Sounds good. I kind of want Alectai's feedback on the Gungnir-class, since it definitely has room for improvement, but honestly I'm not too pressed about it. Call me a gacha addict, I want to clear out the DAOT ruins too.Feel free to take my plan template and modify it then. I'm a little bit in the weeds on the Vox update to go back to remake the plans, especially if that involves some temple ship designs.
Thanks!Ey, I think it's just fine! Did you get it confirmed that this was a fleet killer gun though?
This is an old post but I like to imagine that anytime we get faster ships the admiralty is chanting "MORE Gs" while our engineering team is scrambling to make it work out.MORE G's?! How many more? @Alectai, how fast were the Aeldari and Necron ships again?
We may be able to if we use multiple Divine Laser of Doom Ships on that singular Daemonworld, but we'd have to design them first.I feel like you are severly underestimating the threat of a Daemonworld. Even with you sending your Divine Laser Of Doom ship at 'em you wouldn't have been able to no-sell that world. It took being boosted by Divine Clown Magic to commence the Honkening for it to go pop.
It would prevent me from making it an Update Turn post, so yeah.Uh, actually, @HeroCooky do you want us to do the colors/motto/etc for the Knight Orders in this vote if we're establishing them?
Nah, because when that planet-shattering laser powers-up, you notice that across the system. So suddenly your ship with a spinal laser has a massive target on its back and a massice sign above its bunny-ears that reads: "WHOMEVER I POINT AT IS DEAD IN TWENTY MINUTES OR SO!" The scattershot would just make it very short ranged and still take enough time to mission kill asap for enemy fleets..BlueHelix said:does the Gungnir (or Pantagruel for that matter) get to kill fleets with its gun, or nah? Or does it need the Lance Scattershot Lens for a wide enough spread to wreck a fleet?
Btw, are our Exterminatus weapons planet-crackers or neutron-sweepers (to put it into Stellaris terms)?It would prevent me from making it an Update Turn post, so yeah.
Nah, because when that planet-shattering laser powers-up, you notice that across the system. So suddenly your ship with a spinal laser has a massive target on its back and a massice sign above its bunny-ears that reads: "WHOMEVER I POINT AT IS DEAD IN TWENTY MINUTES OR SO!" The scattershot would just make it very short ranged and still take enough time to mission kill asap for enemy fleets..
I'm pretty sure they are the former.Btw, are our Exterminatus weapons planet-crackers or neutron-sweepers (to put it into Stellaris terms)?
We should still work on getting all melodies to 1 (and the ones in Important songs to 3, obviously).Hm. We definitely wanna upgrade Love from I to III soon, given Love Unto Death... but no other Melody is a top-priority...
Ah well. If at one point we take a turn doing two Psykana actions, Class Is In Session will mean it's actually five Psykana actions, at which point we can dedicate one to Melodies and the rest to Songs and Symphonies. ...Mostly Symphonies, it's abominable that we've only researched two so far. XD
They are, in order;Btw, are our Exterminatus weapons planet-crackers or neutron-sweepers (to put it into Stellaris terms)?
Hmmmmm, is it possible for us to combine two of those sometime in the future...? Say the second and the last?They are, in order;
-A Chronometric Bomb
-Big Feck-Off Laser Of Doom
-Weaponized Kudzu
-Kinetic Kill Vehicle
-Star Child Boops A Planet
SoThey are, in order;
-A Chronometric Bomb
-Big Feck-Off Laser Of Doom
-Weaponized Kudzu
-Kinetic Kill Vehicle
-Star Child Boops A Planet
If the Big Feck-Off Laser of Doom can fire continuously and accurately for more than a few seconds it might be possible to use it as a fleet killer. All the ship would need to do is turn a couple degrees here and there and make a few sweeping arcs across the enemy fleet.So
-the pacifist shield thing, but getting it stuck in time instead (or esoteric way of cracking?)
-cracker
-sweeper
-cracker
-sweeper?
In that kudzu and boop leave a colonizable planet while the rest don't?
No. One per ship.Hmmmmm, is it possible for us to combine two of those sometime in the future...? Say the second and the last?
No, they are Exterminatus Weapons. Planet's fucked after them.In that kudzu and boop leave a colonizable planet while the rest don't?
Cool, thanks, and cool, thanks!It would prevent me from making it an Update Turn post, so yeah.
Nah, because when that planet-shattering laser powers-up, you notice that across the system. So suddenly your ship with a spinal laser has a massive target on its back and a massice sign above its bunny-ears that reads: "WHOMEVER I POINT AT IS DEAD IN TWENTY MINUTES OR SO!" The scattershot would just make it very short ranged and still take enough time to mission kill asap for enemy fleets..
We don't have our old Temple Ships back yet, and Daemon Worlds are mega juiced, and I'd like to have some Exterminatus grade weapons on tithe docket.I feel like you are severly underestimating the threat of a Daemonworld. Even with you sending your Divine Laser Of Doom ship at 'em you wouldn't have been able to no-sell that world. It took being boosted by Divine Clown Magic to commence the Honkening for it to go pop.
Bespoke. They are meant to be made for a purpose, for a reason, and for and age, not mass-produced weapons or utilities.Uhh, just to check, can we remake old Temple Ship designs (and what's their fleet point value) or is it bespoke each time?