneration] + [Fitness] = [Autobiokinesis]
[Clairvoyance] + [Clairvoyance] + [Energy Manipulation] + [Energy Manipulation] + [Ally Empowerment] = [Force Fields]

Found Synergies:
[Transformation] + [Invisibility] + [Energy Manipulation] + [Clairvoyance] + [Clairvoyance] = [Intangibility]
[Biokinesis] + [Fundamental Force Manipulation] + [Space-Time Manipulation] + [Phasewalking] + [Transmutation] = [Reality Warping]

[Invulnerability] + [Teleportation] + [Transformation] + [Clairvoyance] + [Clairvoyance] = [Phasewalking]
[Enhanced Senses] + [Enhanced Strength] + [Clairvoyance] = [Battle Precognition]
[Enhanced Strength] + [Elemental/Energy Manipulation] + [Clairvoyance] = [Telekinesis]

Unknown Synergies:
[Time Manipulation]
[True Telepathy]
[Autonomous Creature Creation]
[Space-Time Manipulation]
[Transmutation]
Pretty sure Time Manipulation got folded into Space-Time Manipulaton, but asides from that, I think you have them all.

We also know that it's practically guaranteed that [True Telepathy] requires 2+ Clairvoyance tags, and similarly [Autonomous Creature Creation] probably requires the normal [Construct Creation].
 
[X] Plan: Oh God, Who's in Charge Now?

Honestly both are cool by me, especially since a plan sending Handyman and MW to the FT isn't going to win.

[X] Ambrosia Dose: Dreamer From Beyond Our World
 
Horizon: The Heroing — Barondoctor New
Katie is going to work like a New Dawn summon. She'll send a Buddy on certain missions so you can bring a character's power set without me having to write them in the plot.

Cheating, one might say!
Horizon: The Heroing

Fozzie said:
I wanna be able to cheat out a second Handyman to be able to have both Decoy Object Handyman and the transformed version Frontline Hero Handyman in play at the same time. How do I do that?

AuricParsley said:
I mean, there's the old Algernon holotech artifact cards, but those costs just don't make sense in the current meta. Fortunately, there's a rare they just released in the last set. Katie, Childish Copier. Pretty cheap to get out, costing just a Heroic Will and a You Can Be More, haste lets you use her on the turn she arrives. Tap to activate her Buddy ability to let you generate a token version of any hero currently on the field with haste and Simple Actions Only limits; this Buddy specifically ignores the Legend Rule. Sure, the token exiles at the start of your next turn but she also untaps as normal next turn so you can do this as long as you can keep her in play.

OpaqueObject said:
So you're telling me I could have two Lady Leizi commanders on the battlefield at once? Would I call that double-double-L, and would I able able to have the clone bounce electrical energy into the original again and again?

LadyLeiziOfficial said:
As long as you don't call it by any version of Double L. How do you guys keep getting access to classified info?

UmamiEnby said:
Look, when War Thunder 2 closed down they all had to go somewhere.

A/N: I love the idea of setting up a shell game with the real Handyman so it can look like he's in two places at once. Have Katie give instructions for the buddy to follow Handyman's lead and provide assistance either via shapeshifting or decoy distraction while also sticking to her two big rules for buddies: keep other people safe, and keep yourself safe so long as it doesn't explicitly put other people in danger. Something tell me he's clever enough to make it work.

And yeah, this is definitely a riff on a certain collectible card game with silly combos at least as wacky as any powers we've run into thus far.
 
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Katie is going to work like a New Dawn summon. She'll send a Buddy on certain missions so you can bring a character's power set without me having to write them in the plot.
On the subject of Katie, will she be able to make Buddies out of the DNA samples we have, or is it limited to touching currently alive metahumans?
 
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One the subject of Katie, will she be able to make Buddies out of the DNA samples we have, or is it limited to touching currently alive metahumans?
Not QM, but if I'm reading the vibe right they probably need to be currently alive, because this is a Lighter and Softer version of Ms. English and light and joy and Making Friends (semi-literally) probably only works if you have an internal model of them to work with? DNA samples would be...weird unless it was someone who had written / recorded a lot such that you could almost develop a parasocial connection with them?
 
Seeing as we just got Belle Sabreuse, who's A class, and we'll be getting both Yara and Katie next turn I'm really starting to worry about the whole "How does Justice Unlimited only have high tier heroes?" Thing, so I'm inclined to not give any boosts to Song, and maybe Soraia too when we get to her.
 
.... Ignoring... Whatever the fuck just happened in thread -

1. I trust Bitter to make Yara's new Phenomenal Psychic Powers be awesome either way. Only real desire I have is that her Telekinesis be at least somewhat offense capable, even if the rest of her powers are support focused. We don't need her to be be able to out hax Valkyrie or anything, bt I do want her able to hit back.

2. I wanna give Homer as many stacks of Enhanced Speed, Enhanced Strength, Enhanced Senses and Invulnerability as possible. I don't even really care for whether they get synergies out of it, I just wanna see him be able to do an All Might/Mr. Incredible impression on command.
 
.... Ignoring... Whatever the fuck just happened in thread -

1. I trust Bitter to make Yara's new Phenomenal Psychic Powers be awesome either way. Only real desire I have is that her Telekinesis be at least somewhat offense capable, even if the rest of her powers are support focused. We don't need her to be be able to out hax Valkyrie or anything, bt I do want her able to hit back.

2. I wanna give Homer as many stacks of Enhanced Speed, Enhanced Strength, Enhanced Senses and Invulnerability as possible. I don't even really care for whether they get synergies out of it, I just wanna see him be able to do an All Might/Mr. Incredible impression on command.
May I offer you a buind in your trying times?

Plan: Troughout Time and Space...HE Is the Koopa King!

Fun fact Deadman is completely optional (just wanted that third elemental manipulation) so it works as a Potency 8 power, just add some extra and Boom, Homer is deadly. Maybe add a Flight Power and we could have a Deacent Rathalos expy.
Edit: Maybe add A Fitness Keyword somewhere?

Daggermaw (1) + Hidrocity (1)+ Adamant (3) + Frostbite (3) + Deadman (5) = 13 potency
Key words:
Transformation 2x
Regeneration 2x
Enhanced Strenght 3x
Enhanced Senses 1x
Elemental Manipulation 3x
Invulneravility 1x
 
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Since we seem to going for the stupid option (Get rid of all of our leaders), could we at least put Belle Sabreuse in charge, she actually has a year of experence when it comes to heroing?
 
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Since we seem to going for the stupid option (Get rid of all of our leaders), could we at least put Belle Sabreuse in charge, she actually has a year of experence when it comes to heroing?
YEah... but shes a complete new comer to JU, not saying thats shes not capable, but Anybody else, Including Mona/Ellie have bit more seniority AND have actually fought alongside the other members. So its either going to be Mona (Most seniority), Ellie (Most Knowledge of how things go thanks to all the Adamant manuals) or maybe Handyman or Chauncer.
Although the Demkn Flamez mission is last so LL and Chautelet are both going to be available so its not that bad.
 
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