Chapter 134 - Off To See The Wizard
It doesn't take the children long to convert the entirety of the Miki residence's living room into something suitable for a sleepover. Sleeping bags and blankets are rolled out, furniture is moved, and movies are retrieved from cabinets that don't appear to have been opened in months. Leonie is placed on a coffee table since everyone agrees that's where she can best see the rest of the room. The house is rather small for so many people, but the atmosphere is more cozy than cramped. Everyone is moving just a bit too quick to seem peaceful, but it's getting there. The kids will be alright together.
It occurs to you that you have absolutely no information regarding what's supposed to happen at a sleepover. You obviously never had time for it or anywhere else to go, and Ayin never intentionally socialized with people who weren't Carmen. Some unknown feeling squirms within you, looking at your children peacefully prepare for the night. This is an experience you'll never have. You didn't get a childhood, you never got to grow up. Since the moment of your conception, you had work to do. There was never time for frivolous things like this. There never will be, either. You just don't have enough time left to waste it like this.
That line of thought is dismissed violently. There's no point in thinking such things now. All it does is weigh on you, and you have enough to carry already. You've made your peace with your lot in life. There are more pressing matters to attend to right now.
Like that thing you noticed. While Sayaka's busy rifling through her kitchen for snacks and Hitomi's calling her parents to presumably drop off toiletries, you wave over Kyoko and Homura. The twin Distortions make their way through the mess of beddings and furniture and to the door where you linger.
"What do you need?"
"I'm going to be counting on the two of you to hold down the fort for a while." you explain. "I just sensed a thing show up not too far off from here and need to investigate, but I think everyone here needs some time to just cool down for the moment. So you two are in charge of making sure nothing goes wrong while I'm dealing with it."
"With the thing." Kyoko repeats in a deadpan tone. "Any idea what this thing is?"
"It's a thing, but even that's not totally certain. If I knew more, I'd tell you." you assure, though admittedly the lack of information is irritating to you as well. At least the not knowing will soon be followed by learning, which will then in turn lead to not not knowing. A preferable state of affairs for sure.
"We will handle the situation here while you are away." Homura says, already moving to leave and return to her previous position. You're not all that worried about what might happen while you're away, even if there is a risk of things going wrong. Children they may be, your kids can handle themselves. And besides, it's not as if you're going to be gone for all that long.
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Not long after saying your goodbyes and setting off towards the anomaly, you detect the musical hum of Argalia's approaching presence. Curiously, he's coming from the direction of your apartments. There's the possibility he was spying on you, but it's a slim one. Argalia isn't an honest person, but such a brazen act would be out of character. You might not have the same way of seeing the world, but you're still allies as of now. It seems more likely he was just using the room you picked for him.
"Good evening." you say without so much as tilting your head to the man's direction as the blue-clad madman lands beside you with stunning speed. "It seems you just happen to show up whenever I want to see you. Funny, isn't it?"
Argalia laughs. It's a musical, almost metallic sound, elegant and beautiful but also unnaturally sharp. "Were it a mere coincidence, it would be. But there is more at work than chance. So," Argalia asks, casual and friendly as an old friend, "How has my dear companion been doing? I do hope you haven't called me to say that there's been any issues."
"Not at all. Leonie's having a sleepover with the other kids. She's been doing well, though real improvement will take time. That's to be expected, though, for matters like this." you report. Argalia hums, the noise sending ripples of white fog over the azure surface of his lone eye.
"It takes time for a person to change. And the world as it is gives so little time already." Argalia muses, more to himself than you. "But that is all beside the point. You have requested me for more than just a chat, haven't you?"
"You don't need to sound so surprised." you deadpan. "I'm not all work all the time, it's just like you said. We don't have a lot of time to spare nowadays. To the point, I'm investigating something odd and want to make sure I have backup in case it's more of a problem than anticipated." Not that Argalia was your first choice. A common enemy isn't as much of a basis for cooperation as one might think, and you and Argalia do have a few key philosophical differences that will cause problems down the line.
But until then, he's useful. And you don't turn down advantages when you're already in a rough spot. It's a shame you can't leverage the former Color Fixer's speciality of diplomacy, but the man's combat abilities are nothing to be scoffed at either.
"I am rather adept at solving problems." Argalia says through faint laughter. You continue in silence. It would be a poor idea to announce yourself to whatever you're seeking.
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It doesn't take long to spot the source of the disturbance you sensed. The initial flash of emotions has faded by now, but enough remains for you to track. Even if you couldn't, a lone person standing atop a particularly unusual building isn't exactly inconspicuous. The building in question looks to be a greenhouse of some sort, but the architect decided that using straight lines at any point in the construction would be boring. At least the roof is a flat surface, which come to think of it is actually different from what few greenhouses you have memories of.
The suspicious individual comes into view long before you and Argalia arrive at their current perch. The woman in question is shorter than you, though that's not saying much. She is clearly a woman and not a girl, though, despite her outfit. A simple black dress cut off around the upper torso, divided into two halves by a white line that traces down and splits the bustle into two sections. The divide reveals the lower part of a pale yellow undergown the same color as the woman's hair. Between the outfit, the black gloves, the black and white cat mask covering the top half of her face, and the yellow diamond pinned a bit below her larynx, this woman is clearly a Magical Girl. In her late twenties at the oldest, but still a feat of note. And since Kyubey has been warning off any neutral Magical Girls from the area to keep the number of variables low, that means this must be one of the Adult Who Tells Lies' recruits. She doesn't match any of Leonie's descriptions of the others, so she must have joined after the other girl left.
A particularly cynical part of you wants to just kill her and be done with it. You know that the Adult has had time to ensure the Magical Girls she's gathered won't listen to you, and even if they would there are likely precautions in place in case of any betrayals. This woman is probably a lost cause, and leaving her around will only hurt you in the future. It wouldn't be particularly difficult, either. Her Soul Gem is in full view, more than half the weapons in your arsenal could shatter it from this distance before she could even hope to react.
Maybe if this woman were a truly villainous person, you would go through with it. But their bearing makes it clear that isn't the case. The woman holds herself highly, eyes full of scorn as she scans the surroundings. There's a slight flourish in her ever shift and fidget, making a point to show how much more refined and dignified she is than everything around her. But she is fidgeting. Looking around a bit too fast, lingering on corners and shadows too long. Even if you couldn't sense the feeling screaming from beneath layers of repression, it's still obvious.
This woman is afraid.
"She's on the edge." Argalia muses, calling your attention away from your train of thought. You raise an eyebrow, prompting the man to elaborate. "Her time of liberation draws near. Your luminance has touched the poor soul's heart, it seems, but she's holding back."
That is particularly unfortunate. Because if Argalia is right, and it seems very unlikely that he would be wrong about this, then you cannot let him interact with this woman. That way leads too easily to a fourth Distortion on your hands. You've been lucky with Homura, Kyoko, and Leonie being manageable and not prone to extreme violence, but that streak could end at any moment.
"Take point here." you order. "You'll know if anything goes wrong, and I trust you to act accordingly. I'm more experienced in dealing with Magical Girls and Abnormalities, so I'll go on ahead."
Argalia nods, accepting your logic, and steps back with a half-bow. "As you say." he intones before vanishing to find a better observation point. You nod in the absent man's direction and press on. It's time to get this over with.
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"Ahem."
You cough obviously from behind the woman, who wheels on you in surprise. It's not as though your approach was particularly quiet; stealth isn't a speciality of yours. But you really don't want to surprise the woman when she's so clearly on edge.
She's out here alone, judging by the lack of other abnormal emotional output in the area. This is unlikely to be a trap, since the woman only arrived here recently and you haven't detected any unusual activity in this part of the city until this point. So it begs the question: what is this woman waiting for?
She's a victim too, whether she knows it or not. If you play your cards right, you might even be able to help her.
It's not as though you haven't taken precautions. From where you're standing, it would only be a few short steps to enter melee range. Far too fast for a Magical Girl to summon their weapon, and by the way she holds herself you don't believe this woman to be proficient in unarmed combat. If it comes to a fight, you can win even without Argalia's assistance.
But that is neither here nor there in the moment.
To the woman's credit, her posture is impeccable. She is smiling politely when she turns to greet you, not one hint of the emotions she's really feeling making their way to the surface. Not even Mami or Homura are as good at concealing their emotions. Unfortunately for her, you don't actually need to read people to know how they're feeling.
"Good evening. My name is Minou. I'm here representing the interests of a mutual acquaintance of ours in place of my benefactor." the woman says, performing a small curtsy in your direction. In the span of the sentence, you notice a few very curious details.
First, the now-named Minou's emotions. They're elevated, an expected symptom of near-Distortion. Fear is expected, given what the Adult has probably told her recruits about you. Less expected is that fear not being directed primarily at you. She isn't shying away from you or keeping her distance. She's afraid of you, yes, but it's primarily something more abstract. Something causing mild anxiety symptoms.
Second is the mention of two separate individuals. "Benefactor" is an excellent appellation for the Adult Who Tells Lies' usual role. She gives gifts and support only to swoop in and take advantage of the chaos after that support backfires. But that would leave the second role, that of the "mutual acquaintance", unoccupied. Who could that be? Kyubey? Unlikely, every Abnormality you've met shares your distaste for the little rat and the Adult in particular is supposedly campaigning against him to some degree. So then who? Of course, there's one easy way to learn more.
"And who exactly is this benefactor of yours?" you ask, skeptical but not cold. Even if this Magical Girl is technically an enemy, you don't want to seem unapproachable. You really would welcome any one of the Adult's chosen soldiers if they were willing to switch sides.
"I represent Her Majesty Isabeau de Bavière of France, of course. She is a peer to yourself and to our mutual friend, the Wizard of Oz." Minou explains. A tinge of pride sneaks through her composed, polite act at the mention of Isabeau. The unfamiliar name sparks a flicker of curiosity in you. It's a very human name, and calling oneself a peer to two Aleph-class Abnormalities is no small boast.
"Well then, why hasn't our 'mutual friend' the Wizard sent one of their own representatives?" you ask pointedly. Minou, to her credit, doesn't react to the press.
"It's merely a small matter. My powers are best equipped for arranging such an event as this." she explains, face locked in an expression of mild amusement.
"As you say." you accept, not bothering to hide your interest. Again, you're not trying to be unapproachable here. "So, what sort of 'event' is occurring here?"
Minou's smile widens a fraction. "I am merely here to arrange a meeting between you and the Wizard. That is all."
That gets your attention, and not in a good way. Still, you measure any more drastic responses to a potential meeting with the cruelest Aleph you have records for. Instead of any of those, you reply calmly.
"And why should I agree to such a meeting? She might call herself a 'Wizard' now, but 'The Adult Who Tells Lies' isn't exactly the most trust-inspiring title."
In lieu of a response, the air sparks. Mimicry and Pinks are in your hands, unnatural power flowing into them and twisting their shape into something more personal, before the first glimmer has begun to fade, but you don't attack just yet. There's no hostile intent in Minou's mind, and she doesn't budge an inch at the sight of the weapons in your grip even as panic shoots through her. The glow ripples and spreads, forming a rough ring that expands and stabilizes until a circle nearly ten meters in diameter hangs in the air behind the two of you, overlooking the greenhouse roof. You can hear Argalia shifting in the distance, the musical thrum of his weapon carving through the air carrying in the wind all the way to you. Subtly, almost imperceptibly, you shake your head. A fight right now isn't what you want, even with his support. Not against who you're expecting.
Through the ring of sparks, you see the inside of a building. The room is massive, stretching easily beyond the portal's boundaries to the point where you can't see the floor or ceiling from where you are. The one wall you can see, maybe another ten or eleven meters from where the portal opens, is separated into layers much like a stadium ring. Each row is a dark green emerald, swimming with only darkness where light should be reflected. Massive gemstones sprout from the edges of each row in neat, clean walls to form railings. Beneath them, across the walls and floors, symbols in a thousand scripts are carved in artful hand. Each one extolling the greatness of a great, unnamed Wizard. Where there would be seats, instead statues of people stand or kneel, weeping or screaming. No two are alike, men and woman, short and tall, athletic or frail.
Young or old.
Each one is turned towards a great, looming throne in the center of the display, easily dwarfing the people by an order of magnitude. The great seat is built of emeralds each larger than a man, impossibly smooth in each surface but deadly sharp at each edge. A mess of crystalline spikes jut up from behind the throne, forming a sort of radius around the ruler's seat. A seat that is not unoccupied.
"Is it really that much of an ask? One ruler to another, we've been due for a chat for a while now."
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Der Freischütz's Sapling - Observation Level 2/3
Porccubus' Sapling - Observation Level 2/3
Schadenfreude's Sapling - Observation Level 2/3
CENSORED's Sapling - Observation Level EXPUNGED/REDACTED
I know, I know, another split chapter. But the other half will be released tomorrow, so no need to worry too much. Honestly, this chapter would just be overstuffed if I didn't split it up.