Traveller, The Rise of Empire: A Naval Design, Procurement and Command Quest

You guys are nuts lol.
Nice, not even attempting to argue, just calling people crazy. Personally, I find you too willing to think people reasonable. Which is a huge failing here as S-taxu clearly isn't. Keep in mind Traveller like Battletech, is largely caused by people very much not being reasonable and killing each other over stupid shit.



We never should have backed the Dynasts in the first place.
So, since Civillian Government is clearly wrong and the Military knows better, we should be in charge of deciding everything then? If you want to coup the Council just say so instead of passively sniping at constraints our own government gave us, as it stands unless we stand up and go hard at this S'taxu is going to see us as a fickle, uncaring opportunist whom they can bully if they mass enough ships and power or throw enough nukes at us. Back your commitments, or else no one will commit to you. Simple as.



And I'd do it again.
Yeah, which was based.
Again, if you want to depose all civilian Governance and hand total power over to the Military alone, say so. it'll get this sorted out much faster.
 
Nice, not even attempting to argue, just calling people crazy. Personally, I find you too willing to think people reasonable. Which is a huge failing here as S-taxu clearly isn't. Keep in mind Traveller like Battletech, is largely caused by people very much not being reasonable and killing each other over stupid shit.




So, since Civillian Government is clearly wrong and the Military knows better, we should be in charge of deciding everything then? If you want to coup the Council just say so instead of passively sniping at constraints our own government gave us, as it stands unless we stand up and go hard at this S'taxu is going to see us as a fickle, uncaring opportunist whom they can bully if they mass enough ships and power or throw enough nukes at us. Back your commitments, or else no one will commit to you. Simple as.





Again, if you want to depose all civilian Governance and hand total power over to the Military alone, say so. it'll get this sorted out much faster.

I have in fact repeatedly advocated for dissolving the Council and having the military seize control of the apparatus of state.

Well, S'taxu burned due to that choice, so I wouldn't be as self-congratulatory.

There's no proof this was related to that decision except your own assumptions.
 
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Well, then we are coming to the point that we (the Navy) are siding with PMC against the Dynasts and our own CivGov on this.

Which is certainly a choice, but 1) I'd like if we communicate this in the thread openly, and 2) the Citizen Council should purge us at this point, if they aren't they are signing themselves a death penalty lol.

They shoulda thought of that before staking their whole existence on holding their homeworld at nuclear gunpoint.

Also we can't claim the moral high ground in this - whoever blew the dynasts up knew that this would lead to the nuclear holocaust. And this Whoever thought that the nuclear holocaust would be worth it.
And we are agreeing with this opinion here, basically.
 
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To recap. We've struck a treaty where the PMC Junta was not to go to the inner planets and Dynasts were not to nuke the other surface factions, implicitely (at least; do not remember if explicitely) because we were supposed to keep them from doing this by our force.

Now planet is nuked, Dynasts are taken out, PMC Junta is soon to control the planet. We are conducting a half-hearted negotiations to maybe spare the 11-year old Dynast from execution (but water off our back if they refuse and kill them all, our line is to tell our government that we tried and that's it).

So, we had a treaty, it fell apart violently, our reaction is "meh, doesn't matter, water under the bridge".

I believe everyone making treaties with us in future will take a note of this.

Yeah, by any metric this is a massive bungling. The entire purpose of our security assurance was to prevent the nuking of the planet, and we failed utterly. The PMC blatantly ignored the prohibition on entering the inner system, and we're essentially giving them a pass for not keeping to their end of the bargain. If they were going to be good security partners, they would've flashed us a warning instead of sending an asteroid ship slowboating sunwards to be just on hand to be a hero.

Of course, let's not forget that they also blew up every station they could - explicitly including ones that didn't bombard the planet, and in fact actively opposed those, giving them unrestricted control of the orbitals!
 
I have in fact repeatedly advocated for dissolving the Council and having the military seize control of the apparatus of state.



There's no proof this was related to that decision except your own assumptions.g

Doing so will likely lead to S'taxu 2 Nuclear Boogaloo, but sure let's become a fascist dictatorial state that tramples upon the people it's supposed to defend. /Sarcasm.

And it's HIGHLY likely that it did lead to it, as it was the only tool the Dynasts had after we stripped them of nearly all else. Stripping ostensible allies of power and means of defense means that they feel threatened and are more likely to lean heavily on what they have left when something pokes them. They got nuked. Them replying in kind was a foreseeable occurrence when they had little else to respond with.
 
2) the Citizen Council should purge us at this point, if they aren't they are signing themselves a death penalty lol.
To be honest, the purges should've started even earlier. We've had player characters with open Daugher sympathies from the beginning and there was an undercurrent for undermining the Councils' decisions for some time. The Council haven't nibbed that in the bud and now there's an actual possibility of an armed coup against them.
 
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Honestly I'm just kind of losing my mind. Millions of people are dead, including all but seven of the Homies who were supposed to prevent the Dynast orbital stations from bombarding the planet with nuclear fire, and it's all but confirmed that the PMC killed at least some of them. And we're just? Not caring? At all? I don't get it.

To any outside observer it's going to look like the PMC offered us a bribe, which they did, and we accepted it, which we did, and proceeded to overlook all of their own bad behavior because they had the good grace to be subtle about it. Like, yeah, it was a war crime that the Dynasts nuked their own planet, they do in fact deserve to be punished for it. But that was a dead hand in reaction to their capital being vaporized and most of the senior leadership being consumed in nuclear fire - an event that the PMC obviously had foreknowledge of.
 
Doing so will likely lead to S'taxu 2 Nuclear Boogaloo, but sure let's become a fascist dictatorial state that tramples upon the people it's supposed to defend. /Sarcasm.

And it's HIGHLY likely that it did lead to it, as it was the only tool the Dynasts had after we stripped them of nearly all else. Stripping ostensible allies of power and means of defense means that they feel threatened and are more likely to lean heavily on what they have left when something pokes them. They got nuked. Them replying in kind was a foreseeable occurrence when they had little else to respond with.

We're already a fascist state run by a semi-hereditary class of ultra-wealthy plutocrats.
 
I'm going to gently remind everyone once.

This is an internet game.


Ok, that all said-we've been told by our game runner to strike a deal between what the Council wants and what the PMC wants. We also know that we have imperfect information. As such, we have to shape a plan that strikes a balance, not falling on one side or the other.
 
We're already a fascist state run by a semi-hereditary class of ultra-wealthy plutocrats.
We aren't acting as semi-heridetary plutocrats. We're non-confrontational and altruistic, we refuse to exploit the resources of our neighbours. There was no in-game reason for the entire HSWS to act that way, we're doing it just because of player bias towards heroics.
 
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We also know that we have imperfect information.

Which is again, my point.) We know that we have imperfect information. We also know that:
1) someone thought that killing Dynasts would be worth triggering a nuclear holocaust.
2) our remaining diplomatic partners in S'Taxu do not give us full information on who pulled the trigger.
3) We have our dissident faction, Daughters, all over S'Taxu now; our CivGov is not too different from Dynasts in terms of how they legitimize their power - "our power is ours due to reason, not due to mandate of people"
3.1) We have Daughter-aligned officers in Navy and S'Taxu-hired personnel (specifically from the anti-Dynats factions).

This should lead us to conclusion that the Event where the nuclear weapons would be used on Home against our CivGov is very likely. And that if our CivGov aren't complete idiots they may feel the same, and take some sort of precautions (which also could be nuclear).

And the question is: Are we going to do what we can to protect people of Home from nuclear exchange? Or are we going to also say "it would be worth it if it will lead to fall of Citizen Council"?

I'm going to gently remind everyone once.

This is an internet game

Well, yeah, I just feel my buttons somewhat pushed as it feels to me that my counterparts in the game agree with me that it would likely lead to "nuking the Citizen Council game event", but want it to happen, and more importantly do not say this openly (and kinda gaslight me, which I do not appreciate). It may be not what is happening, but it feels like that for me.
Nuke the government as much as you want! Just no gaslighting me on this lol :)
 
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No one is gaslighting you. Several users are very open about wanting to overthrow the government of Home.

Well, sure. Then I'll present the very short version of my argumentation:
CivGov is bad, but nuking people is worse and the political power that thinks "it's worth nuking a lot of civilians if it also removes the bad government" is in fact worse than the said government. (I'll also leave this thread until the next update, so please not ban me personally))
 
Additionally, any nuking of the civ gov is also highly likely to nuke the military, especially if it's perpetrated by idealogues who dislike the current civilian AND military regimes. Frankly this should be highly alarming both ic and ooc but it seems that it's fallen entirely on deaf ears because it was an "Acceptable target." Which is frankly a load of malarky. This was unacceptable across the board and us seemingly not caring is only going to make our lives massively harder and likely cause no end of issues later.
 
I just don't see how the current winning plan comes across as "not caring" when we've explicitly been attempting to track down as much information about what happened as possible.

The other problem is that the people of S'Taxu are a sovereign people and have possession of the prisoners in question who they would very much like to give the ol' guillotine chop. Ultimately the only way to get the Dynasts from them is: start a shooting war over it or try and be diplomatic about it.
 
I just don't see how the current winning plan comes across as "not caring" when we've explicitly been attempting to track down as much information about what happened as possible.

The other problem is that the people of S'Taxu are a sovereign people and have possession of the prisoners in question who they would very much like to give the ol' guillotine chop. Ultimately the only way to get the Dynasts from them is: start a shooting war over it or try and be diplomatic about it.
The thing is you're faming it as two absolutes, that it either MUST result in a shooting war or result in us just talking it out like civil people. Not exactly true, and us not even trying to go to bat for our allies as dictated by the council against a known offender against the peace with ties to an extremist organization who wants to destroy Home Council and military is not a great look. At all.
 
[X] Plan Hard-Nosed, High handed

Junta are not being level with us, and I'd prefer a scenario where we at least control system space, if not the planets. We really need to push for naval intelligence, and I think it wouldn't be out of order to next turn request some more funding to expand our intelligence. Would that be possible?
 
In the interest of good and sensible discourse, I'm going to completely ignore the last five pages of the thread. :V

I think we have too much of an economic interest in S'Taxu remaining friendly to cut diplomatic relations. In 5-1 we were given the mandate to "develop mineral exploitation," and I still believe that means expanding operations in the south. Shambala's 5 asteroid belts? Heimdall's two gas giants? That's a treasure trove.

S'Taxu is an important market and fueling post for that kind of interstellar trade. Shipping could jump around the system, but that's still an extremely tense position for the security of the route.

Whatever their ideological goals with regards to the Chambrestrongs, I feel like the Council would be placated with an argument centered on commerce and their own prior statements regarding our mission.
 
I mean at this point I don't trust any of these chuckle fucks to run the system, none of them are even semi viable governments given the sheer stupidity they exude in every update featuring them. Why not Stellaris them?
See bellow
we're doing it just because of player bias towards heroics
This is really the crux of the issue. I'm not saying this with the intention of being accusatory but this has been bothering me for a bit every time it comes up... I mean who cares if we annex a system or two? "We're not imperialist" then are you going to flip to the side of the players that wants to overthrow the Home government when Home eventually asks us to conquer someone? Throw ourselves into a civil war at the moment we might enter an unjust war letting other stellar nations that we have high enough tensions with to consider declaring war on take the chance to bite at the edges of our empire? Look the name of the thread is Traveller, The Rise of Empire.

We're going to do some combatting and we're going to do some conquering and we're gonna do some imperialism. It's just really naive to fight it at every turn. "Oh we're evil, oh we're fascist!" Okay? So? It's a game on the internet, who cares? I'm fine conquering a planet just as I am overthrowing the Home government to install our own brand of Junta or whatever we install. I just think all this stuff about it detracts from the game itself.

EDIT: I mean, if a Democratic Interstellar Republic encounters us an instantly declares war out of some kind of crusade of Righteousness are you guys just gonna argue we roll over and die because it's a "good" nation conquering us?
 
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I'm fine conquering a planet just as I am overthrowing the Home government to install our own brand of Junta or whatever we install. I just think all this stuff about it detracts from the game itself.

The unfortunate fact is that like real politics, a lot of the military decisions we as players are making in Home's local volume are influenced by personal beliefs. Also, to put a fine point on it, we could easily conduct effective economic "imperialism" and a trade empire through our existing system-just because we have the option for war doesn't mean we should take it. Stellaris, for all its depth, doesn't have the capacity to simulate the blow-by-blow of the SWS doing COIN work in S'taxu for the next 25 years. But because this game is run by real people, that is a real option that can be done, that we will then have to deal with!


EDIT: I mean, if a Democratic Interstellar Republic encounters us an instantly declares war out of some kind of crusade of Righteousness are you guys just gonna argue we roll over and die because it's a "good" nation conquering us?

No, because any democracy that instantly declares war on a foreign power they've just me for anything less than blatant crimes against humanity isn't a nation I'd want to be a part of. I fully admit that my IC sympathies lie with the anti-Council factions, but that's because I like the interpersonal drama of a character serving the mission of a system or institution and watching their "out of step" nature become full-blown regret, or sympathy for an opponent becoming support.

Of course, let's not forget that they also blew up every station they could - explicitly including ones that didn't bombard the planet, and in fact actively opposed those, giving them unrestricted control of the orbitals!

To gently push back on this, the information we have, while incomplete, indicates that the PMC fired on any orbital that was shooting at anything else, because the majority were being used either to bombard the planet or target PMC and SWS craft in the inner system. As grim as it is, it's totally buyable that they shot anything that was shooting back, because every missile fired could either hit them or contribute to the genocide on the surface. There's no outright indication that the PMC had any desire to seize the orbitals, even though I agree that their closed-mouth attitude on how much they knew about the strikes is mildly suspect.

Like, yeah, it was a war crime that the Dynasts nuked their own planet, they do in fact deserve to be punished for it. But that was a dead hand in reaction to their capital being vaporized and most of the senior leadership being consumed in nuclear fire - an event that the PMC obviously had foreknowledge of.

Again, I think part of the increasing OOC stress and tension in this thread is due to interpretational differences like this one. From my own reading of our incomplete intelligence, the initial strike on the Capital Dome may have been nuclear, or even conventional, perhaps a SIED or VBIED. This was followed by the Dynasts activating their dead hand, presumably on the assumption that this decapitation strike was the prelude to a full PMC or Cassalon invasion. The PMC had, to our knowledge, vague warnings of an "event" set to take place that they felt they needed to try to intervene against-I do not think they would willingly allow a nuclear holocaust of the type we're dealing with even if it had given them the de facto dominance of system affairs they now have. However, I am assuming good faith because it seems logical to me that most militaries in proto-democratic civil conflicts tend to support the people-see the Arab Spring IRL for a few successful examples, or the Romanian and Euromaidan Revolutions. In turn, others are assuming bad faith by the PMC, and even outright genocidal conspiracy, for reasons of their own ideologies, both OOC and IC, and hence the tension ratchets up.

TLDR: I am still anti-conquest because I feel that will be a Hoover-powered drain towards the exact kind of instability and violence we witnessed in S'taxu. Also, it's worrying how heated things are getting here.
 
To gently push back on this, the information we have, while incomplete, indicates that the PMC fired on any orbital that was shooting at anything else, because the majority were being used either to bombard the planet or target PMC and SWS craft in the inner system. As grim as it is, it's totally buyable that they shot anything that was shooting back, because every missile fired could either hit them or contribute to the genocide on the surface. There's no outright indication that the PMC had any desire to seize the orbitals, even though I agree that their closed-mouth attitude on how much they knew about the strikes is mildly suspect.



Again, I think part of the increasing OOC stress and tension in this thread is due to interpretational differences like this one. From my own reading of our incomplete intelligence, the initial strike on the Capital Dome may have been nuclear, or even conventional, perhaps a SIED or VBIED. This was followed by the Dynasts activating their dead hand, presumably on the assumption that this decapitation strike was the prelude to a full PMC or Cassalon invasion. The PMC had, to our knowledge, vague warnings of an "event" set to take place that they felt they needed to try to intervene against-I do not think they would willingly allow a nuclear holocaust of the type we're dealing with even if it had given them the de facto dominance of system affairs they now have. However, I am assuming good faith because it seems logical to me that most militaries in proto-democratic civil conflicts tend to support the people-see the Arab Spring IRL for a few successful examples, or the Romanian and Euromaidan Revolutions. In turn, others are assuming bad faith by the PMC, and even outright genocidal conspiracy, for reasons of their own ideologies, both OOC and IC, and hence the tension ratchets up.

I simply do not think we should give the PMC the benefit of the doubt until we know the answer to a few burning questions. Namely:

  • What was the contents and source of the message they received?
  • Why did they trust it so much and take it so seriously they sent a warship past the demarcation line?
  • Why they kept the message secret from us?
  • Why they maintained radio silence when breaching the demarcation line?
Until we know these things everything they did should be considered in a suspect light. Yes, this is an intensely ambiguous situation. Facts are scarce. What is clear though is that the PMC knew something was going to happen, decided it was serious enough to risk the treaty, and elected to keep it a secret from our forces. There may well be a logical, even laudable, explanation to all of this, but we should at very least press them for it.
 
I am passionate about the vote but I also think either one winning will lead to Interesting Times (positive because then we get to do more problem solving) so in the end, I won't be that mad about one or the other winning. :V
 
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