Green Flame Rising (Exalted vs Dresden Files)

Shit, is the Skinwalker actually in Chicago right now? I was assuming it was back home and operating remotely via meat puppet.


This sentence for a bit wonky, DP.

Fixed thanks, I stopped midway though that sentence and then started again at the wrong point.

Shit, is the Skinwalker actually in Chicago right now? I was assuming it was back home and operating remotely via meat puppet.

The bird definitely does not feel like a god in flesh.
 
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My first instinct would be to:
[] Drive on, it's trying to slow you down and you are almost at the estate boundary

But if I am seeing it correctly Lydia already has it in her sights, so I can see the other option being better under the current circumstances.
[] Try to down the bird-thing, witnesses or no
-[] Hunter's Bolt from Lydia
 
@DragonParadox I have been thinking about the charm VVE and given the relatively super fast pace we have been going, it is just not comparative at present that year long cool-down was really meant for games that timed skipped far more then we are, generally most game groups would have months pass between events. I can think of a few solutions but two stand out. 1 is just shorting the cool-down to say 3 months. 2 is incorporating one of the expansion of VVE into the charm to make it more useful
Miracle Gift Mastery
Cost: —; Mins: Essence 3; Type: Permanent
Keywords: None
Duration: Permanent
Prerequisite Charms: Verdant Emptiness Endowment
Cecelyne may give her blessings slowly, the better to exact compounding price for each piece of her gift. But this need not be so. With purchase of this Charm, an Infernal's power to wield Verdant Emptiness Endowment grows mightily as follows:
• She may bestow degrees of thaumaturgy like standard specialties; as usual, she need not possess the degree in question. The target must meet all prerequisites for learning the degree.
• She may give multiple dots of the same trait as a single blessing, as many as desired (subject to the usual trait maximum for the beneficiary). Since this is a single blessing, the number of botches associated with failing to pay the price is based on conferring one dot, regardless of the total number actually conferred. Conversely, since this is a single blessing, it does not matter if the target would end up in experience debt after a single dot—all dots still get conferred.
• She may bestow Attributes, Abilities or specialties instantly. This is Obvious, as swirling silver sands envelop the target and transform her mentally and physically as appropriate. If she
knows Bestowal of Accursed Fortune and grants multiple Background dots, they still appear in weeks according to the new rating and cannot be granted faster.
• The price to refuse her blessing is (half her Essence rating, rounded up) Willpower points rather than just one. As a reminder, rejecting a gift is not considered resisting mental influence.
• She may bestow her blessing on anyone she can perceive within one mile, rather than being limited to (Essence rating) yards.
• With Essence 4+, she may bestow trait dots on mortal characters who are in experience debt.
• With Essence 4+, the cost to use Verdant Emptiness Endowment on a target may be lowered to a single mote, provided the target already accepted a blessing from the Infernal's use of
the Charm earlier in the scene. However, as soon as the target pays Willpower to reject a gift, the cost resets to normal.
Their are a few things that are useful for the Charm in particular the bestowal of more dots at once, with a single wish. If we limit to Molly Essence in dots per wish soon to be 3 the cooldown does not matter as much, as single wish is useful, even with the quest's fast pace.
 
@DragonParadox I have been thinking about the charm VVE and given the relatively super fast pace we have been going, it is just not comparative at present that year long cool-down was really meant for games that timed skipped far more then we are, generally most game groups would have months pass between events. I can think of a few solutions but two stand out. 1 is just shorting the cool-down to say 3 months. 2 is incorporating one of the expansion of VVE into the charm to make it more useful
Miracle Gift Mastery
Cost: —; Mins: Essence 3; Type: Permanent
Keywords: None
Duration: Permanent
Prerequisite Charms: Verdant Emptiness Endowment
Cecelyne may give her blessings slowly, the better to exact compounding price for each piece of her gift. But this need not be so. With purchase of this Charm, an Infernal's power to wield Verdant Emptiness Endowment grows mightily as follows:
• She may bestow degrees of thaumaturgy like standard specialties; as usual, she need not possess the degree in question. The target must meet all prerequisites for learning the degree.
• She may give multiple dots of the same trait as a single blessing, as many as desired (subject to the usual trait maximum for the beneficiary). Since this is a single blessing, the number of botches associated with failing to pay the price is based on conferring one dot, regardless of the total number actually conferred. Conversely, since this is a single blessing, it does not matter if the target would end up in experience debt after a single dot—all dots still get conferred.
• She may bestow Attributes, Abilities or specialties instantly. This is Obvious, as swirling silver sands envelop the target and transform her mentally and physically as appropriate. If she
knows Bestowal of Accursed Fortune and grants multiple Background dots, they still appear in weeks according to the new rating and cannot be granted faster.
• The price to refuse her blessing is (half her Essence rating, rounded up) Willpower points rather than just one. As a reminder, rejecting a gift is not considered resisting mental influence.
• She may bestow her blessing on anyone she can perceive within one mile, rather than being limited to (Essence rating) yards.
• With Essence 4+, she may bestow trait dots on mortal characters who are in experience debt.
• With Essence 4+, the cost to use Verdant Emptiness Endowment on a target may be lowered to a single mote, provided the target already accepted a blessing from the Infernal's use of
the Charm earlier in the scene. However, as soon as the target pays Willpower to reject a gift, the cost resets to normal.
Their are a few things that are useful for the Charm in particular the bestowal of more dots at once, with a single wish. If we limit to Molly Essence in dots per wish soon to be 3 the cooldown does not matter as much, as single wish is useful, even with the quest's fast pace.

I am not opposed to making the cool down shorter, but I do not really want to strengthen a 5 dot charm, those are already quite powerful enough for the setting. Maybe lower the cool-down to half a year?
 
I am not opposed to making the cool down shorter, but I do not really want to strengthen a 5 dot charm, those are already quite powerful enough for the setting. Maybe lower the cool-down to half a year?
Our timescales for various Charm effects stretch across five orders of magnitude from X rounds to X months.
Changing from a year to half a year is still in the topmost order of magnitude, I advise against that because it makes so little difference while adding to the list of houserules that need to be remembered and dates to track.
Either cut it more or don't cut it all, I say, I'm unsure about the balance but I feel half a year is a bad compromise.
 
If it's another example of Skinwalker modification performed upon a Human, it's more likely a permanent transformation.
Might be an apprentice. From the wiki:

The term skinwalker is actually a more general term for naagloshii and those who were taught magic by them.[1]

Since it could cast the anti-tech Hex I'd sooner guess it is a practicioner, rather than just a creature shaped by the Naagloshii.
 
Swift Wheels, False Wings
COMMENTARY
Phew. 11 successes. Thats bat out of hell alacrity. Black Rider's chassis is justifying all the $30,000 we spent on it.

Thomas is rolling 12 dice on his Dex+Drive roll, which, assuming he cant stunt, means he has a minimum of Celerity 2, and likely more along the lines of Celerity 4-5(assuming Dex 4-5, Drive 2-3)
Not shabby.

Thats a white stork. Could be a mortal shapeshifter, but as likely to be an animal. Optimized for soaring, not speed; its being here means that its based on the borders of the Raith estate. Interesting that that the skinwalker been investing in modified not!drones here.Thats not a trivial investment of time, and suggests that someone has been plotting contingencies involving the Raith estate.

That its trying to slow us down suggests that either the naagloshii is in the Chicago area right now, or it has a strike team in the vicinity and that seconds count. There would be no margin in exposing the stork drone and attempting to tech bane Molly's car if you're half an hour away; she can simply abandon it and grab another.

Lara Raith really should be considering what it means that there are hostile surveillance and combat servitors secreted around the border of her local estate, and none of her security people got a peep. Thats immensely alarming; a deniable assassination attempt would just start with a tech bane channelled through that thing before the ambush by a hit team.

Worth remembering that in Dresden Files mythology that there's two types of skin walkers
Most skinwalkers are humans who are/were disciples, followers and students of the true naagloshii, and pick up some of their tricks. Then there's the actual millennia-old true naagloshii

So its entirely possible that any creatures here are shapeshifted humans.
Which would explain what our captive is supposed to be.

Shit, is the Skinwalker actually in Chicago right now? I was assuming it was back home and operating remotely via meat puppet.
Teleports are a thing in the Dresden Files if you have enough mojo; there's been a short-range teleportation potion in Book 1, and we see Dresden's soul teleport in Ghost Story. Certainly a thing in World of Darkness as well.
I would not be at all surprised if its teleporting here from its base in Nevada. Or at least sprinting through the NeverNever.

But its also possible that its in the Chicago area right now. And has been since Madeline Raith was murdered.
I am not opposed to making the cool down shorter, but I do not really want to strengthen a 5 dot charm, those are already quite powerful enough for the setting. Maybe lower the cool-down to half a year?
What @Exmorri said.
Not really seeing a reason to strengthen Verdant Emptiness Endowment or to reduce its cool down, and proliferating house rules will make things harder for you to keep track of.

Not against house rules, but they should at least be worth the squeeze.
Doing so just to make it easier to spam blessings and faustian pacts doesnt really seem to add anything to gameplay.
 
@DragonParadox
QUESTION
1)Did the magic signature of this tech bane match the signature of the caster who tried to kill our prisoner with a curse?
2)Does Molly think that the stork is a mortal shapeshifter? Does it feel like a CoD under Demonic Primacy?
 
Wait. Error. Thats a wood stork, not a white stork.
They are only found as far north as Florida. Not Chicago in late October.
20mph flight speed.

Familiar, drone or shapeshifter.
 
Hmmm, that bird, that's a crane, heretical charms time? We do have some pretty high occult, we might be able to puzzle out their existence
 
She has a throaty inviting laugh that almost seems to end in a purr. "Not before we get to where we are going and lets just say no traffic officers in the city would dare knock on our door to leave their grubby little notes."
Leaving a ticket on their front door would be sort of hilarious. For the five minutes it takes them to get over their shock and make an example of you.:V

-[] Hunter's Bolt from Lydia
She could get 12 dice on this with a stunt, and for extra essence make it Agg, so it's worth considering at least.

There's also the possibility of using the crown on the scene while another minion is present to get a free question while fleeing. Something about the Naagoloshi's weaknesses or plans maybe?
 
VOTE
[X] Try to down the bird-thing, witnesses or no
-[X] Hunter's Bolt from Lydia
-[X] STUNT: A thousand considerations go through your head at the sight of the bird, comparing the feel of the magical curse you'd just felt with what you'd sensed previously, and coming to some unpleasant conclusions "Drive it off, Lydia." The corona of white fire around Lydia's hand condenses in response, and then a beam of white light darts out the window.



RATIONALE
Take the shot.
This is either an autonomous drone/familiar thing through which the naagloshii is casting, or its a lesser skinwalker, a mortal sorcerer shapeshifted into a bird and serving the naagloshii.

Either way, its a resource for the naagloshii to exploit.

If untouched, it can continue to surveil, or be used to assemble attack forces, or surveil and attack any friendlies who attempt to come to help, like Dresden and Michael.
Ergo, asset denial.

If the enemy gives you an opportunity to whittle down his forces for free, you take it.
And Hunter's Bolt is free for Lydia, as long as you dont pay Essence for the Agg effect.

Dexterity + Athletics 5 + Stunt 2 = 7 dice at DC5 dealing 5L damage should take off half to two thirds of the target's HL pool with a single hit, assuming they are a mortal human without armor. Which should require a couple days healing.
Which should hopefully put them out of the oncoming festivities.


Im tempted to attempt to capture this one as well.
The stork's flight speed is maybe around 20mph according to Wikipedia, which is a third what Molly's flight speed is at base.
But her flying out the window will draw attention and give away a tactical secret. So keep that under wraps.
 
  1. No, orders of magnitude weaker
  2. She would have to interact with it socially to tell, since that only triggers on social rolls
Okay, so that's a mortal skinwalker, a shapeshifter.
And where there's one mortal shapeshifter in the Dresden Files, there's almost definitely more.
Looks like the naagloshii brought an entire posse of apprentices to town.

I wonder if one of them shot Madeline.
 
It doesn't slow us down to take the shot, so I don't see any reason to refrain from doing so.

[X] uju32
 
Thomas is rolling 12 dice on his Dex+Drive roll, which, assuming he cant stunt, means he has a minimum of Celerity 2, and likely more along the lines of Celerity 4-5(assuming Dex 4-5, Drive 2-3)
Not shabby.
Rembmer, MiS gives perfect Hunger control. Thomas under our service is likely far more dangerous than he is outside of our service. I mean, depending on how "perfect hunger control" translates, it might well be "you don't learn new disciplines, but you roll the disciplines you have as if they were at 5 dots".
Lara Raith really should be considering what it means that there are hostile surveillance and combat servitors secreted around the border of her local estate, and none of her security people got a peep. Thats immensely alarming; a deniable assassination attempt would just start with a tech bane channelled through that thing before the ambush by a hit team.
This was actually one of my reasons to go to Dresden - Lara was evidently under surveliance (the spy), and her security was lacking. It's likely that the naagloshii's preparation was against her, and it was effective. We can't assume that her security is not compromised.
I am not opposed to making the cool down shorter, but I do not really want to strengthen a 5 dot charm, those are already quite powerful enough for the setting. Maybe lower the cool-down to half a year?
If you want it to be usable more often, I think a better way to do it would be to either add an Ancient Sorcery ritual (that essentially makes it look like it's Calibration and messes with the effective passage of time), or an additional charm (spend essence and roll things to reduce cooldown of abilities or something like that).

Or make it so the target of VEE has to do something, not us.
Hmmm, that bird, that's a crane, heretical charms time? We do have some pretty high occult, we might be able to puzzle out their existence
Break its wings and make it write a book!
 
Rembmer, MiS gives perfect Hunger control. Thomas under our service is likely far more dangerous than he is outside of our service. I mean, depending on how "perfect hunger control" translates, it might well be "you don't learn new disciplines, but you roll the disciplines you have as if they were at 5 dots".
That seems extremly unlikely.
It surpesses Frenzy, nothing more.
 
It doesn't slow us down to take the shot, so I don't see any reason to refrain from doing so.

[X] uju32

One thing it might do is leave you with a body to explain if it works a bit too well

As for the VEE charm I think @Yog's idea of making it so you have to trick reality into thinking a year has past is the most thematic, XP-intensve yes, but it's not like XP generation is slow in the quest.
 
Rembmer, MiS gives perfect Hunger control. Thomas under our service is likely far more dangerous than he is outside of our service. I mean, depending on how "perfect hunger control" translates, it might well be "you don't learn new disciplines, but you roll the disciplines you have as if they were at 5 dots".
More like he is actually finding it easy to keep his tank at full. His hair Salon is basically perfect for a White Vampire with perfect control.
 
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