Where's that at?
Just want to check it out
Where's that at?
Here it is. Improved Warp drive is probably the most important project here.
It looks great, hopefully we could afford all of this. A full on ship plan to make up the loses and gain new types of ships? Sign me up!Here it is. Improved Warp drive is probably the most important project here.
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[] Plan: The Shield And Sword
[] Plan: The Shield And Sword -[] SPACE --[] ??? -[] EXP 186 –[] Construct Endeavor Class Ship: (0/25 → 25/25) gain an Endeavor equipped with all unlocked Compartments and Ship upgrades as well as a variable amount of Perpetunite Nuclear Weapons depending on the size of your stockpiles. —[] TKK...docs.google.com
Those already exist in the regular mechanicus, they are called Organicists.It was about some sub group of our Nova Mechanica dedicating their lives to the ideal "holy human form". Like all tech priests they seek to replace weak flesh with cybernetics, but believe that the human body is also a biological machine worth preserving in some form rather than completely discarding.
Good to know. ThanksThose already exist in the regular mechanicus, they are called Organicists.
Organicists - Warhammer 40k - Lexicanum
Truthfully, I don't think it'll exactly matter in the long run because of how diverse Tekket Society is, especially when it comes to religions.It was about some sub group of our Nova Mechanica dedicating their lives to the ideal "holy human form". Like all tech priests they seek to replace weak flesh with cybernetics, but believe that the human body is also a biological machine worth preserving in some form rather than completely discarding.
So, rather than becoming more and more inhuman in appearance, they seek to strike a balance between machine and human. Thus their pursuit of such an ideal leads them to Ghost in the Shell style cybernetic augmentation.
Of maintaining the appearance of humanity, while becoming one with the machine. Something like Motoko's extent of cybernetics is the end goal that this sub sect would pursue
Maybe?I like to think we can aim higher than the old ones. They're very good at what they do, but ... Well what they do has a habit of failing deadly for the entire fucking galaxy.
To play Devil's Advocate to the Eldar.Well yes, but like I was talking about Eldar, Orks, Necrons, chaos, it seems like they just exist to pop out galactic scale disasters, some of whom produce their own galactic scale disasters. Our response to an apocalyptic scenario is to put it in a box with purifying salts, not create three more to throw at it.
True, guess we are at least better when it comes to solutions… even the Old Ones seem to only make stuff more complicated then it should be.Well yes, but like I was talking about Eldar, Orks, Necrons, chaos, it seems like they just exist to pop out galactic scale disasters, some of whom produce their own galactic scale disasters. Our response to an apocalyptic scenario is to put it in a box with purifying salts, not create three more to throw at it.
Speaking of the K'Nib I'm admittedly curious how Bird will interpret them.True, guess we are at least better when it comes to solutions… even the Old Ones seem to only make stuff more complicated then it should be.
The Old Ones created many races… we already know about Eldar and Orks, but I want to see some of the other races like the Jokaero, K'Nib, and others.
It's possible BUT we need to do a full ship upgrade plan with the improved Warp Drive/protection to find them. We are still trying to find other races like the Moth folk, Korgum'ai, and any other race out there.Though speaking of xenos races, I'm wondering if we'll run into any tarellians. They travel the galaxy as mercenaries after their homeworlds were virus bombed by the Imperium, and in the 41st millenia, a hive fleet ate most of them.
Still, the ship plan is the best idea for that… it provides all kinds of ships, upgrades for them, Warp safety and most importantly… this one project that'll be a game changer.Might be smarter to push diplomacy, integrations are gonna be bigger boosts than colonies.
adding on there tons of diplo activites that requre ships for us to do having ton more ship and ship actions would make them much more easy to do all those diplo ship actionsStill, the ship plan is the best idea for that… it provides all kinds of ships, upgrades for them, Warp safety and most importantly… this one project that'll be a game changer.
Warp Drive Improvement: (0/50 → 50/50) gain Improved Warp Drive, allowing all ships to take an additional assignment per turn.
That will truly increase our exploration.
Exactly, we need to do this ship plan after NukeTek plan is finished. Getting the diplomacy missions will not only make the H'k more trustful towards us, but this will also give us more routes for trade and better military aid with the added shipsadding on there tons of diplo activites that requre ships for us to do having ton more ship and ship actions would make them much more easy to do all those diplo ship actions
It looks great, hopefully we could afford all of this. A full on ship plan to make up the loses and gain new types of ships? Sign me up!