By that logic no one should be able to contest mhm but they can clearly do so its not impossible to contest an exaltation. Its not like the spirits are a perfect charm. And the charm doesn't specify that they can't be turned against us.Banishment- Great, they automatically go back to our anima, ready to be summoned again.
Binding- That would go against the loyalty to us guaranteed by the charm of our exaltation, and in that fight I bet on the weapon of murdering primordials of past ages.
First of how would enemies ever know to preform such on a satellite of all things, manage to hit it when satellites move to fast for anything less then a instant speed spell to hit it. And second even if they did it would either fail, or return the devil to us automatically.If they can cast orbital tech bane they can also cast orbital spirit binding or banishment.
Yeah. Hence holding it in reserve until we need it.Wind-borne stride activates automatically speeding us up every minute we run to a max of 10x. We can make that happen faster by spending a mote, but if we are racing and speeding up as we go along then that seems like a fairly good ramp up curve.
1) It doesnt. There's no indication Im aware of that it allows you to move things at arbitrary speeds.This is exactly what I am talking about these objections are trivial to solve. Mind hand manipulation solves all these problems we aren't having to send up a rocket to hit a fast moving satellite and hoping that our math is right and that it doesn't break in unexpected ways. We can just grab the whole sat and move it to a place of our choice and if it breaks somehow we can do the same thing with all the pieces.
As for the nuke scare mongering the most powerful reactor in space ever produced 10 kilowatts.
Again with the irrelevant information. Do you know why there is so much space junk in orbit despite NASA knowing exactly where it is? Because there isn't currently any better way to bring it down then to send a very expensive rocket up to do that where any errors just adds more junk. Well on the other hand MHM doesn't require us to send up anything and is very cheap for us to use. It's weird I feel like you realize just how hard the problem is in real life and therefore assume that it must be hard for us. It's not hard for us. It's actually very easy and if we mess up somehow we can fix mistakes cheaply. We can be cavalier about this shit.There are 25,000 discrete pieces of space junk being tracked by the US Space Surveillance Network, which includes 3,000 derelict satellites. And thats in addition to the thousands of actual working satellites up there.
This is the orbital equivalent of an Interstate with lots of cars driving at >75mph; you cant just move stuff willy nilly without breaking stuff. Potentially a lot of very important stuff that human civilization actually depends on, from GPS to comm sats.
You are being quite cavalier about this shit.
Not to mention that doing it the way you suggest would tell everyone with occult eyes that we have eyes up there.
Which kinda detracts from the whole secret spies thing.
If we could simply use HMP to recall cyberdevils, I dont think that Molly would have an IC issue
Which means I would have no issue. But when the only options appear to be either Ancient Sorcery or risking either uncontrolled reentry or a Kessler cascade by playing bumper cars with satellites, its a pass.
No, Molly cannot arbitarily compact satellites down.
MHM does not work that way as far as I can tell from the fluff or mechanics.
Amazing, if it weren't for the fact that cyber devils exist this would be peak minion right here.I am Marzhan this is my sister Alina and we will be your guides to Santa's Workshop and beyond today. Please keep your hands and feet inside the vehicle at all times."
Interesting. We knew Molly's fate was burned out or something from earlier, but that it shows a false negative instead of a null to this sort of sense is worth remembering.Don't mind him," Alina offers in a conspiratorial whisper. "He gets huffy when he has to lead people who have no chance of dying which means no chance of plucking out their eyes for a snack."
We are dealing with old Norse spirits here, some willingness to get into contests isn't necessarily the worst thing.
These guys probably are legitimately like this on a personal level, but I doubt either aspect of our escort is incapable of putting on a good social effort - at minimum they'd have chosen someone who could instead.
It's a pretty slick way to prod at Molly's character. One scene and he can get feedback on how seriously Molly takes herself, her business, how much mortal teenager is still rattling around, and similar.
1)Its not irrelevant information.Again with the irrelevant information. Do you know why there is so much space junk in orbit despite NASA knowing exactly where it is? Because there isn't currently any better way to bring it down then to send a very expensive rocket up to do that where any errors just adds more junk. Well on the other hand MHM doesn't require us to send up anything and is very cheap for us to use. It's weird I feel like you realize just how hard the problem is in real life and therefore assume that it must be hard for us. It's not hard for us. It's actually very easy and if we mess up somehow we can fix mistakes cheaply. We can be cavalier about this shit.
I am sure that there are tons of occult eyes watching every piece of space junk in high fidelity (sarcasm). And if they see so what? We would not be in a worse position then we would be without the sats.
You have been repeated told all the reasons why recalling is not a problem when they are auto recalled with destruction so I will not repeat again just read the last few pages.
Yes Molly can arbitrarily compact satellites down 1000 pounds per success and satilites are not made out of heavy materials. Or we just keep applying the bashing damage.
Nowhere here does it suggest Molly can wield arbitrary amounts of force to compact shit.The Infernal combines conviction and Essence to bend the world around her to her implacable will. A faint shimmer in the air marks the use of this power as she lifts and moves objects telekinetically.
System: After a moment spent in concentration, the Infernal spends 1 Essence and rolls her Intelligence + Occult against difficulty 6. This Charm remains active for the rest of the scene, and allows her to telekinetically lift and move objects within her line of sight. If she tries to wrest an object away from another character, or perform fine manipulations, her successes form her dice pool to do so. Otherwise, her successes on the activation roll determine her strength in lifting and moving objects:
Successes Maximum Weight 1 One pound 2 20 pounds 3 200 pounds 4 500 pounds 5 1000 pounds 6+ 1000 pounds/Success
With 3+ successes, the Infernal can "fly" by moving herself around telekinetically. She may also grapple or strike her opponents using telekinesis, using a dice pool of Intelligence + (lower of Occult and Brawl or Melee). These attacks inflict bashing damage, and the Infernal's Temporary Willpower acts as her effective Strength value.
Rituals. Thats how the blackstaff did it. And i don't think if someone binds a spirit that we would still get it back.First of how would enemies ever know to preform such on a satellite of all things, manage to hit it when satellites move to fast for anything less then a instant speed spell to hit it. And second even if they did it would either fail, or return the devil to us automatically.
Did you mess the part where MMM let's you put out thousand of pounds of force, that well beyond most trash compactors by several thousand pounds.No, Molly cannot arbitarily compact satellites down.
MHM does not work that way as far as I can tell from the fluff or mechanics.
MHM has topped out at around four metric tons for 13 successes, and thats with an Occult Excellency padding the successes on activation.Did you mess the part where MMM let's you put out thousand of pounds of force, that well beyond most trash compactors by several thousand pounds.
Savings one of our cyber devils from the vacuum of space actives TLF and we would likely give it multiple trys if needed.MHM has topped out at around four metric tons for 13 successes, and thats with an Occult Excellency padding the successes on activation.
A car crusher exerts around a hundred and fifty tons of force.
MHM has topped out at around four metric tons for 13 successes, and thats with an Occult Excellency padding the successes on activation.
A car crusher exerts around a hundred and fifty tons of force.
I dont think someone can bind a cyberdevil of Molly's.Rituals. Thats how the blackstaff did it. And i don't think if someone binds a spirit that we would still get it back.
Thats not accurate.This is 2006. There was less than a 10th of the amount of things in orbit. Only 50 defunt sats total.
Not going to bother addressing your other objections again.
The U.S. Space Surveillance Network, a department that tracks debris floating through space and reports to NASA, observes over 13,000 man-made objects orbiting Earth larger than 4 inches in diameter [source: National Geographic News]. That number has only been increasing, up from 9,000 objects in 2000. The organization estimates there are also millions of much smaller objects floating around, and all of it combined weighs about 5,500 tons. Does all this space junk create any problems for space stations -- or even people on the ground?
Although it's hard to believe, many of these objects travel around the Earth at speeds more than 22,000 miles an hour. Anything traveling at a velocity this high would cause a considerable amount of damage to a spacecraft if a direct hit occurred. Even a tiny fleck of paint traveling at such a speed is capable of boring a quarter-inch hole into the window of a space station.
In February, 2009, four hundred and ninety miles above Siberia's Taymyr Peninsula, on Russia's Arctic coast, two intact satellites rammed into each other for the first time. One was owned by Iridium, the American communications company, and the other was a derelict Soviet Kosmos satellite. They were travelling at tremendous speeds; upon impact, plumes of shrapnel spread outward like ribbons around the globe. The collision—combined with the debris caused by the Chinese ASAT test—added nearly six thousand objects to the NORAD catalogue.
The Elusive Peril of Space Junk
Millions of human artifacts circle the Earth. Can we clean them up before they cause a disaster?www.newyorker.com
I dont believe so.Savings one of our cyber devils from the vacuum of space actives TLF.
I think the charm load out makes a difference. A proper social exalt has a whole suite of things for manipulating people. We have a few conditional ones.
I haven't found it yet, but I thought there was a post where DP mentioned that they'd potentially have access to some tradition of their own.There arent ghoul powers that I know of in the real world.
Ghoul clans exist, but most of them are either independents who keep to themselves or hire out services to other players.
The NeverNever is terra incognita; the uberghouls, and the attack on Camp Kaboom suggests there is something there, but no elaboration so far.
Other than that?
I know Nicky's baby mama Polonessa Lartessa has ghouls in her employ as of Skin Game, and they are martial arts and firearms trained. No magical traditions Im aware of.
No idea about their medical needs, if any.
Magic and tech are very hard to mix, I'd be surprised if they were planning anything too involved by default. Opportunistically sure, but not necessarily as an assumed option.Yeah, thats a good idea. And something Molly should be able to manage with Occult 5 and an Occult Excellency.
Admittedly, I'm assuming that once Molly is done doing the actual construction, Gard and the other Valkyries, maybe even Odin himself, will layer on aftermarket magical wards and protections.
All else aside, satellites are sort of delicate and it only needs to be broken to release the cyber devil.MHM has topped out at around four metric tons for 13 successes, and thats with an Occult Excellency padding the successes on activation.
A car crusher exerts around a hundred and fifty tons of force.
So you are perfectly happy with binding Cyber devils to satilites a year at a time.You may not believe me, but if, say, the QM allowed us to use HMP to pay a 1m surcharge to recall each individual cyberdevils?
I would be quite happy to work with it. I would even be able to live with having to repurchase HMP a second time in order to get the ability to recall a cyberdevil from this sort of situation.
But I dont make the rules, and we're actually supposed to be roleplaying a character.
🤷
@DragonParadox before we go down this rabbit hole too far, is this a viable idea?
That a choice we can pass onto the customer.Yes, though it would also limit how much magic you can do to the thing itself without losing said low magic property
Disclaimer: NOT a rocket scientist.All else aside, satellites are sort of delicate and it only needs to be broken to release the cyber devil.
MHM is probably good enough to break a satellite at need.
A safe deorbit is harder, but most satellites aren't that huge and aren't designed to survive reentry. Ebenezer's thing probably required magic to make work beyond just moving the target, because otherwise it would have burned up well before hit hit the ground.
Use MHM to force continuous tumbling by smacking it around and whatever we drop will be scorched dust before it gets low enough to matter.
Well thank you for telling me that you think Im lying.Your right I don't believe you because if that was the sum total of your objections then you would just propose binding cyber devils to satilites for a year at a time and I don't think that you are stupid.