Reposting vote, now with included stunt:
VOTE
[X] Plan Reaperman
-[X]Turn 0: Full Defense + Activate Shintai: 2m, 2wp
-[X]Turn 1: Activate Melee Excellency 3/3 + Attack + Defend: 1m
--[X]Attack: 23 dice at DC6 (BSM -1 + Multi action penalty 1)
--[X]Defend: 22 dice at DC5 (Dark Sun 4 + BSM -1 + Multiaction penalty 2)
-[X]Turn 2: Melee Excellency 2/3 + Attack + Defend
--[X]Attack: 23 dice at DC6 (BSM -1 + Multi action penalty 1)
--[X]Defend: 22 dice at DC5 (Dark Sun 4 + BSM -1 + Multiaction penalty 2)
-[X]Turn 3: Melee Excellency 1/3 + Attack + Defend
--[X]Attack: 23 dice at DC6 (BSM -1 + Multi action penalty 1)
--[X]Defend: 22 dice at DC5 (Dark Sun 4 + BSM -1 + Multiaction penalty 2)
-[X]Mobility as needed
-[X]LYDIA: Retreat to rally point, + use Open The Way to reopen Way : 1m, + 1wp for autosux
-[X]STUNT: As Usum's unease vanishes under a wave of indignation, you catch Lydia's arm with your offhand, your eyes never leaving your enemy as you sign out a quick message on her arm. As she retreats behind you, you do something entirely unexpected. You laugh in his face. "Thief you name me? You?" You inject all the scorn of teenage contempt into your voice. "A nameless bandit, accusing a rightful heir of theft. A toad, lusting after swan flesh." All trace of levity abruptly leaves your voice. "A running dog seeking more victims for his slavemaster." You sneer."Thrice I name you fool. Fool, I name you, for selling your birthright for a mess of pottage. Fool, I name you for wearing your chains as adornments."With each word your anima brightens, the green fires driving the shadows further and further back even as they condense around your form. And your voice is a choral symphony as you whisper. "Fool I name you for coming to this city." As your warform stabilizes around you, you finish."One more time." You waggle your shield mockingly. "Come."
EXPENSES
Molly: 3m Essence, 2 wp
Lydia: 1m Essence, 1 wp
STATUS
Molly
Beginning: 8/12m Essence, 7/9WP
End: 5/12m Essence, 5/9 WP
Lydia
Beginning 6/6m Essence, 5/5WP
End: 5/6 Essence, 4/5WP
MATH
1)Before Excellency:
Full Defense: Dex 4 + Melee 5 + Stunt 2 = 11 dice at DC3 (Dark Sun 4 + BSM -1)
2) Shintai: 2m, 2wp
Dex 8, Strength 5, Stamina 4.
19 HLs.
Soak 22(Pre-shintai 17 + Stamina 1 + Demon Armor 4) at DC4 (Saga Shield -1 + BSM -1).
Max normal movement speed: (20 + <Dex8*3>) x Windborn Stride 3 = 132 yards/turn
2) Activated Melee Excellency + Activated shintai:
Attack: Dex 8 + Melee 5 + Excellency 9 + Stunt 2 - Multiaction penalty 1 = 23 dice at DC6 (BSM -1 + Multi action penalty 1)
Defend: Dex 8 + Melee 5 + Excellency 9 + Stunt 2 - Multiaction penalty 2 = 22 dice at DC5 (Dark Sun 4 + BSM -1 + Multiaction penalty 2)
RATIONALE
Molly, as an E2 Infernal, cannot spend more than 2m/turn.
So she cant activate shintai and use a Melee Excellency in the same turn.
So activate shintai first, then activate Melee Excellency.
Lydia is down to her first -1, but there's no point hanging on the perphery here when she cant see the opposition.
So she should do something else to contribute, like breaking the Wall and letting Harry and Michael back through.
The rally point is only 1x move turn away. Less actually.