Green Flame Rising (Exalted vs Dresden Files)

Um...I'm mostly lurking here, but what happened to the answers about Olivia's power being sealed?
 
This is gonna sound like blasphemy, but...

[X] As much as you hate to say it, this is something that they should actually speak to your mother about. You could theoretically whip some stuff up to help, but that's relying on you and your very sparse time. You can and will make time for family, but that might not be the best path. Charity has been dealing with this her whole life. She picked up a weapon and tried to rescue you when it came time. She might not have the answers, but she at least has experience in it.
 
[X] As much as you hate to say it, this is something that they should actually speak to your mother about. You could theoretically whip some stuff up to help, but that's relying on you and your very sparse time. You can and will make time for family, but that might not be the best path. Charity has been dealing with this her whole life. She picked up a weapon and tried to rescue you when it came time. She might not have the answers, but she at least has experience in it.
 
[X] As much as you hate to say it, this is something that they should actually speak to your mother about. You could theoretically whip some stuff up to help, but that's relying on you and your very sparse time. You can and will make time for family, but that might not be the best path. Charity has been dealing with this her whole life. She picked up a weapon and tried to rescue you when it came time. She might not have the answers, but she at least has experience in it.
 
[X] Don't pretend it's okay. He can't really deal with our league of foes and he will eventually have to accept that.

Even if he became a Fomori, or had exalted training, or both, he shouldn't fight Greater Akuma, or a Naagloshii, or beings in that general area.
 
[X] As much as you hate to say it, this is something that they should actually speak to your mother about. You could theoretically whip some stuff up to help, but that's relying on you and your very sparse time. You can and will make time for family, but that might not be the best path. Charity has been dealing with this her whole life. She picked up a weapon and tried to rescue you when it came time. She might not have the answers, but she at least has experience in it.
 
[X] Training Montage?
-[X] Assure Lydia that it'll be OK
-[X] Convince Daniel, using whatever excellencies deemed necessary, that he is nowhere near ready to wade in supernatural waters so to speak. If he wants that to change, he needs to hone his mind and body for years before he can hope to survive as more than a hapless bystander. If he's willing to make that commitment in time and effort, we will assist him as we are able.
 
-[X] Convince Daniel, using whatever excellencies deemed necessary, that he is nowhere near ready to wade in supernatural waters so to speak. If he wants that to change, he needs to hone his mind and body for years before he can hope to survive as more than a hapless bystander. If he's willing to make that commitment in time and effort, we will assist him as we are able.
That doesn't really make a difference.

If we bought the right training-Charm we could get him (and entire groups of people) to peak-mortal within months.
But that's still not something that lets you play on the tier of Elder Vampires, Greater Akuma and rogue demigods.
 
To make a very simple example:

Lydya takes 3 Aggravated Damage -> Now at 5/9 Wounds

(without the Soak re-roll from her armor she would have taken 6 Damage)
If this had hit Daniel, he would be dead. Same for Murphy or any human by the way.
No ifs, not buts, no soak.

He would have coughed his lungs up, or shriveled up into a mummy, or whatever Yin-infused poison gas does to a human and that's that.

Dresden by the way could also easily deal enough damage to kill a human, with a single spell, no preptime needed.

That Formor Sorcerer we killed could have permanently locked a human inside his own body in unspeakable agony with his death-curse, that we shrugged off.

If you don't have either inherent defensive abilities or good skill at defensive magic and counterspelling, you don't belong on our sort of battlefields, except as expandable minions like our Ghouls.

Edit: Wait a second, that might have been just 6 damage before soak.
In that case he would just be incapacitated, not dead, from that one attack.
 
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To make a very simple example:




If this had hit Daniel, he would be dead. Same for Murphy or any human by the way.
No ifs, not buts, no soak.

He would have coughed his lungs up, or shriveled up into a mummy, or whatever Yin-infused poison gas does to a human and that's that.

Dresden by the way could also easily deal enough damage to kill a human, with a single spell, no preptime needed.

That Formor Sorcerer we killed could have permanently locked a human inside his own body in unspeakable agony with his death-curse, that we shrugged off.

If you don't have either inherent defensive abilities or good skill at defensive magic and counterspelling, you don't belong on our sort of battlefields, except as expandable minions like our Ghouls.

Edit: Wait a second, that might have been just 6 damage before soak.
In that case he would just be incapacitated, not dead, from that one attack.

6 Agg would be crittical condition but not instant death. On the other hand it would have been Agg for which you do not have any healing available
 
6 Agg would be crittical condition but not instant death. On the other hand it would have been Agg for which you do not have any healing available
I don't think that we even have access to any charms that heal agg damage. Not directly anyway. VEE can do a wish to heal it. And FSB can suppress injuries for essanse level weeks or until they denial us anything. But I don't think that that we have access to any just heal charm.

Maybe the process of using Inner Darkness Unleashed might surpresses all injuries? Much like the winter knight mantal.

Edit:
Also the wicked city has a bunch of cybernetics charms so they could likely be used to 'heal' injury by replacing the effected parts.
 
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I don't think that we even have access to any charms that heal agg damage. Not directly anyway. VEE can do a wish to heal it. And FSB can suppress injuries for essanse level weeks or until they denial us anything. But I don't think that that we have access to any just heal charm.
Higher Alchemy should be able to whip something up.
 
Reasons I think Daniel might be able to handle this with proper training and equipment:
1) Molly had a full wizard gift; if I recall correctly she was comparable to Dresden, i.e. in the actual upper quartile of mortal wizards. Daniel canonically doesn't have one, but here, it can probably be awakened and coaxed out of him
2) Not all combat roles are frontline combat roles. He can be a combat driver, a long range supporter, etc. Essentially, with proper handling, he might even be coaxed to stay out of direct combat entirely, if he knows that he is contributing (with research, crafting enchantments, investigations, etc)
3) Together with Lydia we should be fully capable of making him a power armor. Necrotech power armor, using wood and bone and magic and exalted crafting.
 
Higher Alchemy should be able to whip something up.
It would have to be very high alchemy since we see many white council wizards walking around with long term injuries.
1) Molly had a full wizard gift; if I recall correctly she was comparable to Dresden, i.e. in the actual upper quartile of mortal wizards. Daniel canonically doesn't have one, but here, it can probably be awakened and coaxed out of him

Molly inherited that gift from her mother. However Charity had fully renounced her gift before she has Daniel.
 
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That doesn't really make a difference.

If we bought the right training-Charm we could get him (and entire groups of people) to peak-mortal within months.
But that's still not something that lets you play on the tier of Elder Vampires, Greater Akuma and rogue demigods.
It kicks the can down the road for a good long while.
 
Reasons I think Daniel might be able to handle this with proper training and equipment:
1) Molly had a full wizard gift; if I recall correctly she was comparable to Dresden, i.e. in the actual upper quartile of mortal wizards. Daniel canonically doesn't have one, but here, it can probably be awakened and coaxed out of him
2) Not all combat roles are frontline combat roles. He can be a combat driver, a long range supporter, etc. Essentially, with proper handling, he might even be coaxed to stay out of direct combat entirely, if he knows that he is contributing (with research, crafting enchantments, investigations, etc)
3) Together with Lydia we should be fully capable of making him a power armor. Necrotech power armor, using wood and bone and magic and exalted crafting.

Daniel is not a wizard scale gift, that much Molly knows for certain. That said if any of her siblings have more magic than the baseline it would be Daniel as the next in line after her. He might have something you can poke awake. Trouble is the best way you have of doing so involves sticking a dark spirit in him or awakening his inner darkness.
 
That doesn't really make a difference.

If we bought the right training-Charm we could get him (and entire groups of people) to peak-mortal within months.
But that's still not something that lets you play on the tier of Elder Vampires, Greater Akuma and rogue demigods.
It should be mentioned that the training charms don't allow us to train people to have more dots then we have. Still 5 dots in melee means that we have an entire group that redefines what swordsmanship looks like.

A large group of mortals with 5 dots in any skill almost feels like a contradiction in terms since 5 dots is peak mortal skill who only a few in the entire world achieve. And some skills no one has.

But if we train a large group to 5 dots we might quickly make it so there are more people with 5 dots in the skill then there are people with 4 dots.

It gets even more silly when you consider that when we teach the melee skill we are teaching an exalted type skill which is to say not just swordsmanship, but how to use a club, dagger, taser or any other handheld melee weapon.
 
Get VED and just grant him

Sphere Natural (6 pt. Merit)
For a single element of magick – the Sphere of your choice –you enjoy an innate proficiency. The powers of that Sphere come to you more easily than usual, and you advance faster in that field of knowledge than you do in other Spheres. System-wise, you pay 70% of the usual experience cost, rounded up, when advancing in that Sphere. Naturally, such advancement costs even less when you're raising your Affinity Sphere.
 
Get VED and just grant him

Sphere Natural (6 pt. Merit)
For a single element of magick – the Sphere of your choice –you enjoy an innate proficiency. The powers of that Sphere come to you more easily than usual, and you advance faster in that field of knowledge than you do in other Spheres. System-wise, you pay 70% of the usual experience cost, rounded up, when advancing in that Sphere. Naturally, such advancement costs even less when you're raising your Affinity Sphere.
You have to be a Wizard for that one.
 
Waves hand, by WOD rules every mortal in DF is a wizard. Mage the ascension has a much clearer delineation between awake and not awake.

Not really. All people in this world can use some kinds of very basic magic, but sphere magic, power over the elements, the substance of the world, the spirits beyond it, the minds of others, even time and space, those are the domain of what the White Council counts as wizards. At the very lowest end of someone who can use Sphere magic you have Karavos who had some power over Spirit and Prime.
 
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