Green Flame Rising (Exalted vs Dresden Files)

This you with four mote plan that guaranteed Friendly Fire.
....
Turns out that when your enemy cant see you and doesnt know you are on site, they cant attack you.
Funny how that happens.

Even Silk wouldnt have been able to detect Molly, because Willpower 6 doesnt beat Cha 3+ Etiquette 5 + Stunt 2 rolled with the benefit of BSM reducing DCs to 3.
 
....
Turns out that when your enemy cant see you and doesnt know you are on site, they cant attack you.
Funny how that happens.

Even Silk wouldnt have been able to detect Molly, because Willpower 6 doesnt beat Cha 3+ Etiquette 5 + Stunt 2 rolled with the benefit of BSM reducing DCs to 3.
This attack has nothing to do with Molly.
 
This attack has nothing to do with Molly.
Yes it does.
This thrall/cultist isnt essentially suicide-bombing this room with half a dozen grenades in the room to kill Silk, who is a mortal.
Not when VX gas would have done it just fine.

Even if you wanted to kill Silk with grenades, she's a mortal.
One grendae would do.
Not 6.

Im guessing that spirit that tagged us to the ambush has been following us for a while.
 
Yes it does.
This thrall/cultist isnt essentially suicide-bombing this room with half a dozen grenades in the room to kill Silk, who is a mortal.
Not when VX gas would have done it just fine.

Even if you wanted to kill Silk with grenades, she's a mortal.
One grendae would do.
Not 6.

Im guessing that spirit that tagged us to the ambush has been following us for a while.

Molly is not entirely sure what the death seeking cultist is thinking, it is hard to read someone like that at the best of times, which this is not.
 
Even if you wanted to kill Silk with grenades, she's a mortal.
One grendae would do.
Not 6.

Except she's there to create as much chaos as possible, not specifically kill Silk.

6 grenades going off in a crowd is far better than one for that, especially if she had launched them so they cover more ground, which has a good chance to be what she would've done had we not been there.
 
Molly is not entirely sure what the death seeking cultist is thinking, it is hard to read someone like that at the best of times, which this is not.
Molly being unsure whats happening IC is cool.
This is OOC assessment of the information available to us, the players.

I mean, half a dozen grenades?
For a lesser sorcerer whose preferred specialties are mind magic, in a room where the effects of ONE weapon are magnified?
It would be like thinking that the RPGs on the Strip were fired to kill Mutt.
 
[X] Plan disturbing (lack of) faith
-[X] Use Mind Hand Manipulation to crush as many of the grenades as you can before they go off (DEX+Melee to get as many as you can in time One base +1 for each success)
--[X] Activate Melee and Occult (for MHM activation) Excellencies
--[X] Activate All Things Betray with willpower
-[X] After grenades are neutralized, start restraining cultists with MHM, starting with Jaida


Molly being unsure whats happening IC is cool.
This is OOC assessment of the information available to us, the players.

I mean, half a dozen grenades?
For a lesser sorcerer whose preferred specialties are mind magic, in a room where the effects of ONE weapon are magnified?
It would be like thinking that the RPGs on the Strip were fired to kill Mutt.
Except this is not a directed attack. The grenades are being launched in all directions. This is first stage of "cause as much panic and chaos as possible" action.
 
Molly being unsure whats happening IC is cool.
This is OOC assessment of the information available to us, the players.

I mean, half a dozen grenades?
For a lesser sorcerer whose preferred specialties are mind magic, in a room where the effects of ONE weapon are magnified?
It would be like thinking that the RPGs on the Strip were fired to kill Mutt.

There are other people in the room, she might be trying to do as much damage as she can, though you are right they certainly are not all for Silk.
 
How did they get here before us, didn't we have like a 40 minute warning. Or did they move up the plan.

Any can we just crush all the grenades with mhm, its just multiple action penalty and thats fairly doable
 
… I have a somewhat cheesy thought for this. MHM has this ruling attached to it:
So... I'm not going to lie I like the idea of Molly making all these infernal tools dace in a cyberpunk ballet, but at the same time I have been convinced that adding dice was not intended by the author and I do just make a very long argument about that speed aspect of the shintai charm that depended on that so what MHM is going to do vis a vis crafting is allow you to take on vastly larger projects, more so than the station. Like do you want to build your own battle-ship? I am not going to question that. Do you want to build a giant dome over the city of Chicago that is invested with the power of its patron god? Mab might have something to say about it but I won't. Does that sound fair @Yog ?

and with TTC + CCoP Molly is impossibly, supernaturally good at making things. The description of making larger projects here sounds a lot like simultaneously effecting multiple objects across significantly larger distances than we have here.

We're not talking about something like the gun in someone's hand either, or turning a sword into a sculpture as it falls on us. They're basically just lying around unattended now.

MHM would be difficult to destroy this many targets with, but what if we're just stealing material to start a new project? Let's say making a simple alarm clock out of the internals and discarding the unneeded explosive.

That's a mechanical project, so we get the full 10x speed boost and put specialty dice. Spend willpower for the perfect telekinetic grenade peeler to keep that malus out of things, then excellency craft and MHM. Allow anima to flare on this spending to give us more anti surprise stuff.

What we did wasn't an attack, but it was an action. So we take one stack of multi action penalty but should still be able to bank the attack itself and last mote of essence budget for this turn for the next surprise.

This is definitely some variety of rules lawyering, but it feels like the sort infernals are supposed to engage in. Cause the net effect would be Molly jumping over a hooker cake, brass sword in hand, to land before some grenades that she then takes apart and puts them back together into what's basically a toy in front of the person who threw them. Like Magneto spelling out the pecking order to some mall cops by disassembling their guns.

Taking it too far would be something like trying all the above but making the project a self defense weapon for Harry. On the premise that the strip is definitely urban blight and making a prison shiv for someone counts as defending them in it for the purposes of that -3 DC.

Edit: hanging phrases
Edit2: more hanging phrases
 
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[X] Plan disturbing (lack of) faith
-[X] Use Mind Hand Manipulation to crush as many of the grenades as you can before they go off (DEX+Melee to get as many as you can in time One base +1 for each success)
--[X] Activate Melee and Occult (for MHM activation) Excellencies
--[X] Activate All Things Betray with willpower
-[X] After grenades are neutralized, start restraining cultists with MHM, starting with Jaida



Except this is not a directed attack. The grenades are being launched in all directions. This is first stage of "cause as much panic and chaos as possible" action.
Restraining the cultists? Now seems like a time for maximum murder power, IMO. Restraint is always slower and more difficult, and we don't need to waste the time on them.
 
… I have a somewhat cheesy thought for this. MHM has this ruling attached to it:


and with TTC + CCoP Molly is impossibly, supernaturally good at making things. Doing things. The description of making larger projects here sounds a lot like simultaneously effecting multiple objects at the same time across significantly larger distances than we have here.

We're not talking about something like the gun in someone's hand either, or turning a sword into a sculpture as it falls on us. They're basically just lying around unattended now.

MHM would be difficult to destroy this many targets with, but what if we're just stealing material to start a new project? Let's say making a simple alarm clock out of the internals and discarding the unneeded explosive.

That's a mechanical project, so we get the full 10x speed boost and put specialty dice. Spend willpower for the perfect telekinetic grenade peeler to keep that malus out of things, then excellency craft and MHM. Allow anima to flare on this spending to give us more anti surprise stuff.

What we did wasn't an attack, but it was an action. So we take one stack of multi action penalty but should still be able to bank the attack itself and last mote of essence budget for this turn for the next surprise.

This is definitely some variety of rules lawyering, but it feels like the sort infernals are supposed to engage in. Cause the net effect would be Molly jumping over a hooker cake, brass sword in hand, to land before some grenades that she takes them apart and puts them back together into what's basically a toy in front of the person who threw them. Like Magneto spelling out the pecking order to some mall cops by disassembling their guns.

Taking it too far would be something like trying all the above but making the project a self defense weapon for Harry. On the premise that the strip is definitely urban blight and making a prison shiv for someone counts as defending them in it for the purposes of that -3 DC.

Given enough time you could do this, but just getting a grip on all these grenades and figuring out how their internals work would probably take 30 seconds or so to get off the ground. Unfortunately you do not have the time. If she had worked with this type of grenade in the past though it would work.

Anyway, good night guys, see you tomorrow, hopefully without outright war in Vegas.
 
VOTE
[X]Plan Ready In Eight Directions
-[X]Reflexive: Activate shield + Demon Aspects + anima banner to activate surprise negator: Free with Essence use
-[X]Reflexive: Viridian Legend Exoskeleton + Melee Excellency + Mind-Hand Manipulation + All Things Betray: 3m,1wp
-[X] Action 1: Attack with MHM to smash/contain grenades
-[X] Action 2: Defend with Dark Sun



Expenses
-3m. 8m remaining
-1wp. 8wp remaining

Active Effects
All Things Betray: -3DC to all Perception rolls. +Perception to Initiative rolls
Windborn Stride(Passive): x3 base speed. x2 Initiative
Transcendent Lord of Flies: -3DC to rolls to protect others in areas of urban blight
Boiling Sea Mastery: -1DC to all rolls
Ego-Infused Pattern Primacy: +1 bashing/lethal HL every 15 mins when at rest. +1HL Agg/hour
VLE: +4 Soak
Melee Excellency: 4/4 turns left
Rage Recast: Flight + Agg damage

Status
Health 14/15 HP
Willpower: 8/9
Essence: 8/15m Essence

Attack pool:
Dexterity 4 + Melee 5 + Excellency 9 + Stunt 2 - 2 multi-action penalty = 19 dice. (Melee)
Intelligence 4 + Melee 5 + Excellency 9 + Stunt 2 - 1 multiaction penalty = 19 dice(MHM)
Demon Weapon Usum and MHM: DC6 standard attack
Net DC modifiers: (+1 Multi-action penalty) + (-1 BSM) + (-3 TLF)
Total DC: 3

Defense Pool:
Dexterity 4 + Melee 5 + Excellency 9 + Stunt 2 - 2 multi-action penalty = 18 dice.
Dark Sun: DC4
Net DC modifiers: (+2 Multi-action penalty) + (-1 BSM) + (-3TLF)
Total DC: DC2


RATIONALE
Molly didnt dry off when leaving the bathroom, so Im assuming she's still wet. So BSM should still be active.
EIPP was activated last night, and runs for 24 hours. So if we take any bashing or lethal damage, we will heal if we take 15 minutes of rest.

Club Xanadu is on Industrial Road, an area described in the books as a spot of urban decay.
On Industrial Road, a stately pleasure-dome rises from the midst of a street corner filled with burned-out tenements and abandoned commercial zoning. The neighborhood seems unable to claim it—it stands in stubborn defiance of the surrounding decay.
So Transcendent Lord of Flies applies to efforts to protect others here

Anima banner to detect any surprise attacks ahead of time.
All Things Betray to make it much easier to make our Perception rolls to detect traps or hidden attackers or even read social cues; activate it with WP. Melee Excellency for both attack and defence; applies to both MHM and the demonsword.

VLE because I learned my lesson with the Khemite golem back at the temple.
 
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Restraining the cultists? Now seems like a time for maximum murder power, IMO. Restraint is always slower and more difficult, and we don't need to waste the time on them.
Yeah they have grenades and who knows what else we need to be fast. I don't think we have the luxury of kid gloves here with all these civies and supernaturals around.
 
Except this is not a directed attack. The grenades are being launched in all directions. This is first stage of "cause as much panic and chaos as possible" action.
Thats how grenades are supposed to be used in a room.
They are AoE weapons; you just toss them into the general area or roll them across the floor and try to put something solid between yourself and the blast.
There are other people in the room, she might be trying to do as much damage as she can, though you are right they certainly are not all for Silk.
Fair.
But like I said, gassing everyone would have done that trick.

How did they get here before us, didn't we have like a 40 minute warning. Or did they move up the plan.
Any can we just crush all the grenades with mhm, its just multiple action penalty and thats fairly doable
If I had to guess?They were already here.
Guessing spirit been following Molly around since last night and reporting her whereabouts.

Restraining the cultists? Now seems like a time for maximum murder power, IMO. Restraint is always slower and more difficult, and we don't need to waste the time on them.
Would knocking them out work better for you in this situation? Mainly, I want them to be able to be interrogated.
Note:
Nothing wrong with attempting to take prisoners if we can for interrogation, if nothing else.
I have no problem with it.

But Im going to also point out that the QM has all but stated that in the update that this is just the first move.
We dont know if any cultists here has an Outsider riding them for a second stage transformation, or is carrying something to summon/release a mistwraith.

Also, that VX is still around here somewhere. I doubt we'll have time to interrogate.
Just punch her in the face with the shield and put her all the way out.
 
Would knocking them out work better for you in this situation? Mainly, I want them to be able to be interrogated.
Not really. Actually knocking someone out is apparently really difficult to do without outright killing them or cracking their skill open, and definitely more difficult than swording them to death. Once again, Hollywood has lied to us.

When there are explosives involved, along with nerve gas and who knows what else, any effort or time wasted on trivialities is just silly.
 
I hate trying to apply the Charm for building shelters or finding food to juggling grenades.

Also why would we be wet right now?
We are clearly relativly normal-looking and not in any liquid, Afaik?

Two more things before I go to bed
  1. TLF does not apply because while the neighborhood is pretty run down the club is not, it is explicitly an island of life... sleazy life but life
  2. BSM applies because Molly intentionally did not towel herself off to keep the bonus, she looks weird, just not more than the company she keeps
 
I hate trying to apply the Charm for building shelters or finding food to juggling grenades.
That appears to be the applicable reading though.
And it only triggers because Xanadu is in an area of urban blight.
If this was the Strip, it wouldnt have happened.

Also why would we be wet right now?
We are clearly relativly normal-looking and not in any liquid, Afaik?
Citation:
Of Silk and Satin​

13th of January 2007 A.D.

"Guys, we are going out." it is startling how normal those words sound, like one of those cheesy 80s action flicks, and of course the bad guy is someone you had once called a friend. "There's going to be a nerve gas attack on Club Xanadu in 30-40 minutes, it's hard to tell more by the position of the sun in my vision. I could stealth in there using the water lines, but I only have two hands to work with." The sound of fabric being pulled forcefully and zippers hissing closed fills the bathroom, you do not bother to towel off.
We're wet because we jumped out of the bath and threw on clothes.
 
Not really. Actually knocking someone out is apparently really difficult to do without outright killing them or cracking their skill open, and definitely more difficult than swording them to death. Once again, Hollywood has lied to us.

When there are explosives involved, along with nerve gas and who knows what else, any effort or time wasted on trivialities is just silly.
Exalts can do that movie shit
I think its fair for @Yog to try to punch out mooks/extras; thats the sort of thing an Exalt shouldnt have any trouble doing.
Two more things before I go to bed
  1. TLF does not apply because while the neighborhood is pretty run down the club is not, it is explicitly an island of life... sleazy life but life
  2. BSM applies because Molly intentionally did not towel herself off to keep the bonus, she looks weird, just not more than the company she keeps
1) By that reasoning, TLF would not apply if you were in the wilderness and had a tent with camping supplies inside it.
Or were in a cabin in the woods.
And it wouldnt have triggered in Helen's apartment either.

I dont have an issue with you not wanting it to apply here. But the reason doesnt work.
Its a single well-kept building in a neighborhood of rundown tenements and half burnt shit. If this didnt count as an area of urban blight, Helen Beckitt's apartment building wouldnt have.
 
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hat appears to be the applicable reading though.
And it only triggers because Xanadu is in an area of urban blight.
If this was the Strip, it wouldnt have happened.
Yeah, I still think the meaning of the Charm is that it should be applied to Survival skill rolls, maybe Animal Ken and Craft as directly relevant to wilderness-survival.
Not anything vaguely encompassed under protecting people.

That should get errata'ed.
 
Exalts can do that movie shit
I think its fair for @Yog to try to punch out mooks/extras; thats the sort of thing an Exalt shouldnt have any trouble doing.

1) By that reasoning, TLF would not apply if you were in the wilderness and had a tent with camping supplies inside it.
Or were in a cabin in the woods.
And it wouldnt have triggered in Helen's apartment either.

I dont have an issue with you not wanting it to apply here. But the reason doesnt work.
Its a single well-kept building in a neighborhood of rundown tenements and half burnt shit. If this didnt count as an area of urban blight, Helen Beckitt's apartment building wouldnt have.

A camp in the woods is not distinct from the woods, though a cabin can be if it has a threshold, that is the difference. If a wasteland has a welcoming place with a threshold in it that place is distinct. In terms of archetypes, it is like Rivendale and the scary mountains around it.
 
Yeah, I still think the meaning of the Charm is that it should be applied to Survival skill rolls, maybe Animal Ken and Craft as directly relevant to wilderness-survival.
Not anything vaguely encompassed under protecting people.

That should get errata'ed.
Vaguely, no. You havent seen anyone suggest TLF should apply to most social conversations in bad areas.

But directly defending against hostiles in an applicable environment?
To raising protections, mundane or magical? Treating people?
I think its entirely justified.
 
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